a27bd6c779
In my "build everything" tree, changing hw/qdev-properties.h triggers a recompile of some 2700 out of 6600 objects (not counting tests and objects that don't depend on qemu/osdep.h). Many places including hw/qdev-properties.h (directly or via hw/qdev.h) actually need only hw/qdev-core.h. Include hw/qdev-core.h there instead. hw/qdev.h is actually pointless: all it does is include hw/qdev-core.h and hw/qdev-properties.h, which in turn includes hw/qdev-core.h. Replace the remaining uses of hw/qdev.h by hw/qdev-properties.h. While there, delete a few superfluous inclusions of hw/qdev-core.h. Touching hw/qdev-properties.h now recompiles some 1200 objects. Cc: Paolo Bonzini <pbonzini@redhat.com> Cc: "Daniel P. Berrangé" <berrange@redhat.com> Cc: Eduardo Habkost <ehabkost@redhat.com> Signed-off-by: Markus Armbruster <armbru@redhat.com> Reviewed-by: Eduardo Habkost <ehabkost@redhat.com> Message-Id: <20190812052359.30071-22-armbru@redhat.com>
37 lines
872 B
C
37 lines
872 B
C
#ifndef WDT_DIAG288_H
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#define WDT_DIAG288_H
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#include "hw/qdev-core.h"
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#define TYPE_WDT_DIAG288 "diag288"
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#define DIAG288(obj) \
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OBJECT_CHECK(DIAG288State, (obj), TYPE_WDT_DIAG288)
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#define DIAG288_CLASS(klass) \
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OBJECT_CLASS_CHECK(DIAG288Class, (klass), TYPE_WDT_DIAG288)
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#define DIAG288_GET_CLASS(obj) \
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OBJECT_GET_CLASS(DIAG288Class, (obj), TYPE_WDT_DIAG288)
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#define WDT_DIAG288_INIT 0
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#define WDT_DIAG288_CHANGE 1
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#define WDT_DIAG288_CANCEL 2
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typedef struct DIAG288State {
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/*< private >*/
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DeviceState parent_obj;
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QEMUTimer *timer;
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bool enabled;
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/*< public >*/
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} DIAG288State;
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typedef struct DIAG288Class {
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/*< private >*/
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DeviceClass parent_class;
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/*< public >*/
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int (*handle_timer)(DIAG288State *dev,
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uint64_t func, uint64_t timeout);
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} DIAG288Class;
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#endif /* WDT_DIAG288_H */
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