6e6ae491da
New header and source files are added for containing QemuDmaBuf struct definition and newly introduced helpers for creating/freeing the struct and accessing its data. v10: Change the license type for both dmabuf.h and dmabuf.c from MIT to GPL to be in line with QEMU's default license v11: -- Added new helpers, qemu_dmabuf_close for closing dmabuf->fd, qemu_dmabuf_dup_fd for duplicating dmabuf->fd (Daniel P. Berrangé <berrange@redhat.com>) -- Let qemu_dmabuf_fee to call qemu_dmabuf_close before freeing the struct to make sure fd is closed. (Daniel P. Berrangé <berrange@redhat.com>) v12: Not closing fd in qemu_dmabuf_free because there are cases fd should still be available even after the struct is destroyed (e.g. virtio-gpu: res->dmabuf_fd). Suggested-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com> Cc: Philippe Mathieu-Daudé <philmd@linaro.org> Cc: Daniel P. Berrangé <berrange@redhat.com> Cc: Vivek Kasireddy <vivek.kasireddy@intel.com> Signed-off-by: Dongwon Kim <dongwon.kim@intel.com> Message-Id: <20240508175403.3399895-3-dongwon.kim@intel.com>
483 lines
18 KiB
C
483 lines
18 KiB
C
#ifndef CONSOLE_H
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#define CONSOLE_H
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#include "ui/qemu-pixman.h"
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#include "qom/object.h"
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#include "qemu/notify.h"
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#include "qapi/qapi-types-ui.h"
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#include "ui/input.h"
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#include "ui/surface.h"
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#include "ui/dmabuf.h"
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#define TYPE_QEMU_CONSOLE "qemu-console"
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OBJECT_DECLARE_TYPE(QemuConsole, QemuConsoleClass, QEMU_CONSOLE)
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#define TYPE_QEMU_GRAPHIC_CONSOLE "qemu-graphic-console"
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OBJECT_DECLARE_SIMPLE_TYPE(QemuGraphicConsole, QEMU_GRAPHIC_CONSOLE)
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#define TYPE_QEMU_TEXT_CONSOLE "qemu-text-console"
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OBJECT_DECLARE_SIMPLE_TYPE(QemuTextConsole, QEMU_TEXT_CONSOLE)
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#define TYPE_QEMU_FIXED_TEXT_CONSOLE "qemu-fixed-text-console"
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OBJECT_DECLARE_SIMPLE_TYPE(QemuFixedTextConsole, QEMU_FIXED_TEXT_CONSOLE)
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#define QEMU_IS_GRAPHIC_CONSOLE(c) \
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object_dynamic_cast(OBJECT(c), TYPE_QEMU_GRAPHIC_CONSOLE)
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#define QEMU_IS_TEXT_CONSOLE(c) \
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object_dynamic_cast(OBJECT(c), TYPE_QEMU_TEXT_CONSOLE)
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#define QEMU_IS_FIXED_TEXT_CONSOLE(c) \
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object_dynamic_cast(OBJECT(c), TYPE_QEMU_FIXED_TEXT_CONSOLE)
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/* keyboard/mouse support */
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#define MOUSE_EVENT_LBUTTON 0x01
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#define MOUSE_EVENT_RBUTTON 0x02
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#define MOUSE_EVENT_MBUTTON 0x04
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#define MOUSE_EVENT_WHEELUP 0x08
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#define MOUSE_EVENT_WHEELDN 0x10
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/* identical to the ps/2 keyboard bits */
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#define QEMU_SCROLL_LOCK_LED (1 << 0)
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#define QEMU_NUM_LOCK_LED (1 << 1)
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#define QEMU_CAPS_LOCK_LED (1 << 2)
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/* in ms */
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#define GUI_REFRESH_INTERVAL_DEFAULT 30
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#define GUI_REFRESH_INTERVAL_IDLE 3000
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/* Color number is match to standard vga palette */
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enum qemu_color_names {
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QEMU_COLOR_BLACK = 0,
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QEMU_COLOR_BLUE = 1,
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QEMU_COLOR_GREEN = 2,
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QEMU_COLOR_CYAN = 3,
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QEMU_COLOR_RED = 4,
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QEMU_COLOR_MAGENTA = 5,
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QEMU_COLOR_YELLOW = 6,
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QEMU_COLOR_WHITE = 7
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};
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/* Convert to curses char attributes */
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#define ATTR2CHTYPE(c, fg, bg, bold) \
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((bold) << 21 | (bg) << 11 | (fg) << 8 | (c))
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typedef void QEMUPutKBDEvent(void *opaque, int keycode);
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typedef void QEMUPutLEDEvent(void *opaque, int ledstate);
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typedef void QEMUPutMouseEvent(void *opaque, int dx, int dy, int dz, int buttons_state);
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typedef struct QEMUPutMouseEntry QEMUPutMouseEntry;
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typedef struct QEMUPutKbdEntry QEMUPutKbdEntry;
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typedef struct QEMUPutLEDEntry QEMUPutLEDEntry;
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QEMUPutKbdEntry *qemu_add_kbd_event_handler(QEMUPutKBDEvent *func,
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void *opaque);
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QEMUPutMouseEntry *qemu_add_mouse_event_handler(QEMUPutMouseEvent *func,
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void *opaque, int absolute,
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const char *name);
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void qemu_remove_mouse_event_handler(QEMUPutMouseEntry *entry);
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void qemu_activate_mouse_event_handler(QEMUPutMouseEntry *entry);
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QEMUPutLEDEntry *qemu_add_led_event_handler(QEMUPutLEDEvent *func, void *opaque);
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void qemu_remove_led_event_handler(QEMUPutLEDEntry *entry);
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void kbd_put_ledstate(int ledstate);
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bool qemu_mouse_set(int index, Error **errp);
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/* keysym is a unicode code except for special keys (see QEMU_KEY_xxx
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constants) */
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#define QEMU_KEY_ESC1(c) ((c) | 0xe100)
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#define QEMU_KEY_TAB 0x0009
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#define QEMU_KEY_BACKSPACE 0x007f
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#define QEMU_KEY_UP QEMU_KEY_ESC1('A')
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#define QEMU_KEY_DOWN QEMU_KEY_ESC1('B')
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#define QEMU_KEY_RIGHT QEMU_KEY_ESC1('C')
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#define QEMU_KEY_LEFT QEMU_KEY_ESC1('D')
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#define QEMU_KEY_HOME QEMU_KEY_ESC1(1)
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#define QEMU_KEY_END QEMU_KEY_ESC1(4)
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#define QEMU_KEY_PAGEUP QEMU_KEY_ESC1(5)
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#define QEMU_KEY_PAGEDOWN QEMU_KEY_ESC1(6)
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#define QEMU_KEY_DELETE QEMU_KEY_ESC1(3)
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#define QEMU_KEY_CTRL_UP 0xe400
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#define QEMU_KEY_CTRL_DOWN 0xe401
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#define QEMU_KEY_CTRL_LEFT 0xe402
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#define QEMU_KEY_CTRL_RIGHT 0xe403
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#define QEMU_KEY_CTRL_HOME 0xe404
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#define QEMU_KEY_CTRL_END 0xe405
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#define QEMU_KEY_CTRL_PAGEUP 0xe406
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#define QEMU_KEY_CTRL_PAGEDOWN 0xe407
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void qemu_text_console_put_keysym(QemuTextConsole *s, int keysym);
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bool qemu_text_console_put_qcode(QemuTextConsole *s, int qcode, bool ctrl);
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void qemu_text_console_put_string(QemuTextConsole *s, const char *str, int len);
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/* Touch devices */
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typedef struct touch_slot {
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int x;
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int y;
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int tracking_id;
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} touch_slot;
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void console_handle_touch_event(QemuConsole *con,
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struct touch_slot touch_slots[INPUT_EVENT_SLOTS_MAX],
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uint64_t num_slot,
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int width, int height,
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double x, double y,
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InputMultiTouchType type,
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Error **errp);
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/* consoles */
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struct QemuConsoleClass {
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ObjectClass parent_class;
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};
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typedef struct ScanoutTexture {
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uint32_t backing_id;
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bool backing_y_0_top;
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uint32_t backing_width;
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uint32_t backing_height;
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uint32_t x;
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uint32_t y;
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uint32_t width;
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uint32_t height;
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void *d3d_tex2d;
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} ScanoutTexture;
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typedef struct QemuUIInfo {
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/* physical dimension */
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uint16_t width_mm;
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uint16_t height_mm;
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/* geometry */
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int xoff;
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int yoff;
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uint32_t width;
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uint32_t height;
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uint32_t refresh_rate;
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} QemuUIInfo;
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/* cursor data format is 32bit RGBA */
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typedef struct QEMUCursor {
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uint16_t width, height;
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int hot_x, hot_y;
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int refcount;
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uint32_t data[];
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} QEMUCursor;
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QEMUCursor *cursor_alloc(uint16_t width, uint16_t height);
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QEMUCursor *cursor_ref(QEMUCursor *c);
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void cursor_unref(QEMUCursor *c);
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QEMUCursor *cursor_builtin_hidden(void);
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QEMUCursor *cursor_builtin_left_ptr(void);
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void cursor_print_ascii_art(QEMUCursor *c, const char *prefix);
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int cursor_get_mono_bpl(QEMUCursor *c);
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void cursor_set_mono(QEMUCursor *c,
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uint32_t foreground, uint32_t background, uint8_t *image,
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int transparent, uint8_t *mask);
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void cursor_get_mono_image(QEMUCursor *c, int foreground, uint8_t *mask);
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void cursor_get_mono_mask(QEMUCursor *c, int transparent, uint8_t *mask);
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typedef void *QEMUGLContext;
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typedef struct QEMUGLParams QEMUGLParams;
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struct QEMUGLParams {
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int major_ver;
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int minor_ver;
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};
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enum display_scanout {
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SCANOUT_NONE,
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SCANOUT_SURFACE,
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SCANOUT_TEXTURE,
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SCANOUT_DMABUF,
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};
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typedef struct DisplayScanout {
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enum display_scanout kind;
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union {
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/* DisplaySurface *surface; is kept in QemuConsole */
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ScanoutTexture texture;
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QemuDmaBuf *dmabuf;
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};
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} DisplayScanout;
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typedef struct DisplayState DisplayState;
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typedef struct DisplayGLCtx DisplayGLCtx;
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typedef struct DisplayChangeListenerOps {
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const char *dpy_name;
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/* optional */
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void (*dpy_refresh)(DisplayChangeListener *dcl);
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/* optional */
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void (*dpy_gfx_update)(DisplayChangeListener *dcl,
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int x, int y, int w, int h);
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/* optional */
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void (*dpy_gfx_switch)(DisplayChangeListener *dcl,
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struct DisplaySurface *new_surface);
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/* optional */
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bool (*dpy_gfx_check_format)(DisplayChangeListener *dcl,
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pixman_format_code_t format);
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/* optional */
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void (*dpy_text_cursor)(DisplayChangeListener *dcl,
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int x, int y);
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/* optional */
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void (*dpy_text_resize)(DisplayChangeListener *dcl,
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int w, int h);
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/* optional */
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void (*dpy_text_update)(DisplayChangeListener *dcl,
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int x, int y, int w, int h);
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/* optional */
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void (*dpy_mouse_set)(DisplayChangeListener *dcl,
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int x, int y, int on);
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/* optional */
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void (*dpy_cursor_define)(DisplayChangeListener *dcl,
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QEMUCursor *cursor);
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/* required if GL */
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void (*dpy_gl_scanout_disable)(DisplayChangeListener *dcl);
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/* required if GL */
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void (*dpy_gl_scanout_texture)(DisplayChangeListener *dcl,
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uint32_t backing_id,
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bool backing_y_0_top,
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uint32_t backing_width,
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uint32_t backing_height,
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uint32_t x, uint32_t y,
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uint32_t w, uint32_t h,
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void *d3d_tex2d);
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/* optional (default to true if has dpy_gl_scanout_dmabuf) */
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bool (*dpy_has_dmabuf)(DisplayChangeListener *dcl);
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/* optional */
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void (*dpy_gl_scanout_dmabuf)(DisplayChangeListener *dcl,
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QemuDmaBuf *dmabuf);
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/* optional */
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void (*dpy_gl_cursor_dmabuf)(DisplayChangeListener *dcl,
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QemuDmaBuf *dmabuf, bool have_hot,
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uint32_t hot_x, uint32_t hot_y);
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/* optional */
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void (*dpy_gl_cursor_position)(DisplayChangeListener *dcl,
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uint32_t pos_x, uint32_t pos_y);
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/* optional */
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void (*dpy_gl_release_dmabuf)(DisplayChangeListener *dcl,
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QemuDmaBuf *dmabuf);
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/* required if GL */
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void (*dpy_gl_update)(DisplayChangeListener *dcl,
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uint32_t x, uint32_t y, uint32_t w, uint32_t h);
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} DisplayChangeListenerOps;
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struct DisplayChangeListener {
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uint64_t update_interval;
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const DisplayChangeListenerOps *ops;
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DisplayState *ds;
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QemuConsole *con;
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QLIST_ENTRY(DisplayChangeListener) next;
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};
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typedef struct DisplayGLCtxOps {
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bool (*dpy_gl_ctx_is_compatible_dcl)(DisplayGLCtx *dgc,
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DisplayChangeListener *dcl);
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QEMUGLContext (*dpy_gl_ctx_create)(DisplayGLCtx *dgc,
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QEMUGLParams *params);
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void (*dpy_gl_ctx_destroy)(DisplayGLCtx *dgc,
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QEMUGLContext ctx);
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int (*dpy_gl_ctx_make_current)(DisplayGLCtx *dgc,
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QEMUGLContext ctx);
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void (*dpy_gl_ctx_create_texture)(DisplayGLCtx *dgc,
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DisplaySurface *surface);
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void (*dpy_gl_ctx_destroy_texture)(DisplayGLCtx *dgc,
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DisplaySurface *surface);
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void (*dpy_gl_ctx_update_texture)(DisplayGLCtx *dgc,
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DisplaySurface *surface,
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int x, int y, int w, int h);
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} DisplayGLCtxOps;
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struct DisplayGLCtx {
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const DisplayGLCtxOps *ops;
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#ifdef CONFIG_OPENGL
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QemuGLShader *gls; /* optional shared shader */
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#endif
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};
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DisplayState *init_displaystate(void);
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void register_displaychangelistener(DisplayChangeListener *dcl);
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void update_displaychangelistener(DisplayChangeListener *dcl,
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uint64_t interval);
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void unregister_displaychangelistener(DisplayChangeListener *dcl);
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bool dpy_ui_info_supported(const QemuConsole *con);
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const QemuUIInfo *dpy_get_ui_info(const QemuConsole *con);
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int dpy_set_ui_info(QemuConsole *con, QemuUIInfo *info, bool delay);
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void dpy_gfx_update(QemuConsole *con, int x, int y, int w, int h);
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void dpy_gfx_update_full(QemuConsole *con);
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void dpy_gfx_replace_surface(QemuConsole *con,
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DisplaySurface *surface);
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void dpy_text_cursor(QemuConsole *con, int x, int y);
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void dpy_text_update(QemuConsole *con, int x, int y, int w, int h);
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void dpy_text_resize(QemuConsole *con, int w, int h);
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void dpy_mouse_set(QemuConsole *con, int x, int y, int on);
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void dpy_cursor_define(QemuConsole *con, QEMUCursor *cursor);
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bool dpy_cursor_define_supported(QemuConsole *con);
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bool dpy_gfx_check_format(QemuConsole *con,
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pixman_format_code_t format);
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void dpy_gl_scanout_disable(QemuConsole *con);
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void dpy_gl_scanout_texture(QemuConsole *con,
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uint32_t backing_id, bool backing_y_0_top,
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uint32_t backing_width, uint32_t backing_height,
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uint32_t x, uint32_t y, uint32_t w, uint32_t h,
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void *d3d_tex2d);
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void dpy_gl_scanout_dmabuf(QemuConsole *con,
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QemuDmaBuf *dmabuf);
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void dpy_gl_cursor_dmabuf(QemuConsole *con, QemuDmaBuf *dmabuf,
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bool have_hot, uint32_t hot_x, uint32_t hot_y);
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void dpy_gl_cursor_position(QemuConsole *con,
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uint32_t pos_x, uint32_t pos_y);
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void dpy_gl_release_dmabuf(QemuConsole *con,
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QemuDmaBuf *dmabuf);
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void dpy_gl_update(QemuConsole *con,
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uint32_t x, uint32_t y, uint32_t w, uint32_t h);
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QEMUGLContext dpy_gl_ctx_create(QemuConsole *con,
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QEMUGLParams *params);
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void dpy_gl_ctx_destroy(QemuConsole *con, QEMUGLContext ctx);
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int dpy_gl_ctx_make_current(QemuConsole *con, QEMUGLContext ctx);
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bool console_has_gl(QemuConsole *con);
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typedef uint32_t console_ch_t;
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static inline void console_write_ch(console_ch_t *dest, uint32_t ch)
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{
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*dest = ch;
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}
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enum {
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GRAPHIC_FLAGS_NONE = 0,
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/* require a console/display with GL callbacks */
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GRAPHIC_FLAGS_GL = 1 << 0,
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/* require a console/display with DMABUF import */
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GRAPHIC_FLAGS_DMABUF = 1 << 1,
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};
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typedef struct GraphicHwOps {
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int (*get_flags)(void *opaque); /* optional, default 0 */
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void (*invalidate)(void *opaque);
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void (*gfx_update)(void *opaque);
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bool gfx_update_async; /* if true, calls graphic_hw_update_done() */
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void (*text_update)(void *opaque, console_ch_t *text);
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void (*ui_info)(void *opaque, uint32_t head, QemuUIInfo *info);
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void (*gl_block)(void *opaque, bool block);
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} GraphicHwOps;
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QemuConsole *graphic_console_init(DeviceState *dev, uint32_t head,
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const GraphicHwOps *ops,
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void *opaque);
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void graphic_console_set_hwops(QemuConsole *con,
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const GraphicHwOps *hw_ops,
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void *opaque);
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void graphic_console_close(QemuConsole *con);
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void graphic_hw_update(QemuConsole *con);
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void graphic_hw_update_done(QemuConsole *con);
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void graphic_hw_invalidate(QemuConsole *con);
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void graphic_hw_text_update(QemuConsole *con, console_ch_t *chardata);
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void graphic_hw_gl_block(QemuConsole *con, bool block);
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void qemu_console_early_init(void);
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void qemu_console_set_display_gl_ctx(QemuConsole *con, DisplayGLCtx *ctx);
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QemuConsole *qemu_console_lookup_default(void);
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QemuConsole *qemu_console_lookup_by_index(unsigned int index);
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QemuConsole *qemu_console_lookup_by_device(DeviceState *dev, uint32_t head);
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QemuConsole *qemu_console_lookup_by_device_name(const char *device_id,
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uint32_t head, Error **errp);
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QEMUCursor *qemu_console_get_cursor(QemuConsole *con);
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bool qemu_console_is_visible(QemuConsole *con);
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bool qemu_console_is_graphic(QemuConsole *con);
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bool qemu_console_is_fixedsize(QemuConsole *con);
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bool qemu_console_is_gl_blocked(QemuConsole *con);
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char *qemu_console_get_label(QemuConsole *con);
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int qemu_console_get_index(QemuConsole *con);
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uint32_t qemu_console_get_head(QemuConsole *con);
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int qemu_console_get_width(QemuConsole *con, int fallback);
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int qemu_console_get_height(QemuConsole *con, int fallback);
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/* Return the low-level window id for the console */
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int qemu_console_get_window_id(QemuConsole *con);
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/* Set the low-level window id for the console */
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void qemu_console_set_window_id(QemuConsole *con, int window_id);
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void qemu_console_resize(QemuConsole *con, int width, int height);
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DisplaySurface *qemu_console_surface(QemuConsole *con);
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void coroutine_fn qemu_console_co_wait_update(QemuConsole *con);
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int qemu_invalidate_text_consoles(void);
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/* console-gl.c */
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#ifdef CONFIG_OPENGL
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bool console_gl_check_format(DisplayChangeListener *dcl,
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pixman_format_code_t format);
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void surface_gl_create_texture(QemuGLShader *gls,
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DisplaySurface *surface);
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void surface_gl_update_texture(QemuGLShader *gls,
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DisplaySurface *surface,
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int x, int y, int w, int h);
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void surface_gl_render_texture(QemuGLShader *gls,
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DisplaySurface *surface);
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void surface_gl_destroy_texture(QemuGLShader *gls,
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DisplaySurface *surface);
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void surface_gl_setup_viewport(QemuGLShader *gls,
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DisplaySurface *surface,
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int ww, int wh);
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#endif
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typedef struct QemuDisplay QemuDisplay;
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struct QemuDisplay {
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DisplayType type;
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void (*early_init)(DisplayOptions *opts);
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void (*init)(DisplayState *ds, DisplayOptions *opts);
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const char *vc;
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};
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void qemu_display_register(QemuDisplay *ui);
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bool qemu_display_find_default(DisplayOptions *opts);
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void qemu_display_early_init(DisplayOptions *opts);
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void qemu_display_init(DisplayState *ds, DisplayOptions *opts);
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const char *qemu_display_get_vc(DisplayOptions *opts);
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void qemu_display_help(void);
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|
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/* vnc.c */
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void vnc_display_init(const char *id, Error **errp);
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void vnc_display_open(const char *id, Error **errp);
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void vnc_display_add_client(const char *id, int csock, bool skipauth);
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int vnc_display_password(const char *id, const char *password);
|
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int vnc_display_pw_expire(const char *id, time_t expires);
|
|
void vnc_parse(const char *str);
|
|
int vnc_init_func(void *opaque, QemuOpts *opts, Error **errp);
|
|
bool vnc_display_reload_certs(const char *id, Error **errp);
|
|
bool vnc_display_update(DisplayUpdateOptionsVNC *arg, Error **errp);
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|
|
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/* input.c */
|
|
int index_from_key(const char *key, size_t key_length);
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|
|
|
#ifdef CONFIG_LINUX
|
|
/* udmabuf.c */
|
|
int udmabuf_fd(void);
|
|
#endif
|
|
|
|
/* util.c */
|
|
bool qemu_console_fill_device_address(QemuConsole *con,
|
|
char *device_address,
|
|
size_t size,
|
|
Error **errp);
|
|
|
|
#endif
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