bc5a39bf26
This commit defines an interface allowing multi-phase reset. This aims to solve a problem of the actual single-phase reset (built in DeviceClass and BusClass): reset behavior is dependent on the order in which reset handlers are called. In particular doing external side-effect (like setting an qemu_irq) is problematic because receiving object may not be reset yet. The Resettable interface divides the reset in 3 well defined phases. To reset an object tree, all 1st phases are executed then all 2nd then all 3rd. See the comments in include/hw/resettable.h for a more complete description. The interface defines 3 phases to let the future possibility of holding an object into reset for some time. The qdev/qbus reset in DeviceClass and BusClass will be modified in following commits to use this interface. A mechanism is provided to allow executing a transitional reset handler in place of the 2nd phase which is executed in children-then-parent order inside a tree. This will allow to transition devices and buses smoothly while keeping the exact current qdev/qbus reset behavior for now. Documentation will be added in a following commit. Signed-off-by: Damien Hedde <damien.hedde@greensocs.com> Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com> Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com> Message-id: 20200123132823.1117486-4-damien.hedde@greensocs.com Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
212 lines
7.9 KiB
C
212 lines
7.9 KiB
C
/*
|
|
* Resettable interface header.
|
|
*
|
|
* Copyright (c) 2019 GreenSocs SAS
|
|
*
|
|
* Authors:
|
|
* Damien Hedde
|
|
*
|
|
* This work is licensed under the terms of the GNU GPL, version 2 or later.
|
|
* See the COPYING file in the top-level directory.
|
|
*/
|
|
|
|
#ifndef HW_RESETTABLE_H
|
|
#define HW_RESETTABLE_H
|
|
|
|
#include "qom/object.h"
|
|
|
|
#define TYPE_RESETTABLE_INTERFACE "resettable"
|
|
|
|
#define RESETTABLE_CLASS(class) \
|
|
OBJECT_CLASS_CHECK(ResettableClass, (class), TYPE_RESETTABLE_INTERFACE)
|
|
|
|
#define RESETTABLE_GET_CLASS(obj) \
|
|
OBJECT_GET_CLASS(ResettableClass, (obj), TYPE_RESETTABLE_INTERFACE)
|
|
|
|
typedef struct ResettableState ResettableState;
|
|
|
|
/**
|
|
* ResetType:
|
|
* Types of reset.
|
|
*
|
|
* + Cold: reset resulting from a power cycle of the object.
|
|
*
|
|
* TODO: Support has to be added to handle more types. In particular,
|
|
* ResettableState structure needs to be expanded.
|
|
*/
|
|
typedef enum ResetType {
|
|
RESET_TYPE_COLD,
|
|
} ResetType;
|
|
|
|
/*
|
|
* ResettableClass:
|
|
* Interface for resettable objects.
|
|
*
|
|
* See docs/devel/reset.rst for more detailed information about how QEMU models
|
|
* reset. This whole API must only be used when holding the iothread mutex.
|
|
*
|
|
* All objects which can be reset must implement this interface;
|
|
* it is usually provided by a base class such as DeviceClass or BusClass.
|
|
* Every Resettable object must maintain some state tracking the
|
|
* progress of a reset operation by providing a ResettableState structure.
|
|
* The functions defined in this module take care of updating the
|
|
* state of the reset.
|
|
* The base class implementation of the interface provides this
|
|
* state and implements the associated method: get_state.
|
|
*
|
|
* Concrete object implementations (typically specific devices
|
|
* such as a UART model) should provide the functions
|
|
* for the phases.enter, phases.hold and phases.exit methods, which
|
|
* they can set in their class init function, either directly or
|
|
* by calling resettable_class_set_parent_phases().
|
|
* The phase methods are guaranteed to only only ever be called once
|
|
* for any reset event, in the order 'enter', 'hold', 'exit'.
|
|
* An object will always move quickly from 'enter' to 'hold'
|
|
* but might remain in 'hold' for an arbitrary period of time
|
|
* before eventually reset is deasserted and the 'exit' phase is called.
|
|
* Object implementations should be prepared for functions handling
|
|
* inbound connections from other devices (such as qemu_irq handler
|
|
* functions) to be called at any point during reset after their
|
|
* 'enter' method has been called.
|
|
*
|
|
* Users of a resettable object should not call these methods
|
|
* directly, but instead use the function resettable_reset().
|
|
*
|
|
* @phases.enter: This phase is called when the object enters reset. It
|
|
* should reset local state of the object, but it must not do anything that
|
|
* has a side-effect on other objects, such as raising or lowering a qemu_irq
|
|
* line or reading or writing guest memory. It takes the reset's type as
|
|
* argument.
|
|
*
|
|
* @phases.hold: This phase is called for entry into reset, once every object
|
|
* in the system which is being reset has had its @phases.enter method called.
|
|
* At this point devices can do actions that affect other objects.
|
|
*
|
|
* @phases.exit: This phase is called when the object leaves the reset state.
|
|
* Actions affecting other objects are permitted.
|
|
*
|
|
* @get_state: Mandatory method which must return a pointer to a
|
|
* ResettableState.
|
|
*
|
|
* @get_transitional_function: transitional method to handle Resettable objects
|
|
* not yet fully moved to this interface. It will be removed as soon as it is
|
|
* not needed anymore. This method is optional and may return a pointer to a
|
|
* function to be used instead of the phases. If the method exists and returns
|
|
* a non-NULL function pointer then that function is executed as a replacement
|
|
* of the 'hold' phase method taking the object as argument. The two other phase
|
|
* methods are not executed.
|
|
*
|
|
* @child_foreach: Executes a given callback on every Resettable child. Child
|
|
* in this context means a child in the qbus tree, so the children of a qbus
|
|
* are the devices on it, and the children of a device are all the buses it
|
|
* owns. This is not the same as the QOM object hierarchy. The function takes
|
|
* additional opaque and ResetType arguments which must be passed unmodified to
|
|
* the callback.
|
|
*/
|
|
typedef void (*ResettableEnterPhase)(Object *obj, ResetType type);
|
|
typedef void (*ResettableHoldPhase)(Object *obj);
|
|
typedef void (*ResettableExitPhase)(Object *obj);
|
|
typedef ResettableState * (*ResettableGetState)(Object *obj);
|
|
typedef void (*ResettableTrFunction)(Object *obj);
|
|
typedef ResettableTrFunction (*ResettableGetTrFunction)(Object *obj);
|
|
typedef void (*ResettableChildCallback)(Object *, void *opaque,
|
|
ResetType type);
|
|
typedef void (*ResettableChildForeach)(Object *obj,
|
|
ResettableChildCallback cb,
|
|
void *opaque, ResetType type);
|
|
typedef struct ResettablePhases {
|
|
ResettableEnterPhase enter;
|
|
ResettableHoldPhase hold;
|
|
ResettableExitPhase exit;
|
|
} ResettablePhases;
|
|
typedef struct ResettableClass {
|
|
InterfaceClass parent_class;
|
|
|
|
/* Phase methods */
|
|
ResettablePhases phases;
|
|
|
|
/* State access method */
|
|
ResettableGetState get_state;
|
|
|
|
/* Transitional method for legacy reset compatibility */
|
|
ResettableGetTrFunction get_transitional_function;
|
|
|
|
/* Hierarchy handling method */
|
|
ResettableChildForeach child_foreach;
|
|
} ResettableClass;
|
|
|
|
/**
|
|
* ResettableState:
|
|
* Structure holding reset related state. The fields should not be accessed
|
|
* directly; the definition is here to allow further inclusion into other
|
|
* objects.
|
|
*
|
|
* @count: Number of reset level the object is into. It is incremented when
|
|
* the reset operation starts and decremented when it finishes.
|
|
* @hold_phase_pending: flag which indicates that we need to invoke the 'hold'
|
|
* phase handler for this object.
|
|
* @exit_phase_in_progress: true if we are currently in the exit phase
|
|
*/
|
|
struct ResettableState {
|
|
unsigned count;
|
|
bool hold_phase_pending;
|
|
bool exit_phase_in_progress;
|
|
};
|
|
|
|
/**
|
|
* resettable_reset:
|
|
* Trigger a reset on an object @obj of type @type. @obj must implement
|
|
* Resettable interface.
|
|
*
|
|
* Calling this function is equivalent to calling @resettable_assert_reset()
|
|
* then @resettable_release_reset().
|
|
*/
|
|
void resettable_reset(Object *obj, ResetType type);
|
|
|
|
/**
|
|
* resettable_assert_reset:
|
|
* Put an object @obj into reset. @obj must implement Resettable interface.
|
|
*
|
|
* @resettable_release_reset() must eventually be called after this call.
|
|
* There must be one call to @resettable_release_reset() per call of
|
|
* @resettable_assert_reset(), with the same type argument.
|
|
*
|
|
* NOTE: Until support for migration is added, the @resettable_release_reset()
|
|
* must not be delayed. It must occur just after @resettable_assert_reset() so
|
|
* that migration cannot be triggered in between. Prefer using
|
|
* @resettable_reset() for now.
|
|
*/
|
|
void resettable_assert_reset(Object *obj, ResetType type);
|
|
|
|
/**
|
|
* resettable_release_reset:
|
|
* Release the object @obj from reset. @obj must implement Resettable interface.
|
|
*
|
|
* See @resettable_assert_reset() description for details.
|
|
*/
|
|
void resettable_release_reset(Object *obj, ResetType type);
|
|
|
|
/**
|
|
* resettable_is_in_reset:
|
|
* Return true if @obj is under reset.
|
|
*
|
|
* @obj must implement Resettable interface.
|
|
*/
|
|
bool resettable_is_in_reset(Object *obj);
|
|
|
|
/**
|
|
* resettable_class_set_parent_phases:
|
|
*
|
|
* Save @rc current reset phases into @parent_phases and override @rc phases
|
|
* by the given new methods (@enter, @hold and @exit).
|
|
* Each phase is overridden only if the new one is not NULL allowing to
|
|
* override a subset of phases.
|
|
*/
|
|
void resettable_class_set_parent_phases(ResettableClass *rc,
|
|
ResettableEnterPhase enter,
|
|
ResettableHoldPhase hold,
|
|
ResettableExitPhase exit,
|
|
ResettablePhases *parent_phases);
|
|
|
|
#endif
|