qemu/replay/replay-audio.c
Markus Armbruster d5938f29fe Clean up inclusion of sysemu/sysemu.h
In my "build everything" tree, changing sysemu/sysemu.h triggers a
recompile of some 5400 out of 6600 objects (not counting tests and
objects that don't depend on qemu/osdep.h).

Almost a third of its inclusions are actually superfluous.  Delete
them.  Downgrade two more to qapi/qapi-types-run-state.h, and move one
from char/serial.h to char/serial.c.

hw/semihosting/config.c, monitor/monitor.c, qdev-monitor.c, and
stubs/semihost.c define variables declared in sysemu/sysemu.h without
including it.  The compiler is cool with that, but include it anyway.

This doesn't reduce actual use much, as it's still included into
widely included headers.  The next commit will tackle that.

Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Alistair Francis <alistair.francis@wdc.com>
Message-Id: <20190812052359.30071-27-armbru@redhat.com>
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
2019-08-16 13:31:53 +02:00

73 lines
2.3 KiB
C

/*
* replay-audio.c
*
* Copyright (c) 2010-2017 Institute for System Programming
* of the Russian Academy of Sciences.
*
* This work is licensed under the terms of the GNU GPL, version 2 or later.
* See the COPYING file in the top-level directory.
*
*/
#include "qemu/osdep.h"
#include "qemu/error-report.h"
#include "sysemu/replay.h"
#include "replay-internal.h"
#include "audio/audio.h"
void replay_audio_out(int *played)
{
if (replay_mode == REPLAY_MODE_RECORD) {
g_assert(replay_mutex_locked());
replay_save_instructions();
replay_put_event(EVENT_AUDIO_OUT);
replay_put_dword(*played);
} else if (replay_mode == REPLAY_MODE_PLAY) {
g_assert(replay_mutex_locked());
replay_account_executed_instructions();
if (replay_next_event_is(EVENT_AUDIO_OUT)) {
*played = replay_get_dword();
replay_finish_event();
} else {
error_report("Missing audio out event in the replay log");
abort();
}
}
}
void replay_audio_in(int *recorded, void *samples, int *wpos, int size)
{
int pos;
uint64_t left, right;
if (replay_mode == REPLAY_MODE_RECORD) {
g_assert(replay_mutex_locked());
replay_save_instructions();
replay_put_event(EVENT_AUDIO_IN);
replay_put_dword(*recorded);
replay_put_dword(*wpos);
for (pos = (*wpos - *recorded + size) % size ; pos != *wpos
; pos = (pos + 1) % size) {
audio_sample_to_uint64(samples, pos, &left, &right);
replay_put_qword(left);
replay_put_qword(right);
}
} else if (replay_mode == REPLAY_MODE_PLAY) {
g_assert(replay_mutex_locked());
replay_account_executed_instructions();
if (replay_next_event_is(EVENT_AUDIO_IN)) {
*recorded = replay_get_dword();
*wpos = replay_get_dword();
for (pos = (*wpos - *recorded + size) % size ; pos != *wpos
; pos = (pos + 1) % size) {
left = replay_get_qword();
right = replay_get_qword();
audio_sample_from_uint64(samples, pos, left, right);
}
replay_finish_event();
} else {
error_report("Missing audio in event in the replay log");
abort();
}
}
}