d5938f29fe
In my "build everything" tree, changing sysemu/sysemu.h triggers a recompile of some 5400 out of 6600 objects (not counting tests and objects that don't depend on qemu/osdep.h). Almost a third of its inclusions are actually superfluous. Delete them. Downgrade two more to qapi/qapi-types-run-state.h, and move one from char/serial.h to char/serial.c. hw/semihosting/config.c, monitor/monitor.c, qdev-monitor.c, and stubs/semihost.c define variables declared in sysemu/sysemu.h without including it. The compiler is cool with that, but include it anyway. This doesn't reduce actual use much, as it's still included into widely included headers. The next commit will tackle that. Signed-off-by: Markus Armbruster <armbru@redhat.com> Reviewed-by: Alistair Francis <alistair.francis@wdc.com> Message-Id: <20190812052359.30071-27-armbru@redhat.com> Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
73 lines
2.3 KiB
C
73 lines
2.3 KiB
C
/*
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* replay-audio.c
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*
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* Copyright (c) 2010-2017 Institute for System Programming
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* of the Russian Academy of Sciences.
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*
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* This work is licensed under the terms of the GNU GPL, version 2 or later.
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* See the COPYING file in the top-level directory.
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*
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*/
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#include "qemu/osdep.h"
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#include "qemu/error-report.h"
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#include "sysemu/replay.h"
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#include "replay-internal.h"
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#include "audio/audio.h"
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void replay_audio_out(int *played)
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{
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if (replay_mode == REPLAY_MODE_RECORD) {
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g_assert(replay_mutex_locked());
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replay_save_instructions();
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replay_put_event(EVENT_AUDIO_OUT);
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replay_put_dword(*played);
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} else if (replay_mode == REPLAY_MODE_PLAY) {
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g_assert(replay_mutex_locked());
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replay_account_executed_instructions();
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if (replay_next_event_is(EVENT_AUDIO_OUT)) {
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*played = replay_get_dword();
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replay_finish_event();
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} else {
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error_report("Missing audio out event in the replay log");
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abort();
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}
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}
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}
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void replay_audio_in(int *recorded, void *samples, int *wpos, int size)
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{
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int pos;
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uint64_t left, right;
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if (replay_mode == REPLAY_MODE_RECORD) {
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g_assert(replay_mutex_locked());
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replay_save_instructions();
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replay_put_event(EVENT_AUDIO_IN);
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replay_put_dword(*recorded);
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replay_put_dword(*wpos);
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for (pos = (*wpos - *recorded + size) % size ; pos != *wpos
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; pos = (pos + 1) % size) {
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audio_sample_to_uint64(samples, pos, &left, &right);
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replay_put_qword(left);
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replay_put_qword(right);
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}
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} else if (replay_mode == REPLAY_MODE_PLAY) {
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g_assert(replay_mutex_locked());
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replay_account_executed_instructions();
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if (replay_next_event_is(EVENT_AUDIO_IN)) {
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*recorded = replay_get_dword();
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*wpos = replay_get_dword();
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for (pos = (*wpos - *recorded + size) % size ; pos != *wpos
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; pos = (pos + 1) % size) {
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left = replay_get_qword();
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right = replay_get_qword();
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audio_sample_from_uint64(samples, pos, left, right);
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}
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replay_finish_event();
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} else {
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error_report("Missing audio in event in the replay log");
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abort();
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}
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}
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}
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