qemu/include/tcg/tcg.h
Huang Shiyuan f63e7089b4 tcg/riscv: Add basic support for vector
The RISC-V vector instruction set utilizes the LMUL field to group
multiple registers, enabling variable-length vector registers. This
implementation uses only the first register number of each group while
reserving the other register numbers within the group.

In TCG, each VEC_IR can have 3 types (TCG_TYPE_V64/128/256), and the
host runtime needs to adjust LMUL based on the type to use different
register groups.

This presents challenges for TCG's register allocation. Currently, we
avoid modifying the register allocation part of TCG and only expose the
minimum number of vector registers.

For example, when the host vlen is 64 bits and type is TCG_TYPE_V256, with
LMUL equal to 4, we use 4 vector registers as one register group. We can
use a maximum of 8 register groups, but the V0 register number is reserved
as a mask register, so we can effectively use at most 7 register groups.
Moreover, when type is smaller than TCG_TYPE_V256, only 7 registers are
forced to be used. This is because TCG cannot yet dynamically constrain
registers with type; likewise, when the host vlen is 128 bits and
TCG_TYPE_V256, we can use at most 15 registers.

There is not much pressure on vector register allocation in TCG now, so
using 7 registers is feasible and will not have a major impact on code
generation.

This patch:
1. Reserves vector register 0 for use as a mask register.
2. When using register groups, reserves the additional registers within
   each group.

Signed-off-by: Huang Shiyuan <swung0x48@outlook.com>
Co-authored-by: TANG Tiancheng <tangtiancheng.ttc@alibaba-inc.com>
Signed-off-by: TANG Tiancheng <tangtiancheng.ttc@alibaba-inc.com>
Reviewed-by: Liu Zhiwei <zhiwei_liu@linux.alibaba.com>
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Message-ID: <20241007025700.47259-3-zhiwei_liu@linux.alibaba.com>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
2024-10-22 11:57:25 -07:00

1061 lines
31 KiB
C

/*
* Tiny Code Generator for QEMU
*
* Copyright (c) 2008 Fabrice Bellard
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef TCG_H
#define TCG_H
#include "exec/memop.h"
#include "exec/memopidx.h"
#include "qemu/bitops.h"
#include "qemu/plugin.h"
#include "qemu/queue.h"
#include "tcg/tcg-mo.h"
#include "tcg-target-reg-bits.h"
#include "tcg-target.h"
#include "tcg/tcg-cond.h"
#include "tcg/debug-assert.h"
/* XXX: make safe guess about sizes */
#define MAX_OP_PER_INSTR 266
#define CPU_TEMP_BUF_NLONGS 128
#define TCG_STATIC_FRAME_SIZE (CPU_TEMP_BUF_NLONGS * sizeof(long))
#if TCG_TARGET_REG_BITS == 32
typedef int32_t tcg_target_long;
typedef uint32_t tcg_target_ulong;
#define TCG_PRIlx PRIx32
#define TCG_PRIld PRId32
#elif TCG_TARGET_REG_BITS == 64
typedef int64_t tcg_target_long;
typedef uint64_t tcg_target_ulong;
#define TCG_PRIlx PRIx64
#define TCG_PRIld PRId64
#else
#error unsupported
#endif
#if TCG_TARGET_NB_REGS <= 32
typedef uint32_t TCGRegSet;
#elif TCG_TARGET_NB_REGS <= 64
typedef uint64_t TCGRegSet;
#else
#error unsupported
#endif
#if TCG_TARGET_REG_BITS == 32
/* Turn some undef macros into false macros. */
#define TCG_TARGET_HAS_extr_i64_i32 0
#define TCG_TARGET_HAS_div_i64 0
#define TCG_TARGET_HAS_rem_i64 0
#define TCG_TARGET_HAS_div2_i64 0
#define TCG_TARGET_HAS_rot_i64 0
#define TCG_TARGET_HAS_ext8s_i64 0
#define TCG_TARGET_HAS_ext16s_i64 0
#define TCG_TARGET_HAS_ext32s_i64 0
#define TCG_TARGET_HAS_ext8u_i64 0
#define TCG_TARGET_HAS_ext16u_i64 0
#define TCG_TARGET_HAS_ext32u_i64 0
#define TCG_TARGET_HAS_bswap16_i64 0
#define TCG_TARGET_HAS_bswap32_i64 0
#define TCG_TARGET_HAS_bswap64_i64 0
#define TCG_TARGET_HAS_not_i64 0
#define TCG_TARGET_HAS_andc_i64 0
#define TCG_TARGET_HAS_orc_i64 0
#define TCG_TARGET_HAS_eqv_i64 0
#define TCG_TARGET_HAS_nand_i64 0
#define TCG_TARGET_HAS_nor_i64 0
#define TCG_TARGET_HAS_clz_i64 0
#define TCG_TARGET_HAS_ctz_i64 0
#define TCG_TARGET_HAS_ctpop_i64 0
#define TCG_TARGET_HAS_deposit_i64 0
#define TCG_TARGET_HAS_extract_i64 0
#define TCG_TARGET_HAS_sextract_i64 0
#define TCG_TARGET_HAS_extract2_i64 0
#define TCG_TARGET_HAS_negsetcond_i64 0
#define TCG_TARGET_HAS_add2_i64 0
#define TCG_TARGET_HAS_sub2_i64 0
#define TCG_TARGET_HAS_mulu2_i64 0
#define TCG_TARGET_HAS_muls2_i64 0
#define TCG_TARGET_HAS_muluh_i64 0
#define TCG_TARGET_HAS_mulsh_i64 0
/* Turn some undef macros into true macros. */
#define TCG_TARGET_HAS_add2_i32 1
#define TCG_TARGET_HAS_sub2_i32 1
#endif
#ifndef TCG_TARGET_deposit_i32_valid
#define TCG_TARGET_deposit_i32_valid(ofs, len) 1
#endif
#ifndef TCG_TARGET_deposit_i64_valid
#define TCG_TARGET_deposit_i64_valid(ofs, len) 1
#endif
#ifndef TCG_TARGET_extract_i32_valid
#define TCG_TARGET_extract_i32_valid(ofs, len) 1
#endif
#ifndef TCG_TARGET_extract_i64_valid
#define TCG_TARGET_extract_i64_valid(ofs, len) 1
#endif
/* Only one of DIV or DIV2 should be defined. */
#if defined(TCG_TARGET_HAS_div_i32)
#define TCG_TARGET_HAS_div2_i32 0
#elif defined(TCG_TARGET_HAS_div2_i32)
#define TCG_TARGET_HAS_div_i32 0
#define TCG_TARGET_HAS_rem_i32 0
#endif
#if defined(TCG_TARGET_HAS_div_i64)
#define TCG_TARGET_HAS_div2_i64 0
#elif defined(TCG_TARGET_HAS_div2_i64)
#define TCG_TARGET_HAS_div_i64 0
#define TCG_TARGET_HAS_rem_i64 0
#endif
#if !defined(TCG_TARGET_HAS_v64) \
&& !defined(TCG_TARGET_HAS_v128) \
&& !defined(TCG_TARGET_HAS_v256)
#define TCG_TARGET_MAYBE_vec 0
#define TCG_TARGET_HAS_abs_vec 0
#define TCG_TARGET_HAS_neg_vec 0
#define TCG_TARGET_HAS_not_vec 0
#define TCG_TARGET_HAS_andc_vec 0
#define TCG_TARGET_HAS_orc_vec 0
#define TCG_TARGET_HAS_nand_vec 0
#define TCG_TARGET_HAS_nor_vec 0
#define TCG_TARGET_HAS_eqv_vec 0
#define TCG_TARGET_HAS_roti_vec 0
#define TCG_TARGET_HAS_rots_vec 0
#define TCG_TARGET_HAS_rotv_vec 0
#define TCG_TARGET_HAS_shi_vec 0
#define TCG_TARGET_HAS_shs_vec 0
#define TCG_TARGET_HAS_shv_vec 0
#define TCG_TARGET_HAS_mul_vec 0
#define TCG_TARGET_HAS_sat_vec 0
#define TCG_TARGET_HAS_minmax_vec 0
#define TCG_TARGET_HAS_bitsel_vec 0
#define TCG_TARGET_HAS_cmpsel_vec 0
#define TCG_TARGET_HAS_tst_vec 0
#else
#define TCG_TARGET_MAYBE_vec 1
#endif
#ifndef TCG_TARGET_HAS_v64
#define TCG_TARGET_HAS_v64 0
#endif
#ifndef TCG_TARGET_HAS_v128
#define TCG_TARGET_HAS_v128 0
#endif
#ifndef TCG_TARGET_HAS_v256
#define TCG_TARGET_HAS_v256 0
#endif
typedef enum TCGOpcode {
#define DEF(name, oargs, iargs, cargs, flags) INDEX_op_ ## name,
#include "tcg/tcg-opc.h"
#undef DEF
NB_OPS,
} TCGOpcode;
#define tcg_regset_set_reg(d, r) ((d) |= (TCGRegSet)1 << (r))
#define tcg_regset_reset_reg(d, r) ((d) &= ~((TCGRegSet)1 << (r)))
#define tcg_regset_test_reg(d, r) (((d) >> (r)) & 1)
#ifndef TCG_TARGET_INSN_UNIT_SIZE
# error "Missing TCG_TARGET_INSN_UNIT_SIZE"
#elif TCG_TARGET_INSN_UNIT_SIZE == 1
typedef uint8_t tcg_insn_unit;
#elif TCG_TARGET_INSN_UNIT_SIZE == 2
typedef uint16_t tcg_insn_unit;
#elif TCG_TARGET_INSN_UNIT_SIZE == 4
typedef uint32_t tcg_insn_unit;
#elif TCG_TARGET_INSN_UNIT_SIZE == 8
typedef uint64_t tcg_insn_unit;
#else
/* The port better have done this. */
#endif
typedef struct TCGRelocation TCGRelocation;
struct TCGRelocation {
QSIMPLEQ_ENTRY(TCGRelocation) next;
tcg_insn_unit *ptr;
intptr_t addend;
int type;
};
typedef struct TCGOp TCGOp;
typedef struct TCGLabelUse TCGLabelUse;
struct TCGLabelUse {
QSIMPLEQ_ENTRY(TCGLabelUse) next;
TCGOp *op;
};
typedef struct TCGLabel TCGLabel;
struct TCGLabel {
bool present;
bool has_value;
uint16_t id;
union {
uintptr_t value;
const tcg_insn_unit *value_ptr;
} u;
QSIMPLEQ_HEAD(, TCGLabelUse) branches;
QSIMPLEQ_HEAD(, TCGRelocation) relocs;
QSIMPLEQ_ENTRY(TCGLabel) next;
};
typedef struct TCGPool {
struct TCGPool *next;
int size;
uint8_t data[] __attribute__ ((aligned));
} TCGPool;
#define TCG_POOL_CHUNK_SIZE 32768
#define TCG_MAX_TEMPS 512
#define TCG_MAX_INSNS 512
/* when the size of the arguments of a called function is smaller than
this value, they are statically allocated in the TB stack frame */
#define TCG_STATIC_CALL_ARGS_SIZE 128
typedef enum TCGType {
TCG_TYPE_I32,
TCG_TYPE_I64,
TCG_TYPE_I128,
TCG_TYPE_V64,
TCG_TYPE_V128,
TCG_TYPE_V256,
/* Number of different types (integer not enum) */
#define TCG_TYPE_COUNT (TCG_TYPE_V256 + 1)
/* An alias for the size of the host register. */
#if TCG_TARGET_REG_BITS == 32
TCG_TYPE_REG = TCG_TYPE_I32,
#else
TCG_TYPE_REG = TCG_TYPE_I64,
#endif
/* An alias for the size of the native pointer. */
#if UINTPTR_MAX == UINT32_MAX
TCG_TYPE_PTR = TCG_TYPE_I32,
#else
TCG_TYPE_PTR = TCG_TYPE_I64,
#endif
} TCGType;
/**
* tcg_type_size
* @t: type
*
* Return the size of the type in bytes.
*/
static inline int tcg_type_size(TCGType t)
{
unsigned i = t;
if (i >= TCG_TYPE_V64) {
tcg_debug_assert(i < TCG_TYPE_COUNT);
i -= TCG_TYPE_V64 - 1;
}
return 4 << i;
}
typedef tcg_target_ulong TCGArg;
/* Define type and accessor macros for TCG variables.
TCG variables are the inputs and outputs of TCG ops, as described
in tcg/README. Target CPU front-end code uses these types to deal
with TCG variables as it emits TCG code via the tcg_gen_* functions.
They come in several flavours:
* TCGv_i32 : 32 bit integer type
* TCGv_i64 : 64 bit integer type
* TCGv_i128 : 128 bit integer type
* TCGv_ptr : a host pointer type
* TCGv_vec : a host vector type; the exact size is not exposed
to the CPU front-end code.
* TCGv : an integer type the same size as target_ulong
(an alias for either TCGv_i32 or TCGv_i64)
The compiler's type checking will complain if you mix them
up and pass the wrong sized TCGv to a function.
Users of tcg_gen_* don't need to know about any of the internal
details of these, and should treat them as opaque types.
You won't be able to look inside them in a debugger either.
Internal implementation details follow:
Note that there is no definition of the structs TCGv_i32_d etc anywhere.
This is deliberate, because the values we store in variables of type
TCGv_i32 are not really pointers-to-structures. They're just small
integers, but keeping them in pointer types like this means that the
compiler will complain if you accidentally pass a TCGv_i32 to a
function which takes a TCGv_i64, and so on. Only the internals of
TCG need to care about the actual contents of the types. */
typedef struct TCGv_i32_d *TCGv_i32;
typedef struct TCGv_i64_d *TCGv_i64;
typedef struct TCGv_i128_d *TCGv_i128;
typedef struct TCGv_ptr_d *TCGv_ptr;
typedef struct TCGv_vec_d *TCGv_vec;
typedef TCGv_ptr TCGv_env;
/* call flags */
/* Helper does not read globals (either directly or through an exception). It
implies TCG_CALL_NO_WRITE_GLOBALS. */
#define TCG_CALL_NO_READ_GLOBALS 0x0001
/* Helper does not write globals */
#define TCG_CALL_NO_WRITE_GLOBALS 0x0002
/* Helper can be safely suppressed if the return value is not used. */
#define TCG_CALL_NO_SIDE_EFFECTS 0x0004
/* Helper is G_NORETURN. */
#define TCG_CALL_NO_RETURN 0x0008
/* convenience version of most used call flags */
#define TCG_CALL_NO_RWG TCG_CALL_NO_READ_GLOBALS
#define TCG_CALL_NO_WG TCG_CALL_NO_WRITE_GLOBALS
#define TCG_CALL_NO_SE TCG_CALL_NO_SIDE_EFFECTS
#define TCG_CALL_NO_RWG_SE (TCG_CALL_NO_RWG | TCG_CALL_NO_SE)
#define TCG_CALL_NO_WG_SE (TCG_CALL_NO_WG | TCG_CALL_NO_SE)
/*
* Flags for the bswap opcodes.
* If IZ, the input is zero-extended, otherwise unknown.
* If OZ or OS, the output is zero- or sign-extended respectively,
* otherwise the high bits are undefined.
*/
enum {
TCG_BSWAP_IZ = 1,
TCG_BSWAP_OZ = 2,
TCG_BSWAP_OS = 4,
};
typedef enum TCGTempVal {
TEMP_VAL_DEAD,
TEMP_VAL_REG,
TEMP_VAL_MEM,
TEMP_VAL_CONST,
} TCGTempVal;
typedef enum TCGTempKind {
/*
* Temp is dead at the end of the extended basic block (EBB),
* the single-entry multiple-exit region that falls through
* conditional branches.
*/
TEMP_EBB,
/* Temp is live across the entire translation block, but dead at end. */
TEMP_TB,
/* Temp is live across the entire translation block, and between them. */
TEMP_GLOBAL,
/* Temp is in a fixed register. */
TEMP_FIXED,
/* Temp is a fixed constant. */
TEMP_CONST,
} TCGTempKind;
typedef struct TCGTemp {
TCGReg reg:8;
TCGTempVal val_type:8;
TCGType base_type:8;
TCGType type:8;
TCGTempKind kind:3;
unsigned int indirect_reg:1;
unsigned int indirect_base:1;
unsigned int mem_coherent:1;
unsigned int mem_allocated:1;
unsigned int temp_allocated:1;
unsigned int temp_subindex:2;
int64_t val;
struct TCGTemp *mem_base;
intptr_t mem_offset;
const char *name;
/* Pass-specific information that can be stored for a temporary.
One word worth of integer data, and one pointer to data
allocated separately. */
uintptr_t state;
void *state_ptr;
} TCGTemp;
typedef struct TCGContext TCGContext;
typedef struct TCGTempSet {
unsigned long l[BITS_TO_LONGS(TCG_MAX_TEMPS)];
} TCGTempSet;
/*
* With 1 128-bit output, a 32-bit host requires 4 output parameters,
* which leaves a maximum of 28 other slots. Which is enough for 7
* 128-bit operands.
*/
#define DEAD_ARG (1 << 4)
#define SYNC_ARG (1 << 0)
typedef uint32_t TCGLifeData;
struct TCGOp {
TCGOpcode opc : 8;
unsigned nargs : 8;
/* Parameters for this opcode. See below. */
unsigned param1 : 8;
unsigned param2 : 8;
/* Lifetime data of the operands. */
TCGLifeData life;
/* Next and previous opcodes. */
QTAILQ_ENTRY(TCGOp) link;
/* Register preferences for the output(s). */
TCGRegSet output_pref[2];
/* Arguments for the opcode. */
TCGArg args[];
};
#define TCGOP_CALLI(X) (X)->param1
#define TCGOP_CALLO(X) (X)->param2
#define TCGOP_VECL(X) (X)->param1
#define TCGOP_VECE(X) (X)->param2
/* Make sure operands fit in the bitfields above. */
QEMU_BUILD_BUG_ON(NB_OPS > (1 << 8));
static inline TCGRegSet output_pref(const TCGOp *op, unsigned i)
{
return i < ARRAY_SIZE(op->output_pref) ? op->output_pref[i] : 0;
}
struct TCGContext {
uint8_t *pool_cur, *pool_end;
TCGPool *pool_first, *pool_current, *pool_first_large;
int nb_labels;
int nb_globals;
int nb_temps;
int nb_indirects;
int nb_ops;
TCGType addr_type; /* TCG_TYPE_I32 or TCG_TYPE_I64 */
int page_mask;
uint8_t page_bits;
uint8_t tlb_dyn_max_bits;
uint8_t insn_start_words;
TCGBar guest_mo;
TCGRegSet reserved_regs;
intptr_t current_frame_offset;
intptr_t frame_start;
intptr_t frame_end;
TCGTemp *frame_temp;
TranslationBlock *gen_tb; /* tb for which code is being generated */
tcg_insn_unit *code_buf; /* pointer for start of tb */
tcg_insn_unit *code_ptr; /* pointer for running end of tb */
#ifdef CONFIG_DEBUG_TCG
int goto_tb_issue_mask;
const TCGOpcode *vecop_list;
#endif
/* Code generation. Note that we specifically do not use tcg_insn_unit
here, because there's too much arithmetic throughout that relies
on addition and subtraction working on bytes. Rely on the GCC
extension that allows arithmetic on void*. */
void *code_gen_buffer;
size_t code_gen_buffer_size;
void *code_gen_ptr;
void *data_gen_ptr;
/* Threshold to flush the translated code buffer. */
void *code_gen_highwater;
/* Track which vCPU triggers events */
CPUState *cpu; /* *_trans */
/* These structures are private to tcg-target.c.inc. */
#ifdef TCG_TARGET_NEED_LDST_LABELS
QSIMPLEQ_HEAD(, TCGLabelQemuLdst) ldst_labels;
#endif
#ifdef TCG_TARGET_NEED_POOL_LABELS
struct TCGLabelPoolData *pool_labels;
#endif
TCGLabel *exitreq_label;
#ifdef CONFIG_PLUGIN
/*
* We keep one plugin_tb struct per TCGContext. Note that on every TB
* translation we clear but do not free its contents; this way we
* avoid a lot of malloc/free churn, since after a few TB's it's
* unlikely that we'll need to allocate either more instructions or more
* space for instructions (for variable-instruction-length ISAs).
*/
struct qemu_plugin_tb *plugin_tb;
const struct DisasContextBase *plugin_db;
/* descriptor of the instruction being translated */
struct qemu_plugin_insn *plugin_insn;
#endif
/* For host-specific values. */
#ifdef __riscv
MemOp riscv_cur_vsew;
TCGType riscv_cur_type;
#endif
GHashTable *const_table[TCG_TYPE_COUNT];
TCGTempSet free_temps[TCG_TYPE_COUNT];
TCGTemp temps[TCG_MAX_TEMPS]; /* globals first, temps after */
QTAILQ_HEAD(, TCGOp) ops, free_ops;
QSIMPLEQ_HEAD(, TCGLabel) labels;
/*
* When clear, new ops are added to the tail of @ops.
* When set, new ops are added in front of @emit_before_op.
*/
TCGOp *emit_before_op;
/* Tells which temporary holds a given register.
It does not take into account fixed registers */
TCGTemp *reg_to_temp[TCG_TARGET_NB_REGS];
uint16_t gen_insn_end_off[TCG_MAX_INSNS];
uint64_t *gen_insn_data;
/* Exit to translator on overflow. */
sigjmp_buf jmp_trans;
};
static inline bool temp_readonly(TCGTemp *ts)
{
return ts->kind >= TEMP_FIXED;
}
#ifdef CONFIG_USER_ONLY
extern bool tcg_use_softmmu;
#else
#define tcg_use_softmmu true
#endif
extern __thread TCGContext *tcg_ctx;
extern const void *tcg_code_gen_epilogue;
extern uintptr_t tcg_splitwx_diff;
extern TCGv_env tcg_env;
bool in_code_gen_buffer(const void *p);
#ifdef CONFIG_DEBUG_TCG
const void *tcg_splitwx_to_rx(void *rw);
void *tcg_splitwx_to_rw(const void *rx);
#else
static inline const void *tcg_splitwx_to_rx(void *rw)
{
return rw ? rw + tcg_splitwx_diff : NULL;
}
static inline void *tcg_splitwx_to_rw(const void *rx)
{
return rx ? (void *)rx - tcg_splitwx_diff : NULL;
}
#endif
static inline TCGArg temp_arg(TCGTemp *ts)
{
return (uintptr_t)ts;
}
static inline TCGTemp *arg_temp(TCGArg a)
{
return (TCGTemp *)(uintptr_t)a;
}
#ifdef CONFIG_DEBUG_TCG
size_t temp_idx(TCGTemp *ts);
TCGTemp *tcgv_i32_temp(TCGv_i32 v);
#else
static inline size_t temp_idx(TCGTemp *ts)
{
return ts - tcg_ctx->temps;
}
/*
* Using the offset of a temporary, relative to TCGContext, rather than
* its index means that we don't use 0. That leaves offset 0 free for
* a NULL representation without having to leave index 0 unused.
*/
static inline TCGTemp *tcgv_i32_temp(TCGv_i32 v)
{
return (void *)tcg_ctx + (uintptr_t)v;
}
#endif
static inline TCGTemp *tcgv_i64_temp(TCGv_i64 v)
{
return tcgv_i32_temp((TCGv_i32)v);
}
static inline TCGTemp *tcgv_i128_temp(TCGv_i128 v)
{
return tcgv_i32_temp((TCGv_i32)v);
}
static inline TCGTemp *tcgv_ptr_temp(TCGv_ptr v)
{
return tcgv_i32_temp((TCGv_i32)v);
}
static inline TCGTemp *tcgv_vec_temp(TCGv_vec v)
{
return tcgv_i32_temp((TCGv_i32)v);
}
static inline TCGArg tcgv_i32_arg(TCGv_i32 v)
{
return temp_arg(tcgv_i32_temp(v));
}
static inline TCGArg tcgv_i64_arg(TCGv_i64 v)
{
return temp_arg(tcgv_i64_temp(v));
}
static inline TCGArg tcgv_i128_arg(TCGv_i128 v)
{
return temp_arg(tcgv_i128_temp(v));
}
static inline TCGArg tcgv_ptr_arg(TCGv_ptr v)
{
return temp_arg(tcgv_ptr_temp(v));
}
static inline TCGArg tcgv_vec_arg(TCGv_vec v)
{
return temp_arg(tcgv_vec_temp(v));
}
static inline TCGv_i32 temp_tcgv_i32(TCGTemp *t)
{
(void)temp_idx(t); /* trigger embedded assert */
return (TCGv_i32)((void *)t - (void *)tcg_ctx);
}
static inline TCGv_i64 temp_tcgv_i64(TCGTemp *t)
{
return (TCGv_i64)temp_tcgv_i32(t);
}
static inline TCGv_i128 temp_tcgv_i128(TCGTemp *t)
{
return (TCGv_i128)temp_tcgv_i32(t);
}
static inline TCGv_ptr temp_tcgv_ptr(TCGTemp *t)
{
return (TCGv_ptr)temp_tcgv_i32(t);
}
static inline TCGv_vec temp_tcgv_vec(TCGTemp *t)
{
return (TCGv_vec)temp_tcgv_i32(t);
}
static inline TCGArg tcg_get_insn_param(TCGOp *op, int arg)
{
return op->args[arg];
}
static inline void tcg_set_insn_param(TCGOp *op, int arg, TCGArg v)
{
op->args[arg] = v;
}
static inline uint64_t tcg_get_insn_start_param(TCGOp *op, int arg)
{
if (TCG_TARGET_REG_BITS == 64) {
return tcg_get_insn_param(op, arg);
} else {
return deposit64(tcg_get_insn_param(op, arg * 2), 32, 32,
tcg_get_insn_param(op, arg * 2 + 1));
}
}
static inline void tcg_set_insn_start_param(TCGOp *op, int arg, uint64_t v)
{
if (TCG_TARGET_REG_BITS == 64) {
tcg_set_insn_param(op, arg, v);
} else {
tcg_set_insn_param(op, arg * 2, v);
tcg_set_insn_param(op, arg * 2 + 1, v >> 32);
}
}
/* The last op that was emitted. */
static inline TCGOp *tcg_last_op(void)
{
return QTAILQ_LAST(&tcg_ctx->ops);
}
/* Test for whether to terminate the TB for using too many opcodes. */
static inline bool tcg_op_buf_full(void)
{
/* This is not a hard limit, it merely stops translation when
* we have produced "enough" opcodes. We want to limit TB size
* such that a RISC host can reasonably use a 16-bit signed
* branch within the TB. We also need to be mindful of the
* 16-bit unsigned offsets, TranslationBlock.jmp_reset_offset[]
* and TCGContext.gen_insn_end_off[].
*/
return tcg_ctx->nb_ops >= 4000;
}
/* pool based memory allocation */
/* user-mode: mmap_lock must be held for tcg_malloc_internal. */
void *tcg_malloc_internal(TCGContext *s, int size);
void tcg_pool_reset(TCGContext *s);
TranslationBlock *tcg_tb_alloc(TCGContext *s);
void tcg_region_reset_all(void);
size_t tcg_code_size(void);
size_t tcg_code_capacity(void);
void tcg_tb_insert(TranslationBlock *tb);
void tcg_tb_remove(TranslationBlock *tb);
TranslationBlock *tcg_tb_lookup(uintptr_t tc_ptr);
void tcg_tb_foreach(GTraverseFunc func, gpointer user_data);
size_t tcg_nb_tbs(void);
/* user-mode: Called with mmap_lock held. */
static inline void *tcg_malloc(int size)
{
TCGContext *s = tcg_ctx;
uint8_t *ptr, *ptr_end;
/* ??? This is a weak placeholder for minimum malloc alignment. */
size = QEMU_ALIGN_UP(size, 8);
ptr = s->pool_cur;
ptr_end = ptr + size;
if (unlikely(ptr_end > s->pool_end)) {
return tcg_malloc_internal(tcg_ctx, size);
} else {
s->pool_cur = ptr_end;
return ptr;
}
}
void tcg_func_start(TCGContext *s);
int tcg_gen_code(TCGContext *s, TranslationBlock *tb, uint64_t pc_start);
void tb_target_set_jmp_target(const TranslationBlock *, int,
uintptr_t, uintptr_t);
void tcg_set_frame(TCGContext *s, TCGReg reg, intptr_t start, intptr_t size);
#define TCG_CT_CONST 1 /* any constant of register size */
typedef struct TCGArgConstraint {
unsigned ct : 16;
unsigned alias_index : 4;
unsigned sort_index : 4;
unsigned pair_index : 4;
unsigned pair : 2; /* 0: none, 1: first, 2: second, 3: second alias */
bool oalias : 1;
bool ialias : 1;
bool newreg : 1;
TCGRegSet regs;
} TCGArgConstraint;
#define TCG_MAX_OP_ARGS 16
/* Bits for TCGOpDef->flags, 8 bits available, all used. */
enum {
/* Instruction exits the translation block. */
TCG_OPF_BB_EXIT = 0x01,
/* Instruction defines the end of a basic block. */
TCG_OPF_BB_END = 0x02,
/* Instruction clobbers call registers and potentially update globals. */
TCG_OPF_CALL_CLOBBER = 0x04,
/* Instruction has side effects: it cannot be removed if its outputs
are not used, and might trigger exceptions. */
TCG_OPF_SIDE_EFFECTS = 0x08,
/* Instruction operands are 64-bits (otherwise 32-bits). */
TCG_OPF_64BIT = 0x10,
/* Instruction is optional and not implemented by the host, or insn
is generic and should not be implemented by the host. */
TCG_OPF_NOT_PRESENT = 0x20,
/* Instruction operands are vectors. */
TCG_OPF_VECTOR = 0x40,
/* Instruction is a conditional branch. */
TCG_OPF_COND_BRANCH = 0x80
};
typedef struct TCGOpDef {
const char *name;
uint8_t nb_oargs, nb_iargs, nb_cargs, nb_args;
uint8_t flags;
TCGArgConstraint *args_ct;
} TCGOpDef;
extern TCGOpDef tcg_op_defs[];
extern const size_t tcg_op_defs_max;
typedef struct TCGTargetOpDef {
TCGOpcode op;
const char *args_ct_str[TCG_MAX_OP_ARGS];
} TCGTargetOpDef;
bool tcg_op_supported(TCGOpcode op);
void tcg_gen_call0(void *func, TCGHelperInfo *, TCGTemp *ret);
void tcg_gen_call1(void *func, TCGHelperInfo *, TCGTemp *ret, TCGTemp *);
void tcg_gen_call2(void *func, TCGHelperInfo *, TCGTemp *ret,
TCGTemp *, TCGTemp *);
void tcg_gen_call3(void *func, TCGHelperInfo *, TCGTemp *ret,
TCGTemp *, TCGTemp *, TCGTemp *);
void tcg_gen_call4(void *func, TCGHelperInfo *, TCGTemp *ret,
TCGTemp *, TCGTemp *, TCGTemp *, TCGTemp *);
void tcg_gen_call5(void *func, TCGHelperInfo *, TCGTemp *ret,
TCGTemp *, TCGTemp *, TCGTemp *, TCGTemp *, TCGTemp *);
void tcg_gen_call6(void *func, TCGHelperInfo *, TCGTemp *ret,
TCGTemp *, TCGTemp *, TCGTemp *, TCGTemp *,
TCGTemp *, TCGTemp *);
void tcg_gen_call7(void *func, TCGHelperInfo *, TCGTemp *ret,
TCGTemp *, TCGTemp *, TCGTemp *, TCGTemp *,
TCGTemp *, TCGTemp *, TCGTemp *);
TCGOp *tcg_emit_op(TCGOpcode opc, unsigned nargs);
void tcg_op_remove(TCGContext *s, TCGOp *op);
TCGOp *tcg_op_insert_before(TCGContext *s, TCGOp *op,
TCGOpcode opc, unsigned nargs);
TCGOp *tcg_op_insert_after(TCGContext *s, TCGOp *op,
TCGOpcode opc, unsigned nargs);
/**
* tcg_remove_ops_after:
* @op: target operation
*
* Discard any opcodes emitted since @op. Expected usage is to save
* a starting point with tcg_last_op(), speculatively emit opcodes,
* then decide whether or not to keep those opcodes after the fact.
*/
void tcg_remove_ops_after(TCGOp *op);
void tcg_optimize(TCGContext *s);
TCGLabel *gen_new_label(void);
/**
* label_arg
* @l: label
*
* Encode a label for storage in the TCG opcode stream.
*/
static inline TCGArg label_arg(TCGLabel *l)
{
return (uintptr_t)l;
}
/**
* arg_label
* @i: value
*
* The opposite of label_arg. Retrieve a label from the
* encoding of the TCG opcode stream.
*/
static inline TCGLabel *arg_label(TCGArg i)
{
return (TCGLabel *)(uintptr_t)i;
}
/**
* tcg_ptr_byte_diff
* @a, @b: addresses to be differenced
*
* There are many places within the TCG backends where we need a byte
* difference between two pointers. While this can be accomplished
* with local casting, it's easy to get wrong -- especially if one is
* concerned with the signedness of the result.
*
* This version relies on GCC's void pointer arithmetic to get the
* correct result.
*/
static inline ptrdiff_t tcg_ptr_byte_diff(const void *a, const void *b)
{
return a - b;
}
/**
* tcg_pcrel_diff
* @s: the tcg context
* @target: address of the target
*
* Produce a pc-relative difference, from the current code_ptr
* to the destination address.
*/
static inline ptrdiff_t tcg_pcrel_diff(TCGContext *s, const void *target)
{
return tcg_ptr_byte_diff(target, tcg_splitwx_to_rx(s->code_ptr));
}
/**
* tcg_tbrel_diff
* @s: the tcg context
* @target: address of the target
*
* Produce a difference, from the beginning of the current TB code
* to the destination address.
*/
static inline ptrdiff_t tcg_tbrel_diff(TCGContext *s, const void *target)
{
return tcg_ptr_byte_diff(target, tcg_splitwx_to_rx(s->code_buf));
}
/**
* tcg_current_code_size
* @s: the tcg context
*
* Compute the current code size within the translation block.
* This is used to fill in qemu's data structures for goto_tb.
*/
static inline size_t tcg_current_code_size(TCGContext *s)
{
return tcg_ptr_byte_diff(s->code_ptr, s->code_buf);
}
/**
* tcg_qemu_tb_exec:
* @env: pointer to CPUArchState for the CPU
* @tb_ptr: address of generated code for the TB to execute
*
* Start executing code from a given translation block.
* Where translation blocks have been linked, execution
* may proceed from the given TB into successive ones.
* Control eventually returns only when some action is needed
* from the top-level loop: either control must pass to a TB
* which has not yet been directly linked, or an asynchronous
* event such as an interrupt needs handling.
*
* Return: The return value is the value passed to the corresponding
* tcg_gen_exit_tb() at translation time of the last TB attempted to execute.
* The value is either zero or a 4-byte aligned pointer to that TB combined
* with additional information in its two least significant bits. The
* additional information is encoded as follows:
* 0, 1: the link between this TB and the next is via the specified
* TB index (0 or 1). That is, we left the TB via (the equivalent
* of) "goto_tb <index>". The main loop uses this to determine
* how to link the TB just executed to the next.
* 2: we are using instruction counting code generation, and we
* did not start executing this TB because the instruction counter
* would hit zero midway through it. In this case the pointer
* returned is the TB we were about to execute, and the caller must
* arrange to execute the remaining count of instructions.
* 3: we stopped because the CPU's exit_request flag was set
* (usually meaning that there is an interrupt that needs to be
* handled). The pointer returned is the TB we were about to execute
* when we noticed the pending exit request.
*
* If the bottom two bits indicate an exit-via-index then the CPU
* state is correctly synchronised and ready for execution of the next
* TB (and in particular the guest PC is the address to execute next).
* Otherwise, we gave up on execution of this TB before it started, and
* the caller must fix up the CPU state by calling the CPU's
* synchronize_from_tb() method with the TB pointer we return (falling
* back to calling the CPU's set_pc method with tb->pb if no
* synchronize_from_tb() method exists).
*
* Note that TCG targets may use a different definition of tcg_qemu_tb_exec
* to this default (which just calls the prologue.code emitted by
* tcg_target_qemu_prologue()).
*/
#define TB_EXIT_MASK 3
#define TB_EXIT_IDX0 0
#define TB_EXIT_IDX1 1
#define TB_EXIT_IDXMAX 1
#define TB_EXIT_REQUESTED 3
#ifdef CONFIG_TCG_INTERPRETER
uintptr_t tcg_qemu_tb_exec(CPUArchState *env, const void *tb_ptr);
#else
typedef uintptr_t tcg_prologue_fn(CPUArchState *env, const void *tb_ptr);
extern tcg_prologue_fn *tcg_qemu_tb_exec;
#endif
void tcg_register_jit(const void *buf, size_t buf_size);
#if TCG_TARGET_MAYBE_vec
/* Return zero if the tuple (opc, type, vece) is unsupportable;
return > 0 if it is directly supportable;
return < 0 if we must call tcg_expand_vec_op. */
int tcg_can_emit_vec_op(TCGOpcode, TCGType, unsigned);
#else
static inline int tcg_can_emit_vec_op(TCGOpcode o, TCGType t, unsigned ve)
{
return 0;
}
#endif
/* Expand the tuple (opc, type, vece) on the given arguments. */
void tcg_expand_vec_op(TCGOpcode, TCGType, unsigned, TCGArg, ...);
/* Replicate a constant C according to the log2 of the element size. */
uint64_t dup_const(unsigned vece, uint64_t c);
#define dup_const(VECE, C) \
(__builtin_constant_p(VECE) \
? ( (VECE) == MO_8 ? 0x0101010101010101ull * (uint8_t)(C) \
: (VECE) == MO_16 ? 0x0001000100010001ull * (uint16_t)(C) \
: (VECE) == MO_32 ? 0x0000000100000001ull * (uint32_t)(C) \
: (VECE) == MO_64 ? (uint64_t)(C) \
: (qemu_build_not_reached_always(), 0)) \
: dup_const(VECE, C))
static inline const TCGOpcode *tcg_swap_vecop_list(const TCGOpcode *n)
{
#ifdef CONFIG_DEBUG_TCG
const TCGOpcode *o = tcg_ctx->vecop_list;
tcg_ctx->vecop_list = n;
return o;
#else
return NULL;
#endif
}
bool tcg_can_emit_vecop_list(const TCGOpcode *, TCGType, unsigned);
void tcg_dump_ops(TCGContext *s, FILE *f, bool have_prefs);
#endif /* TCG_H */