qemu/include/hw/core/tcg-cpu-ops.h
Claudio Fontana 7827168471 cpu: tcg_ops: move to tcg-cpu-ops.h, keep a pointer in CPUClass
we cannot in principle make the TCG Operations field definitions
conditional on CONFIG_TCG in code that is included by both common_ss
and specific_ss modules.

Therefore, what we can do safely to restrict the TCG fields to TCG-only
builds, is to move all tcg cpu operations into a separate header file,
which is only included by TCG, target-specific code.

This leaves just a NULL pointer in the cpu.h for the non-TCG builds.

This also tidies up the code in all targets a bit, having all TCG cpu
operations neatly contained by a dedicated data struct.

Signed-off-by: Claudio Fontana <cfontana@suse.de>
Message-Id: <20210204163931.7358-16-cfontana@suse.de>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
2021-02-05 10:24:15 -10:00

98 lines
3.5 KiB
C

/*
* TCG CPU-specific operations
*
* Copyright 2021 SUSE LLC
*
* This work is licensed under the terms of the GNU GPL, version 2 or later.
* See the COPYING file in the top-level directory.
*/
#ifndef TCG_CPU_OPS_H
#define TCG_CPU_OPS_H
#include "hw/core/cpu.h"
struct TCGCPUOps {
/**
* @initialize: Initalize TCG state
*
* Called when the first CPU is realized.
*/
void (*initialize)(void);
/**
* @synchronize_from_tb: Synchronize state from a TCG #TranslationBlock
*
* This is called when we abandon execution of a TB before starting it,
* and must set all parts of the CPU state which the previous TB in the
* chain may not have updated.
* By default, when this is NULL, a call is made to @set_pc(tb->pc).
*
* If more state needs to be restored, the target must implement a
* function to restore all the state, and register it here.
*/
void (*synchronize_from_tb)(CPUState *cpu,
const struct TranslationBlock *tb);
/** @cpu_exec_enter: Callback for cpu_exec preparation */
void (*cpu_exec_enter)(CPUState *cpu);
/** @cpu_exec_exit: Callback for cpu_exec cleanup */
void (*cpu_exec_exit)(CPUState *cpu);
/** @cpu_exec_interrupt: Callback for processing interrupts in cpu_exec */
bool (*cpu_exec_interrupt)(CPUState *cpu, int interrupt_request);
/**
* @do_interrupt: Callback for interrupt handling.
*
* note that this is in general SOFTMMU only, but it actually isn't
* because of an x86 hack (accel/tcg/cpu-exec.c), so we cannot put it
* in the SOFTMMU section in general.
*/
void (*do_interrupt)(CPUState *cpu);
/**
* @tlb_fill: Handle a softmmu tlb miss or user-only address fault
*
* For system mode, if the access is valid, call tlb_set_page
* and return true; if the access is invalid, and probe is
* true, return false; otherwise raise an exception and do
* not return. For user-only mode, always raise an exception
* and do not return.
*/
bool (*tlb_fill)(CPUState *cpu, vaddr address, int size,
MMUAccessType access_type, int mmu_idx,
bool probe, uintptr_t retaddr);
/** @debug_excp_handler: Callback for handling debug exceptions */
void (*debug_excp_handler)(CPUState *cpu);
#ifdef NEED_CPU_H
#ifdef CONFIG_SOFTMMU
/**
* @do_transaction_failed: Callback for handling failed memory transactions
* (ie bus faults or external aborts; not MMU faults)
*/
void (*do_transaction_failed)(CPUState *cpu, hwaddr physaddr, vaddr addr,
unsigned size, MMUAccessType access_type,
int mmu_idx, MemTxAttrs attrs,
MemTxResult response, uintptr_t retaddr);
/**
* @do_unaligned_access: Callback for unaligned access handling
*/
void (*do_unaligned_access)(CPUState *cpu, vaddr addr,
MMUAccessType access_type,
int mmu_idx, uintptr_t retaddr);
/**
* @adjust_watchpoint_address: hack for cpu_check_watchpoint used by ARM
*/
vaddr (*adjust_watchpoint_address)(CPUState *cpu, vaddr addr, int len);
/**
* @debug_check_watchpoint: return true if the architectural
* watchpoint whose address has matched should really fire, used by ARM
*/
bool (*debug_check_watchpoint)(CPUState *cpu, CPUWatchpoint *wp);
#endif /* CONFIG_SOFTMMU */
#endif /* NEED_CPU_H */
};
#endif /* TCG_CPU_OPS_H */