qemu/hw/core/ptimer.c
Pavel Dovgalyuk 8a354bd935 replay: ptimer
This patch adds deterministic replay for hardware periodic countdown timers.
ptimer uses bottom halves layer to execute such an asynchronous callback.
We put this callback into the replay queue instead of bottom halves one.
When checkpoint is met by main loop thread, the replay queue is processed
and callback is executed. Binding callback moment to one of the checkpoints
makes it deterministic.

Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru>
Message-Id: <20150917162456.8676.83366.stgit@PASHA-ISP.def.inno>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgaluk@ispras.ru>
2015-11-06 10:16:03 +01:00

232 lines
6.0 KiB
C

/*
* General purpose implementation of a simple periodic countdown timer.
*
* Copyright (c) 2007 CodeSourcery.
*
* This code is licensed under the GNU LGPL.
*/
#include "hw/hw.h"
#include "qemu/timer.h"
#include "hw/ptimer.h"
#include "qemu/host-utils.h"
#include "sysemu/replay.h"
struct ptimer_state
{
uint8_t enabled; /* 0 = disabled, 1 = periodic, 2 = oneshot. */
uint64_t limit;
uint64_t delta;
uint32_t period_frac;
int64_t period;
int64_t last_event;
int64_t next_event;
QEMUBH *bh;
QEMUTimer *timer;
};
/* Use a bottom-half routine to avoid reentrancy issues. */
static void ptimer_trigger(ptimer_state *s)
{
if (s->bh) {
replay_bh_schedule_event(s->bh);
}
}
static void ptimer_reload(ptimer_state *s)
{
if (s->delta == 0) {
ptimer_trigger(s);
s->delta = s->limit;
}
if (s->delta == 0 || s->period == 0) {
fprintf(stderr, "Timer with period zero, disabling\n");
s->enabled = 0;
return;
}
s->last_event = s->next_event;
s->next_event = s->last_event + s->delta * s->period;
if (s->period_frac) {
s->next_event += ((int64_t)s->period_frac * s->delta) >> 32;
}
timer_mod(s->timer, s->next_event);
}
static void ptimer_tick(void *opaque)
{
ptimer_state *s = (ptimer_state *)opaque;
ptimer_trigger(s);
s->delta = 0;
if (s->enabled == 2) {
s->enabled = 0;
} else {
ptimer_reload(s);
}
}
uint64_t ptimer_get_count(ptimer_state *s)
{
int64_t now;
uint64_t counter;
if (s->enabled) {
now = qemu_clock_get_ns(QEMU_CLOCK_VIRTUAL);
/* Figure out the current counter value. */
if (now - s->next_event > 0
|| s->period == 0) {
/* Prevent timer underflowing if it should already have
triggered. */
counter = 0;
} else {
uint64_t rem;
uint64_t div;
int clz1, clz2;
int shift;
/* We need to divide time by period, where time is stored in
rem (64-bit integer) and period is stored in period/period_frac
(64.32 fixed point).
Doing full precision division is hard, so scale values and
do a 64-bit division. The result should be rounded down,
so that the rounding error never causes the timer to go
backwards.
*/
rem = s->next_event - now;
div = s->period;
clz1 = clz64(rem);
clz2 = clz64(div);
shift = clz1 < clz2 ? clz1 : clz2;
rem <<= shift;
div <<= shift;
if (shift >= 32) {
div |= ((uint64_t)s->period_frac << (shift - 32));
} else {
if (shift != 0)
div |= (s->period_frac >> (32 - shift));
/* Look at remaining bits of period_frac and round div up if
necessary. */
if ((uint32_t)(s->period_frac << shift))
div += 1;
}
counter = rem / div;
}
} else {
counter = s->delta;
}
return counter;
}
void ptimer_set_count(ptimer_state *s, uint64_t count)
{
s->delta = count;
if (s->enabled) {
s->next_event = qemu_clock_get_ns(QEMU_CLOCK_VIRTUAL);
ptimer_reload(s);
}
}
void ptimer_run(ptimer_state *s, int oneshot)
{
if (s->enabled) {
return;
}
if (s->period == 0) {
fprintf(stderr, "Timer with period zero, disabling\n");
return;
}
s->enabled = oneshot ? 2 : 1;
s->next_event = qemu_clock_get_ns(QEMU_CLOCK_VIRTUAL);
ptimer_reload(s);
}
/* Pause a timer. Note that this may cause it to "lose" time, even if it
is immediately restarted. */
void ptimer_stop(ptimer_state *s)
{
if (!s->enabled)
return;
s->delta = ptimer_get_count(s);
timer_del(s->timer);
s->enabled = 0;
}
/* Set counter increment interval in nanoseconds. */
void ptimer_set_period(ptimer_state *s, int64_t period)
{
s->period = period;
s->period_frac = 0;
if (s->enabled) {
s->next_event = qemu_clock_get_ns(QEMU_CLOCK_VIRTUAL);
ptimer_reload(s);
}
}
/* Set counter frequency in Hz. */
void ptimer_set_freq(ptimer_state *s, uint32_t freq)
{
s->period = 1000000000ll / freq;
s->period_frac = (1000000000ll << 32) / freq;
if (s->enabled) {
s->next_event = qemu_clock_get_ns(QEMU_CLOCK_VIRTUAL);
ptimer_reload(s);
}
}
/* Set the initial countdown value. If reload is nonzero then also set
count = limit. */
void ptimer_set_limit(ptimer_state *s, uint64_t limit, int reload)
{
/*
* Artificially limit timeout rate to something
* achievable under QEMU. Otherwise, QEMU spends all
* its time generating timer interrupts, and there
* is no forward progress.
* About ten microseconds is the fastest that really works
* on the current generation of host machines.
*/
if (!use_icount && limit * s->period < 10000 && s->period) {
limit = 10000 / s->period;
}
s->limit = limit;
if (reload)
s->delta = limit;
if (s->enabled && reload) {
s->next_event = qemu_clock_get_ns(QEMU_CLOCK_VIRTUAL);
ptimer_reload(s);
}
}
const VMStateDescription vmstate_ptimer = {
.name = "ptimer",
.version_id = 1,
.minimum_version_id = 1,
.fields = (VMStateField[]) {
VMSTATE_UINT8(enabled, ptimer_state),
VMSTATE_UINT64(limit, ptimer_state),
VMSTATE_UINT64(delta, ptimer_state),
VMSTATE_UINT32(period_frac, ptimer_state),
VMSTATE_INT64(period, ptimer_state),
VMSTATE_INT64(last_event, ptimer_state),
VMSTATE_INT64(next_event, ptimer_state),
VMSTATE_TIMER_PTR(timer, ptimer_state),
VMSTATE_END_OF_LIST()
}
};
ptimer_state *ptimer_init(QEMUBH *bh)
{
ptimer_state *s;
s = (ptimer_state *)g_malloc0(sizeof(ptimer_state));
s->bh = bh;
s->timer = timer_new_ns(QEMU_CLOCK_VIRTUAL, ptimer_tick, s);
return s;
}