qemu/hw/core/resettable.c
Peter Maydell b313487566 hw/core/resettable: Remove transitional_function machinery
We used to need the transitional_function machinery to handle bus
classes and device classes which still used their legacy reset
handling.  We have now converted all bus classes to three phase
reset, and simplified the device class legacy reset so it is just an
adapting wrapper function around registration of a hold phase method.
There are therefore no more users of the transitional_function
machinery and we can remove it.

Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Message-id: 20240830145812.1967042-12-peter.maydell@linaro.org
2024-09-13 15:31:46 +01:00

279 lines
8.6 KiB
C

/*
* Resettable interface.
*
* Copyright (c) 2019 GreenSocs SAS
*
* Authors:
* Damien Hedde
*
* This work is licensed under the terms of the GNU GPL, version 2 or later.
* See the COPYING file in the top-level directory.
*/
#include "qemu/osdep.h"
#include "qemu/module.h"
#include "hw/resettable.h"
#include "trace.h"
/**
* resettable_phase_enter/hold/exit:
* Function executing a phase recursively in a resettable object and its
* children.
*/
static void resettable_phase_enter(Object *obj, void *opaque, ResetType type);
static void resettable_phase_hold(Object *obj, void *opaque, ResetType type);
static void resettable_phase_exit(Object *obj, void *opaque, ResetType type);
/**
* enter_phase_in_progress:
* True if we are currently in reset enter phase.
*
* exit_phase_in_progress:
* count the number of exit phase we are in.
*
* Note: These flags are only used to guarantee (using asserts) that the reset
* API is used correctly. We can use global variables because we rely on the
* iothread mutex to ensure only one reset operation is in a progress at a
* given time.
*/
static bool enter_phase_in_progress;
static unsigned exit_phase_in_progress;
void resettable_reset(Object *obj, ResetType type)
{
trace_resettable_reset(obj, type);
resettable_assert_reset(obj, type);
resettable_release_reset(obj, type);
}
void resettable_assert_reset(Object *obj, ResetType type)
{
trace_resettable_reset_assert_begin(obj, type);
assert(!enter_phase_in_progress);
enter_phase_in_progress = true;
resettable_phase_enter(obj, NULL, type);
enter_phase_in_progress = false;
resettable_phase_hold(obj, NULL, type);
trace_resettable_reset_assert_end(obj);
}
void resettable_release_reset(Object *obj, ResetType type)
{
trace_resettable_reset_release_begin(obj, type);
assert(!enter_phase_in_progress);
exit_phase_in_progress += 1;
resettable_phase_exit(obj, NULL, type);
exit_phase_in_progress -= 1;
trace_resettable_reset_release_end(obj);
}
bool resettable_is_in_reset(Object *obj)
{
ResettableClass *rc = RESETTABLE_GET_CLASS(obj);
ResettableState *s = rc->get_state(obj);
return s->count > 0;
}
/**
* resettable_child_foreach:
* helper to avoid checking the existence of the method.
*/
static void resettable_child_foreach(ResettableClass *rc, Object *obj,
ResettableChildCallback cb,
void *opaque, ResetType type)
{
if (rc->child_foreach) {
rc->child_foreach(obj, cb, opaque, type);
}
}
static void resettable_phase_enter(Object *obj, void *opaque, ResetType type)
{
ResettableClass *rc = RESETTABLE_GET_CLASS(obj);
ResettableState *s = rc->get_state(obj);
const char *obj_typename = object_get_typename(obj);
bool action_needed = false;
/* exit phase has to finish properly before entering back in reset */
assert(!s->exit_phase_in_progress);
trace_resettable_phase_enter_begin(obj, obj_typename, s->count, type);
/* Only take action if we really enter reset for the 1st time. */
/*
* TODO: if adding more ResetType support, some additional checks
* are probably needed here.
*/
if (s->count++ == 0) {
action_needed = true;
}
/*
* We limit the count to an arbitrary "big" value. The value is big
* enough not to be triggered normally.
* The assert will stop an infinite loop if there is a cycle in the
* reset tree. The loop goes through resettable_foreach_child below
* which at some point will call us again.
*/
assert(s->count <= 50);
/*
* handle the children even if action_needed is at false so that
* child counts are incremented too
*/
resettable_child_foreach(rc, obj, resettable_phase_enter, NULL, type);
/* execute enter phase for the object if needed */
if (action_needed) {
trace_resettable_phase_enter_exec(obj, obj_typename, type,
!!rc->phases.enter);
if (rc->phases.enter) {
rc->phases.enter(obj, type);
}
s->hold_phase_pending = true;
}
trace_resettable_phase_enter_end(obj, obj_typename, s->count);
}
static void resettable_phase_hold(Object *obj, void *opaque, ResetType type)
{
ResettableClass *rc = RESETTABLE_GET_CLASS(obj);
ResettableState *s = rc->get_state(obj);
const char *obj_typename = object_get_typename(obj);
/* exit phase has to finish properly before entering back in reset */
assert(!s->exit_phase_in_progress);
trace_resettable_phase_hold_begin(obj, obj_typename, s->count, type);
/* handle children first */
resettable_child_foreach(rc, obj, resettable_phase_hold, NULL, type);
/* exec hold phase */
if (s->hold_phase_pending) {
s->hold_phase_pending = false;
trace_resettable_phase_hold_exec(obj, obj_typename, !!rc->phases.hold);
if (rc->phases.hold) {
rc->phases.hold(obj, type);
}
}
trace_resettable_phase_hold_end(obj, obj_typename, s->count);
}
static void resettable_phase_exit(Object *obj, void *opaque, ResetType type)
{
ResettableClass *rc = RESETTABLE_GET_CLASS(obj);
ResettableState *s = rc->get_state(obj);
const char *obj_typename = object_get_typename(obj);
assert(!s->exit_phase_in_progress);
trace_resettable_phase_exit_begin(obj, obj_typename, s->count, type);
/* exit_phase_in_progress ensures this phase is 'atomic' */
s->exit_phase_in_progress = true;
resettable_child_foreach(rc, obj, resettable_phase_exit, NULL, type);
assert(s->count > 0);
if (--s->count == 0) {
trace_resettable_phase_exit_exec(obj, obj_typename, !!rc->phases.exit);
if (rc->phases.exit) {
rc->phases.exit(obj, type);
}
}
s->exit_phase_in_progress = false;
trace_resettable_phase_exit_end(obj, obj_typename, s->count);
}
/*
* resettable_get_count:
* Get the count of the Resettable object @obj. Return 0 if @obj is NULL.
*/
static unsigned resettable_get_count(Object *obj)
{
if (obj) {
ResettableClass *rc = RESETTABLE_GET_CLASS(obj);
return rc->get_state(obj)->count;
}
return 0;
}
void resettable_change_parent(Object *obj, Object *newp, Object *oldp)
{
ResettableClass *rc = RESETTABLE_GET_CLASS(obj);
ResettableState *s = rc->get_state(obj);
unsigned newp_count = resettable_get_count(newp);
unsigned oldp_count = resettable_get_count(oldp);
/*
* Ensure we do not change parent when in enter or exit phase.
* During these phases, the reset subtree being updated is partly in reset
* and partly not in reset (it depends on the actual position in
* resettable_child_foreach()s). We are not able to tell in which part is a
* leaving or arriving device. Thus we cannot set the reset count of the
* moving device to the proper value.
*/
assert(!enter_phase_in_progress && !exit_phase_in_progress);
trace_resettable_change_parent(obj, oldp, oldp_count, newp, newp_count);
/*
* At most one of the two 'for' loops will be executed below
* in order to cope with the difference between the two counts.
*/
/* if newp is more reset than oldp */
for (unsigned i = oldp_count; i < newp_count; i++) {
resettable_assert_reset(obj, RESET_TYPE_COLD);
}
/*
* if obj is leaving a bus under reset, we need to ensure
* hold phase is not pending.
*/
if (oldp_count && s->hold_phase_pending) {
resettable_phase_hold(obj, NULL, RESET_TYPE_COLD);
}
/* if oldp is more reset than newp */
for (unsigned i = newp_count; i < oldp_count; i++) {
resettable_release_reset(obj, RESET_TYPE_COLD);
}
}
void resettable_cold_reset_fn(void *opaque)
{
resettable_reset((Object *) opaque, RESET_TYPE_COLD);
}
void resettable_class_set_parent_phases(ResettableClass *rc,
ResettableEnterPhase enter,
ResettableHoldPhase hold,
ResettableExitPhase exit,
ResettablePhases *parent_phases)
{
*parent_phases = rc->phases;
if (enter) {
rc->phases.enter = enter;
}
if (hold) {
rc->phases.hold = hold;
}
if (exit) {
rc->phases.exit = exit;
}
}
static const TypeInfo resettable_interface_info = {
.name = TYPE_RESETTABLE_INTERFACE,
.parent = TYPE_INTERFACE,
.class_size = sizeof(ResettableClass),
};
static void reset_register_types(void)
{
type_register_static(&resettable_interface_info);
}
type_init(reset_register_types)