qemu/hw/display/framebuffer.c
Paolo Bonzini d55d42078b framebuffer: check memory_region_is_logging
framebuffer.c expects DIRTY_MEMORY_VGA logging to be always on, but that
will not be the case soon.  Because framebuffer.c computes the memory
region on the fly for every update (with memory_region_find), it cannot
enable/disable logging by itself.

Instead, always treat updates as invalidations if dirty logging is
not enabled, assuming that the board will enable logging on the
RAM region that includes the framebuffer.

Reviewed-by: Fam Zheng <famz@redhat.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2015-06-05 17:09:59 +02:00

118 lines
3.4 KiB
C

/*
* Framebuffer device helper routines
*
* Copyright (c) 2009 CodeSourcery
* Written by Paul Brook <paul@codesourcery.com>
*
* This code is licensed under the GNU GPLv2.
*
* Contributions after 2012-01-13 are licensed under the terms of the
* GNU GPL, version 2 or (at your option) any later version.
*/
/* TODO:
- Do something similar for framebuffers with local ram
- Handle rotation here instead of hacking dest_pitch
- Use common pixel conversion routines instead of per-device drawfn
- Remove all DisplayState knowledge from devices.
*/
#include "hw/hw.h"
#include "ui/console.h"
#include "framebuffer.h"
/* Render an image from a shared memory framebuffer. */
void framebuffer_update_display(
DisplaySurface *ds,
MemoryRegion *address_space,
hwaddr base,
int cols, /* Width in pixels. */
int rows, /* Height in pixels. */
int src_width, /* Length of source line, in bytes. */
int dest_row_pitch, /* Bytes between adjacent horizontal output pixels. */
int dest_col_pitch, /* Bytes between adjacent vertical output pixels. */
int invalidate, /* nonzero to redraw the whole image. */
drawfn fn,
void *opaque,
int *first_row, /* Input and output. */
int *last_row /* Output only */)
{
hwaddr src_len;
uint8_t *dest;
uint8_t *src;
uint8_t *src_base;
int first, last = 0;
int dirty;
int i;
ram_addr_t addr;
MemoryRegionSection mem_section;
MemoryRegion *mem;
i = *first_row;
*first_row = -1;
src_len = src_width * rows;
mem_section = memory_region_find(address_space, base, src_len);
mem = mem_section.mr;
if (int128_get64(mem_section.size) != src_len ||
!memory_region_is_ram(mem_section.mr)) {
goto out;
}
assert(mem);
assert(mem_section.offset_within_address_space == base);
memory_region_sync_dirty_bitmap(mem);
if (!memory_region_is_logging(mem, DIRTY_MEMORY_VGA)) {
invalidate = true;
}
src_base = cpu_physical_memory_map(base, &src_len, 0);
/* If we can't map the framebuffer then bail. We could try harder,
but it's not really worth it as dirty flag tracking will probably
already have failed above. */
if (!src_base)
goto out;
if (src_len != src_width * rows) {
cpu_physical_memory_unmap(src_base, src_len, 0, 0);
goto out;
}
src = src_base;
dest = surface_data(ds);
if (dest_col_pitch < 0)
dest -= dest_col_pitch * (cols - 1);
if (dest_row_pitch < 0) {
dest -= dest_row_pitch * (rows - 1);
}
first = -1;
addr = mem_section.offset_within_region;
addr += i * src_width;
src += i * src_width;
dest += i * dest_row_pitch;
for (; i < rows; i++) {
dirty = memory_region_get_dirty(mem, addr, src_width,
DIRTY_MEMORY_VGA);
if (dirty || invalidate) {
fn(opaque, dest, src, cols, dest_col_pitch);
if (first == -1)
first = i;
last = i;
}
addr += src_width;
src += src_width;
dest += dest_row_pitch;
}
cpu_physical_memory_unmap(src_base, src_len, 0, 0);
if (first < 0) {
goto out;
}
memory_region_reset_dirty(mem, mem_section.offset_within_region, src_len,
DIRTY_MEMORY_VGA);
*first_row = first;
*last_row = last;
out:
memory_region_unref(mem);
}