ea9ce8934c
Instead of registering compat properties as globals, let's keep them in their own array, to avoid mixing with user globals. Introduce object_apply_global_props() function, to apply compatibility properties from a GPtrArray. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Igor Mammedov <imammedo@redhat.com> Reviewed-by: Cornelia Huck <cohuck@redhat.com> Acked-by: Eduardo Habkost <ehabkost@redhat.com>
74 lines
2.5 KiB
C
74 lines
2.5 KiB
C
/* QEMU accelerator interfaces
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*
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* Copyright (c) 2014 Red Hat Inc
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#ifndef HW_ACCEL_H
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#define HW_ACCEL_H
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#include "qom/object.h"
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#include "hw/qdev-properties.h"
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typedef struct AccelState {
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/*< private >*/
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Object parent_obj;
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} AccelState;
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typedef struct AccelClass {
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/*< private >*/
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ObjectClass parent_class;
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/*< public >*/
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const char *opt_name;
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const char *name;
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int (*available)(void);
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int (*init_machine)(MachineState *ms);
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void (*setup_post)(MachineState *ms, AccelState *accel);
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bool *allowed;
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/*
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* Array of global properties that would be applied when specific
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* accelerator is chosen. It works like MachineClass.compat_props
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* but it's for accelerators not machines. Accelerator-provided
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* global properties may be overridden by machine-type
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* compat_props or user-provided global properties.
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*/
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GPtrArray *compat_props;
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} AccelClass;
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#define TYPE_ACCEL "accel"
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#define ACCEL_CLASS_SUFFIX "-" TYPE_ACCEL
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#define ACCEL_CLASS_NAME(a) (a ACCEL_CLASS_SUFFIX)
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#define ACCEL_CLASS(klass) \
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OBJECT_CLASS_CHECK(AccelClass, (klass), TYPE_ACCEL)
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#define ACCEL(obj) \
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OBJECT_CHECK(AccelState, (obj), TYPE_ACCEL)
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#define ACCEL_GET_CLASS(obj) \
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OBJECT_GET_CLASS(AccelClass, (obj), TYPE_ACCEL)
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extern unsigned long tcg_tb_size;
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void configure_accelerator(MachineState *ms);
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/* Called just before os_setup_post (ie just before drop OS privs) */
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void accel_setup_post(MachineState *ms);
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#endif
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