62959ffe45
Now that common event handling code is split off, we can move over sdl_refresh to sdl2-2d.c, and rename it to sdl2_2d_refresh. Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Reviewed-by: Max Reitz <mreitz@redhat.com>
33 lines
978 B
C
33 lines
978 B
C
#ifndef SDL2_H
|
|
#define SDL2_H
|
|
|
|
struct sdl2_console {
|
|
DisplayChangeListener dcl;
|
|
DisplaySurface *surface;
|
|
SDL_Texture *texture;
|
|
SDL_Window *real_window;
|
|
SDL_Renderer *real_renderer;
|
|
int idx;
|
|
int last_vm_running; /* per console for caption reasons */
|
|
int x, y;
|
|
int hidden;
|
|
};
|
|
|
|
void sdl2_window_create(struct sdl2_console *scon);
|
|
void sdl2_window_destroy(struct sdl2_console *scon);
|
|
void sdl2_window_resize(struct sdl2_console *scon);
|
|
void sdl2_poll_events(struct sdl2_console *scon);
|
|
|
|
void sdl2_reset_keys(struct sdl2_console *scon);
|
|
void sdl2_process_key(struct sdl2_console *scon,
|
|
SDL_KeyboardEvent *ev);
|
|
|
|
void sdl2_2d_update(DisplayChangeListener *dcl,
|
|
int x, int y, int w, int h);
|
|
void sdl2_2d_switch(DisplayChangeListener *dcl,
|
|
DisplaySurface *new_surface);
|
|
void sdl2_2d_refresh(DisplayChangeListener *dcl);
|
|
void sdl2_2d_redraw(struct sdl2_console *scon);
|
|
|
|
#endif /* SDL2_H */
|