qemu/hw/display/virtio-gpu-3d.c
Markus Armbruster e688df6bc4 Include qapi/error.h exactly where needed
This cleanup makes the number of objects depending on qapi/error.h
drop from 1910 (out of 4743) to 1612 in my "build everything" tree.

While there, separate #include from file comment with a blank line,
and drop a useless comment on why qemu/osdep.h is included first.

Reviewed-by: Eric Blake <eblake@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Message-Id: <20180201111846.21846-5-armbru@redhat.com>
[Semantic conflict with commit 34e304e975 resolved, OSX breakage fixed]
2018-02-09 13:50:17 +01:00

639 lines
19 KiB
C

/*
* Virtio GPU Device
*
* Copyright Red Hat, Inc. 2013-2014
*
* Authors:
* Dave Airlie <airlied@redhat.com>
* Gerd Hoffmann <kraxel@redhat.com>
*
* This work is licensed under the terms of the GNU GPL, version 2 or later.
* See the COPYING file in the top-level directory.
*/
#include "qemu/osdep.h"
#include "qemu-common.h"
#include "qemu/iov.h"
#include "trace.h"
#include "hw/virtio/virtio.h"
#include "hw/virtio/virtio-gpu.h"
#ifdef CONFIG_VIRGL
#include <virglrenderer.h>
static struct virgl_renderer_callbacks virtio_gpu_3d_cbs;
static void virgl_cmd_create_resource_2d(VirtIOGPU *g,
struct virtio_gpu_ctrl_command *cmd)
{
struct virtio_gpu_resource_create_2d c2d;
struct virgl_renderer_resource_create_args args;
VIRTIO_GPU_FILL_CMD(c2d);
trace_virtio_gpu_cmd_res_create_2d(c2d.resource_id, c2d.format,
c2d.width, c2d.height);
args.handle = c2d.resource_id;
args.target = 2;
args.format = c2d.format;
args.bind = (1 << 1);
args.width = c2d.width;
args.height = c2d.height;
args.depth = 1;
args.array_size = 1;
args.last_level = 0;
args.nr_samples = 0;
args.flags = VIRTIO_GPU_RESOURCE_FLAG_Y_0_TOP;
virgl_renderer_resource_create(&args, NULL, 0);
}
static void virgl_cmd_create_resource_3d(VirtIOGPU *g,
struct virtio_gpu_ctrl_command *cmd)
{
struct virtio_gpu_resource_create_3d c3d;
struct virgl_renderer_resource_create_args args;
VIRTIO_GPU_FILL_CMD(c3d);
trace_virtio_gpu_cmd_res_create_3d(c3d.resource_id, c3d.format,
c3d.width, c3d.height, c3d.depth);
args.handle = c3d.resource_id;
args.target = c3d.target;
args.format = c3d.format;
args.bind = c3d.bind;
args.width = c3d.width;
args.height = c3d.height;
args.depth = c3d.depth;
args.array_size = c3d.array_size;
args.last_level = c3d.last_level;
args.nr_samples = c3d.nr_samples;
args.flags = c3d.flags;
virgl_renderer_resource_create(&args, NULL, 0);
}
static void virgl_cmd_resource_unref(VirtIOGPU *g,
struct virtio_gpu_ctrl_command *cmd)
{
struct virtio_gpu_resource_unref unref;
struct iovec *res_iovs = NULL;
int num_iovs = 0;
VIRTIO_GPU_FILL_CMD(unref);
trace_virtio_gpu_cmd_res_unref(unref.resource_id);
virgl_renderer_resource_detach_iov(unref.resource_id,
&res_iovs,
&num_iovs);
if (res_iovs != NULL && num_iovs != 0) {
virtio_gpu_cleanup_mapping_iov(res_iovs, num_iovs);
}
virgl_renderer_resource_unref(unref.resource_id);
}
static void virgl_cmd_context_create(VirtIOGPU *g,
struct virtio_gpu_ctrl_command *cmd)
{
struct virtio_gpu_ctx_create cc;
VIRTIO_GPU_FILL_CMD(cc);
trace_virtio_gpu_cmd_ctx_create(cc.hdr.ctx_id,
cc.debug_name);
virgl_renderer_context_create(cc.hdr.ctx_id, cc.nlen,
cc.debug_name);
}
static void virgl_cmd_context_destroy(VirtIOGPU *g,
struct virtio_gpu_ctrl_command *cmd)
{
struct virtio_gpu_ctx_destroy cd;
VIRTIO_GPU_FILL_CMD(cd);
trace_virtio_gpu_cmd_ctx_destroy(cd.hdr.ctx_id);
virgl_renderer_context_destroy(cd.hdr.ctx_id);
}
static void virtio_gpu_rect_update(VirtIOGPU *g, int idx, int x, int y,
int width, int height)
{
if (!g->scanout[idx].con) {
return;
}
dpy_gl_update(g->scanout[idx].con, x, y, width, height);
}
static void virgl_cmd_resource_flush(VirtIOGPU *g,
struct virtio_gpu_ctrl_command *cmd)
{
struct virtio_gpu_resource_flush rf;
int i;
VIRTIO_GPU_FILL_CMD(rf);
trace_virtio_gpu_cmd_res_flush(rf.resource_id,
rf.r.width, rf.r.height, rf.r.x, rf.r.y);
for (i = 0; i < g->conf.max_outputs; i++) {
if (g->scanout[i].resource_id != rf.resource_id) {
continue;
}
virtio_gpu_rect_update(g, i, rf.r.x, rf.r.y, rf.r.width, rf.r.height);
}
}
static void virgl_cmd_set_scanout(VirtIOGPU *g,
struct virtio_gpu_ctrl_command *cmd)
{
struct virtio_gpu_set_scanout ss;
struct virgl_renderer_resource_info info;
int ret;
VIRTIO_GPU_FILL_CMD(ss);
trace_virtio_gpu_cmd_set_scanout(ss.scanout_id, ss.resource_id,
ss.r.width, ss.r.height, ss.r.x, ss.r.y);
if (ss.scanout_id >= g->conf.max_outputs) {
qemu_log_mask(LOG_GUEST_ERROR, "%s: illegal scanout id specified %d",
__func__, ss.scanout_id);
cmd->error = VIRTIO_GPU_RESP_ERR_INVALID_SCANOUT_ID;
return;
}
g->enable = 1;
memset(&info, 0, sizeof(info));
if (ss.resource_id && ss.r.width && ss.r.height) {
ret = virgl_renderer_resource_get_info(ss.resource_id, &info);
if (ret == -1) {
qemu_log_mask(LOG_GUEST_ERROR,
"%s: illegal resource specified %d\n",
__func__, ss.resource_id);
cmd->error = VIRTIO_GPU_RESP_ERR_INVALID_RESOURCE_ID;
return;
}
qemu_console_resize(g->scanout[ss.scanout_id].con,
ss.r.width, ss.r.height);
virgl_renderer_force_ctx_0();
dpy_gl_scanout_texture(g->scanout[ss.scanout_id].con, info.tex_id,
info.flags & 1 /* FIXME: Y_0_TOP */,
info.width, info.height,
ss.r.x, ss.r.y, ss.r.width, ss.r.height);
} else {
if (ss.scanout_id != 0) {
dpy_gfx_replace_surface(g->scanout[ss.scanout_id].con, NULL);
}
dpy_gl_scanout_disable(g->scanout[ss.scanout_id].con);
}
g->scanout[ss.scanout_id].resource_id = ss.resource_id;
}
static void virgl_cmd_submit_3d(VirtIOGPU *g,
struct virtio_gpu_ctrl_command *cmd)
{
struct virtio_gpu_cmd_submit cs;
void *buf;
size_t s;
VIRTIO_GPU_FILL_CMD(cs);
trace_virtio_gpu_cmd_ctx_submit(cs.hdr.ctx_id, cs.size);
buf = g_malloc(cs.size);
s = iov_to_buf(cmd->elem.out_sg, cmd->elem.out_num,
sizeof(cs), buf, cs.size);
if (s != cs.size) {
qemu_log_mask(LOG_GUEST_ERROR, "%s: size mismatch (%zd/%d)",
__func__, s, cs.size);
cmd->error = VIRTIO_GPU_RESP_ERR_INVALID_PARAMETER;
goto out;
}
if (virtio_gpu_stats_enabled(g->conf)) {
g->stats.req_3d++;
g->stats.bytes_3d += cs.size;
}
virgl_renderer_submit_cmd(buf, cs.hdr.ctx_id, cs.size / 4);
out:
g_free(buf);
}
static void virgl_cmd_transfer_to_host_2d(VirtIOGPU *g,
struct virtio_gpu_ctrl_command *cmd)
{
struct virtio_gpu_transfer_to_host_2d t2d;
struct virtio_gpu_box box;
VIRTIO_GPU_FILL_CMD(t2d);
trace_virtio_gpu_cmd_res_xfer_toh_2d(t2d.resource_id);
box.x = t2d.r.x;
box.y = t2d.r.y;
box.z = 0;
box.w = t2d.r.width;
box.h = t2d.r.height;
box.d = 1;
virgl_renderer_transfer_write_iov(t2d.resource_id,
0,
0,
0,
0,
(struct virgl_box *)&box,
t2d.offset, NULL, 0);
}
static void virgl_cmd_transfer_to_host_3d(VirtIOGPU *g,
struct virtio_gpu_ctrl_command *cmd)
{
struct virtio_gpu_transfer_host_3d t3d;
VIRTIO_GPU_FILL_CMD(t3d);
trace_virtio_gpu_cmd_res_xfer_toh_3d(t3d.resource_id);
virgl_renderer_transfer_write_iov(t3d.resource_id,
t3d.hdr.ctx_id,
t3d.level,
t3d.stride,
t3d.layer_stride,
(struct virgl_box *)&t3d.box,
t3d.offset, NULL, 0);
}
static void
virgl_cmd_transfer_from_host_3d(VirtIOGPU *g,
struct virtio_gpu_ctrl_command *cmd)
{
struct virtio_gpu_transfer_host_3d tf3d;
VIRTIO_GPU_FILL_CMD(tf3d);
trace_virtio_gpu_cmd_res_xfer_fromh_3d(tf3d.resource_id);
virgl_renderer_transfer_read_iov(tf3d.resource_id,
tf3d.hdr.ctx_id,
tf3d.level,
tf3d.stride,
tf3d.layer_stride,
(struct virgl_box *)&tf3d.box,
tf3d.offset, NULL, 0);
}
static void virgl_resource_attach_backing(VirtIOGPU *g,
struct virtio_gpu_ctrl_command *cmd)
{
struct virtio_gpu_resource_attach_backing att_rb;
struct iovec *res_iovs;
int ret;
VIRTIO_GPU_FILL_CMD(att_rb);
trace_virtio_gpu_cmd_res_back_attach(att_rb.resource_id);
ret = virtio_gpu_create_mapping_iov(&att_rb, cmd, NULL, &res_iovs);
if (ret != 0) {
cmd->error = VIRTIO_GPU_RESP_ERR_UNSPEC;
return;
}
ret = virgl_renderer_resource_attach_iov(att_rb.resource_id,
res_iovs, att_rb.nr_entries);
if (ret != 0)
virtio_gpu_cleanup_mapping_iov(res_iovs, att_rb.nr_entries);
}
static void virgl_resource_detach_backing(VirtIOGPU *g,
struct virtio_gpu_ctrl_command *cmd)
{
struct virtio_gpu_resource_detach_backing detach_rb;
struct iovec *res_iovs = NULL;
int num_iovs = 0;
VIRTIO_GPU_FILL_CMD(detach_rb);
trace_virtio_gpu_cmd_res_back_detach(detach_rb.resource_id);
virgl_renderer_resource_detach_iov(detach_rb.resource_id,
&res_iovs,
&num_iovs);
if (res_iovs == NULL || num_iovs == 0) {
return;
}
virtio_gpu_cleanup_mapping_iov(res_iovs, num_iovs);
}
static void virgl_cmd_ctx_attach_resource(VirtIOGPU *g,
struct virtio_gpu_ctrl_command *cmd)
{
struct virtio_gpu_ctx_resource att_res;
VIRTIO_GPU_FILL_CMD(att_res);
trace_virtio_gpu_cmd_ctx_res_attach(att_res.hdr.ctx_id,
att_res.resource_id);
virgl_renderer_ctx_attach_resource(att_res.hdr.ctx_id, att_res.resource_id);
}
static void virgl_cmd_ctx_detach_resource(VirtIOGPU *g,
struct virtio_gpu_ctrl_command *cmd)
{
struct virtio_gpu_ctx_resource det_res;
VIRTIO_GPU_FILL_CMD(det_res);
trace_virtio_gpu_cmd_ctx_res_detach(det_res.hdr.ctx_id,
det_res.resource_id);
virgl_renderer_ctx_detach_resource(det_res.hdr.ctx_id, det_res.resource_id);
}
static void virgl_cmd_get_capset_info(VirtIOGPU *g,
struct virtio_gpu_ctrl_command *cmd)
{
struct virtio_gpu_get_capset_info info;
struct virtio_gpu_resp_capset_info resp;
VIRTIO_GPU_FILL_CMD(info);
memset(&resp, 0, sizeof(resp));
if (info.capset_index == 0) {
resp.capset_id = VIRTIO_GPU_CAPSET_VIRGL;
virgl_renderer_get_cap_set(resp.capset_id,
&resp.capset_max_version,
&resp.capset_max_size);
} else {
resp.capset_max_version = 0;
resp.capset_max_size = 0;
}
resp.hdr.type = VIRTIO_GPU_RESP_OK_CAPSET_INFO;
virtio_gpu_ctrl_response(g, cmd, &resp.hdr, sizeof(resp));
}
static void virgl_cmd_get_capset(VirtIOGPU *g,
struct virtio_gpu_ctrl_command *cmd)
{
struct virtio_gpu_get_capset gc;
struct virtio_gpu_resp_capset *resp;
uint32_t max_ver, max_size;
VIRTIO_GPU_FILL_CMD(gc);
virgl_renderer_get_cap_set(gc.capset_id, &max_ver,
&max_size);
if (!max_size) {
cmd->error = VIRTIO_GPU_RESP_ERR_INVALID_PARAMETER;
return;
}
resp = g_malloc0(sizeof(*resp) + max_size);
resp->hdr.type = VIRTIO_GPU_RESP_OK_CAPSET;
virgl_renderer_fill_caps(gc.capset_id,
gc.capset_version,
(void *)resp->capset_data);
virtio_gpu_ctrl_response(g, cmd, &resp->hdr, sizeof(*resp) + max_size);
g_free(resp);
}
void virtio_gpu_virgl_process_cmd(VirtIOGPU *g,
struct virtio_gpu_ctrl_command *cmd)
{
VIRTIO_GPU_FILL_CMD(cmd->cmd_hdr);
cmd->waiting = g->renderer_blocked;
if (cmd->waiting) {
return;
}
virgl_renderer_force_ctx_0();
switch (cmd->cmd_hdr.type) {
case VIRTIO_GPU_CMD_CTX_CREATE:
virgl_cmd_context_create(g, cmd);
break;
case VIRTIO_GPU_CMD_CTX_DESTROY:
virgl_cmd_context_destroy(g, cmd);
break;
case VIRTIO_GPU_CMD_RESOURCE_CREATE_2D:
virgl_cmd_create_resource_2d(g, cmd);
break;
case VIRTIO_GPU_CMD_RESOURCE_CREATE_3D:
virgl_cmd_create_resource_3d(g, cmd);
break;
case VIRTIO_GPU_CMD_SUBMIT_3D:
virgl_cmd_submit_3d(g, cmd);
break;
case VIRTIO_GPU_CMD_TRANSFER_TO_HOST_2D:
virgl_cmd_transfer_to_host_2d(g, cmd);
break;
case VIRTIO_GPU_CMD_TRANSFER_TO_HOST_3D:
virgl_cmd_transfer_to_host_3d(g, cmd);
break;
case VIRTIO_GPU_CMD_TRANSFER_FROM_HOST_3D:
virgl_cmd_transfer_from_host_3d(g, cmd);
break;
case VIRTIO_GPU_CMD_RESOURCE_ATTACH_BACKING:
virgl_resource_attach_backing(g, cmd);
break;
case VIRTIO_GPU_CMD_RESOURCE_DETACH_BACKING:
virgl_resource_detach_backing(g, cmd);
break;
case VIRTIO_GPU_CMD_SET_SCANOUT:
virgl_cmd_set_scanout(g, cmd);
break;
case VIRTIO_GPU_CMD_RESOURCE_FLUSH:
virgl_cmd_resource_flush(g, cmd);
break;
case VIRTIO_GPU_CMD_RESOURCE_UNREF:
virgl_cmd_resource_unref(g, cmd);
break;
case VIRTIO_GPU_CMD_CTX_ATTACH_RESOURCE:
/* TODO add security */
virgl_cmd_ctx_attach_resource(g, cmd);
break;
case VIRTIO_GPU_CMD_CTX_DETACH_RESOURCE:
/* TODO add security */
virgl_cmd_ctx_detach_resource(g, cmd);
break;
case VIRTIO_GPU_CMD_GET_CAPSET_INFO:
virgl_cmd_get_capset_info(g, cmd);
break;
case VIRTIO_GPU_CMD_GET_CAPSET:
virgl_cmd_get_capset(g, cmd);
break;
case VIRTIO_GPU_CMD_GET_DISPLAY_INFO:
virtio_gpu_get_display_info(g, cmd);
break;
default:
cmd->error = VIRTIO_GPU_RESP_ERR_UNSPEC;
break;
}
if (cmd->finished) {
return;
}
if (cmd->error) {
fprintf(stderr, "%s: ctrl 0x%x, error 0x%x\n", __func__,
cmd->cmd_hdr.type, cmd->error);
virtio_gpu_ctrl_response_nodata(g, cmd, cmd->error);
return;
}
if (!(cmd->cmd_hdr.flags & VIRTIO_GPU_FLAG_FENCE)) {
virtio_gpu_ctrl_response_nodata(g, cmd, VIRTIO_GPU_RESP_OK_NODATA);
return;
}
trace_virtio_gpu_fence_ctrl(cmd->cmd_hdr.fence_id, cmd->cmd_hdr.type);
virgl_renderer_create_fence(cmd->cmd_hdr.fence_id, cmd->cmd_hdr.type);
}
static void virgl_write_fence(void *opaque, uint32_t fence)
{
VirtIOGPU *g = opaque;
struct virtio_gpu_ctrl_command *cmd, *tmp;
QTAILQ_FOREACH_SAFE(cmd, &g->fenceq, next, tmp) {
/*
* the guest can end up emitting fences out of order
* so we should check all fenced cmds not just the first one.
*/
if (cmd->cmd_hdr.fence_id > fence) {
continue;
}
trace_virtio_gpu_fence_resp(cmd->cmd_hdr.fence_id);
virtio_gpu_ctrl_response_nodata(g, cmd, VIRTIO_GPU_RESP_OK_NODATA);
QTAILQ_REMOVE(&g->fenceq, cmd, next);
g_free(cmd);
g->inflight--;
if (virtio_gpu_stats_enabled(g->conf)) {
fprintf(stderr, "inflight: %3d (-)\r", g->inflight);
}
}
}
static virgl_renderer_gl_context
virgl_create_context(void *opaque, int scanout_idx,
struct virgl_renderer_gl_ctx_param *params)
{
VirtIOGPU *g = opaque;
QEMUGLContext ctx;
QEMUGLParams qparams;
qparams.major_ver = params->major_ver;
qparams.minor_ver = params->minor_ver;
ctx = dpy_gl_ctx_create(g->scanout[scanout_idx].con, &qparams);
return (virgl_renderer_gl_context)ctx;
}
static void virgl_destroy_context(void *opaque, virgl_renderer_gl_context ctx)
{
VirtIOGPU *g = opaque;
QEMUGLContext qctx = (QEMUGLContext)ctx;
dpy_gl_ctx_destroy(g->scanout[0].con, qctx);
}
static int virgl_make_context_current(void *opaque, int scanout_idx,
virgl_renderer_gl_context ctx)
{
VirtIOGPU *g = opaque;
QEMUGLContext qctx = (QEMUGLContext)ctx;
return dpy_gl_ctx_make_current(g->scanout[scanout_idx].con, qctx);
}
static struct virgl_renderer_callbacks virtio_gpu_3d_cbs = {
.version = 1,
.write_fence = virgl_write_fence,
.create_gl_context = virgl_create_context,
.destroy_gl_context = virgl_destroy_context,
.make_current = virgl_make_context_current,
};
static void virtio_gpu_print_stats(void *opaque)
{
VirtIOGPU *g = opaque;
if (g->stats.requests) {
fprintf(stderr, "stats: vq req %4d, %3d -- 3D %4d (%5d)\n",
g->stats.requests,
g->stats.max_inflight,
g->stats.req_3d,
g->stats.bytes_3d);
g->stats.requests = 0;
g->stats.max_inflight = 0;
g->stats.req_3d = 0;
g->stats.bytes_3d = 0;
} else {
fprintf(stderr, "stats: idle\r");
}
timer_mod(g->print_stats, qemu_clock_get_ms(QEMU_CLOCK_VIRTUAL) + 1000);
}
static void virtio_gpu_fence_poll(void *opaque)
{
VirtIOGPU *g = opaque;
virgl_renderer_poll();
virtio_gpu_process_cmdq(g);
if (!QTAILQ_EMPTY(&g->cmdq) || !QTAILQ_EMPTY(&g->fenceq)) {
timer_mod(g->fence_poll, qemu_clock_get_ms(QEMU_CLOCK_VIRTUAL) + 10);
}
}
void virtio_gpu_virgl_fence_poll(VirtIOGPU *g)
{
virtio_gpu_fence_poll(g);
}
void virtio_gpu_virgl_reset(VirtIOGPU *g)
{
int i;
/* virgl_renderer_reset() ??? */
for (i = 0; i < g->conf.max_outputs; i++) {
if (i != 0) {
dpy_gfx_replace_surface(g->scanout[i].con, NULL);
}
dpy_gl_scanout_disable(g->scanout[i].con);
}
}
void virtio_gpu_gl_block(void *opaque, bool block)
{
VirtIOGPU *g = opaque;
if (block) {
g->renderer_blocked++;
} else {
g->renderer_blocked--;
}
assert(g->renderer_blocked >= 0);
if (g->renderer_blocked == 0) {
virtio_gpu_process_cmdq(g);
}
}
int virtio_gpu_virgl_init(VirtIOGPU *g)
{
int ret;
ret = virgl_renderer_init(g, 0, &virtio_gpu_3d_cbs);
if (ret != 0) {
return ret;
}
g->fence_poll = timer_new_ms(QEMU_CLOCK_VIRTUAL,
virtio_gpu_fence_poll, g);
if (virtio_gpu_stats_enabled(g->conf)) {
g->print_stats = timer_new_ms(QEMU_CLOCK_VIRTUAL,
virtio_gpu_print_stats, g);
timer_mod(g->print_stats, qemu_clock_get_ms(QEMU_CLOCK_VIRTUAL) + 1000);
}
return 0;
}
#endif /* CONFIG_VIRGL */