qemu/tcg/ia64/tcg-target.h
Richard Henderson 609ad70562 tcg: Split trunc_shr_i32 opcode into extr[lh]_i64_i32
Rather than allow arbitrary shift+trunc, only concern ourselves
with low and high parts.  This is all that was being used anyway.

Signed-off-by: Richard Henderson <rth@twiddle.net>
2015-08-24 11:10:54 -07:00

187 lines
5.6 KiB
C

/*
* Tiny Code Generator for QEMU
*
* Copyright (c) 2009-2010 Aurelien Jarno <aurelien@aurel32.net>
* Based on i386/tcg-target.c - Copyright (c) 2008 Fabrice Bellard
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef TCG_TARGET_IA64
#define TCG_TARGET_IA64 1
#define TCG_TARGET_INSN_UNIT_SIZE 16
#define TCG_TARGET_TLB_DISPLACEMENT_BITS 21
typedef struct {
uint64_t lo __attribute__((aligned(16)));
uint64_t hi;
} tcg_insn_unit;
/* We only map the first 64 registers */
#define TCG_TARGET_NB_REGS 64
typedef enum {
TCG_REG_R0 = 0,
TCG_REG_R1,
TCG_REG_R2,
TCG_REG_R3,
TCG_REG_R4,
TCG_REG_R5,
TCG_REG_R6,
TCG_REG_R7,
TCG_REG_R8,
TCG_REG_R9,
TCG_REG_R10,
TCG_REG_R11,
TCG_REG_R12,
TCG_REG_R13,
TCG_REG_R14,
TCG_REG_R15,
TCG_REG_R16,
TCG_REG_R17,
TCG_REG_R18,
TCG_REG_R19,
TCG_REG_R20,
TCG_REG_R21,
TCG_REG_R22,
TCG_REG_R23,
TCG_REG_R24,
TCG_REG_R25,
TCG_REG_R26,
TCG_REG_R27,
TCG_REG_R28,
TCG_REG_R29,
TCG_REG_R30,
TCG_REG_R31,
TCG_REG_R32,
TCG_REG_R33,
TCG_REG_R34,
TCG_REG_R35,
TCG_REG_R36,
TCG_REG_R37,
TCG_REG_R38,
TCG_REG_R39,
TCG_REG_R40,
TCG_REG_R41,
TCG_REG_R42,
TCG_REG_R43,
TCG_REG_R44,
TCG_REG_R45,
TCG_REG_R46,
TCG_REG_R47,
TCG_REG_R48,
TCG_REG_R49,
TCG_REG_R50,
TCG_REG_R51,
TCG_REG_R52,
TCG_REG_R53,
TCG_REG_R54,
TCG_REG_R55,
TCG_REG_R56,
TCG_REG_R57,
TCG_REG_R58,
TCG_REG_R59,
TCG_REG_R60,
TCG_REG_R61,
TCG_REG_R62,
TCG_REG_R63,
TCG_AREG0 = TCG_REG_R32,
} TCGReg;
#define TCG_CT_CONST_ZERO 0x100
#define TCG_CT_CONST_S22 0x200
/* used for function call generation */
#define TCG_REG_CALL_STACK TCG_REG_R12
#define TCG_TARGET_STACK_ALIGN 16
#define TCG_TARGET_CALL_STACK_OFFSET 16
/* optional instructions */
#define TCG_TARGET_HAS_div_i32 0
#define TCG_TARGET_HAS_rem_i32 0
#define TCG_TARGET_HAS_div_i64 0
#define TCG_TARGET_HAS_rem_i64 0
#define TCG_TARGET_HAS_andc_i32 1
#define TCG_TARGET_HAS_andc_i64 1
#define TCG_TARGET_HAS_bswap16_i32 1
#define TCG_TARGET_HAS_bswap16_i64 1
#define TCG_TARGET_HAS_bswap32_i32 1
#define TCG_TARGET_HAS_bswap32_i64 1
#define TCG_TARGET_HAS_bswap64_i64 1
#define TCG_TARGET_HAS_eqv_i32 1
#define TCG_TARGET_HAS_eqv_i64 1
#define TCG_TARGET_HAS_ext8s_i32 1
#define TCG_TARGET_HAS_ext16s_i32 1
#define TCG_TARGET_HAS_ext8s_i64 1
#define TCG_TARGET_HAS_ext16s_i64 1
#define TCG_TARGET_HAS_ext32s_i64 1
#define TCG_TARGET_HAS_ext8u_i32 1
#define TCG_TARGET_HAS_ext16u_i32 1
#define TCG_TARGET_HAS_ext8u_i64 1
#define TCG_TARGET_HAS_ext16u_i64 1
#define TCG_TARGET_HAS_ext32u_i64 1
#define TCG_TARGET_HAS_nand_i32 1
#define TCG_TARGET_HAS_nand_i64 1
#define TCG_TARGET_HAS_nor_i32 1
#define TCG_TARGET_HAS_nor_i64 1
#define TCG_TARGET_HAS_orc_i32 1
#define TCG_TARGET_HAS_orc_i64 1
#define TCG_TARGET_HAS_rot_i32 1
#define TCG_TARGET_HAS_rot_i64 1
#define TCG_TARGET_HAS_movcond_i32 1
#define TCG_TARGET_HAS_movcond_i64 1
#define TCG_TARGET_HAS_deposit_i32 1
#define TCG_TARGET_HAS_deposit_i64 1
#define TCG_TARGET_HAS_add2_i32 0
#define TCG_TARGET_HAS_add2_i64 0
#define TCG_TARGET_HAS_sub2_i32 0
#define TCG_TARGET_HAS_sub2_i64 0
#define TCG_TARGET_HAS_mulu2_i32 0
#define TCG_TARGET_HAS_mulu2_i64 0
#define TCG_TARGET_HAS_muls2_i32 0
#define TCG_TARGET_HAS_muls2_i64 0
#define TCG_TARGET_HAS_muluh_i32 0
#define TCG_TARGET_HAS_muluh_i64 0
#define TCG_TARGET_HAS_mulsh_i32 0
#define TCG_TARGET_HAS_mulsh_i64 0
#define TCG_TARGET_HAS_extrl_i64_i32 0
#define TCG_TARGET_HAS_extrh_i64_i32 0
#define TCG_TARGET_deposit_i32_valid(ofs, len) ((len) <= 16)
#define TCG_TARGET_deposit_i64_valid(ofs, len) ((len) <= 16)
/* optional instructions automatically implemented */
#define TCG_TARGET_HAS_neg_i32 0 /* sub r1, r0, r3 */
#define TCG_TARGET_HAS_neg_i64 0 /* sub r1, r0, r3 */
#define TCG_TARGET_HAS_not_i32 0 /* xor r1, -1, r3 */
#define TCG_TARGET_HAS_not_i64 0 /* xor r1, -1, r3 */
static inline void flush_icache_range(uintptr_t start, uintptr_t stop)
{
start = start & ~(32UL - 1UL);
stop = (stop + (32UL - 1UL)) & ~(32UL - 1UL);
for (; start < stop; start += 32UL) {
asm volatile ("fc.i %0" :: "r" (start));
}
asm volatile (";;sync.i;;srlz.i;;");
}
#endif