qemu/target-arm/helper-a64.c
Alexander Graf 82e14b02a2 target-arm: A64: add support for 1-src RBIT insn
This adds support for the C5.6.147 RBIT instruction.

Signed-off-by: Alexander Graf <agraf@suse.de>
[claudio: adapted to new decoder, use bswap64,
          make RBIT part standalone from the rest of the patch,
	  splitting REV into a separate patch]
Signed-off-by: Claudio Fontana <claudio.fontana@linaro.org>
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Richard Henderson <rth@twiddle.net>
2013-12-17 20:12:51 +00:00

70 lines
1.8 KiB
C

/*
* AArch64 specific helpers
*
* Copyright (c) 2013 Alexander Graf <agraf@suse.de>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, see <http://www.gnu.org/licenses/>.
*/
#include "cpu.h"
#include "exec/gdbstub.h"
#include "helper.h"
#include "qemu/host-utils.h"
#include "sysemu/sysemu.h"
#include "qemu/bitops.h"
/* C2.4.7 Multiply and divide */
/* special cases for 0 and LLONG_MIN are mandated by the standard */
uint64_t HELPER(udiv64)(uint64_t num, uint64_t den)
{
if (den == 0) {
return 0;
}
return num / den;
}
int64_t HELPER(sdiv64)(int64_t num, int64_t den)
{
if (den == 0) {
return 0;
}
if (num == LLONG_MIN && den == -1) {
return LLONG_MIN;
}
return num / den;
}
uint64_t HELPER(clz64)(uint64_t x)
{
return clz64(x);
}
uint64_t HELPER(rbit64)(uint64_t x)
{
/* assign the correct byte position */
x = bswap64(x);
/* assign the correct nibble position */
x = ((x & 0xf0f0f0f0f0f0f0f0ULL) >> 4)
| ((x & 0x0f0f0f0f0f0f0f0fULL) << 4);
/* assign the correct bit position */
x = ((x & 0x8888888888888888ULL) >> 3)
| ((x & 0x4444444444444444ULL) >> 1)
| ((x & 0x2222222222222222ULL) << 1)
| ((x & 0x1111111111111111ULL) << 3);
return x;
}