qemu/include/ui/console.h
Marc-André Lureau 3cddb8b9e0 display/ui: add a callback to indicate GL state is flushed
Displaying rendered resources requires blocking qemu GPU to avoid extra
framebuffer copies. For an external display, via Spice currently, there
is a callback to block/unblock the rendering in the same thread.

But with the vhost-user-gpu backend, the qemu process doesn't handle
the rendering itself, and the blocking callback isn't effective.
Instead, the backend must be notified when the display code is done.

Fix this by adding a new GraphicHwOps callback to indicate the GL state
is flushed, and we are done manipulating the shared GL resources. Call
it from gtk and spice display.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20210204105232.834642-19-marcandre.lureau@redhat.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2021-02-04 15:58:54 +01:00

478 lines
17 KiB
C

#ifndef CONSOLE_H
#define CONSOLE_H
#include "ui/qemu-pixman.h"
#include "qom/object.h"
#include "qemu/notify.h"
#include "qemu/error-report.h"
#include "qapi/qapi-types-ui.h"
#ifdef CONFIG_OPENGL
# include <epoxy/gl.h>
# include "ui/shader.h"
#endif
/* keyboard/mouse support */
#define MOUSE_EVENT_LBUTTON 0x01
#define MOUSE_EVENT_RBUTTON 0x02
#define MOUSE_EVENT_MBUTTON 0x04
#define MOUSE_EVENT_WHEELUP 0x08
#define MOUSE_EVENT_WHEELDN 0x10
/* identical to the ps/2 keyboard bits */
#define QEMU_SCROLL_LOCK_LED (1 << 0)
#define QEMU_NUM_LOCK_LED (1 << 1)
#define QEMU_CAPS_LOCK_LED (1 << 2)
/* in ms */
#define GUI_REFRESH_INTERVAL_DEFAULT 30
#define GUI_REFRESH_INTERVAL_IDLE 3000
/* Color number is match to standard vga palette */
enum qemu_color_names {
QEMU_COLOR_BLACK = 0,
QEMU_COLOR_BLUE = 1,
QEMU_COLOR_GREEN = 2,
QEMU_COLOR_CYAN = 3,
QEMU_COLOR_RED = 4,
QEMU_COLOR_MAGENTA = 5,
QEMU_COLOR_YELLOW = 6,
QEMU_COLOR_WHITE = 7
};
/* Convert to curses char attributes */
#define ATTR2CHTYPE(c, fg, bg, bold) \
((bold) << 21 | (bg) << 11 | (fg) << 8 | (c))
typedef void QEMUPutKBDEvent(void *opaque, int keycode);
typedef void QEMUPutLEDEvent(void *opaque, int ledstate);
typedef void QEMUPutMouseEvent(void *opaque, int dx, int dy, int dz, int buttons_state);
typedef struct QEMUPutMouseEntry QEMUPutMouseEntry;
typedef struct QEMUPutKbdEntry QEMUPutKbdEntry;
typedef struct QEMUPutLEDEntry QEMUPutLEDEntry;
QEMUPutKbdEntry *qemu_add_kbd_event_handler(QEMUPutKBDEvent *func,
void *opaque);
QEMUPutMouseEntry *qemu_add_mouse_event_handler(QEMUPutMouseEvent *func,
void *opaque, int absolute,
const char *name);
void qemu_remove_mouse_event_handler(QEMUPutMouseEntry *entry);
void qemu_activate_mouse_event_handler(QEMUPutMouseEntry *entry);
QEMUPutLEDEntry *qemu_add_led_event_handler(QEMUPutLEDEvent *func, void *opaque);
void qemu_remove_led_event_handler(QEMUPutLEDEntry *entry);
void kbd_put_ledstate(int ledstate);
void hmp_mouse_set(Monitor *mon, const QDict *qdict);
/* keysym is a unicode code except for special keys (see QEMU_KEY_xxx
constants) */
#define QEMU_KEY_ESC1(c) ((c) | 0xe100)
#define QEMU_KEY_BACKSPACE 0x007f
#define QEMU_KEY_UP QEMU_KEY_ESC1('A')
#define QEMU_KEY_DOWN QEMU_KEY_ESC1('B')
#define QEMU_KEY_RIGHT QEMU_KEY_ESC1('C')
#define QEMU_KEY_LEFT QEMU_KEY_ESC1('D')
#define QEMU_KEY_HOME QEMU_KEY_ESC1(1)
#define QEMU_KEY_END QEMU_KEY_ESC1(4)
#define QEMU_KEY_PAGEUP QEMU_KEY_ESC1(5)
#define QEMU_KEY_PAGEDOWN QEMU_KEY_ESC1(6)
#define QEMU_KEY_DELETE QEMU_KEY_ESC1(3)
#define QEMU_KEY_CTRL_UP 0xe400
#define QEMU_KEY_CTRL_DOWN 0xe401
#define QEMU_KEY_CTRL_LEFT 0xe402
#define QEMU_KEY_CTRL_RIGHT 0xe403
#define QEMU_KEY_CTRL_HOME 0xe404
#define QEMU_KEY_CTRL_END 0xe405
#define QEMU_KEY_CTRL_PAGEUP 0xe406
#define QEMU_KEY_CTRL_PAGEDOWN 0xe407
void kbd_put_keysym_console(QemuConsole *s, int keysym);
bool kbd_put_qcode_console(QemuConsole *s, int qcode, bool ctrl);
void kbd_put_string_console(QemuConsole *s, const char *str, int len);
void kbd_put_keysym(int keysym);
/* consoles */
#define TYPE_QEMU_CONSOLE "qemu-console"
OBJECT_DECLARE_TYPE(QemuConsole, QemuConsoleClass, QEMU_CONSOLE)
struct QemuConsoleClass {
ObjectClass parent_class;
};
#define QEMU_ALLOCATED_FLAG 0x01
typedef struct DisplaySurface {
pixman_format_code_t format;
pixman_image_t *image;
uint8_t flags;
#ifdef CONFIG_OPENGL
GLenum glformat;
GLenum gltype;
GLuint texture;
#endif
} DisplaySurface;
typedef struct QemuUIInfo {
/* physical dimension */
uint16_t width_mm;
uint16_t height_mm;
/* geometry */
int xoff;
int yoff;
uint32_t width;
uint32_t height;
} QemuUIInfo;
/* cursor data format is 32bit RGBA */
typedef struct QEMUCursor {
int width, height;
int hot_x, hot_y;
int refcount;
uint32_t data[];
} QEMUCursor;
QEMUCursor *cursor_alloc(int width, int height);
void cursor_get(QEMUCursor *c);
void cursor_put(QEMUCursor *c);
QEMUCursor *cursor_builtin_hidden(void);
QEMUCursor *cursor_builtin_left_ptr(void);
void cursor_print_ascii_art(QEMUCursor *c, const char *prefix);
int cursor_get_mono_bpl(QEMUCursor *c);
void cursor_set_mono(QEMUCursor *c,
uint32_t foreground, uint32_t background, uint8_t *image,
int transparent, uint8_t *mask);
void cursor_get_mono_image(QEMUCursor *c, int foreground, uint8_t *mask);
void cursor_get_mono_mask(QEMUCursor *c, int transparent, uint8_t *mask);
typedef void *QEMUGLContext;
typedef struct QEMUGLParams QEMUGLParams;
struct QEMUGLParams {
int major_ver;
int minor_ver;
};
typedef struct QemuDmaBuf {
int fd;
uint32_t width;
uint32_t height;
uint32_t stride;
uint32_t fourcc;
uint64_t modifier;
uint32_t texture;
bool y0_top;
} QemuDmaBuf;
typedef struct DisplayState DisplayState;
typedef struct DisplayChangeListenerOps {
const char *dpy_name;
/* optional */
void (*dpy_refresh)(DisplayChangeListener *dcl);
/* optional */
void (*dpy_gfx_update)(DisplayChangeListener *dcl,
int x, int y, int w, int h);
/* optional */
void (*dpy_gfx_switch)(DisplayChangeListener *dcl,
struct DisplaySurface *new_surface);
/* optional */
bool (*dpy_gfx_check_format)(DisplayChangeListener *dcl,
pixman_format_code_t format);
/* optional */
void (*dpy_text_cursor)(DisplayChangeListener *dcl,
int x, int y);
/* optional */
void (*dpy_text_resize)(DisplayChangeListener *dcl,
int w, int h);
/* optional */
void (*dpy_text_update)(DisplayChangeListener *dcl,
int x, int y, int w, int h);
/* optional */
void (*dpy_mouse_set)(DisplayChangeListener *dcl,
int x, int y, int on);
/* optional */
void (*dpy_cursor_define)(DisplayChangeListener *dcl,
QEMUCursor *cursor);
/* required if GL */
QEMUGLContext (*dpy_gl_ctx_create)(DisplayChangeListener *dcl,
QEMUGLParams *params);
/* required if GL */
void (*dpy_gl_ctx_destroy)(DisplayChangeListener *dcl,
QEMUGLContext ctx);
/* required if GL */
int (*dpy_gl_ctx_make_current)(DisplayChangeListener *dcl,
QEMUGLContext ctx);
/* required if GL */
void (*dpy_gl_scanout_disable)(DisplayChangeListener *dcl);
/* required if GL */
void (*dpy_gl_scanout_texture)(DisplayChangeListener *dcl,
uint32_t backing_id,
bool backing_y_0_top,
uint32_t backing_width,
uint32_t backing_height,
uint32_t x, uint32_t y,
uint32_t w, uint32_t h);
/* optional (default to true if has dpy_gl_scanout_dmabuf) */
bool (*dpy_has_dmabuf)(DisplayChangeListener *dcl);
/* optional */
void (*dpy_gl_scanout_dmabuf)(DisplayChangeListener *dcl,
QemuDmaBuf *dmabuf);
/* optional */
void (*dpy_gl_cursor_dmabuf)(DisplayChangeListener *dcl,
QemuDmaBuf *dmabuf, bool have_hot,
uint32_t hot_x, uint32_t hot_y);
/* optional */
void (*dpy_gl_cursor_position)(DisplayChangeListener *dcl,
uint32_t pos_x, uint32_t pos_y);
/* optional */
void (*dpy_gl_release_dmabuf)(DisplayChangeListener *dcl,
QemuDmaBuf *dmabuf);
/* required if GL */
void (*dpy_gl_update)(DisplayChangeListener *dcl,
uint32_t x, uint32_t y, uint32_t w, uint32_t h);
} DisplayChangeListenerOps;
struct DisplayChangeListener {
uint64_t update_interval;
const DisplayChangeListenerOps *ops;
DisplayState *ds;
QemuConsole *con;
QLIST_ENTRY(DisplayChangeListener) next;
};
DisplayState *init_displaystate(void);
DisplaySurface *qemu_create_displaysurface_from(int width, int height,
pixman_format_code_t format,
int linesize, uint8_t *data);
DisplaySurface *qemu_create_displaysurface_pixman(pixman_image_t *image);
DisplaySurface *qemu_create_message_surface(int w, int h,
const char *msg);
PixelFormat qemu_default_pixelformat(int bpp);
DisplaySurface *qemu_create_displaysurface(int width, int height);
void qemu_free_displaysurface(DisplaySurface *surface);
static inline int is_surface_bgr(DisplaySurface *surface)
{
if (PIXMAN_FORMAT_BPP(surface->format) == 32 &&
PIXMAN_FORMAT_TYPE(surface->format) == PIXMAN_TYPE_ABGR) {
return 1;
} else {
return 0;
}
}
static inline int is_buffer_shared(DisplaySurface *surface)
{
return !(surface->flags & QEMU_ALLOCATED_FLAG);
}
void register_displaychangelistener(DisplayChangeListener *dcl);
void update_displaychangelistener(DisplayChangeListener *dcl,
uint64_t interval);
void unregister_displaychangelistener(DisplayChangeListener *dcl);
bool dpy_ui_info_supported(QemuConsole *con);
const QemuUIInfo *dpy_get_ui_info(const QemuConsole *con);
int dpy_set_ui_info(QemuConsole *con, QemuUIInfo *info);
void dpy_gfx_update(QemuConsole *con, int x, int y, int w, int h);
void dpy_gfx_update_full(QemuConsole *con);
void dpy_gfx_replace_surface(QemuConsole *con,
DisplaySurface *surface);
void dpy_text_cursor(QemuConsole *con, int x, int y);
void dpy_text_update(QemuConsole *con, int x, int y, int w, int h);
void dpy_text_resize(QemuConsole *con, int w, int h);
void dpy_mouse_set(QemuConsole *con, int x, int y, int on);
void dpy_cursor_define(QemuConsole *con, QEMUCursor *cursor);
bool dpy_cursor_define_supported(QemuConsole *con);
bool dpy_gfx_check_format(QemuConsole *con,
pixman_format_code_t format);
void dpy_gl_scanout_disable(QemuConsole *con);
void dpy_gl_scanout_texture(QemuConsole *con,
uint32_t backing_id, bool backing_y_0_top,
uint32_t backing_width, uint32_t backing_height,
uint32_t x, uint32_t y, uint32_t w, uint32_t h);
void dpy_gl_scanout_dmabuf(QemuConsole *con,
QemuDmaBuf *dmabuf);
void dpy_gl_cursor_dmabuf(QemuConsole *con, QemuDmaBuf *dmabuf,
bool have_hot, uint32_t hot_x, uint32_t hot_y);
void dpy_gl_cursor_position(QemuConsole *con,
uint32_t pos_x, uint32_t pos_y);
void dpy_gl_release_dmabuf(QemuConsole *con,
QemuDmaBuf *dmabuf);
void dpy_gl_update(QemuConsole *con,
uint32_t x, uint32_t y, uint32_t w, uint32_t h);
QEMUGLContext dpy_gl_ctx_create(QemuConsole *con,
QEMUGLParams *params);
void dpy_gl_ctx_destroy(QemuConsole *con, QEMUGLContext ctx);
int dpy_gl_ctx_make_current(QemuConsole *con, QEMUGLContext ctx);
bool console_has_gl(QemuConsole *con);
static inline int surface_stride(DisplaySurface *s)
{
return pixman_image_get_stride(s->image);
}
static inline void *surface_data(DisplaySurface *s)
{
return pixman_image_get_data(s->image);
}
static inline int surface_width(DisplaySurface *s)
{
return pixman_image_get_width(s->image);
}
static inline int surface_height(DisplaySurface *s)
{
return pixman_image_get_height(s->image);
}
static inline int surface_bits_per_pixel(DisplaySurface *s)
{
int bits = PIXMAN_FORMAT_BPP(s->format);
return bits;
}
static inline int surface_bytes_per_pixel(DisplaySurface *s)
{
int bits = PIXMAN_FORMAT_BPP(s->format);
return DIV_ROUND_UP(bits, 8);
}
static inline pixman_format_code_t surface_format(DisplaySurface *s)
{
return s->format;
}
typedef uint32_t console_ch_t;
static inline void console_write_ch(console_ch_t *dest, uint32_t ch)
{
*dest = ch;
}
enum {
GRAPHIC_FLAGS_NONE = 0,
/* require a console/display with GL callbacks */
GRAPHIC_FLAGS_GL = 1 << 0,
/* require a console/display with DMABUF import */
GRAPHIC_FLAGS_DMABUF = 1 << 1,
};
typedef struct GraphicHwOps {
int (*get_flags)(void *opaque); /* optional, default 0 */
void (*invalidate)(void *opaque);
void (*gfx_update)(void *opaque);
bool gfx_update_async; /* if true, calls graphic_hw_update_done() */
void (*text_update)(void *opaque, console_ch_t *text);
void (*update_interval)(void *opaque, uint64_t interval);
int (*ui_info)(void *opaque, uint32_t head, QemuUIInfo *info);
void (*gl_block)(void *opaque, bool block);
void (*gl_flushed)(void *opaque);
} GraphicHwOps;
QemuConsole *graphic_console_init(DeviceState *dev, uint32_t head,
const GraphicHwOps *ops,
void *opaque);
void graphic_console_set_hwops(QemuConsole *con,
const GraphicHwOps *hw_ops,
void *opaque);
void graphic_console_close(QemuConsole *con);
void graphic_hw_update(QemuConsole *con);
void graphic_hw_update_done(QemuConsole *con);
void graphic_hw_invalidate(QemuConsole *con);
void graphic_hw_text_update(QemuConsole *con, console_ch_t *chardata);
void graphic_hw_gl_block(QemuConsole *con, bool block);
void graphic_hw_gl_flushed(QemuConsole *con);
void qemu_console_early_init(void);
QemuConsole *qemu_console_lookup_by_index(unsigned int index);
QemuConsole *qemu_console_lookup_by_device(DeviceState *dev, uint32_t head);
QemuConsole *qemu_console_lookup_by_device_name(const char *device_id,
uint32_t head, Error **errp);
QemuConsole *qemu_console_lookup_unused(void);
bool qemu_console_is_visible(QemuConsole *con);
bool qemu_console_is_graphic(QemuConsole *con);
bool qemu_console_is_fixedsize(QemuConsole *con);
bool qemu_console_is_gl_blocked(QemuConsole *con);
char *qemu_console_get_label(QemuConsole *con);
int qemu_console_get_index(QemuConsole *con);
uint32_t qemu_console_get_head(QemuConsole *con);
int qemu_console_get_width(QemuConsole *con, int fallback);
int qemu_console_get_height(QemuConsole *con, int fallback);
/* Return the low-level window id for the console */
int qemu_console_get_window_id(QemuConsole *con);
/* Set the low-level window id for the console */
void qemu_console_set_window_id(QemuConsole *con, int window_id);
void console_select(unsigned int index);
void qemu_console_resize(QemuConsole *con, int width, int height);
DisplaySurface *qemu_console_surface(QemuConsole *con);
/* console-gl.c */
#ifdef CONFIG_OPENGL
bool console_gl_check_format(DisplayChangeListener *dcl,
pixman_format_code_t format);
void surface_gl_create_texture(QemuGLShader *gls,
DisplaySurface *surface);
void surface_gl_update_texture(QemuGLShader *gls,
DisplaySurface *surface,
int x, int y, int w, int h);
void surface_gl_render_texture(QemuGLShader *gls,
DisplaySurface *surface);
void surface_gl_destroy_texture(QemuGLShader *gls,
DisplaySurface *surface);
void surface_gl_setup_viewport(QemuGLShader *gls,
DisplaySurface *surface,
int ww, int wh);
#endif
typedef struct QemuDisplay QemuDisplay;
struct QemuDisplay {
DisplayType type;
void (*early_init)(DisplayOptions *opts);
void (*init)(DisplayState *ds, DisplayOptions *opts);
};
void qemu_display_register(QemuDisplay *ui);
bool qemu_display_find_default(DisplayOptions *opts);
void qemu_display_early_init(DisplayOptions *opts);
void qemu_display_init(DisplayState *ds, DisplayOptions *opts);
void qemu_display_help(void);
/* vnc.c */
void vnc_display_init(const char *id, Error **errp);
void vnc_display_open(const char *id, Error **errp);
void vnc_display_add_client(const char *id, int csock, bool skipauth);
int vnc_display_password(const char *id, const char *password);
int vnc_display_pw_expire(const char *id, time_t expires);
void vnc_parse(const char *str);
int vnc_init_func(void *opaque, QemuOpts *opts, Error **errp);
/* input.c */
int index_from_key(const char *key, size_t key_length);
#endif