qemu/include/tcg/tcg.h
Richard Henderson 43eef72f41 tcg: Add temp allocation for TCGv_i128
This enables allocation of i128.  The type is not yet
usable, as we have not yet added data movement ops.

Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
2023-02-04 06:19:42 -10:00

1298 lines
38 KiB
C

/*
* Tiny Code Generator for QEMU
*
* Copyright (c) 2008 Fabrice Bellard
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef TCG_H
#define TCG_H
#include "cpu.h"
#include "exec/memop.h"
#include "exec/memopidx.h"
#include "qemu/bitops.h"
#include "qemu/plugin.h"
#include "qemu/queue.h"
#include "tcg/tcg-mo.h"
#include "tcg-target.h"
#include "tcg/tcg-cond.h"
/* XXX: make safe guess about sizes */
#define MAX_OP_PER_INSTR 266
#define MAX_CALL_IARGS 7
#define CPU_TEMP_BUF_NLONGS 128
#define TCG_STATIC_FRAME_SIZE (CPU_TEMP_BUF_NLONGS * sizeof(long))
/* Default target word size to pointer size. */
#ifndef TCG_TARGET_REG_BITS
# if UINTPTR_MAX == UINT32_MAX
# define TCG_TARGET_REG_BITS 32
# elif UINTPTR_MAX == UINT64_MAX
# define TCG_TARGET_REG_BITS 64
# else
# error Unknown pointer size for tcg target
# endif
#endif
#if TCG_TARGET_REG_BITS == 32
typedef int32_t tcg_target_long;
typedef uint32_t tcg_target_ulong;
#define TCG_PRIlx PRIx32
#define TCG_PRIld PRId32
#elif TCG_TARGET_REG_BITS == 64
typedef int64_t tcg_target_long;
typedef uint64_t tcg_target_ulong;
#define TCG_PRIlx PRIx64
#define TCG_PRIld PRId64
#else
#error unsupported
#endif
/* Oversized TCG guests make things like MTTCG hard
* as we can't use atomics for cputlb updates.
*/
#if TARGET_LONG_BITS > TCG_TARGET_REG_BITS
#define TCG_OVERSIZED_GUEST 1
#else
#define TCG_OVERSIZED_GUEST 0
#endif
#if TCG_TARGET_NB_REGS <= 32
typedef uint32_t TCGRegSet;
#elif TCG_TARGET_NB_REGS <= 64
typedef uint64_t TCGRegSet;
#else
#error unsupported
#endif
#if TCG_TARGET_REG_BITS == 32
/* Turn some undef macros into false macros. */
#define TCG_TARGET_HAS_extrl_i64_i32 0
#define TCG_TARGET_HAS_extrh_i64_i32 0
#define TCG_TARGET_HAS_div_i64 0
#define TCG_TARGET_HAS_rem_i64 0
#define TCG_TARGET_HAS_div2_i64 0
#define TCG_TARGET_HAS_rot_i64 0
#define TCG_TARGET_HAS_ext8s_i64 0
#define TCG_TARGET_HAS_ext16s_i64 0
#define TCG_TARGET_HAS_ext32s_i64 0
#define TCG_TARGET_HAS_ext8u_i64 0
#define TCG_TARGET_HAS_ext16u_i64 0
#define TCG_TARGET_HAS_ext32u_i64 0
#define TCG_TARGET_HAS_bswap16_i64 0
#define TCG_TARGET_HAS_bswap32_i64 0
#define TCG_TARGET_HAS_bswap64_i64 0
#define TCG_TARGET_HAS_neg_i64 0
#define TCG_TARGET_HAS_not_i64 0
#define TCG_TARGET_HAS_andc_i64 0
#define TCG_TARGET_HAS_orc_i64 0
#define TCG_TARGET_HAS_eqv_i64 0
#define TCG_TARGET_HAS_nand_i64 0
#define TCG_TARGET_HAS_nor_i64 0
#define TCG_TARGET_HAS_clz_i64 0
#define TCG_TARGET_HAS_ctz_i64 0
#define TCG_TARGET_HAS_ctpop_i64 0
#define TCG_TARGET_HAS_deposit_i64 0
#define TCG_TARGET_HAS_extract_i64 0
#define TCG_TARGET_HAS_sextract_i64 0
#define TCG_TARGET_HAS_extract2_i64 0
#define TCG_TARGET_HAS_movcond_i64 0
#define TCG_TARGET_HAS_add2_i64 0
#define TCG_TARGET_HAS_sub2_i64 0
#define TCG_TARGET_HAS_mulu2_i64 0
#define TCG_TARGET_HAS_muls2_i64 0
#define TCG_TARGET_HAS_muluh_i64 0
#define TCG_TARGET_HAS_mulsh_i64 0
/* Turn some undef macros into true macros. */
#define TCG_TARGET_HAS_add2_i32 1
#define TCG_TARGET_HAS_sub2_i32 1
#endif
#ifndef TCG_TARGET_deposit_i32_valid
#define TCG_TARGET_deposit_i32_valid(ofs, len) 1
#endif
#ifndef TCG_TARGET_deposit_i64_valid
#define TCG_TARGET_deposit_i64_valid(ofs, len) 1
#endif
#ifndef TCG_TARGET_extract_i32_valid
#define TCG_TARGET_extract_i32_valid(ofs, len) 1
#endif
#ifndef TCG_TARGET_extract_i64_valid
#define TCG_TARGET_extract_i64_valid(ofs, len) 1
#endif
/* Only one of DIV or DIV2 should be defined. */
#if defined(TCG_TARGET_HAS_div_i32)
#define TCG_TARGET_HAS_div2_i32 0
#elif defined(TCG_TARGET_HAS_div2_i32)
#define TCG_TARGET_HAS_div_i32 0
#define TCG_TARGET_HAS_rem_i32 0
#endif
#if defined(TCG_TARGET_HAS_div_i64)
#define TCG_TARGET_HAS_div2_i64 0
#elif defined(TCG_TARGET_HAS_div2_i64)
#define TCG_TARGET_HAS_div_i64 0
#define TCG_TARGET_HAS_rem_i64 0
#endif
#if !defined(TCG_TARGET_HAS_v64) \
&& !defined(TCG_TARGET_HAS_v128) \
&& !defined(TCG_TARGET_HAS_v256)
#define TCG_TARGET_MAYBE_vec 0
#define TCG_TARGET_HAS_abs_vec 0
#define TCG_TARGET_HAS_neg_vec 0
#define TCG_TARGET_HAS_not_vec 0
#define TCG_TARGET_HAS_andc_vec 0
#define TCG_TARGET_HAS_orc_vec 0
#define TCG_TARGET_HAS_nand_vec 0
#define TCG_TARGET_HAS_nor_vec 0
#define TCG_TARGET_HAS_eqv_vec 0
#define TCG_TARGET_HAS_roti_vec 0
#define TCG_TARGET_HAS_rots_vec 0
#define TCG_TARGET_HAS_rotv_vec 0
#define TCG_TARGET_HAS_shi_vec 0
#define TCG_TARGET_HAS_shs_vec 0
#define TCG_TARGET_HAS_shv_vec 0
#define TCG_TARGET_HAS_mul_vec 0
#define TCG_TARGET_HAS_sat_vec 0
#define TCG_TARGET_HAS_minmax_vec 0
#define TCG_TARGET_HAS_bitsel_vec 0
#define TCG_TARGET_HAS_cmpsel_vec 0
#else
#define TCG_TARGET_MAYBE_vec 1
#endif
#ifndef TCG_TARGET_HAS_v64
#define TCG_TARGET_HAS_v64 0
#endif
#ifndef TCG_TARGET_HAS_v128
#define TCG_TARGET_HAS_v128 0
#endif
#ifndef TCG_TARGET_HAS_v256
#define TCG_TARGET_HAS_v256 0
#endif
#ifndef TARGET_INSN_START_EXTRA_WORDS
# define TARGET_INSN_START_WORDS 1
#else
# define TARGET_INSN_START_WORDS (1 + TARGET_INSN_START_EXTRA_WORDS)
#endif
typedef enum TCGOpcode {
#define DEF(name, oargs, iargs, cargs, flags) INDEX_op_ ## name,
#include "tcg/tcg-opc.h"
#undef DEF
NB_OPS,
} TCGOpcode;
#define tcg_regset_set_reg(d, r) ((d) |= (TCGRegSet)1 << (r))
#define tcg_regset_reset_reg(d, r) ((d) &= ~((TCGRegSet)1 << (r)))
#define tcg_regset_test_reg(d, r) (((d) >> (r)) & 1)
#ifndef TCG_TARGET_INSN_UNIT_SIZE
# error "Missing TCG_TARGET_INSN_UNIT_SIZE"
#elif TCG_TARGET_INSN_UNIT_SIZE == 1
typedef uint8_t tcg_insn_unit;
#elif TCG_TARGET_INSN_UNIT_SIZE == 2
typedef uint16_t tcg_insn_unit;
#elif TCG_TARGET_INSN_UNIT_SIZE == 4
typedef uint32_t tcg_insn_unit;
#elif TCG_TARGET_INSN_UNIT_SIZE == 8
typedef uint64_t tcg_insn_unit;
#else
/* The port better have done this. */
#endif
#if defined CONFIG_DEBUG_TCG || defined QEMU_STATIC_ANALYSIS
# define tcg_debug_assert(X) do { assert(X); } while (0)
#else
# define tcg_debug_assert(X) \
do { if (!(X)) { __builtin_unreachable(); } } while (0)
#endif
typedef struct TCGRelocation TCGRelocation;
struct TCGRelocation {
QSIMPLEQ_ENTRY(TCGRelocation) next;
tcg_insn_unit *ptr;
intptr_t addend;
int type;
};
typedef struct TCGLabel TCGLabel;
struct TCGLabel {
unsigned present : 1;
unsigned has_value : 1;
unsigned id : 14;
unsigned refs : 16;
union {
uintptr_t value;
const tcg_insn_unit *value_ptr;
} u;
QSIMPLEQ_HEAD(, TCGRelocation) relocs;
QSIMPLEQ_ENTRY(TCGLabel) next;
};
typedef struct TCGPool {
struct TCGPool *next;
int size;
uint8_t data[] __attribute__ ((aligned));
} TCGPool;
#define TCG_POOL_CHUNK_SIZE 32768
#define TCG_MAX_TEMPS 512
#define TCG_MAX_INSNS 512
/* when the size of the arguments of a called function is smaller than
this value, they are statically allocated in the TB stack frame */
#define TCG_STATIC_CALL_ARGS_SIZE 128
typedef enum TCGType {
TCG_TYPE_I32,
TCG_TYPE_I64,
TCG_TYPE_I128,
TCG_TYPE_V64,
TCG_TYPE_V128,
TCG_TYPE_V256,
/* Number of different types (integer not enum) */
#define TCG_TYPE_COUNT (TCG_TYPE_V256 + 1)
/* An alias for the size of the host register. */
#if TCG_TARGET_REG_BITS == 32
TCG_TYPE_REG = TCG_TYPE_I32,
#else
TCG_TYPE_REG = TCG_TYPE_I64,
#endif
/* An alias for the size of the native pointer. */
#if UINTPTR_MAX == UINT32_MAX
TCG_TYPE_PTR = TCG_TYPE_I32,
#else
TCG_TYPE_PTR = TCG_TYPE_I64,
#endif
/* An alias for the size of the target "long", aka register. */
#if TARGET_LONG_BITS == 64
TCG_TYPE_TL = TCG_TYPE_I64,
#else
TCG_TYPE_TL = TCG_TYPE_I32,
#endif
} TCGType;
/**
* tcg_type_size
* @t: type
*
* Return the size of the type in bytes.
*/
static inline int tcg_type_size(TCGType t)
{
unsigned i = t;
if (i >= TCG_TYPE_V64) {
tcg_debug_assert(i < TCG_TYPE_COUNT);
i -= TCG_TYPE_V64 - 1;
}
return 4 << i;
}
/**
* get_alignment_bits
* @memop: MemOp value
*
* Extract the alignment size from the memop.
*/
static inline unsigned get_alignment_bits(MemOp memop)
{
unsigned a = memop & MO_AMASK;
if (a == MO_UNALN) {
/* No alignment required. */
a = 0;
} else if (a == MO_ALIGN) {
/* A natural alignment requirement. */
a = memop & MO_SIZE;
} else {
/* A specific alignment requirement. */
a = a >> MO_ASHIFT;
}
#if defined(CONFIG_SOFTMMU)
/* The requested alignment cannot overlap the TLB flags. */
tcg_debug_assert((TLB_FLAGS_MASK & ((1 << a) - 1)) == 0);
#endif
return a;
}
typedef tcg_target_ulong TCGArg;
/* Define type and accessor macros for TCG variables.
TCG variables are the inputs and outputs of TCG ops, as described
in tcg/README. Target CPU front-end code uses these types to deal
with TCG variables as it emits TCG code via the tcg_gen_* functions.
They come in several flavours:
* TCGv_i32 : 32 bit integer type
* TCGv_i64 : 64 bit integer type
* TCGv_i128 : 128 bit integer type
* TCGv_ptr : a host pointer type
* TCGv_vec : a host vector type; the exact size is not exposed
to the CPU front-end code.
* TCGv : an integer type the same size as target_ulong
(an alias for either TCGv_i32 or TCGv_i64)
The compiler's type checking will complain if you mix them
up and pass the wrong sized TCGv to a function.
Users of tcg_gen_* don't need to know about any of the internal
details of these, and should treat them as opaque types.
You won't be able to look inside them in a debugger either.
Internal implementation details follow:
Note that there is no definition of the structs TCGv_i32_d etc anywhere.
This is deliberate, because the values we store in variables of type
TCGv_i32 are not really pointers-to-structures. They're just small
integers, but keeping them in pointer types like this means that the
compiler will complain if you accidentally pass a TCGv_i32 to a
function which takes a TCGv_i64, and so on. Only the internals of
TCG need to care about the actual contents of the types. */
typedef struct TCGv_i32_d *TCGv_i32;
typedef struct TCGv_i64_d *TCGv_i64;
typedef struct TCGv_i128_d *TCGv_i128;
typedef struct TCGv_ptr_d *TCGv_ptr;
typedef struct TCGv_vec_d *TCGv_vec;
typedef TCGv_ptr TCGv_env;
#if TARGET_LONG_BITS == 32
#define TCGv TCGv_i32
#elif TARGET_LONG_BITS == 64
#define TCGv TCGv_i64
#else
#error Unhandled TARGET_LONG_BITS value
#endif
/* call flags */
/* Helper does not read globals (either directly or through an exception). It
implies TCG_CALL_NO_WRITE_GLOBALS. */
#define TCG_CALL_NO_READ_GLOBALS 0x0001
/* Helper does not write globals */
#define TCG_CALL_NO_WRITE_GLOBALS 0x0002
/* Helper can be safely suppressed if the return value is not used. */
#define TCG_CALL_NO_SIDE_EFFECTS 0x0004
/* Helper is G_NORETURN. */
#define TCG_CALL_NO_RETURN 0x0008
/* Helper is part of Plugins. */
#define TCG_CALL_PLUGIN 0x0010
/* convenience version of most used call flags */
#define TCG_CALL_NO_RWG TCG_CALL_NO_READ_GLOBALS
#define TCG_CALL_NO_WG TCG_CALL_NO_WRITE_GLOBALS
#define TCG_CALL_NO_SE TCG_CALL_NO_SIDE_EFFECTS
#define TCG_CALL_NO_RWG_SE (TCG_CALL_NO_RWG | TCG_CALL_NO_SE)
#define TCG_CALL_NO_WG_SE (TCG_CALL_NO_WG | TCG_CALL_NO_SE)
/*
* Flags for the bswap opcodes.
* If IZ, the input is zero-extended, otherwise unknown.
* If OZ or OS, the output is zero- or sign-extended respectively,
* otherwise the high bits are undefined.
*/
enum {
TCG_BSWAP_IZ = 1,
TCG_BSWAP_OZ = 2,
TCG_BSWAP_OS = 4,
};
typedef enum TCGTempVal {
TEMP_VAL_DEAD,
TEMP_VAL_REG,
TEMP_VAL_MEM,
TEMP_VAL_CONST,
} TCGTempVal;
typedef enum TCGTempKind {
/* Temp is dead at the end of all basic blocks. */
TEMP_NORMAL,
/* Temp is live across conditional branch, but dead otherwise. */
TEMP_EBB,
/* Temp is saved across basic blocks but dead at the end of TBs. */
TEMP_LOCAL,
/* Temp is saved across both basic blocks and translation blocks. */
TEMP_GLOBAL,
/* Temp is in a fixed register. */
TEMP_FIXED,
/* Temp is a fixed constant. */
TEMP_CONST,
} TCGTempKind;
typedef struct TCGTemp {
TCGReg reg:8;
TCGTempVal val_type:8;
TCGType base_type:8;
TCGType type:8;
TCGTempKind kind:3;
unsigned int indirect_reg:1;
unsigned int indirect_base:1;
unsigned int mem_coherent:1;
unsigned int mem_allocated:1;
unsigned int temp_allocated:1;
unsigned int temp_subindex:1;
int64_t val;
struct TCGTemp *mem_base;
intptr_t mem_offset;
const char *name;
/* Pass-specific information that can be stored for a temporary.
One word worth of integer data, and one pointer to data
allocated separately. */
uintptr_t state;
void *state_ptr;
} TCGTemp;
typedef struct TCGContext TCGContext;
typedef struct TCGTempSet {
unsigned long l[BITS_TO_LONGS(TCG_MAX_TEMPS)];
} TCGTempSet;
/*
* With 1 128-bit output, a 32-bit host requires 4 output parameters,
* which leaves a maximum of 28 other slots. Which is enough for 7
* 128-bit operands.
*/
#define DEAD_ARG (1 << 4)
#define SYNC_ARG (1 << 0)
typedef uint32_t TCGLifeData;
typedef struct TCGOp {
TCGOpcode opc : 8;
unsigned nargs : 8;
/* Parameters for this opcode. See below. */
unsigned param1 : 8;
unsigned param2 : 8;
/* Lifetime data of the operands. */
TCGLifeData life;
/* Next and previous opcodes. */
QTAILQ_ENTRY(TCGOp) link;
/* Register preferences for the output(s). */
TCGRegSet output_pref[2];
/* Arguments for the opcode. */
TCGArg args[];
} TCGOp;
#define TCGOP_CALLI(X) (X)->param1
#define TCGOP_CALLO(X) (X)->param2
#define TCGOP_VECL(X) (X)->param1
#define TCGOP_VECE(X) (X)->param2
/* Make sure operands fit in the bitfields above. */
QEMU_BUILD_BUG_ON(NB_OPS > (1 << 8));
static inline TCGRegSet output_pref(const TCGOp *op, unsigned i)
{
return i < ARRAY_SIZE(op->output_pref) ? op->output_pref[i] : 0;
}
typedef struct TCGProfile {
int64_t cpu_exec_time;
int64_t tb_count1;
int64_t tb_count;
int64_t op_count; /* total insn count */
int op_count_max; /* max insn per TB */
int temp_count_max;
int64_t temp_count;
int64_t del_op_count;
int64_t code_in_len;
int64_t code_out_len;
int64_t search_out_len;
int64_t interm_time;
int64_t code_time;
int64_t la_time;
int64_t opt_time;
int64_t restore_count;
int64_t restore_time;
int64_t table_op_count[NB_OPS];
} TCGProfile;
struct TCGContext {
uint8_t *pool_cur, *pool_end;
TCGPool *pool_first, *pool_current, *pool_first_large;
int nb_labels;
int nb_globals;
int nb_temps;
int nb_indirects;
int nb_ops;
TCGRegSet reserved_regs;
intptr_t current_frame_offset;
intptr_t frame_start;
intptr_t frame_end;
TCGTemp *frame_temp;
TranslationBlock *gen_tb; /* tb for which code is being generated */
tcg_insn_unit *code_buf; /* pointer for start of tb */
tcg_insn_unit *code_ptr; /* pointer for running end of tb */
#ifdef CONFIG_PROFILER
TCGProfile prof;
#endif
#ifdef CONFIG_DEBUG_TCG
int temps_in_use;
int goto_tb_issue_mask;
const TCGOpcode *vecop_list;
#endif
/* Code generation. Note that we specifically do not use tcg_insn_unit
here, because there's too much arithmetic throughout that relies
on addition and subtraction working on bytes. Rely on the GCC
extension that allows arithmetic on void*. */
void *code_gen_buffer;
size_t code_gen_buffer_size;
void *code_gen_ptr;
void *data_gen_ptr;
/* Threshold to flush the translated code buffer. */
void *code_gen_highwater;
/* Track which vCPU triggers events */
CPUState *cpu; /* *_trans */
/* These structures are private to tcg-target.c.inc. */
#ifdef TCG_TARGET_NEED_LDST_LABELS
QSIMPLEQ_HEAD(, TCGLabelQemuLdst) ldst_labels;
#endif
#ifdef TCG_TARGET_NEED_POOL_LABELS
struct TCGLabelPoolData *pool_labels;
#endif
TCGLabel *exitreq_label;
#ifdef CONFIG_PLUGIN
/*
* We keep one plugin_tb struct per TCGContext. Note that on every TB
* translation we clear but do not free its contents; this way we
* avoid a lot of malloc/free churn, since after a few TB's it's
* unlikely that we'll need to allocate either more instructions or more
* space for instructions (for variable-instruction-length ISAs).
*/
struct qemu_plugin_tb *plugin_tb;
/* descriptor of the instruction being translated */
struct qemu_plugin_insn *plugin_insn;
#endif
GHashTable *const_table[TCG_TYPE_COUNT];
TCGTempSet free_temps[TCG_TYPE_COUNT * 2];
TCGTemp temps[TCG_MAX_TEMPS]; /* globals first, temps after */
QTAILQ_HEAD(, TCGOp) ops, free_ops;
QSIMPLEQ_HEAD(, TCGLabel) labels;
/* Tells which temporary holds a given register.
It does not take into account fixed registers */
TCGTemp *reg_to_temp[TCG_TARGET_NB_REGS];
uint16_t gen_insn_end_off[TCG_MAX_INSNS];
target_ulong gen_insn_data[TCG_MAX_INSNS][TARGET_INSN_START_WORDS];
/* Exit to translator on overflow. */
sigjmp_buf jmp_trans;
};
static inline bool temp_readonly(TCGTemp *ts)
{
return ts->kind >= TEMP_FIXED;
}
extern __thread TCGContext *tcg_ctx;
extern const void *tcg_code_gen_epilogue;
extern uintptr_t tcg_splitwx_diff;
extern TCGv_env cpu_env;
bool in_code_gen_buffer(const void *p);
#ifdef CONFIG_DEBUG_TCG
const void *tcg_splitwx_to_rx(void *rw);
void *tcg_splitwx_to_rw(const void *rx);
#else
static inline const void *tcg_splitwx_to_rx(void *rw)
{
return rw ? rw + tcg_splitwx_diff : NULL;
}
static inline void *tcg_splitwx_to_rw(const void *rx)
{
return rx ? (void *)rx - tcg_splitwx_diff : NULL;
}
#endif
static inline size_t temp_idx(TCGTemp *ts)
{
ptrdiff_t n = ts - tcg_ctx->temps;
tcg_debug_assert(n >= 0 && n < tcg_ctx->nb_temps);
return n;
}
static inline TCGArg temp_arg(TCGTemp *ts)
{
return (uintptr_t)ts;
}
static inline TCGTemp *arg_temp(TCGArg a)
{
return (TCGTemp *)(uintptr_t)a;
}
/* Using the offset of a temporary, relative to TCGContext, rather than
its index means that we don't use 0. That leaves offset 0 free for
a NULL representation without having to leave index 0 unused. */
static inline TCGTemp *tcgv_i32_temp(TCGv_i32 v)
{
uintptr_t o = (uintptr_t)v;
TCGTemp *t = (void *)tcg_ctx + o;
tcg_debug_assert(offsetof(TCGContext, temps[temp_idx(t)]) == o);
return t;
}
static inline TCGTemp *tcgv_i64_temp(TCGv_i64 v)
{
return tcgv_i32_temp((TCGv_i32)v);
}
static inline TCGTemp *tcgv_i128_temp(TCGv_i128 v)
{
return tcgv_i32_temp((TCGv_i32)v);
}
static inline TCGTemp *tcgv_ptr_temp(TCGv_ptr v)
{
return tcgv_i32_temp((TCGv_i32)v);
}
static inline TCGTemp *tcgv_vec_temp(TCGv_vec v)
{
return tcgv_i32_temp((TCGv_i32)v);
}
static inline TCGArg tcgv_i32_arg(TCGv_i32 v)
{
return temp_arg(tcgv_i32_temp(v));
}
static inline TCGArg tcgv_i64_arg(TCGv_i64 v)
{
return temp_arg(tcgv_i64_temp(v));
}
static inline TCGArg tcgv_i128_arg(TCGv_i128 v)
{
return temp_arg(tcgv_i128_temp(v));
}
static inline TCGArg tcgv_ptr_arg(TCGv_ptr v)
{
return temp_arg(tcgv_ptr_temp(v));
}
static inline TCGArg tcgv_vec_arg(TCGv_vec v)
{
return temp_arg(tcgv_vec_temp(v));
}
static inline TCGv_i32 temp_tcgv_i32(TCGTemp *t)
{
(void)temp_idx(t); /* trigger embedded assert */
return (TCGv_i32)((void *)t - (void *)tcg_ctx);
}
static inline TCGv_i64 temp_tcgv_i64(TCGTemp *t)
{
return (TCGv_i64)temp_tcgv_i32(t);
}
static inline TCGv_i128 temp_tcgv_i128(TCGTemp *t)
{
return (TCGv_i128)temp_tcgv_i32(t);
}
static inline TCGv_ptr temp_tcgv_ptr(TCGTemp *t)
{
return (TCGv_ptr)temp_tcgv_i32(t);
}
static inline TCGv_vec temp_tcgv_vec(TCGTemp *t)
{
return (TCGv_vec)temp_tcgv_i32(t);
}
static inline TCGArg tcg_get_insn_param(TCGOp *op, int arg)
{
return op->args[arg];
}
static inline void tcg_set_insn_param(TCGOp *op, int arg, TCGArg v)
{
op->args[arg] = v;
}
static inline target_ulong tcg_get_insn_start_param(TCGOp *op, int arg)
{
#if TARGET_LONG_BITS <= TCG_TARGET_REG_BITS
return tcg_get_insn_param(op, arg);
#else
return tcg_get_insn_param(op, arg * 2) |
((uint64_t)tcg_get_insn_param(op, arg * 2 + 1) << 32);
#endif
}
static inline void tcg_set_insn_start_param(TCGOp *op, int arg, target_ulong v)
{
#if TARGET_LONG_BITS <= TCG_TARGET_REG_BITS
tcg_set_insn_param(op, arg, v);
#else
tcg_set_insn_param(op, arg * 2, v);
tcg_set_insn_param(op, arg * 2 + 1, v >> 32);
#endif
}
/* The last op that was emitted. */
static inline TCGOp *tcg_last_op(void)
{
return QTAILQ_LAST(&tcg_ctx->ops);
}
/* Test for whether to terminate the TB for using too many opcodes. */
static inline bool tcg_op_buf_full(void)
{
/* This is not a hard limit, it merely stops translation when
* we have produced "enough" opcodes. We want to limit TB size
* such that a RISC host can reasonably use a 16-bit signed
* branch within the TB. We also need to be mindful of the
* 16-bit unsigned offsets, TranslationBlock.jmp_reset_offset[]
* and TCGContext.gen_insn_end_off[].
*/
return tcg_ctx->nb_ops >= 4000;
}
/* pool based memory allocation */
/* user-mode: mmap_lock must be held for tcg_malloc_internal. */
void *tcg_malloc_internal(TCGContext *s, int size);
void tcg_pool_reset(TCGContext *s);
TranslationBlock *tcg_tb_alloc(TCGContext *s);
void tcg_region_reset_all(void);
size_t tcg_code_size(void);
size_t tcg_code_capacity(void);
void tcg_tb_insert(TranslationBlock *tb);
void tcg_tb_remove(TranslationBlock *tb);
TranslationBlock *tcg_tb_lookup(uintptr_t tc_ptr);
void tcg_tb_foreach(GTraverseFunc func, gpointer user_data);
size_t tcg_nb_tbs(void);
/* user-mode: Called with mmap_lock held. */
static inline void *tcg_malloc(int size)
{
TCGContext *s = tcg_ctx;
uint8_t *ptr, *ptr_end;
/* ??? This is a weak placeholder for minimum malloc alignment. */
size = QEMU_ALIGN_UP(size, 8);
ptr = s->pool_cur;
ptr_end = ptr + size;
if (unlikely(ptr_end > s->pool_end)) {
return tcg_malloc_internal(tcg_ctx, size);
} else {
s->pool_cur = ptr_end;
return ptr;
}
}
void tcg_init(size_t tb_size, int splitwx, unsigned max_cpus);
void tcg_register_thread(void);
void tcg_prologue_init(TCGContext *s);
void tcg_func_start(TCGContext *s);
int tcg_gen_code(TCGContext *s, TranslationBlock *tb, target_ulong pc_start);
void tb_target_set_jmp_target(const TranslationBlock *, int,
uintptr_t, uintptr_t);
void tcg_set_frame(TCGContext *s, TCGReg reg, intptr_t start, intptr_t size);
TCGTemp *tcg_global_mem_new_internal(TCGType, TCGv_ptr,
intptr_t, const char *);
TCGTemp *tcg_temp_new_internal(TCGType, bool);
void tcg_temp_free_internal(TCGTemp *);
TCGv_vec tcg_temp_new_vec(TCGType type);
TCGv_vec tcg_temp_new_vec_matching(TCGv_vec match);
static inline void tcg_temp_free_i32(TCGv_i32 arg)
{
tcg_temp_free_internal(tcgv_i32_temp(arg));
}
static inline void tcg_temp_free_i64(TCGv_i64 arg)
{
tcg_temp_free_internal(tcgv_i64_temp(arg));
}
static inline void tcg_temp_free_i128(TCGv_i128 arg)
{
tcg_temp_free_internal(tcgv_i128_temp(arg));
}
static inline void tcg_temp_free_ptr(TCGv_ptr arg)
{
tcg_temp_free_internal(tcgv_ptr_temp(arg));
}
static inline void tcg_temp_free_vec(TCGv_vec arg)
{
tcg_temp_free_internal(tcgv_vec_temp(arg));
}
static inline TCGv_i32 tcg_global_mem_new_i32(TCGv_ptr reg, intptr_t offset,
const char *name)
{
TCGTemp *t = tcg_global_mem_new_internal(TCG_TYPE_I32, reg, offset, name);
return temp_tcgv_i32(t);
}
static inline TCGv_i32 tcg_temp_new_i32(void)
{
TCGTemp *t = tcg_temp_new_internal(TCG_TYPE_I32, false);
return temp_tcgv_i32(t);
}
static inline TCGv_i32 tcg_temp_local_new_i32(void)
{
TCGTemp *t = tcg_temp_new_internal(TCG_TYPE_I32, true);
return temp_tcgv_i32(t);
}
static inline TCGv_i64 tcg_global_mem_new_i64(TCGv_ptr reg, intptr_t offset,
const char *name)
{
TCGTemp *t = tcg_global_mem_new_internal(TCG_TYPE_I64, reg, offset, name);
return temp_tcgv_i64(t);
}
static inline TCGv_i64 tcg_temp_new_i64(void)
{
TCGTemp *t = tcg_temp_new_internal(TCG_TYPE_I64, false);
return temp_tcgv_i64(t);
}
static inline TCGv_i64 tcg_temp_local_new_i64(void)
{
TCGTemp *t = tcg_temp_new_internal(TCG_TYPE_I64, true);
return temp_tcgv_i64(t);
}
static inline TCGv_i128 tcg_temp_new_i128(void)
{
TCGTemp *t = tcg_temp_new_internal(TCG_TYPE_I128, false);
return temp_tcgv_i128(t);
}
static inline TCGv_i128 tcg_temp_local_new_i128(void)
{
TCGTemp *t = tcg_temp_new_internal(TCG_TYPE_I128, true);
return temp_tcgv_i128(t);
}
static inline TCGv_ptr tcg_global_mem_new_ptr(TCGv_ptr reg, intptr_t offset,
const char *name)
{
TCGTemp *t = tcg_global_mem_new_internal(TCG_TYPE_PTR, reg, offset, name);
return temp_tcgv_ptr(t);
}
static inline TCGv_ptr tcg_temp_new_ptr(void)
{
TCGTemp *t = tcg_temp_new_internal(TCG_TYPE_PTR, false);
return temp_tcgv_ptr(t);
}
static inline TCGv_ptr tcg_temp_local_new_ptr(void)
{
TCGTemp *t = tcg_temp_new_internal(TCG_TYPE_PTR, true);
return temp_tcgv_ptr(t);
}
#if defined(CONFIG_DEBUG_TCG)
/* If you call tcg_clear_temp_count() at the start of a section of
* code which is not supposed to leak any TCG temporaries, then
* calling tcg_check_temp_count() at the end of the section will
* return 1 if the section did in fact leak a temporary.
*/
void tcg_clear_temp_count(void);
int tcg_check_temp_count(void);
#else
#define tcg_clear_temp_count() do { } while (0)
#define tcg_check_temp_count() 0
#endif
int64_t tcg_cpu_exec_time(void);
void tcg_dump_info(GString *buf);
void tcg_dump_op_count(GString *buf);
#define TCG_CT_CONST 1 /* any constant of register size */
typedef struct TCGArgConstraint {
unsigned ct : 16;
unsigned alias_index : 4;
unsigned sort_index : 4;
unsigned pair_index : 4;
unsigned pair : 2; /* 0: none, 1: first, 2: second, 3: second alias */
bool oalias : 1;
bool ialias : 1;
bool newreg : 1;
TCGRegSet regs;
} TCGArgConstraint;
#define TCG_MAX_OP_ARGS 16
/* Bits for TCGOpDef->flags, 8 bits available, all used. */
enum {
/* Instruction exits the translation block. */
TCG_OPF_BB_EXIT = 0x01,
/* Instruction defines the end of a basic block. */
TCG_OPF_BB_END = 0x02,
/* Instruction clobbers call registers and potentially update globals. */
TCG_OPF_CALL_CLOBBER = 0x04,
/* Instruction has side effects: it cannot be removed if its outputs
are not used, and might trigger exceptions. */
TCG_OPF_SIDE_EFFECTS = 0x08,
/* Instruction operands are 64-bits (otherwise 32-bits). */
TCG_OPF_64BIT = 0x10,
/* Instruction is optional and not implemented by the host, or insn
is generic and should not be implemened by the host. */
TCG_OPF_NOT_PRESENT = 0x20,
/* Instruction operands are vectors. */
TCG_OPF_VECTOR = 0x40,
/* Instruction is a conditional branch. */
TCG_OPF_COND_BRANCH = 0x80
};
typedef struct TCGOpDef {
const char *name;
uint8_t nb_oargs, nb_iargs, nb_cargs, nb_args;
uint8_t flags;
TCGArgConstraint *args_ct;
} TCGOpDef;
extern TCGOpDef tcg_op_defs[];
extern const size_t tcg_op_defs_max;
typedef struct TCGTargetOpDef {
TCGOpcode op;
const char *args_ct_str[TCG_MAX_OP_ARGS];
} TCGTargetOpDef;
#define tcg_abort() \
do {\
fprintf(stderr, "%s:%d: tcg fatal error\n", __FILE__, __LINE__);\
abort();\
} while (0)
bool tcg_op_supported(TCGOpcode op);
void tcg_gen_callN(void *func, TCGTemp *ret, int nargs, TCGTemp **args);
TCGOp *tcg_emit_op(TCGOpcode opc, unsigned nargs);
void tcg_op_remove(TCGContext *s, TCGOp *op);
TCGOp *tcg_op_insert_before(TCGContext *s, TCGOp *op,
TCGOpcode opc, unsigned nargs);
TCGOp *tcg_op_insert_after(TCGContext *s, TCGOp *op,
TCGOpcode opc, unsigned nargs);
/**
* tcg_remove_ops_after:
* @op: target operation
*
* Discard any opcodes emitted since @op. Expected usage is to save
* a starting point with tcg_last_op(), speculatively emit opcodes,
* then decide whether or not to keep those opcodes after the fact.
*/
void tcg_remove_ops_after(TCGOp *op);
void tcg_optimize(TCGContext *s);
/* Allocate a new temporary and initialize it with a constant. */
TCGv_i32 tcg_const_i32(int32_t val);
TCGv_i64 tcg_const_i64(int64_t val);
TCGv_i32 tcg_const_local_i32(int32_t val);
TCGv_i64 tcg_const_local_i64(int64_t val);
TCGv_vec tcg_const_zeros_vec(TCGType);
TCGv_vec tcg_const_ones_vec(TCGType);
TCGv_vec tcg_const_zeros_vec_matching(TCGv_vec);
TCGv_vec tcg_const_ones_vec_matching(TCGv_vec);
/*
* Locate or create a read-only temporary that is a constant.
* This kind of temporary need not be freed, but for convenience
* will be silently ignored by tcg_temp_free_*.
*/
TCGTemp *tcg_constant_internal(TCGType type, int64_t val);
static inline TCGv_i32 tcg_constant_i32(int32_t val)
{
return temp_tcgv_i32(tcg_constant_internal(TCG_TYPE_I32, val));
}
static inline TCGv_i64 tcg_constant_i64(int64_t val)
{
return temp_tcgv_i64(tcg_constant_internal(TCG_TYPE_I64, val));
}
TCGv_vec tcg_constant_vec(TCGType type, unsigned vece, int64_t val);
TCGv_vec tcg_constant_vec_matching(TCGv_vec match, unsigned vece, int64_t val);
#if UINTPTR_MAX == UINT32_MAX
# define tcg_const_ptr(x) ((TCGv_ptr)tcg_const_i32((intptr_t)(x)))
# define tcg_const_local_ptr(x) ((TCGv_ptr)tcg_const_local_i32((intptr_t)(x)))
# define tcg_constant_ptr(x) ((TCGv_ptr)tcg_constant_i32((intptr_t)(x)))
#else
# define tcg_const_ptr(x) ((TCGv_ptr)tcg_const_i64((intptr_t)(x)))
# define tcg_const_local_ptr(x) ((TCGv_ptr)tcg_const_local_i64((intptr_t)(x)))
# define tcg_constant_ptr(x) ((TCGv_ptr)tcg_constant_i64((intptr_t)(x)))
#endif
TCGLabel *gen_new_label(void);
/**
* label_arg
* @l: label
*
* Encode a label for storage in the TCG opcode stream.
*/
static inline TCGArg label_arg(TCGLabel *l)
{
return (uintptr_t)l;
}
/**
* arg_label
* @i: value
*
* The opposite of label_arg. Retrieve a label from the
* encoding of the TCG opcode stream.
*/
static inline TCGLabel *arg_label(TCGArg i)
{
return (TCGLabel *)(uintptr_t)i;
}
/**
* tcg_ptr_byte_diff
* @a, @b: addresses to be differenced
*
* There are many places within the TCG backends where we need a byte
* difference between two pointers. While this can be accomplished
* with local casting, it's easy to get wrong -- especially if one is
* concerned with the signedness of the result.
*
* This version relies on GCC's void pointer arithmetic to get the
* correct result.
*/
static inline ptrdiff_t tcg_ptr_byte_diff(const void *a, const void *b)
{
return a - b;
}
/**
* tcg_pcrel_diff
* @s: the tcg context
* @target: address of the target
*
* Produce a pc-relative difference, from the current code_ptr
* to the destination address.
*/
static inline ptrdiff_t tcg_pcrel_diff(TCGContext *s, const void *target)
{
return tcg_ptr_byte_diff(target, tcg_splitwx_to_rx(s->code_ptr));
}
/**
* tcg_tbrel_diff
* @s: the tcg context
* @target: address of the target
*
* Produce a difference, from the beginning of the current TB code
* to the destination address.
*/
static inline ptrdiff_t tcg_tbrel_diff(TCGContext *s, const void *target)
{
return tcg_ptr_byte_diff(target, tcg_splitwx_to_rx(s->code_buf));
}
/**
* tcg_current_code_size
* @s: the tcg context
*
* Compute the current code size within the translation block.
* This is used to fill in qemu's data structures for goto_tb.
*/
static inline size_t tcg_current_code_size(TCGContext *s)
{
return tcg_ptr_byte_diff(s->code_ptr, s->code_buf);
}
/**
* tcg_qemu_tb_exec:
* @env: pointer to CPUArchState for the CPU
* @tb_ptr: address of generated code for the TB to execute
*
* Start executing code from a given translation block.
* Where translation blocks have been linked, execution
* may proceed from the given TB into successive ones.
* Control eventually returns only when some action is needed
* from the top-level loop: either control must pass to a TB
* which has not yet been directly linked, or an asynchronous
* event such as an interrupt needs handling.
*
* Return: The return value is the value passed to the corresponding
* tcg_gen_exit_tb() at translation time of the last TB attempted to execute.
* The value is either zero or a 4-byte aligned pointer to that TB combined
* with additional information in its two least significant bits. The
* additional information is encoded as follows:
* 0, 1: the link between this TB and the next is via the specified
* TB index (0 or 1). That is, we left the TB via (the equivalent
* of) "goto_tb <index>". The main loop uses this to determine
* how to link the TB just executed to the next.
* 2: we are using instruction counting code generation, and we
* did not start executing this TB because the instruction counter
* would hit zero midway through it. In this case the pointer
* returned is the TB we were about to execute, and the caller must
* arrange to execute the remaining count of instructions.
* 3: we stopped because the CPU's exit_request flag was set
* (usually meaning that there is an interrupt that needs to be
* handled). The pointer returned is the TB we were about to execute
* when we noticed the pending exit request.
*
* If the bottom two bits indicate an exit-via-index then the CPU
* state is correctly synchronised and ready for execution of the next
* TB (and in particular the guest PC is the address to execute next).
* Otherwise, we gave up on execution of this TB before it started, and
* the caller must fix up the CPU state by calling the CPU's
* synchronize_from_tb() method with the TB pointer we return (falling
* back to calling the CPU's set_pc method with tb->pb if no
* synchronize_from_tb() method exists).
*
* Note that TCG targets may use a different definition of tcg_qemu_tb_exec
* to this default (which just calls the prologue.code emitted by
* tcg_target_qemu_prologue()).
*/
#define TB_EXIT_MASK 3
#define TB_EXIT_IDX0 0
#define TB_EXIT_IDX1 1
#define TB_EXIT_IDXMAX 1
#define TB_EXIT_REQUESTED 3
#ifdef CONFIG_TCG_INTERPRETER
uintptr_t tcg_qemu_tb_exec(CPUArchState *env, const void *tb_ptr);
#else
typedef uintptr_t tcg_prologue_fn(CPUArchState *env, const void *tb_ptr);
extern tcg_prologue_fn *tcg_qemu_tb_exec;
#endif
void tcg_register_jit(const void *buf, size_t buf_size);
#if TCG_TARGET_MAYBE_vec
/* Return zero if the tuple (opc, type, vece) is unsupportable;
return > 0 if it is directly supportable;
return < 0 if we must call tcg_expand_vec_op. */
int tcg_can_emit_vec_op(TCGOpcode, TCGType, unsigned);
#else
static inline int tcg_can_emit_vec_op(TCGOpcode o, TCGType t, unsigned ve)
{
return 0;
}
#endif
/* Expand the tuple (opc, type, vece) on the given arguments. */
void tcg_expand_vec_op(TCGOpcode, TCGType, unsigned, TCGArg, ...);
/* Replicate a constant C accoring to the log2 of the element size. */
uint64_t dup_const(unsigned vece, uint64_t c);
#define dup_const(VECE, C) \
(__builtin_constant_p(VECE) \
? ( (VECE) == MO_8 ? 0x0101010101010101ull * (uint8_t)(C) \
: (VECE) == MO_16 ? 0x0001000100010001ull * (uint16_t)(C) \
: (VECE) == MO_32 ? 0x0000000100000001ull * (uint32_t)(C) \
: (VECE) == MO_64 ? (uint64_t)(C) \
: (qemu_build_not_reached_always(), 0)) \
: dup_const(VECE, C))
#if TARGET_LONG_BITS == 64
# define dup_const_tl dup_const
#else
# define dup_const_tl(VECE, C) \
(__builtin_constant_p(VECE) \
? ( (VECE) == MO_8 ? 0x01010101ul * (uint8_t)(C) \
: (VECE) == MO_16 ? 0x00010001ul * (uint16_t)(C) \
: (VECE) == MO_32 ? 0x00000001ul * (uint32_t)(C) \
: (qemu_build_not_reached_always(), 0)) \
: (target_long)dup_const(VECE, C))
#endif
#ifdef CONFIG_DEBUG_TCG
void tcg_assert_listed_vecop(TCGOpcode);
#else
static inline void tcg_assert_listed_vecop(TCGOpcode op) { }
#endif
static inline const TCGOpcode *tcg_swap_vecop_list(const TCGOpcode *n)
{
#ifdef CONFIG_DEBUG_TCG
const TCGOpcode *o = tcg_ctx->vecop_list;
tcg_ctx->vecop_list = n;
return o;
#else
return NULL;
#endif
}
bool tcg_can_emit_vecop_list(const TCGOpcode *, TCGType, unsigned);
#endif /* TCG_H */