74e4a8a961
Fixes: 6663a0a337
Signed-off-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Message-Id: <20200218094402.26625-5-philmd@redhat.com>
Signed-off-by: Kevin Wolf <kwolf@redhat.com>
434 lines
12 KiB
C
434 lines
12 KiB
C
/*
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* Linux io_uring support.
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*
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* Copyright (C) 2009 IBM, Corp.
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* Copyright (C) 2009 Red Hat, Inc.
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* Copyright (C) 2019 Aarushi Mehta
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*
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* This work is licensed under the terms of the GNU GPL, version 2 or later.
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* See the COPYING file in the top-level directory.
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*/
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#include "qemu/osdep.h"
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#include <liburing.h>
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#include "qemu-common.h"
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#include "block/aio.h"
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#include "qemu/queue.h"
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#include "block/block.h"
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#include "block/raw-aio.h"
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#include "qemu/coroutine.h"
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#include "qapi/error.h"
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#include "trace.h"
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/* io_uring ring size */
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#define MAX_ENTRIES 128
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typedef struct LuringAIOCB {
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Coroutine *co;
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struct io_uring_sqe sqeq;
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ssize_t ret;
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QEMUIOVector *qiov;
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bool is_read;
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QSIMPLEQ_ENTRY(LuringAIOCB) next;
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/*
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* Buffered reads may require resubmission, see
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* luring_resubmit_short_read().
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*/
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int total_read;
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QEMUIOVector resubmit_qiov;
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} LuringAIOCB;
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typedef struct LuringQueue {
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int plugged;
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unsigned int in_queue;
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unsigned int in_flight;
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bool blocked;
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QSIMPLEQ_HEAD(, LuringAIOCB) submit_queue;
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} LuringQueue;
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typedef struct LuringState {
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AioContext *aio_context;
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struct io_uring ring;
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/* io queue for submit at batch. Protected by AioContext lock. */
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LuringQueue io_q;
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/* I/O completion processing. Only runs in I/O thread. */
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QEMUBH *completion_bh;
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} LuringState;
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/**
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* luring_resubmit:
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*
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* Resubmit a request by appending it to submit_queue. The caller must ensure
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* that ioq_submit() is called later so that submit_queue requests are started.
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*/
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static void luring_resubmit(LuringState *s, LuringAIOCB *luringcb)
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{
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QSIMPLEQ_INSERT_TAIL(&s->io_q.submit_queue, luringcb, next);
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s->io_q.in_queue++;
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}
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/**
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* luring_resubmit_short_read:
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*
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* Before Linux commit 9d93a3f5a0c ("io_uring: punt short reads to async
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* context") a buffered I/O request with the start of the file range in the
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* page cache could result in a short read. Applications need to resubmit the
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* remaining read request.
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*
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* This is a slow path but recent kernels never take it.
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*/
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static void luring_resubmit_short_read(LuringState *s, LuringAIOCB *luringcb,
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int nread)
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{
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QEMUIOVector *resubmit_qiov;
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size_t remaining;
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trace_luring_resubmit_short_read(s, luringcb, nread);
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/* Update read position */
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luringcb->total_read = nread;
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remaining = luringcb->qiov->size - luringcb->total_read;
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/* Shorten qiov */
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resubmit_qiov = &luringcb->resubmit_qiov;
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if (resubmit_qiov->iov == NULL) {
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qemu_iovec_init(resubmit_qiov, luringcb->qiov->niov);
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} else {
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qemu_iovec_reset(resubmit_qiov);
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}
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qemu_iovec_concat(resubmit_qiov, luringcb->qiov, luringcb->total_read,
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remaining);
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/* Update sqe */
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luringcb->sqeq.off = nread;
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luringcb->sqeq.addr = (__u64)(uintptr_t)luringcb->resubmit_qiov.iov;
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luringcb->sqeq.len = luringcb->resubmit_qiov.niov;
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luring_resubmit(s, luringcb);
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}
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/**
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* luring_process_completions:
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* @s: AIO state
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*
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* Fetches completed I/O requests, consumes cqes and invokes their callbacks
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* The function is somewhat tricky because it supports nested event loops, for
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* example when a request callback invokes aio_poll().
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*
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* Function schedules BH completion so it can be called again in a nested
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* event loop. When there are no events left to complete the BH is being
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* canceled.
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*
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*/
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static void luring_process_completions(LuringState *s)
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{
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struct io_uring_cqe *cqes;
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int total_bytes;
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/*
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* Request completion callbacks can run the nested event loop.
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* Schedule ourselves so the nested event loop will "see" remaining
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* completed requests and process them. Without this, completion
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* callbacks that wait for other requests using a nested event loop
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* would hang forever.
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*
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* This workaround is needed because io_uring uses poll_wait, which
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* is woken up when new events are added to the uring, thus polling on
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* the same uring fd will block unless more events are received.
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*
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* Other leaf block drivers (drivers that access the data themselves)
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* are networking based, so they poll sockets for data and run the
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* correct coroutine.
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*/
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qemu_bh_schedule(s->completion_bh);
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while (io_uring_peek_cqe(&s->ring, &cqes) == 0) {
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LuringAIOCB *luringcb;
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int ret;
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if (!cqes) {
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break;
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}
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luringcb = io_uring_cqe_get_data(cqes);
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ret = cqes->res;
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io_uring_cqe_seen(&s->ring, cqes);
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cqes = NULL;
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/* Change counters one-by-one because we can be nested. */
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s->io_q.in_flight--;
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trace_luring_process_completion(s, luringcb, ret);
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/* total_read is non-zero only for resubmitted read requests */
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total_bytes = ret + luringcb->total_read;
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if (ret < 0) {
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if (ret == -EINTR) {
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luring_resubmit(s, luringcb);
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continue;
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}
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} else if (!luringcb->qiov) {
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goto end;
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} else if (total_bytes == luringcb->qiov->size) {
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ret = 0;
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/* Only read/write */
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} else {
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/* Short Read/Write */
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if (luringcb->is_read) {
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if (ret > 0) {
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luring_resubmit_short_read(s, luringcb, ret);
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continue;
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} else {
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/* Pad with zeroes */
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qemu_iovec_memset(luringcb->qiov, total_bytes, 0,
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luringcb->qiov->size - total_bytes);
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ret = 0;
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}
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} else {
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ret = -ENOSPC;
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}
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}
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end:
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luringcb->ret = ret;
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qemu_iovec_destroy(&luringcb->resubmit_qiov);
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/*
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* If the coroutine is already entered it must be in ioq_submit()
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* and will notice luringcb->ret has been filled in when it
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* eventually runs later. Coroutines cannot be entered recursively
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* so avoid doing that!
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*/
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if (!qemu_coroutine_entered(luringcb->co)) {
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aio_co_wake(luringcb->co);
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}
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}
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qemu_bh_cancel(s->completion_bh);
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}
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static int ioq_submit(LuringState *s)
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{
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int ret = 0;
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LuringAIOCB *luringcb, *luringcb_next;
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while (s->io_q.in_queue > 0) {
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/*
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* Try to fetch sqes from the ring for requests waiting in
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* the overflow queue
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*/
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QSIMPLEQ_FOREACH_SAFE(luringcb, &s->io_q.submit_queue, next,
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luringcb_next) {
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struct io_uring_sqe *sqes = io_uring_get_sqe(&s->ring);
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if (!sqes) {
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break;
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}
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/* Prep sqe for submission */
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*sqes = luringcb->sqeq;
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QSIMPLEQ_REMOVE_HEAD(&s->io_q.submit_queue, next);
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}
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ret = io_uring_submit(&s->ring);
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trace_luring_io_uring_submit(s, ret);
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/* Prevent infinite loop if submission is refused */
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if (ret <= 0) {
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if (ret == -EAGAIN) {
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continue;
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}
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break;
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}
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s->io_q.in_flight += ret;
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s->io_q.in_queue -= ret;
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}
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s->io_q.blocked = (s->io_q.in_queue > 0);
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if (s->io_q.in_flight) {
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/*
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* We can try to complete something just right away if there are
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* still requests in-flight.
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*/
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luring_process_completions(s);
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}
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return ret;
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}
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static void luring_process_completions_and_submit(LuringState *s)
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{
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aio_context_acquire(s->aio_context);
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luring_process_completions(s);
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if (!s->io_q.plugged && s->io_q.in_queue > 0) {
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ioq_submit(s);
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}
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aio_context_release(s->aio_context);
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}
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static void qemu_luring_completion_bh(void *opaque)
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{
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LuringState *s = opaque;
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luring_process_completions_and_submit(s);
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}
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static void qemu_luring_completion_cb(void *opaque)
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{
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LuringState *s = opaque;
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luring_process_completions_and_submit(s);
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}
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static bool qemu_luring_poll_cb(void *opaque)
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{
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LuringState *s = opaque;
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struct io_uring_cqe *cqes;
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if (io_uring_peek_cqe(&s->ring, &cqes) == 0) {
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if (cqes) {
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luring_process_completions_and_submit(s);
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return true;
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}
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}
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return false;
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}
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static void ioq_init(LuringQueue *io_q)
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{
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QSIMPLEQ_INIT(&io_q->submit_queue);
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io_q->plugged = 0;
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io_q->in_queue = 0;
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io_q->in_flight = 0;
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io_q->blocked = false;
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}
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void luring_io_plug(BlockDriverState *bs, LuringState *s)
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{
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trace_luring_io_plug(s);
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s->io_q.plugged++;
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}
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void luring_io_unplug(BlockDriverState *bs, LuringState *s)
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{
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assert(s->io_q.plugged);
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trace_luring_io_unplug(s, s->io_q.blocked, s->io_q.plugged,
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s->io_q.in_queue, s->io_q.in_flight);
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if (--s->io_q.plugged == 0 &&
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!s->io_q.blocked && s->io_q.in_queue > 0) {
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ioq_submit(s);
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}
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}
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/**
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* luring_do_submit:
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* @fd: file descriptor for I/O
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* @luringcb: AIO control block
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* @s: AIO state
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* @offset: offset for request
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* @type: type of request
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*
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* Fetches sqes from ring, adds to pending queue and preps them
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*
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*/
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static int luring_do_submit(int fd, LuringAIOCB *luringcb, LuringState *s,
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uint64_t offset, int type)
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{
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int ret;
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struct io_uring_sqe *sqes = &luringcb->sqeq;
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switch (type) {
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case QEMU_AIO_WRITE:
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io_uring_prep_writev(sqes, fd, luringcb->qiov->iov,
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luringcb->qiov->niov, offset);
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break;
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case QEMU_AIO_READ:
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io_uring_prep_readv(sqes, fd, luringcb->qiov->iov,
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luringcb->qiov->niov, offset);
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break;
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case QEMU_AIO_FLUSH:
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io_uring_prep_fsync(sqes, fd, IORING_FSYNC_DATASYNC);
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break;
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default:
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fprintf(stderr, "%s: invalid AIO request type, aborting 0x%x.\n",
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__func__, type);
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abort();
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}
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io_uring_sqe_set_data(sqes, luringcb);
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QSIMPLEQ_INSERT_TAIL(&s->io_q.submit_queue, luringcb, next);
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s->io_q.in_queue++;
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trace_luring_do_submit(s, s->io_q.blocked, s->io_q.plugged,
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s->io_q.in_queue, s->io_q.in_flight);
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if (!s->io_q.blocked &&
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(!s->io_q.plugged ||
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s->io_q.in_flight + s->io_q.in_queue >= MAX_ENTRIES)) {
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ret = ioq_submit(s);
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trace_luring_do_submit_done(s, ret);
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return ret;
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}
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return 0;
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}
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int coroutine_fn luring_co_submit(BlockDriverState *bs, LuringState *s, int fd,
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uint64_t offset, QEMUIOVector *qiov, int type)
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{
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int ret;
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LuringAIOCB luringcb = {
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.co = qemu_coroutine_self(),
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.ret = -EINPROGRESS,
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.qiov = qiov,
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.is_read = (type == QEMU_AIO_READ),
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};
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trace_luring_co_submit(bs, s, &luringcb, fd, offset, qiov ? qiov->size : 0,
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type);
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ret = luring_do_submit(fd, &luringcb, s, offset, type);
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if (ret < 0) {
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return ret;
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}
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if (luringcb.ret == -EINPROGRESS) {
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qemu_coroutine_yield();
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}
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return luringcb.ret;
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}
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void luring_detach_aio_context(LuringState *s, AioContext *old_context)
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{
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aio_set_fd_handler(old_context, s->ring.ring_fd, false, NULL, NULL, NULL,
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s);
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qemu_bh_delete(s->completion_bh);
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s->aio_context = NULL;
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}
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void luring_attach_aio_context(LuringState *s, AioContext *new_context)
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{
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s->aio_context = new_context;
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s->completion_bh = aio_bh_new(new_context, qemu_luring_completion_bh, s);
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aio_set_fd_handler(s->aio_context, s->ring.ring_fd, false,
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qemu_luring_completion_cb, NULL, qemu_luring_poll_cb, s);
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}
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LuringState *luring_init(Error **errp)
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{
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int rc;
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LuringState *s = g_new0(LuringState, 1);
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struct io_uring *ring = &s->ring;
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trace_luring_init_state(s, sizeof(*s));
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rc = io_uring_queue_init(MAX_ENTRIES, ring, 0);
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if (rc < 0) {
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error_setg_errno(errp, errno, "failed to init linux io_uring ring");
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g_free(s);
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return NULL;
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}
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ioq_init(&s->io_q);
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return s;
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}
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void luring_cleanup(LuringState *s)
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{
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io_uring_queue_exit(&s->ring);
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g_free(s);
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trace_luring_cleanup_state(s);
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}
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