7264961934
max_cpus needs to be an upper bound on the number of vCPUs initialized; otherwise TCG region initialization breaks. Some boards initialize a hard-coded number of vCPUs, which is not captured by the global max_cpus and therefore breaks TCG initialization. Fix it by adding the .min_cpus field to machine_class. This commit also changes some user-facing behaviour: we now die if -smp is below this hard-coded vCPU minimum instead of silently ignoring the passed -smp value (sometimes announcing this by printing a warning). However, the introduction of .default_cpus lessens the likelihood that users will notice this: if -smp isn't set, we now assign the value in .default_cpus to both smp_cpus and max_cpus. IOW, if a user does not set -smp, they always get a correct number of vCPUs. This change fixes |
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block | ||
chardev | ||
crypto | ||
disas | ||
exec | ||
fpu | ||
hw | ||
io | ||
libdecnumber | ||
migration | ||
monitor | ||
net | ||
qapi | ||
qemu | ||
qom | ||
scsi | ||
standard-headers | ||
sysemu | ||
ui | ||
elf.h | ||
glib-compat.h | ||
qemu-common.h | ||
qemu-io.h | ||
trace-tcg.h |