In my "build everything" tree, changing sysemu/reset.h triggers a
recompile of some 2600 out of 6600 objects (not counting tests and
objects that don't depend on qemu/osdep.h).
The main culprit is hw/hw.h, which supposedly includes it for
convenience.
Include sysemu/reset.h only where it's needed. Touching it now
recompiles less than 200 objects.
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Reviewed-by: Alistair Francis <alistair.francis@wdc.com>
Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Message-Id: <20190812052359.30071-9-armbru@redhat.com>