9f64916da2
The vnc code uses *three* DisplaySurfaces: First is the surface of the actual QemuConsole, usually the guest screen, but could also be a text console (monitor/serial reachable via Ctrl-Alt-<nr> keys). This is left as-is. Second is the current server's view of the screen content. The vnc code uses this to figure which parts of the guest screen did _really_ change to reduce the amount of updates sent to the vnc clients. It is also used as data source when sending out the updates to the clients. This surface gets replaced by a pixman image. The format changes too, instead of using the guest screen format we'll use fixed 32bit rgb framebuffer and convert the pixels on the fly when comparing and updating the server framebuffer. Third surface carries the format expected by the vnc client. That isn't used to store image data. This surface is switched to PixelFormat and a boolean for bigendian byte order. Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
353 lines
9.2 KiB
C
353 lines
9.2 KiB
C
/*
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* QEMU VNC display driver
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*
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* Copyright (C) 2006 Anthony Liguori <anthony@codemonkey.ws>
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* Copyright (C) 2006 Fabrice Bellard
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* Copyright (C) 2009 Red Hat, Inc
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* Copyright (C) 2010 Corentin Chary <corentin.chary@gmail.com>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#include "vnc.h"
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#include "vnc-jobs.h"
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#include "qemu_socket.h"
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/*
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* Locking:
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*
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* There are three levels of locking:
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* - jobs queue lock: for each operation on the queue (push, pop, isEmpty?)
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* - VncDisplay global lock: mainly used for framebuffer updates to avoid
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* screen corruption if the framebuffer is updated
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* while the worker is doing something.
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* - VncState::output lock: used to make sure the output buffer is not corrupted
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* if two threads try to write on it at the same time
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*
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* While the VNC worker thread is working, the VncDisplay global lock is held
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* to avoid screen corruption (this does not block vnc_refresh() because it
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* uses trylock()) but the output lock is not held because the thread works on
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* its own output buffer.
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* When the encoding job is done, the worker thread will hold the output lock
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* and copy its output buffer in vs->output.
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*/
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struct VncJobQueue {
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QemuCond cond;
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QemuMutex mutex;
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QemuThread thread;
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Buffer buffer;
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bool exit;
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QTAILQ_HEAD(, VncJob) jobs;
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};
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typedef struct VncJobQueue VncJobQueue;
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/*
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* We use a single global queue, but most of the functions are
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* already reentrant, so we can easily add more than one encoding thread
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*/
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static VncJobQueue *queue;
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static void vnc_lock_queue(VncJobQueue *queue)
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{
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qemu_mutex_lock(&queue->mutex);
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}
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static void vnc_unlock_queue(VncJobQueue *queue)
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{
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qemu_mutex_unlock(&queue->mutex);
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}
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VncJob *vnc_job_new(VncState *vs)
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{
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VncJob *job = g_malloc0(sizeof(VncJob));
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job->vs = vs;
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vnc_lock_queue(queue);
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QLIST_INIT(&job->rectangles);
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vnc_unlock_queue(queue);
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return job;
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}
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int vnc_job_add_rect(VncJob *job, int x, int y, int w, int h)
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{
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VncRectEntry *entry = g_malloc0(sizeof(VncRectEntry));
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entry->rect.x = x;
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entry->rect.y = y;
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entry->rect.w = w;
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entry->rect.h = h;
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vnc_lock_queue(queue);
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QLIST_INSERT_HEAD(&job->rectangles, entry, next);
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vnc_unlock_queue(queue);
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return 1;
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}
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void vnc_job_push(VncJob *job)
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{
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vnc_lock_queue(queue);
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if (queue->exit || QLIST_EMPTY(&job->rectangles)) {
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g_free(job);
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} else {
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QTAILQ_INSERT_TAIL(&queue->jobs, job, next);
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qemu_cond_broadcast(&queue->cond);
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}
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vnc_unlock_queue(queue);
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}
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static bool vnc_has_job_locked(VncState *vs)
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{
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VncJob *job;
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QTAILQ_FOREACH(job, &queue->jobs, next) {
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if (job->vs == vs || !vs) {
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return true;
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}
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}
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return false;
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}
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bool vnc_has_job(VncState *vs)
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{
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bool ret;
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vnc_lock_queue(queue);
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ret = vnc_has_job_locked(vs);
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vnc_unlock_queue(queue);
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return ret;
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}
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void vnc_jobs_clear(VncState *vs)
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{
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VncJob *job, *tmp;
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vnc_lock_queue(queue);
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QTAILQ_FOREACH_SAFE(job, &queue->jobs, next, tmp) {
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if (job->vs == vs || !vs) {
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QTAILQ_REMOVE(&queue->jobs, job, next);
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}
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}
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vnc_unlock_queue(queue);
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}
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void vnc_jobs_join(VncState *vs)
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{
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vnc_lock_queue(queue);
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while (vnc_has_job_locked(vs)) {
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qemu_cond_wait(&queue->cond, &queue->mutex);
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}
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vnc_unlock_queue(queue);
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vnc_jobs_consume_buffer(vs);
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}
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void vnc_jobs_consume_buffer(VncState *vs)
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{
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bool flush;
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vnc_lock_output(vs);
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if (vs->jobs_buffer.offset) {
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vnc_write(vs, vs->jobs_buffer.buffer, vs->jobs_buffer.offset);
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buffer_reset(&vs->jobs_buffer);
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}
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flush = vs->csock != -1 && vs->abort != true;
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vnc_unlock_output(vs);
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if (flush) {
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vnc_flush(vs);
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}
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}
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/*
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* Copy data for local use
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*/
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static void vnc_async_encoding_start(VncState *orig, VncState *local)
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{
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local->vnc_encoding = orig->vnc_encoding;
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local->features = orig->features;
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local->ds = orig->ds;
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local->vd = orig->vd;
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local->lossy_rect = orig->lossy_rect;
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local->write_pixels = orig->write_pixels;
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local->client_pf = orig->client_pf;
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local->client_be = orig->client_be;
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local->tight = orig->tight;
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local->zlib = orig->zlib;
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local->hextile = orig->hextile;
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local->zrle = orig->zrle;
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local->output = queue->buffer;
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local->csock = -1; /* Don't do any network work on this thread */
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buffer_reset(&local->output);
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}
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static void vnc_async_encoding_end(VncState *orig, VncState *local)
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{
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orig->tight = local->tight;
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orig->zlib = local->zlib;
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orig->hextile = local->hextile;
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orig->zrle = local->zrle;
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orig->lossy_rect = local->lossy_rect;
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queue->buffer = local->output;
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}
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static int vnc_worker_thread_loop(VncJobQueue *queue)
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{
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VncJob *job;
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VncRectEntry *entry, *tmp;
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VncState vs;
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int n_rectangles;
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int saved_offset;
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vnc_lock_queue(queue);
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while (QTAILQ_EMPTY(&queue->jobs) && !queue->exit) {
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qemu_cond_wait(&queue->cond, &queue->mutex);
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}
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/* Here job can only be NULL if queue->exit is true */
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job = QTAILQ_FIRST(&queue->jobs);
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vnc_unlock_queue(queue);
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if (queue->exit) {
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return -1;
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}
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vnc_lock_output(job->vs);
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if (job->vs->csock == -1 || job->vs->abort == true) {
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vnc_unlock_output(job->vs);
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goto disconnected;
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}
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vnc_unlock_output(job->vs);
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/* Make a local copy of vs and switch output buffers */
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vnc_async_encoding_start(job->vs, &vs);
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/* Start sending rectangles */
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n_rectangles = 0;
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vnc_write_u8(&vs, VNC_MSG_SERVER_FRAMEBUFFER_UPDATE);
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vnc_write_u8(&vs, 0);
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saved_offset = vs.output.offset;
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vnc_write_u16(&vs, 0);
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vnc_lock_display(job->vs->vd);
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QLIST_FOREACH_SAFE(entry, &job->rectangles, next, tmp) {
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int n;
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if (job->vs->csock == -1) {
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vnc_unlock_display(job->vs->vd);
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goto disconnected;
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}
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n = vnc_send_framebuffer_update(&vs, entry->rect.x, entry->rect.y,
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entry->rect.w, entry->rect.h);
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if (n >= 0) {
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n_rectangles += n;
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}
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g_free(entry);
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}
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vnc_unlock_display(job->vs->vd);
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/* Put n_rectangles at the beginning of the message */
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vs.output.buffer[saved_offset] = (n_rectangles >> 8) & 0xFF;
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vs.output.buffer[saved_offset + 1] = n_rectangles & 0xFF;
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vnc_lock_output(job->vs);
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if (job->vs->csock != -1) {
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buffer_reserve(&job->vs->jobs_buffer, vs.output.offset);
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buffer_append(&job->vs->jobs_buffer, vs.output.buffer,
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vs.output.offset);
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/* Copy persistent encoding data */
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vnc_async_encoding_end(job->vs, &vs);
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qemu_bh_schedule(job->vs->bh);
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}
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vnc_unlock_output(job->vs);
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disconnected:
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vnc_lock_queue(queue);
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QTAILQ_REMOVE(&queue->jobs, job, next);
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vnc_unlock_queue(queue);
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qemu_cond_broadcast(&queue->cond);
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g_free(job);
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return 0;
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}
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static VncJobQueue *vnc_queue_init(void)
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{
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VncJobQueue *queue = g_malloc0(sizeof(VncJobQueue));
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qemu_cond_init(&queue->cond);
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qemu_mutex_init(&queue->mutex);
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QTAILQ_INIT(&queue->jobs);
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return queue;
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}
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static void vnc_queue_clear(VncJobQueue *q)
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{
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qemu_cond_destroy(&queue->cond);
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qemu_mutex_destroy(&queue->mutex);
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buffer_free(&queue->buffer);
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g_free(q);
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queue = NULL; /* Unset global queue */
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}
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static void *vnc_worker_thread(void *arg)
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{
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VncJobQueue *queue = arg;
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qemu_thread_get_self(&queue->thread);
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while (!vnc_worker_thread_loop(queue)) ;
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vnc_queue_clear(queue);
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return NULL;
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}
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void vnc_start_worker_thread(void)
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{
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VncJobQueue *q;
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if (vnc_worker_thread_running())
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return ;
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q = vnc_queue_init();
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qemu_thread_create(&q->thread, vnc_worker_thread, q, QEMU_THREAD_DETACHED);
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queue = q; /* Set global queue */
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}
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bool vnc_worker_thread_running(void)
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{
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return queue; /* Check global queue */
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}
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void vnc_stop_worker_thread(void)
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{
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if (!vnc_worker_thread_running())
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return ;
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/* Remove all jobs and wake up the thread */
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vnc_lock_queue(queue);
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queue->exit = true;
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vnc_unlock_queue(queue);
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vnc_jobs_clear(NULL);
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qemu_cond_broadcast(&queue->cond);
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}
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