7b5255083b
When multiple GPU are available, picking the first one isn't always the best choice. Learn to specify a device rendernode. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Message-id: 20170212112118.16044-1-marcandre.lureau@redhat.com Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
28 lines
658 B
C
28 lines
658 B
C
#ifndef EGL_HELPERS_H
|
|
#define EGL_HELPERS_H
|
|
|
|
#include <epoxy/gl.h>
|
|
#include <epoxy/egl.h>
|
|
#include <gbm.h>
|
|
|
|
extern EGLDisplay *qemu_egl_display;
|
|
extern EGLConfig qemu_egl_config;
|
|
|
|
#ifdef CONFIG_OPENGL_DMABUF
|
|
|
|
extern int qemu_egl_rn_fd;
|
|
extern struct gbm_device *qemu_egl_rn_gbm_dev;
|
|
extern EGLContext qemu_egl_rn_ctx;
|
|
|
|
int egl_rendernode_init(const char *rendernode);
|
|
int egl_get_fd_for_texture(uint32_t tex_id, EGLint *stride, EGLint *fourcc);
|
|
|
|
#endif
|
|
|
|
EGLSurface qemu_egl_init_surface_x11(EGLContext ectx, Window win);
|
|
|
|
int qemu_egl_init_dpy(EGLNativeDisplayType dpy, bool gles, bool debug);
|
|
EGLContext qemu_egl_init_ctx(void);
|
|
|
|
#endif /* EGL_HELPERS_H */
|