qemu/audio/dsoundaudio.c
Volker Rümelin c93a593372 dsoundaudio: reduce effective playback buffer size
Add the buffer_get_free pcm_ops function to reduce the effective
playback buffer size. All intermediate audio playback buffers
become temporary buffers.

Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-Id: <20220301191311.26695-12-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2022-03-04 11:05:13 +01:00

736 lines
19 KiB
C

/*
* QEMU DirectSound audio driver
*
* Copyright (c) 2005 Vassili Karpov (malc)
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
/*
* SEAL 1.07 by Carlos 'pel' Hasan was used as documentation
*/
#include "qemu/osdep.h"
#include "audio.h"
#define AUDIO_CAP "dsound"
#include "audio_int.h"
#include "qemu/host-utils.h"
#include "qemu/module.h"
#include <windows.h>
#include <mmsystem.h>
#include <objbase.h>
#include <dsound.h>
#include "audio_win_int.h"
/* #define DEBUG_DSOUND */
typedef struct {
LPDIRECTSOUND dsound;
LPDIRECTSOUNDCAPTURE dsound_capture;
struct audsettings settings;
Audiodev *dev;
} dsound;
typedef struct {
HWVoiceOut hw;
LPDIRECTSOUNDBUFFER dsound_buffer;
bool first_time;
dsound *s;
} DSoundVoiceOut;
typedef struct {
HWVoiceIn hw;
LPDIRECTSOUNDCAPTUREBUFFER dsound_capture_buffer;
bool first_time;
dsound *s;
} DSoundVoiceIn;
static void dsound_log_hresult (HRESULT hr)
{
const char *str = "BUG";
switch (hr) {
case DS_OK:
str = "The method succeeded";
break;
#ifdef DS_NO_VIRTUALIZATION
case DS_NO_VIRTUALIZATION:
str = "The buffer was created, but another 3D algorithm was substituted";
break;
#endif
#ifdef DS_INCOMPLETE
case DS_INCOMPLETE:
str = "The method succeeded, but not all the optional effects were obtained";
break;
#endif
#ifdef DSERR_ACCESSDENIED
case DSERR_ACCESSDENIED:
str = "The request failed because access was denied";
break;
#endif
#ifdef DSERR_ALLOCATED
case DSERR_ALLOCATED:
str = "The request failed because resources, "
"such as a priority level, were already in use "
"by another caller";
break;
#endif
#ifdef DSERR_ALREADYINITIALIZED
case DSERR_ALREADYINITIALIZED:
str = "The object is already initialized";
break;
#endif
#ifdef DSERR_BADFORMAT
case DSERR_BADFORMAT:
str = "The specified wave format is not supported";
break;
#endif
#ifdef DSERR_BADSENDBUFFERGUID
case DSERR_BADSENDBUFFERGUID:
str = "The GUID specified in an audiopath file "
"does not match a valid mix-in buffer";
break;
#endif
#ifdef DSERR_BUFFERLOST
case DSERR_BUFFERLOST:
str = "The buffer memory has been lost and must be restored";
break;
#endif
#ifdef DSERR_BUFFERTOOSMALL
case DSERR_BUFFERTOOSMALL:
str = "The buffer size is not great enough to "
"enable effects processing";
break;
#endif
#ifdef DSERR_CONTROLUNAVAIL
case DSERR_CONTROLUNAVAIL:
str = "The buffer control (volume, pan, and so on) "
"requested by the caller is not available. "
"Controls must be specified when the buffer is created, "
"using the dwFlags member of DSBUFFERDESC";
break;
#endif
#ifdef DSERR_DS8_REQUIRED
case DSERR_DS8_REQUIRED:
str = "A DirectSound object of class CLSID_DirectSound8 or later "
"is required for the requested functionality. "
"For more information, see IDirectSound8 Interface";
break;
#endif
#ifdef DSERR_FXUNAVAILABLE
case DSERR_FXUNAVAILABLE:
str = "The effects requested could not be found on the system, "
"or they are in the wrong order or in the wrong location; "
"for example, an effect expected in hardware "
"was found in software";
break;
#endif
#ifdef DSERR_GENERIC
case DSERR_GENERIC:
str = "An undetermined error occurred inside the DirectSound subsystem";
break;
#endif
#ifdef DSERR_INVALIDCALL
case DSERR_INVALIDCALL:
str = "This function is not valid for the current state of this object";
break;
#endif
#ifdef DSERR_INVALIDPARAM
case DSERR_INVALIDPARAM:
str = "An invalid parameter was passed to the returning function";
break;
#endif
#ifdef DSERR_NOAGGREGATION
case DSERR_NOAGGREGATION:
str = "The object does not support aggregation";
break;
#endif
#ifdef DSERR_NODRIVER
case DSERR_NODRIVER:
str = "No sound driver is available for use, "
"or the given GUID is not a valid DirectSound device ID";
break;
#endif
#ifdef DSERR_NOINTERFACE
case DSERR_NOINTERFACE:
str = "The requested COM interface is not available";
break;
#endif
#ifdef DSERR_OBJECTNOTFOUND
case DSERR_OBJECTNOTFOUND:
str = "The requested object was not found";
break;
#endif
#ifdef DSERR_OTHERAPPHASPRIO
case DSERR_OTHERAPPHASPRIO:
str = "Another application has a higher priority level, "
"preventing this call from succeeding";
break;
#endif
#ifdef DSERR_OUTOFMEMORY
case DSERR_OUTOFMEMORY:
str = "The DirectSound subsystem could not allocate "
"sufficient memory to complete the caller's request";
break;
#endif
#ifdef DSERR_PRIOLEVELNEEDED
case DSERR_PRIOLEVELNEEDED:
str = "A cooperative level of DSSCL_PRIORITY or higher is required";
break;
#endif
#ifdef DSERR_SENDLOOP
case DSERR_SENDLOOP:
str = "A circular loop of send effects was detected";
break;
#endif
#ifdef DSERR_UNINITIALIZED
case DSERR_UNINITIALIZED:
str = "The Initialize method has not been called "
"or has not been called successfully "
"before other methods were called";
break;
#endif
#ifdef DSERR_UNSUPPORTED
case DSERR_UNSUPPORTED:
str = "The function called is not supported at this time";
break;
#endif
default:
AUD_log (AUDIO_CAP, "Reason: Unknown (HRESULT 0x%lx)\n", hr);
return;
}
AUD_log (AUDIO_CAP, "Reason: %s\n", str);
}
static void GCC_FMT_ATTR (2, 3) dsound_logerr (
HRESULT hr,
const char *fmt,
...
)
{
va_list ap;
va_start (ap, fmt);
AUD_vlog (AUDIO_CAP, fmt, ap);
va_end (ap);
dsound_log_hresult (hr);
}
static void GCC_FMT_ATTR (3, 4) dsound_logerr2 (
HRESULT hr,
const char *typ,
const char *fmt,
...
)
{
va_list ap;
AUD_log (AUDIO_CAP, "Could not initialize %s\n", typ);
va_start (ap, fmt);
AUD_vlog (AUDIO_CAP, fmt, ap);
va_end (ap);
dsound_log_hresult (hr);
}
#ifdef DEBUG_DSOUND
static void print_wave_format (WAVEFORMATEX *wfx)
{
dolog ("tag = %d\n", wfx->wFormatTag);
dolog ("nChannels = %d\n", wfx->nChannels);
dolog ("nSamplesPerSec = %ld\n", wfx->nSamplesPerSec);
dolog ("nAvgBytesPerSec = %ld\n", wfx->nAvgBytesPerSec);
dolog ("nBlockAlign = %d\n", wfx->nBlockAlign);
dolog ("wBitsPerSample = %d\n", wfx->wBitsPerSample);
dolog ("cbSize = %d\n", wfx->cbSize);
}
#endif
static int dsound_restore_out (LPDIRECTSOUNDBUFFER dsb, dsound *s)
{
HRESULT hr;
hr = IDirectSoundBuffer_Restore (dsb);
if (hr != DS_OK) {
dsound_logerr (hr, "Could not restore playback buffer\n");
return -1;
}
return 0;
}
#include "dsound_template.h"
#define DSBTYPE_IN
#include "dsound_template.h"
#undef DSBTYPE_IN
static int dsound_get_status_out (LPDIRECTSOUNDBUFFER dsb, DWORD *statusp,
dsound *s)
{
HRESULT hr;
hr = IDirectSoundBuffer_GetStatus (dsb, statusp);
if (FAILED (hr)) {
dsound_logerr (hr, "Could not get playback buffer status\n");
return -1;
}
if (*statusp & DSBSTATUS_BUFFERLOST) {
dsound_restore_out(dsb, s);
return -1;
}
return 0;
}
static int dsound_get_status_in (LPDIRECTSOUNDCAPTUREBUFFER dscb,
DWORD *statusp)
{
HRESULT hr;
hr = IDirectSoundCaptureBuffer_GetStatus (dscb, statusp);
if (FAILED (hr)) {
dsound_logerr (hr, "Could not get capture buffer status\n");
return -1;
}
return 0;
}
static void dsound_clear_sample (HWVoiceOut *hw, LPDIRECTSOUNDBUFFER dsb,
dsound *s)
{
int err;
LPVOID p1, p2;
DWORD blen1, blen2, len1, len2;
err = dsound_lock_out (
dsb,
&hw->info,
0,
hw->size_emul,
&p1, &p2,
&blen1, &blen2,
1,
s
);
if (err) {
return;
}
len1 = blen1 / hw->info.bytes_per_frame;
len2 = blen2 / hw->info.bytes_per_frame;
#ifdef DEBUG_DSOUND
dolog ("clear %p,%ld,%ld %p,%ld,%ld\n",
p1, blen1, len1,
p2, blen2, len2);
#endif
if (p1 && len1) {
audio_pcm_info_clear_buf (&hw->info, p1, len1);
}
if (p2 && len2) {
audio_pcm_info_clear_buf (&hw->info, p2, len2);
}
dsound_unlock_out (dsb, p1, p2, blen1, blen2);
}
static int dsound_set_cooperative_level(dsound *s)
{
HRESULT hr;
HWND hwnd;
hwnd = GetDesktopWindow();
hr = IDirectSound_SetCooperativeLevel (
s->dsound,
hwnd,
DSSCL_PRIORITY
);
if (FAILED (hr)) {
dsound_logerr (hr, "Could not set cooperative level for window %p\n",
hwnd);
return -1;
}
return 0;
}
static void dsound_enable_out(HWVoiceOut *hw, bool enable)
{
HRESULT hr;
DWORD status;
DSoundVoiceOut *ds = (DSoundVoiceOut *) hw;
LPDIRECTSOUNDBUFFER dsb = ds->dsound_buffer;
dsound *s = ds->s;
if (!dsb) {
dolog ("Attempt to control voice without a buffer\n");
return;
}
if (enable) {
if (dsound_get_status_out (dsb, &status, s)) {
return;
}
if (status & DSBSTATUS_PLAYING) {
dolog ("warning: Voice is already playing\n");
return;
}
dsound_clear_sample (hw, dsb, s);
hr = IDirectSoundBuffer_Play (dsb, 0, 0, DSBPLAY_LOOPING);
if (FAILED (hr)) {
dsound_logerr (hr, "Could not start playing buffer\n");
return;
}
} else {
if (dsound_get_status_out (dsb, &status, s)) {
return;
}
if (status & DSBSTATUS_PLAYING) {
hr = IDirectSoundBuffer_Stop (dsb);
if (FAILED (hr)) {
dsound_logerr (hr, "Could not stop playing buffer\n");
return;
}
} else {
dolog ("warning: Voice is not playing\n");
}
}
}
static size_t dsound_buffer_get_free(HWVoiceOut *hw)
{
DSoundVoiceOut *ds = (DSoundVoiceOut *) hw;
LPDIRECTSOUNDBUFFER dsb = ds->dsound_buffer;
HRESULT hr;
DWORD ppos, wpos;
hr = IDirectSoundBuffer_GetCurrentPosition(
dsb, &ppos, ds->first_time ? &wpos : NULL);
if (FAILED(hr)) {
dsound_logerr(hr, "Could not get playback buffer position\n");
return 0;
}
if (ds->first_time) {
hw->pos_emul = wpos;
ds->first_time = false;
}
return audio_ring_dist(ppos, hw->pos_emul, hw->size_emul);
}
static void *dsound_get_buffer_out(HWVoiceOut *hw, size_t *size)
{
DSoundVoiceOut *ds = (DSoundVoiceOut *)hw;
LPDIRECTSOUNDBUFFER dsb = ds->dsound_buffer;
DWORD act_size;
size_t req_size;
int err;
void *ret;
req_size = MIN(*size, hw->size_emul - hw->pos_emul);
assert(req_size > 0);
err = dsound_lock_out(dsb, &hw->info, hw->pos_emul, req_size, &ret, NULL,
&act_size, NULL, false, ds->s);
if (err) {
dolog("Failed to lock buffer\n");
*size = 0;
return NULL;
}
*size = act_size;
return ret;
}
static size_t dsound_put_buffer_out(HWVoiceOut *hw, void *buf, size_t len)
{
DSoundVoiceOut *ds = (DSoundVoiceOut *) hw;
LPDIRECTSOUNDBUFFER dsb = ds->dsound_buffer;
int err = dsound_unlock_out(dsb, buf, NULL, len, 0);
if (err) {
dolog("Failed to unlock buffer!!\n");
return 0;
}
hw->pos_emul = (hw->pos_emul + len) % hw->size_emul;
return len;
}
static void dsound_enable_in(HWVoiceIn *hw, bool enable)
{
HRESULT hr;
DWORD status;
DSoundVoiceIn *ds = (DSoundVoiceIn *) hw;
LPDIRECTSOUNDCAPTUREBUFFER dscb = ds->dsound_capture_buffer;
if (!dscb) {
dolog ("Attempt to control capture voice without a buffer\n");
return;
}
if (enable) {
if (dsound_get_status_in (dscb, &status)) {
return;
}
if (status & DSCBSTATUS_CAPTURING) {
dolog ("warning: Voice is already capturing\n");
return;
}
/* clear ?? */
hr = IDirectSoundCaptureBuffer_Start (dscb, DSCBSTART_LOOPING);
if (FAILED (hr)) {
dsound_logerr (hr, "Could not start capturing\n");
return;
}
} else {
if (dsound_get_status_in (dscb, &status)) {
return;
}
if (status & DSCBSTATUS_CAPTURING) {
hr = IDirectSoundCaptureBuffer_Stop (dscb);
if (FAILED (hr)) {
dsound_logerr (hr, "Could not stop capturing\n");
return;
}
} else {
dolog ("warning: Voice is not capturing\n");
}
}
}
static void *dsound_get_buffer_in(HWVoiceIn *hw, size_t *size)
{
DSoundVoiceIn *ds = (DSoundVoiceIn *) hw;
LPDIRECTSOUNDCAPTUREBUFFER dscb = ds->dsound_capture_buffer;
HRESULT hr;
DWORD rpos, act_size;
size_t req_size;
int err;
void *ret;
hr = IDirectSoundCaptureBuffer_GetCurrentPosition(dscb, NULL, &rpos);
if (FAILED(hr)) {
dsound_logerr(hr, "Could not get capture buffer position\n");
*size = 0;
return NULL;
}
if (ds->first_time) {
hw->pos_emul = rpos;
ds->first_time = false;
}
req_size = audio_ring_dist(rpos, hw->pos_emul, hw->size_emul);
req_size = MIN(*size, MIN(req_size, hw->size_emul - hw->pos_emul));
if (req_size == 0) {
*size = 0;
return NULL;
}
err = dsound_lock_in(dscb, &hw->info, hw->pos_emul, req_size, &ret, NULL,
&act_size, NULL, false, ds->s);
if (err) {
dolog("Failed to lock buffer\n");
*size = 0;
return NULL;
}
*size = act_size;
return ret;
}
static void dsound_put_buffer_in(HWVoiceIn *hw, void *buf, size_t len)
{
DSoundVoiceIn *ds = (DSoundVoiceIn *) hw;
LPDIRECTSOUNDCAPTUREBUFFER dscb = ds->dsound_capture_buffer;
int err = dsound_unlock_in(dscb, buf, NULL, len, 0);
if (err) {
dolog("Failed to unlock buffer!!\n");
return;
}
hw->pos_emul = (hw->pos_emul + len) % hw->size_emul;
}
static void dsound_audio_fini (void *opaque)
{
HRESULT hr;
dsound *s = opaque;
if (!s->dsound) {
g_free(s);
return;
}
hr = IDirectSound_Release (s->dsound);
if (FAILED (hr)) {
dsound_logerr (hr, "Could not release DirectSound\n");
}
s->dsound = NULL;
if (!s->dsound_capture) {
g_free(s);
return;
}
hr = IDirectSoundCapture_Release (s->dsound_capture);
if (FAILED (hr)) {
dsound_logerr (hr, "Could not release DirectSoundCapture\n");
}
s->dsound_capture = NULL;
g_free(s);
}
static void *dsound_audio_init(Audiodev *dev)
{
int err;
HRESULT hr;
dsound *s = g_malloc0(sizeof(dsound));
AudiodevDsoundOptions *dso;
assert(dev->driver == AUDIODEV_DRIVER_DSOUND);
s->dev = dev;
dso = &dev->u.dsound;
if (!dso->has_latency) {
dso->has_latency = true;
dso->latency = 10000; /* 10 ms */
}
hr = CoInitialize (NULL);
if (FAILED (hr)) {
dsound_logerr (hr, "Could not initialize COM\n");
g_free(s);
return NULL;
}
hr = CoCreateInstance (
&CLSID_DirectSound,
NULL,
CLSCTX_ALL,
&IID_IDirectSound,
(void **) &s->dsound
);
if (FAILED (hr)) {
dsound_logerr (hr, "Could not create DirectSound instance\n");
g_free(s);
return NULL;
}
hr = IDirectSound_Initialize (s->dsound, NULL);
if (FAILED (hr)) {
dsound_logerr (hr, "Could not initialize DirectSound\n");
hr = IDirectSound_Release (s->dsound);
if (FAILED (hr)) {
dsound_logerr (hr, "Could not release DirectSound\n");
}
g_free(s);
return NULL;
}
hr = CoCreateInstance (
&CLSID_DirectSoundCapture,
NULL,
CLSCTX_ALL,
&IID_IDirectSoundCapture,
(void **) &s->dsound_capture
);
if (FAILED (hr)) {
dsound_logerr (hr, "Could not create DirectSoundCapture instance\n");
} else {
hr = IDirectSoundCapture_Initialize (s->dsound_capture, NULL);
if (FAILED (hr)) {
dsound_logerr (hr, "Could not initialize DirectSoundCapture\n");
hr = IDirectSoundCapture_Release (s->dsound_capture);
if (FAILED (hr)) {
dsound_logerr (hr, "Could not release DirectSoundCapture\n");
}
s->dsound_capture = NULL;
}
}
err = dsound_set_cooperative_level(s);
if (err) {
dsound_audio_fini (s);
return NULL;
}
return s;
}
static struct audio_pcm_ops dsound_pcm_ops = {
.init_out = dsound_init_out,
.fini_out = dsound_fini_out,
.write = audio_generic_write,
.buffer_get_free = dsound_buffer_get_free,
.get_buffer_out = dsound_get_buffer_out,
.put_buffer_out = dsound_put_buffer_out,
.enable_out = dsound_enable_out,
.init_in = dsound_init_in,
.fini_in = dsound_fini_in,
.read = audio_generic_read,
.get_buffer_in = dsound_get_buffer_in,
.put_buffer_in = dsound_put_buffer_in,
.enable_in = dsound_enable_in,
};
static struct audio_driver dsound_audio_driver = {
.name = "dsound",
.descr = "DirectSound http://wikipedia.org/wiki/DirectSound",
.init = dsound_audio_init,
.fini = dsound_audio_fini,
.pcm_ops = &dsound_pcm_ops,
.can_be_default = 1,
.max_voices_out = INT_MAX,
.max_voices_in = 1,
.voice_size_out = sizeof (DSoundVoiceOut),
.voice_size_in = sizeof (DSoundVoiceIn)
};
static void register_audio_dsound(void)
{
audio_driver_register(&dsound_audio_driver);
}
type_init(register_audio_dsound);