qemu/hw/sparc64
Markus Armbruster 71e8a91585 Include sysemu/reset.h a lot less
In my "build everything" tree, changing sysemu/reset.h triggers a
recompile of some 2600 out of 6600 objects (not counting tests and
objects that don't depend on qemu/osdep.h).

The main culprit is hw/hw.h, which supposedly includes it for
convenience.

Include sysemu/reset.h only where it's needed.  Touching it now
recompiles less than 200 objects.

Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Reviewed-by: Alistair Francis <alistair.francis@wdc.com>
Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Message-Id: <20190812052359.30071-9-armbru@redhat.com>
2019-08-16 13:31:52 +02:00
..
Kconfig hw/char/parallel: Make it possible to compile also without CONFIG_PARALLEL 2019-03-18 09:39:57 +01:00
Makefile.objs hw/sparc64/Makefile.objs: Create CONFIG_* for sparc64 2019-02-05 16:50:20 +01:00
niagara.c Include qemu-common.h exactly where needed 2019-06-12 13:20:20 +02:00
sparc64.c Include sysemu/reset.h a lot less 2019-08-16 13:31:52 +02:00
sun4u_iommu.c Include qemu/module.h where needed, drop it from qemu-common.h 2019-06-12 13:18:33 +02:00
sun4u.c hw: Replace global smp variables with MachineState for all remaining archs 2019-07-05 17:08:03 -03:00
trace-events trace-events: Shorten file names in comments 2019-03-22 16:18:07 +00:00