qemu/ui/input.c
Markus Armbruster 54d31236b9 sysemu: Split sysemu/runstate.h off sysemu/sysemu.h
sysemu/sysemu.h is a rather unfocused dumping ground for stuff related
to the system-emulator.  Evidence:

* It's included widely: in my "build everything" tree, changing
  sysemu/sysemu.h still triggers a recompile of some 1100 out of 6600
  objects (not counting tests and objects that don't depend on
  qemu/osdep.h, down from 5400 due to the previous two commits).

* It pulls in more than a dozen additional headers.

Split stuff related to run state management into its own header
sysemu/runstate.h.

Touching sysemu/sysemu.h now recompiles some 850 objects.  qemu/uuid.h
also drops from 1100 to 850, and qapi/qapi-types-run-state.h from 4400
to 4200.  Touching new sysemu/runstate.h recompiles some 500 objects.

Since I'm touching MAINTAINERS to add sysemu/runstate.h anyway, also
add qemu/main-loop.h.

Suggested-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Message-Id: <20190812052359.30071-30-armbru@redhat.com>
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
[Unbreak OS-X build]
2019-08-16 13:37:36 +02:00

625 lines
17 KiB
C

#include "qemu/osdep.h"
#include "sysemu/sysemu.h"
#include "qapi/error.h"
#include "qapi/qapi-commands-ui.h"
#include "qapi/qmp/qdict.h"
#include "qemu/error-report.h"
#include "trace.h"
#include "ui/input.h"
#include "ui/console.h"
#include "sysemu/replay.h"
#include "sysemu/runstate.h"
struct QemuInputHandlerState {
DeviceState *dev;
QemuInputHandler *handler;
int id;
int events;
QemuConsole *con;
QTAILQ_ENTRY(QemuInputHandlerState) node;
};
typedef struct QemuInputEventQueue QemuInputEventQueue;
typedef QTAILQ_HEAD(QemuInputEventQueueHead, QemuInputEventQueue)
QemuInputEventQueueHead;
struct QemuInputEventQueue {
enum {
QEMU_INPUT_QUEUE_DELAY = 1,
QEMU_INPUT_QUEUE_EVENT,
QEMU_INPUT_QUEUE_SYNC,
} type;
QEMUTimer *timer;
uint32_t delay_ms;
QemuConsole *src;
InputEvent *evt;
QTAILQ_ENTRY(QemuInputEventQueue) node;
};
static QTAILQ_HEAD(, QemuInputHandlerState) handlers =
QTAILQ_HEAD_INITIALIZER(handlers);
static NotifierList mouse_mode_notifiers =
NOTIFIER_LIST_INITIALIZER(mouse_mode_notifiers);
static QemuInputEventQueueHead kbd_queue = QTAILQ_HEAD_INITIALIZER(kbd_queue);
static QEMUTimer *kbd_timer;
static uint32_t kbd_default_delay_ms = 10;
static uint32_t queue_count;
static uint32_t queue_limit = 1024;
QemuInputHandlerState *qemu_input_handler_register(DeviceState *dev,
QemuInputHandler *handler)
{
QemuInputHandlerState *s = g_new0(QemuInputHandlerState, 1);
static int id = 1;
s->dev = dev;
s->handler = handler;
s->id = id++;
QTAILQ_INSERT_TAIL(&handlers, s, node);
qemu_input_check_mode_change();
return s;
}
void qemu_input_handler_activate(QemuInputHandlerState *s)
{
QTAILQ_REMOVE(&handlers, s, node);
QTAILQ_INSERT_HEAD(&handlers, s, node);
qemu_input_check_mode_change();
}
void qemu_input_handler_deactivate(QemuInputHandlerState *s)
{
QTAILQ_REMOVE(&handlers, s, node);
QTAILQ_INSERT_TAIL(&handlers, s, node);
qemu_input_check_mode_change();
}
void qemu_input_handler_unregister(QemuInputHandlerState *s)
{
QTAILQ_REMOVE(&handlers, s, node);
g_free(s);
qemu_input_check_mode_change();
}
void qemu_input_handler_bind(QemuInputHandlerState *s,
const char *device_id, int head,
Error **errp)
{
QemuConsole *con;
Error *err = NULL;
con = qemu_console_lookup_by_device_name(device_id, head, &err);
if (err) {
error_propagate(errp, err);
return;
}
s->con = con;
}
static QemuInputHandlerState*
qemu_input_find_handler(uint32_t mask, QemuConsole *con)
{
QemuInputHandlerState *s;
QTAILQ_FOREACH(s, &handlers, node) {
if (s->con == NULL || s->con != con) {
continue;
}
if (mask & s->handler->mask) {
return s;
}
}
QTAILQ_FOREACH(s, &handlers, node) {
if (s->con != NULL) {
continue;
}
if (mask & s->handler->mask) {
return s;
}
}
return NULL;
}
void qmp_input_send_event(bool has_device, const char *device,
bool has_head, int64_t head,
InputEventList *events, Error **errp)
{
InputEventList *e;
QemuConsole *con;
Error *err = NULL;
con = NULL;
if (has_device) {
if (!has_head) {
head = 0;
}
con = qemu_console_lookup_by_device_name(device, head, &err);
if (err) {
error_propagate(errp, err);
return;
}
}
if (!runstate_is_running() && !runstate_check(RUN_STATE_SUSPENDED)) {
error_setg(errp, "VM not running");
return;
}
for (e = events; e != NULL; e = e->next) {
InputEvent *event = e->value;
if (!qemu_input_find_handler(1 << event->type, con)) {
error_setg(errp, "Input handler not found for "
"event type %s",
InputEventKind_str(event->type));
return;
}
}
for (e = events; e != NULL; e = e->next) {
InputEvent *evt = e->value;
if (evt->type == INPUT_EVENT_KIND_KEY &&
evt->u.key.data->key->type == KEY_VALUE_KIND_NUMBER) {
KeyValue *key = evt->u.key.data->key;
QKeyCode code = qemu_input_key_number_to_qcode(key->u.number.data);
qemu_input_event_send_key_qcode(con, code, evt->u.key.data->down);
} else {
qemu_input_event_send(con, evt);
}
}
qemu_input_event_sync();
}
static int qemu_input_transform_invert_abs_value(int value)
{
return (int64_t)INPUT_EVENT_ABS_MAX - value + INPUT_EVENT_ABS_MIN;
}
static void qemu_input_transform_abs_rotate(InputEvent *evt)
{
InputMoveEvent *move = evt->u.abs.data;
switch (graphic_rotate) {
case 90:
if (move->axis == INPUT_AXIS_X) {
move->axis = INPUT_AXIS_Y;
} else if (move->axis == INPUT_AXIS_Y) {
move->axis = INPUT_AXIS_X;
move->value = qemu_input_transform_invert_abs_value(move->value);
}
break;
case 180:
move->value = qemu_input_transform_invert_abs_value(move->value);
break;
case 270:
if (move->axis == INPUT_AXIS_X) {
move->axis = INPUT_AXIS_Y;
move->value = qemu_input_transform_invert_abs_value(move->value);
} else if (move->axis == INPUT_AXIS_Y) {
move->axis = INPUT_AXIS_X;
}
break;
}
}
static void qemu_input_event_trace(QemuConsole *src, InputEvent *evt)
{
const char *name;
int qcode, idx = -1;
InputKeyEvent *key;
InputBtnEvent *btn;
InputMoveEvent *move;
if (src) {
idx = qemu_console_get_index(src);
}
switch (evt->type) {
case INPUT_EVENT_KIND_KEY:
key = evt->u.key.data;
switch (key->key->type) {
case KEY_VALUE_KIND_NUMBER:
qcode = qemu_input_key_number_to_qcode(key->key->u.number.data);
name = QKeyCode_str(qcode);
trace_input_event_key_number(idx, key->key->u.number.data,
name, key->down);
break;
case KEY_VALUE_KIND_QCODE:
name = QKeyCode_str(key->key->u.qcode.data);
trace_input_event_key_qcode(idx, name, key->down);
break;
case KEY_VALUE_KIND__MAX:
/* keep gcc happy */
break;
}
break;
case INPUT_EVENT_KIND_BTN:
btn = evt->u.btn.data;
name = InputButton_str(btn->button);
trace_input_event_btn(idx, name, btn->down);
break;
case INPUT_EVENT_KIND_REL:
move = evt->u.rel.data;
name = InputAxis_str(move->axis);
trace_input_event_rel(idx, name, move->value);
break;
case INPUT_EVENT_KIND_ABS:
move = evt->u.abs.data;
name = InputAxis_str(move->axis);
trace_input_event_abs(idx, name, move->value);
break;
case INPUT_EVENT_KIND__MAX:
/* keep gcc happy */
break;
}
}
static void qemu_input_queue_process(void *opaque)
{
QemuInputEventQueueHead *queue = opaque;
QemuInputEventQueue *item;
g_assert(!QTAILQ_EMPTY(queue));
item = QTAILQ_FIRST(queue);
g_assert(item->type == QEMU_INPUT_QUEUE_DELAY);
QTAILQ_REMOVE(queue, item, node);
queue_count--;
g_free(item);
while (!QTAILQ_EMPTY(queue)) {
item = QTAILQ_FIRST(queue);
switch (item->type) {
case QEMU_INPUT_QUEUE_DELAY:
timer_mod(item->timer, qemu_clock_get_ms(QEMU_CLOCK_VIRTUAL)
+ item->delay_ms);
return;
case QEMU_INPUT_QUEUE_EVENT:
qemu_input_event_send(item->src, item->evt);
qapi_free_InputEvent(item->evt);
break;
case QEMU_INPUT_QUEUE_SYNC:
qemu_input_event_sync();
break;
}
QTAILQ_REMOVE(queue, item, node);
queue_count--;
g_free(item);
}
}
static void qemu_input_queue_delay(QemuInputEventQueueHead *queue,
QEMUTimer *timer, uint32_t delay_ms)
{
QemuInputEventQueue *item = g_new0(QemuInputEventQueue, 1);
bool start_timer = QTAILQ_EMPTY(queue);
item->type = QEMU_INPUT_QUEUE_DELAY;
item->delay_ms = delay_ms;
item->timer = timer;
QTAILQ_INSERT_TAIL(queue, item, node);
queue_count++;
if (start_timer) {
timer_mod(item->timer, qemu_clock_get_ms(QEMU_CLOCK_VIRTUAL)
+ item->delay_ms);
}
}
static void qemu_input_queue_event(QemuInputEventQueueHead *queue,
QemuConsole *src, InputEvent *evt)
{
QemuInputEventQueue *item = g_new0(QemuInputEventQueue, 1);
item->type = QEMU_INPUT_QUEUE_EVENT;
item->src = src;
item->evt = evt;
QTAILQ_INSERT_TAIL(queue, item, node);
queue_count++;
}
static void qemu_input_queue_sync(QemuInputEventQueueHead *queue)
{
QemuInputEventQueue *item = g_new0(QemuInputEventQueue, 1);
item->type = QEMU_INPUT_QUEUE_SYNC;
QTAILQ_INSERT_TAIL(queue, item, node);
queue_count++;
}
void qemu_input_event_send_impl(QemuConsole *src, InputEvent *evt)
{
QemuInputHandlerState *s;
qemu_input_event_trace(src, evt);
/* pre processing */
if (graphic_rotate && (evt->type == INPUT_EVENT_KIND_ABS)) {
qemu_input_transform_abs_rotate(evt);
}
/* send event */
s = qemu_input_find_handler(1 << evt->type, src);
if (!s) {
return;
}
s->handler->event(s->dev, src, evt);
s->events++;
}
void qemu_input_event_send(QemuConsole *src, InputEvent *evt)
{
/* Expect all parts of QEMU to send events with QCodes exclusively.
* Key numbers are only supported as end-user input via QMP */
assert(!(evt->type == INPUT_EVENT_KIND_KEY &&
evt->u.key.data->key->type == KEY_VALUE_KIND_NUMBER));
/*
* 'sysrq' was mistakenly added to hack around the fact that
* the ps2 driver was not generating correct scancodes sequences
* when 'alt+print' was pressed. This flaw is now fixed and the
* 'sysrq' key serves no further purpose. We normalize it to
* 'print', so that downstream receivers of the event don't
* neeed to deal with this mistake
*/
if (evt->type == INPUT_EVENT_KIND_KEY &&
evt->u.key.data->key->u.qcode.data == Q_KEY_CODE_SYSRQ) {
evt->u.key.data->key->u.qcode.data = Q_KEY_CODE_PRINT;
}
if (!runstate_is_running() && !runstate_check(RUN_STATE_SUSPENDED)) {
return;
}
replay_input_event(src, evt);
}
void qemu_input_event_sync_impl(void)
{
QemuInputHandlerState *s;
trace_input_event_sync();
QTAILQ_FOREACH(s, &handlers, node) {
if (!s->events) {
continue;
}
if (s->handler->sync) {
s->handler->sync(s->dev);
}
s->events = 0;
}
}
void qemu_input_event_sync(void)
{
if (!runstate_is_running() && !runstate_check(RUN_STATE_SUSPENDED)) {
return;
}
replay_input_sync_event();
}
static InputEvent *qemu_input_event_new_key(KeyValue *key, bool down)
{
InputEvent *evt = g_new0(InputEvent, 1);
evt->u.key.data = g_new0(InputKeyEvent, 1);
evt->type = INPUT_EVENT_KIND_KEY;
evt->u.key.data->key = key;
evt->u.key.data->down = down;
return evt;
}
void qemu_input_event_send_key(QemuConsole *src, KeyValue *key, bool down)
{
InputEvent *evt;
evt = qemu_input_event_new_key(key, down);
if (QTAILQ_EMPTY(&kbd_queue)) {
qemu_input_event_send(src, evt);
qemu_input_event_sync();
qapi_free_InputEvent(evt);
} else if (queue_count < queue_limit) {
qemu_input_queue_event(&kbd_queue, src, evt);
qemu_input_queue_sync(&kbd_queue);
} else {
qapi_free_InputEvent(evt);
}
}
void qemu_input_event_send_key_number(QemuConsole *src, int num, bool down)
{
QKeyCode code = qemu_input_key_number_to_qcode(num);
qemu_input_event_send_key_qcode(src, code, down);
}
void qemu_input_event_send_key_qcode(QemuConsole *src, QKeyCode q, bool down)
{
KeyValue *key = g_new0(KeyValue, 1);
key->type = KEY_VALUE_KIND_QCODE;
key->u.qcode.data = q;
qemu_input_event_send_key(src, key, down);
}
void qemu_input_event_send_key_delay(uint32_t delay_ms)
{
if (!runstate_is_running() && !runstate_check(RUN_STATE_SUSPENDED)) {
return;
}
if (!kbd_timer) {
kbd_timer = timer_new_full(NULL, QEMU_CLOCK_VIRTUAL,
SCALE_MS, QEMU_TIMER_ATTR_EXTERNAL,
qemu_input_queue_process, &kbd_queue);
}
if (queue_count < queue_limit) {
qemu_input_queue_delay(&kbd_queue, kbd_timer,
delay_ms ? delay_ms : kbd_default_delay_ms);
}
}
void qemu_input_queue_btn(QemuConsole *src, InputButton btn, bool down)
{
InputBtnEvent bevt = {
.button = btn,
.down = down,
};
InputEvent evt = {
.type = INPUT_EVENT_KIND_BTN,
.u.btn.data = &bevt,
};
qemu_input_event_send(src, &evt);
}
void qemu_input_update_buttons(QemuConsole *src, uint32_t *button_map,
uint32_t button_old, uint32_t button_new)
{
InputButton btn;
uint32_t mask;
for (btn = 0; btn < INPUT_BUTTON__MAX; btn++) {
mask = button_map[btn];
if ((button_old & mask) == (button_new & mask)) {
continue;
}
qemu_input_queue_btn(src, btn, button_new & mask);
}
}
bool qemu_input_is_absolute(void)
{
QemuInputHandlerState *s;
s = qemu_input_find_handler(INPUT_EVENT_MASK_REL | INPUT_EVENT_MASK_ABS,
NULL);
return (s != NULL) && (s->handler->mask & INPUT_EVENT_MASK_ABS);
}
int qemu_input_scale_axis(int value,
int min_in, int max_in,
int min_out, int max_out)
{
int64_t range_in = (int64_t)max_in - min_in;
int64_t range_out = (int64_t)max_out - min_out;
if (range_in < 1) {
return min_out + range_out / 2;
}
return ((int64_t)value - min_in) * range_out / range_in + min_out;
}
void qemu_input_queue_rel(QemuConsole *src, InputAxis axis, int value)
{
InputMoveEvent move = {
.axis = axis,
.value = value,
};
InputEvent evt = {
.type = INPUT_EVENT_KIND_REL,
.u.rel.data = &move,
};
qemu_input_event_send(src, &evt);
}
void qemu_input_queue_abs(QemuConsole *src, InputAxis axis, int value,
int min_in, int max_in)
{
InputMoveEvent move = {
.axis = axis,
.value = qemu_input_scale_axis(value, min_in, max_in,
INPUT_EVENT_ABS_MIN,
INPUT_EVENT_ABS_MAX),
};
InputEvent evt = {
.type = INPUT_EVENT_KIND_ABS,
.u.abs.data = &move,
};
qemu_input_event_send(src, &evt);
}
void qemu_input_check_mode_change(void)
{
static int current_is_absolute;
int is_absolute;
is_absolute = qemu_input_is_absolute();
if (is_absolute != current_is_absolute) {
trace_input_mouse_mode(is_absolute);
notifier_list_notify(&mouse_mode_notifiers, NULL);
}
current_is_absolute = is_absolute;
}
void qemu_add_mouse_mode_change_notifier(Notifier *notify)
{
notifier_list_add(&mouse_mode_notifiers, notify);
}
void qemu_remove_mouse_mode_change_notifier(Notifier *notify)
{
notifier_remove(notify);
}
MouseInfoList *qmp_query_mice(Error **errp)
{
MouseInfoList *mice_list = NULL;
MouseInfoList *info;
QemuInputHandlerState *s;
bool current = true;
QTAILQ_FOREACH(s, &handlers, node) {
if (!(s->handler->mask &
(INPUT_EVENT_MASK_REL | INPUT_EVENT_MASK_ABS))) {
continue;
}
info = g_new0(MouseInfoList, 1);
info->value = g_new0(MouseInfo, 1);
info->value->index = s->id;
info->value->name = g_strdup(s->handler->name);
info->value->absolute = s->handler->mask & INPUT_EVENT_MASK_ABS;
info->value->current = current;
current = false;
info->next = mice_list;
mice_list = info;
}
return mice_list;
}
void hmp_mouse_set(Monitor *mon, const QDict *qdict)
{
QemuInputHandlerState *s;
int index = qdict_get_int(qdict, "index");
int found = 0;
QTAILQ_FOREACH(s, &handlers, node) {
if (s->id != index) {
continue;
}
if (!(s->handler->mask & (INPUT_EVENT_MASK_REL |
INPUT_EVENT_MASK_ABS))) {
error_report("Input device '%s' is not a mouse", s->handler->name);
return;
}
found = 1;
qemu_input_handler_activate(s);
break;
}
if (!found) {
error_report("Mouse at index '%d' not found", index);
}
qemu_input_check_mode_change();
}