qemu/hw/display/virtio-vga.c
Markus Armbruster a27bd6c779 Include hw/qdev-properties.h less
In my "build everything" tree, changing hw/qdev-properties.h triggers
a recompile of some 2700 out of 6600 objects (not counting tests and
objects that don't depend on qemu/osdep.h).

Many places including hw/qdev-properties.h (directly or via hw/qdev.h)
actually need only hw/qdev-core.h.  Include hw/qdev-core.h there
instead.

hw/qdev.h is actually pointless: all it does is include hw/qdev-core.h
and hw/qdev-properties.h, which in turn includes hw/qdev-core.h.
Replace the remaining uses of hw/qdev.h by hw/qdev-properties.h.

While there, delete a few superfluous inclusions of hw/qdev-core.h.

Touching hw/qdev-properties.h now recompiles some 1200 objects.

Cc: Paolo Bonzini <pbonzini@redhat.com>
Cc: "Daniel P. Berrangé" <berrange@redhat.com>
Cc: Eduardo Habkost <ehabkost@redhat.com>
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Eduardo Habkost <ehabkost@redhat.com>
Message-Id: <20190812052359.30071-22-armbru@redhat.com>
2019-08-16 13:31:53 +02:00

242 lines
7.0 KiB
C

#include "qemu/osdep.h"
#include "hw/pci/pci.h"
#include "hw/qdev-properties.h"
#include "hw/virtio/virtio-gpu.h"
#include "qapi/error.h"
#include "qemu/module.h"
#include "virtio-vga.h"
static void virtio_vga_base_invalidate_display(void *opaque)
{
VirtIOVGABase *vvga = opaque;
VirtIOGPUBase *g = vvga->vgpu;
if (g->enable) {
virtio_gpu_ops.invalidate(g);
} else {
vvga->vga.hw_ops->invalidate(&vvga->vga);
}
}
static void virtio_vga_base_update_display(void *opaque)
{
VirtIOVGABase *vvga = opaque;
VirtIOGPUBase *g = vvga->vgpu;
if (g->enable) {
virtio_gpu_ops.gfx_update(g);
} else {
vvga->vga.hw_ops->gfx_update(&vvga->vga);
}
}
static void virtio_vga_base_text_update(void *opaque, console_ch_t *chardata)
{
VirtIOVGABase *vvga = opaque;
VirtIOGPUBase *g = vvga->vgpu;
if (g->enable) {
if (virtio_gpu_ops.text_update) {
virtio_gpu_ops.text_update(g, chardata);
}
} else {
if (vvga->vga.hw_ops->text_update) {
vvga->vga.hw_ops->text_update(&vvga->vga, chardata);
}
}
}
static int virtio_vga_base_ui_info(void *opaque, uint32_t idx, QemuUIInfo *info)
{
VirtIOVGABase *vvga = opaque;
VirtIOGPUBase *g = vvga->vgpu;
if (virtio_gpu_ops.ui_info) {
return virtio_gpu_ops.ui_info(g, idx, info);
}
return -1;
}
static void virtio_vga_base_gl_block(void *opaque, bool block)
{
VirtIOVGABase *vvga = opaque;
VirtIOGPUBase *g = vvga->vgpu;
if (virtio_gpu_ops.gl_block) {
virtio_gpu_ops.gl_block(g, block);
}
}
static const GraphicHwOps virtio_vga_base_ops = {
.invalidate = virtio_vga_base_invalidate_display,
.gfx_update = virtio_vga_base_update_display,
.text_update = virtio_vga_base_text_update,
.ui_info = virtio_vga_base_ui_info,
.gl_block = virtio_vga_base_gl_block,
};
static const VMStateDescription vmstate_virtio_vga_base = {
.name = "virtio-vga",
.version_id = 2,
.minimum_version_id = 2,
.fields = (VMStateField[]) {
/* no pci stuff here, saving the virtio device will handle that */
VMSTATE_STRUCT(vga, VirtIOVGABase, 0,
vmstate_vga_common, VGACommonState),
VMSTATE_END_OF_LIST()
}
};
/* VGA device wrapper around PCI device around virtio GPU */
static void virtio_vga_base_realize(VirtIOPCIProxy *vpci_dev, Error **errp)
{
VirtIOVGABase *vvga = VIRTIO_VGA_BASE(vpci_dev);
VirtIOGPUBase *g = vvga->vgpu;
VGACommonState *vga = &vvga->vga;
Error *err = NULL;
uint32_t offset;
int i;
/* init vga compat bits */
vga->vram_size_mb = 8;
vga_common_init(vga, OBJECT(vpci_dev));
vga_init(vga, OBJECT(vpci_dev), pci_address_space(&vpci_dev->pci_dev),
pci_address_space_io(&vpci_dev->pci_dev), true);
pci_register_bar(&vpci_dev->pci_dev, 0,
PCI_BASE_ADDRESS_MEM_PREFETCH, &vga->vram);
/*
* Configure virtio bar and regions
*
* We use bar #2 for the mmio regions, to be compatible with stdvga.
* virtio regions are moved to the end of bar #2, to make room for
* the stdvga mmio registers at the start of bar #2.
*/
vpci_dev->modern_mem_bar_idx = 2;
vpci_dev->msix_bar_idx = 4;
if (!(vpci_dev->flags & VIRTIO_PCI_FLAG_PAGE_PER_VQ)) {
/*
* with page-per-vq=off there is no padding space we can use
* for the stdvga registers. Make the common and isr regions
* smaller then.
*/
vpci_dev->common.size /= 2;
vpci_dev->isr.size /= 2;
}
offset = memory_region_size(&vpci_dev->modern_bar);
offset -= vpci_dev->notify.size;
vpci_dev->notify.offset = offset;
offset -= vpci_dev->device.size;
vpci_dev->device.offset = offset;
offset -= vpci_dev->isr.size;
vpci_dev->isr.offset = offset;
offset -= vpci_dev->common.size;
vpci_dev->common.offset = offset;
/* init virtio bits */
qdev_set_parent_bus(DEVICE(g), BUS(&vpci_dev->bus));
virtio_pci_force_virtio_1(vpci_dev);
object_property_set_bool(OBJECT(g), true, "realized", &err);
if (err) {
error_propagate(errp, err);
return;
}
/* add stdvga mmio regions */
pci_std_vga_mmio_region_init(vga, OBJECT(vvga), &vpci_dev->modern_bar,
vvga->vga_mrs, true, false);
vga->con = g->scanout[0].con;
graphic_console_set_hwops(vga->con, &virtio_vga_base_ops, vvga);
for (i = 0; i < g->conf.max_outputs; i++) {
object_property_set_link(OBJECT(g->scanout[i].con),
OBJECT(vpci_dev),
"device", errp);
}
}
static void virtio_vga_base_reset(DeviceState *dev)
{
VirtIOVGABaseClass *klass = VIRTIO_VGA_BASE_GET_CLASS(dev);
VirtIOVGABase *vvga = VIRTIO_VGA_BASE(dev);
/* reset virtio-gpu */
klass->parent_reset(dev);
/* reset vga */
vga_common_reset(&vvga->vga);
vga_dirty_log_start(&vvga->vga);
}
static Property virtio_vga_base_properties[] = {
DEFINE_VIRTIO_GPU_PCI_PROPERTIES(VirtIOPCIProxy),
DEFINE_PROP_END_OF_LIST(),
};
static void virtio_vga_base_class_init(ObjectClass *klass, void *data)
{
DeviceClass *dc = DEVICE_CLASS(klass);
VirtioPCIClass *k = VIRTIO_PCI_CLASS(klass);
VirtIOVGABaseClass *v = VIRTIO_VGA_BASE_CLASS(klass);
PCIDeviceClass *pcidev_k = PCI_DEVICE_CLASS(klass);
set_bit(DEVICE_CATEGORY_DISPLAY, dc->categories);
dc->props = virtio_vga_base_properties;
dc->vmsd = &vmstate_virtio_vga_base;
dc->hotpluggable = false;
device_class_set_parent_reset(dc, virtio_vga_base_reset,
&v->parent_reset);
k->realize = virtio_vga_base_realize;
pcidev_k->romfile = "vgabios-virtio.bin";
pcidev_k->class_id = PCI_CLASS_DISPLAY_VGA;
}
static TypeInfo virtio_vga_base_info = {
.name = TYPE_VIRTIO_VGA_BASE,
.parent = TYPE_VIRTIO_PCI,
.instance_size = sizeof(struct VirtIOVGABase),
.class_size = sizeof(struct VirtIOVGABaseClass),
.class_init = virtio_vga_base_class_init,
.abstract = true,
};
#define TYPE_VIRTIO_VGA "virtio-vga"
#define VIRTIO_VGA(obj) \
OBJECT_CHECK(VirtIOVGA, (obj), TYPE_VIRTIO_VGA)
typedef struct VirtIOVGA {
VirtIOVGABase parent_obj;
VirtIOGPU vdev;
} VirtIOVGA;
static void virtio_vga_inst_initfn(Object *obj)
{
VirtIOVGA *dev = VIRTIO_VGA(obj);
virtio_instance_init_common(obj, &dev->vdev, sizeof(dev->vdev),
TYPE_VIRTIO_GPU);
VIRTIO_VGA_BASE(dev)->vgpu = VIRTIO_GPU_BASE(&dev->vdev);
}
static VirtioPCIDeviceTypeInfo virtio_vga_info = {
.generic_name = TYPE_VIRTIO_VGA,
.parent = TYPE_VIRTIO_VGA_BASE,
.instance_size = sizeof(struct VirtIOVGA),
.instance_init = virtio_vga_inst_initfn,
};
static void virtio_vga_register_types(void)
{
type_register_static(&virtio_vga_base_info);
virtio_pci_types_register(&virtio_vga_info);
}
type_init(virtio_vga_register_types)