qemu/include/ui
Nikola Pavlica 0fdc99775c ui/gtk: expose gd_monitor_update_interval
The gd_egl_refresh function, as the name suggests, is responsible for
refreshing displays when using EGL graphics with QEMU's GTK UI. This is
a perfect candidate for a function to update the refresh rate in.

Since gd_monitor_update_interval is inaccessible from the gd_egl_refresh
function, we need to expose/globalize it in the include/ui/gtk.h file.

Signed-off-by: Nikola Pavlica <pavlica.nikola@gmail.com>
Message-Id: <20210114140153.301473-2-pavlica.nikola@gmail.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2021-01-15 11:22:42 +01:00
..
console.h console: drop qemu_console_get_ui_info 2020-12-11 08:06:39 +01:00
egl-context.h opengl: add egl-context.[ch] helpers 2015-10-08 10:34:53 +02:00
egl-helpers.h ui/egl: fix framebuffer reads 2019-09-17 13:42:02 +02:00
gtk.h ui/gtk: expose gd_monitor_update_interval 2021-01-15 11:22:42 +01:00
input.h include: Make headers more self-contained 2019-08-16 13:31:51 +02:00
kbd-state.h Normalize header guard symbol definition. 2019-05-13 08:58:55 +02:00
pixel_ops.h
qemu-pixman.h Remove the CONFIG_PRAGMA_DIAGNOSTIC_AVAILABLE switch 2020-07-13 11:40:52 +02:00
qemu-spice-module.h spice: wire up monitor in QemuSpiceOps. 2020-10-21 15:46:14 +02:00
qemu-spice.h spice: move display_add_client() to QemuSpiceOps. 2020-10-21 15:46:14 +02:00
sdl2.h kbd-state: use state tracker for sdl2 2019-02-05 10:45:44 +01:00
shader.h opengl: add flipping vertex shader 2017-10-17 10:25:42 +02:00
spice-display.h Clean up inclusion of sysemu/sysemu.h 2019-08-16 13:31:53 +02:00
win32-kbd-hook.h ui/win32-kbd-hook: handle AltGr in a hook procedure 2020-05-19 09:06:44 +02:00