qemu/include/ui
Vivek Kasireddy ab971f8abb ui/gtk-egl: Wait for the draw signal for dmabuf blobs
Instead of immediately drawing and submitting, queue and wait
for the draw signal if the dmabuf submitted is a blob.

Cc: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Gerd Hoffmann <kraxel@redhat.com>
Signed-off-by: Vivek Kasireddy <vivek.kasireddy@intel.com>
Message-Id: <20210914211837.3229977-5-vivek.kasireddy@intel.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2021-09-15 08:41:59 +02:00
..
clipboard.h ui/clipboard: add qemu_clipboard_peer_release() helper 2021-08-31 17:25:14 +04:00
console.h ui: Create sync objects and fences only for blobs 2021-09-15 08:41:59 +02:00
egl-context.h ui: remove gl_ctx_get_current 2021-02-04 15:58:54 +01:00
egl-helpers.h ui: Create sync objects and fences only for blobs 2021-09-15 08:41:59 +02:00
gtk.h ui/gtk-egl: Wait for the draw signal for dmabuf blobs 2021-09-15 08:41:59 +02:00
input.h include: Make headers more self-contained 2019-08-16 13:31:51 +02:00
kbd-state.h Normalize header guard symbol definition. 2019-05-13 08:58:55 +02:00
pixel_ops.h
qemu-pixman.h ui/pixman: Add qemu_pixman_to_drm_format() 2021-05-27 12:07:37 +02:00
qemu-spice-module.h spice: wire up monitor in QemuSpiceOps. 2020-10-21 15:46:14 +02:00
qemu-spice.h spice: delay starting until display are initialized 2021-02-04 14:32:40 +01:00
sdl2.h ui: remove gl_ctx_get_current 2021-02-04 15:58:54 +01:00
shader.h opengl: add flipping vertex shader 2017-10-17 10:25:42 +02:00
spice-display.h configure: Improve OpenGL dependency detections 2021-03-04 09:35:30 +01:00
win32-kbd-hook.h ui/win32-kbd-hook: handle AltGr in a hook procedure 2020-05-19 09:06:44 +02:00