qemu/disas/libvixl/vixl/invalset.h
Peter Maydell 5de6f3c0f4 disas/libvixl: Update to upstream VIXL 1.12
Update our copy of libvixl to upstream's 1.12 release.
The major benefit from QEMU's point of view is that some instructions
previously disassembled as "unimplemented (System)" are now displayed
as something more useful. It also fixes some warnings about format
strings that newer w64-mingw32 compilers were emitting.

We didn't have any local changes to libvixl so nothing needed
to be forward-ported.

Although this is a large commit (due to upstream renaming most
of the files), only a few of the files changed in this commit
are not just straight copies of upstream libvixl files:
 disas/arm-a64.cc
 disas/libvixl/Makefile.objs
 disas/libvixl/README

Note that this commit introduces some signed-unsigned comparison
warnings on the old mingw compilers. Those compilers have broken
TLS support anyway so have only ever been much use for compile tests;
anybody still using them should add -Wno-sign-compare to their
--extra-cflags.

Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
2016-01-11 16:04:50 +00:00

776 lines
23 KiB
C++

// Copyright 2015, ARM Limited
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of ARM Limited nor the names of its contributors may be
// used to endorse or promote products derived from this software without
// specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS CONTRIBUTORS "AS IS" AND
// ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE
// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
// OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef VIXL_INVALSET_H_
#define VIXL_INVALSET_H_
#include <string.h>
#include <algorithm>
#include <vector>
#include "vixl/globals.h"
namespace vixl {
// We define a custom data structure template and its iterator as `std`
// containers do not fit the performance requirements for some of our use cases.
//
// The structure behaves like an iterable unordered set with special properties
// and restrictions. "InvalSet" stands for "Invalidatable Set".
//
// Restrictions and requirements:
// - Adding an element already present in the set is illegal. In debug mode,
// this is checked at insertion time.
// - The templated class `ElementType` must provide comparison operators so that
// `std::sort()` can be used.
// - A key must be available to represent invalid elements.
// - Elements with an invalid key must compare higher or equal to any other
// element.
//
// Use cases and performance considerations:
// Our use cases present two specificities that allow us to design this
// structure to provide fast insertion *and* fast search and deletion
// operations:
// - Elements are (generally) inserted in order (sorted according to their key).
// - A key is available to mark elements as invalid (deleted).
// The backing `std::vector` allows for fast insertions. When
// searching for an element we ensure the elements are sorted (this is generally
// the case) and perform a binary search. When deleting an element we do not
// free the associated memory immediately. Instead, an element to be deleted is
// marked with the 'invalid' key. Other methods of the container take care of
// ignoring entries marked as invalid.
// To avoid the overhead of the `std::vector` container when only few entries
// are used, a number of elements are preallocated.
// 'ElementType' and 'KeyType' are respectively the types of the elements and
// their key. The structure only reclaims memory when safe to do so, if the
// number of elements that can be reclaimed is greater than `RECLAIM_FROM` and
// greater than `<total number of elements> / RECLAIM_FACTOR.
#define TEMPLATE_INVALSET_P_DECL \
class ElementType, \
unsigned N_PREALLOCATED_ELEMENTS, \
class KeyType, \
KeyType INVALID_KEY, \
size_t RECLAIM_FROM, \
unsigned RECLAIM_FACTOR
#define TEMPLATE_INVALSET_P_DEF \
ElementType, N_PREALLOCATED_ELEMENTS, \
KeyType, INVALID_KEY, RECLAIM_FROM, RECLAIM_FACTOR
template<class S> class InvalSetIterator; // Forward declaration.
template<TEMPLATE_INVALSET_P_DECL> class InvalSet {
public:
InvalSet();
~InvalSet();
static const size_t kNPreallocatedElements = N_PREALLOCATED_ELEMENTS;
static const KeyType kInvalidKey = INVALID_KEY;
// It is illegal to insert an element already present in the set.
void insert(const ElementType& element);
// Looks for the specified element in the set and - if found - deletes it.
void erase(const ElementType& element);
// This indicates the number of (valid) elements stored in this set.
size_t size() const;
// Returns true if no elements are stored in the set.
// Note that this does not mean the the backing storage is empty: it can still
// contain invalid elements.
bool empty() const;
void clear();
const ElementType min_element();
// This returns the key of the minimum element in the set.
KeyType min_element_key();
static bool IsValid(const ElementType& element);
static KeyType Key(const ElementType& element);
static void SetKey(ElementType* element, KeyType key);
protected:
// Returns a pointer to the element in vector_ if it was found, or NULL
// otherwise.
ElementType* Search(const ElementType& element);
// The argument *must* point to an element stored in *this* set.
// This function is not allowed to move elements in the backing vector
// storage.
void EraseInternal(ElementType* element);
// The elements in the range searched must be sorted.
ElementType* BinarySearch(const ElementType& element,
ElementType* start,
ElementType* end) const;
// Sort the elements.
enum SortType {
// The 'hard' version guarantees that invalid elements are moved to the end
// of the container.
kHardSort,
// The 'soft' version only guarantees that the elements will be sorted.
// Invalid elements may still be present anywhere in the set.
kSoftSort
};
void Sort(SortType sort_type);
// Delete the elements that have an invalid key. The complexity is linear
// with the size of the vector.
void Clean();
const ElementType Front() const;
const ElementType Back() const;
// Delete invalid trailing elements and return the last valid element in the
// set.
const ElementType CleanBack();
// Returns a pointer to the start or end of the backing storage.
const ElementType* StorageBegin() const;
const ElementType* StorageEnd() const;
ElementType* StorageBegin();
ElementType* StorageEnd();
// Returns the index of the element within the backing storage. The element
// must belong to the backing storage.
size_t ElementIndex(const ElementType* element) const;
// Returns the element at the specified index in the backing storage.
const ElementType* ElementAt(size_t index) const;
ElementType* ElementAt(size_t index);
static const ElementType* FirstValidElement(const ElementType* from,
const ElementType* end);
void CacheMinElement();
const ElementType CachedMinElement() const;
bool ShouldReclaimMemory() const;
void ReclaimMemory();
bool IsUsingVector() const { return vector_ != NULL; }
void set_sorted(bool sorted) { sorted_ = sorted; }
// We cache some data commonly required by users to improve performance.
// We cannot cache pointers to elements as we do not control the backing
// storage.
bool valid_cached_min_;
size_t cached_min_index_; // Valid iff `valid_cached_min_` is true.
KeyType cached_min_key_; // Valid iff `valid_cached_min_` is true.
// Indicates whether the elements are sorted.
bool sorted_;
// This represents the number of (valid) elements in this set.
size_t size_;
// The backing storage is either the array of preallocated elements or the
// vector. The structure starts by using the preallocated elements, and
// transitions (permanently) to using the vector once more than
// kNPreallocatedElements are used.
// Elements are only invalidated when using the vector. The preallocated
// storage always only contains valid elements.
ElementType preallocated_[kNPreallocatedElements];
std::vector<ElementType>* vector_;
#ifdef VIXL_DEBUG
// Iterators acquire and release this monitor. While a set is acquired,
// certain operations are illegal to ensure that the iterator will
// correctly iterate over the elements in the set.
int monitor_;
int monitor() const { return monitor_; }
void Acquire() { monitor_++; }
void Release() {
monitor_--;
VIXL_ASSERT(monitor_ >= 0);
}
#endif
friend class InvalSetIterator<InvalSet<TEMPLATE_INVALSET_P_DEF> >;
typedef ElementType _ElementType;
typedef KeyType _KeyType;
};
template<class S> class InvalSetIterator {
private:
// Redefine types to mirror the associated set types.
typedef typename S::_ElementType ElementType;
typedef typename S::_KeyType KeyType;
public:
explicit InvalSetIterator(S* inval_set);
~InvalSetIterator();
ElementType* Current() const;
void Advance();
bool Done() const;
// Mark this iterator as 'done'.
void Finish();
// Delete the current element and advance the iterator to point to the next
// element.
void DeleteCurrentAndAdvance();
static bool IsValid(const ElementType& element);
static KeyType Key(const ElementType& element);
protected:
void MoveToValidElement();
// Indicates if the iterator is looking at the vector or at the preallocated
// elements.
const bool using_vector_;
// Used when looking at the preallocated elements, or in debug mode when using
// the vector to track how many times the iterator has advanced.
size_t index_;
typename std::vector<ElementType>::iterator iterator_;
S* inval_set_;
};
template<TEMPLATE_INVALSET_P_DECL>
InvalSet<TEMPLATE_INVALSET_P_DEF>::InvalSet()
: valid_cached_min_(false),
sorted_(true), size_(0), vector_(NULL) {
#ifdef VIXL_DEBUG
monitor_ = 0;
#endif
}
template<TEMPLATE_INVALSET_P_DECL>
InvalSet<TEMPLATE_INVALSET_P_DEF>::~InvalSet() {
VIXL_ASSERT(monitor_ == 0);
delete vector_;
}
template<TEMPLATE_INVALSET_P_DECL>
void InvalSet<TEMPLATE_INVALSET_P_DEF>::insert(const ElementType& element) {
VIXL_ASSERT(monitor() == 0);
VIXL_ASSERT(IsValid(element));
VIXL_ASSERT(Search(element) == NULL);
set_sorted(empty() || (sorted_ && (element > CleanBack())));
if (IsUsingVector()) {
vector_->push_back(element);
} else {
if (size_ < kNPreallocatedElements) {
preallocated_[size_] = element;
} else {
// Transition to using the vector.
vector_ = new std::vector<ElementType>(preallocated_,
preallocated_ + size_);
vector_->push_back(element);
}
}
size_++;
if (valid_cached_min_ && (element < min_element())) {
cached_min_index_ = IsUsingVector() ? vector_->size() - 1 : size_ - 1;
cached_min_key_ = Key(element);
valid_cached_min_ = true;
}
if (ShouldReclaimMemory()) {
ReclaimMemory();
}
}
template<TEMPLATE_INVALSET_P_DECL>
void InvalSet<TEMPLATE_INVALSET_P_DEF>::erase(const ElementType& element) {
VIXL_ASSERT(monitor() == 0);
VIXL_ASSERT(IsValid(element));
ElementType* local_element = Search(element);
if (local_element != NULL) {
EraseInternal(local_element);
}
}
template<TEMPLATE_INVALSET_P_DECL>
ElementType* InvalSet<TEMPLATE_INVALSET_P_DEF>::Search(
const ElementType& element) {
VIXL_ASSERT(monitor() == 0);
if (empty()) {
return NULL;
}
if (ShouldReclaimMemory()) {
ReclaimMemory();
}
if (!sorted_) {
Sort(kHardSort);
}
if (!valid_cached_min_) {
CacheMinElement();
}
return BinarySearch(element, ElementAt(cached_min_index_), StorageEnd());
}
template<TEMPLATE_INVALSET_P_DECL>
size_t InvalSet<TEMPLATE_INVALSET_P_DEF>::size() const {
return size_;
}
template<TEMPLATE_INVALSET_P_DECL>
bool InvalSet<TEMPLATE_INVALSET_P_DEF>::empty() const {
return size_ == 0;
}
template<TEMPLATE_INVALSET_P_DECL>
void InvalSet<TEMPLATE_INVALSET_P_DEF>::clear() {
VIXL_ASSERT(monitor() == 0);
size_ = 0;
if (IsUsingVector()) {
vector_->clear();
}
set_sorted(true);
valid_cached_min_ = false;
}
template<TEMPLATE_INVALSET_P_DECL>
const ElementType InvalSet<TEMPLATE_INVALSET_P_DEF>::min_element() {
VIXL_ASSERT(monitor() == 0);
VIXL_ASSERT(!empty());
CacheMinElement();
return *ElementAt(cached_min_index_);
}
template<TEMPLATE_INVALSET_P_DECL>
KeyType InvalSet<TEMPLATE_INVALSET_P_DEF>::min_element_key() {
VIXL_ASSERT(monitor() == 0);
if (valid_cached_min_) {
return cached_min_key_;
} else {
return Key(min_element());
}
}
template<TEMPLATE_INVALSET_P_DECL>
bool InvalSet<TEMPLATE_INVALSET_P_DEF>::IsValid(const ElementType& element) {
return Key(element) != kInvalidKey;
}
template<TEMPLATE_INVALSET_P_DECL>
void InvalSet<TEMPLATE_INVALSET_P_DEF>::EraseInternal(ElementType* element) {
// Note that this function must be safe even while an iterator has acquired
// this set.
VIXL_ASSERT(element != NULL);
size_t deleted_index = ElementIndex(element);
if (IsUsingVector()) {
VIXL_ASSERT((&(vector_->front()) <= element) &&
(element <= &(vector_->back())));
SetKey(element, kInvalidKey);
} else {
VIXL_ASSERT((preallocated_ <= element) &&
(element < (preallocated_ + kNPreallocatedElements)));
ElementType* end = preallocated_ + kNPreallocatedElements;
size_t copy_size = sizeof(*element) * (end - element - 1);
memmove(element, element + 1, copy_size);
}
size_--;
if (valid_cached_min_ &&
(deleted_index == cached_min_index_)) {
if (sorted_ && !empty()) {
const ElementType* min = FirstValidElement(element, StorageEnd());
cached_min_index_ = ElementIndex(min);
cached_min_key_ = Key(*min);
valid_cached_min_ = true;
} else {
valid_cached_min_ = false;
}
}
}
template<TEMPLATE_INVALSET_P_DECL>
ElementType* InvalSet<TEMPLATE_INVALSET_P_DEF>::BinarySearch(
const ElementType& element, ElementType* start, ElementType* end) const {
if (start == end) {
return NULL;
}
VIXL_ASSERT(sorted_);
VIXL_ASSERT(start < end);
VIXL_ASSERT(!empty());
// Perform a binary search through the elements while ignoring invalid
// elements.
ElementType* elements = start;
size_t low = 0;
size_t high = (end - start) - 1;
while (low < high) {
// Find valid bounds.
while (!IsValid(elements[low]) && (low < high)) ++low;
while (!IsValid(elements[high]) && (low < high)) --high;
VIXL_ASSERT(low <= high);
// Avoid overflow when computing the middle index.
size_t middle = low / 2 + high / 2 + (low & high & 1);
if ((middle == low) || (middle == high)) {
break;
}
while (!IsValid(elements[middle]) && (middle < high - 1)) ++middle;
while (!IsValid(elements[middle]) && (low + 1 < middle)) --middle;
if (!IsValid(elements[middle])) {
break;
}
if (elements[middle] < element) {
low = middle;
} else {
high = middle;
}
}
if (elements[low] == element) return &elements[low];
if (elements[high] == element) return &elements[high];
return NULL;
}
template<TEMPLATE_INVALSET_P_DECL>
void InvalSet<TEMPLATE_INVALSET_P_DEF>::Sort(SortType sort_type) {
VIXL_ASSERT(monitor() == 0);
if (sort_type == kSoftSort) {
if (sorted_) {
return;
}
}
if (empty()) {
return;
}
Clean();
std::sort(StorageBegin(), StorageEnd());
set_sorted(true);
cached_min_index_ = 0;
cached_min_key_ = Key(Front());
valid_cached_min_ = true;
}
template<TEMPLATE_INVALSET_P_DECL>
void InvalSet<TEMPLATE_INVALSET_P_DEF>::Clean() {
VIXL_ASSERT(monitor() == 0);
if (empty() || !IsUsingVector()) {
return;
}
// Manually iterate through the vector storage to discard invalid elements.
ElementType* start = &(vector_->front());
ElementType* end = start + vector_->size();
ElementType* c = start;
ElementType* first_invalid;
ElementType* first_valid;
ElementType* next_invalid;
while (c < end && IsValid(*c)) { c++; }
first_invalid = c;
while (c < end) {
while (c < end && !IsValid(*c)) { c++; }
first_valid = c;
while (c < end && IsValid(*c)) { c++; }
next_invalid = c;
ptrdiff_t n_moved_elements = (next_invalid - first_valid);
memmove(first_invalid, first_valid, n_moved_elements * sizeof(*c));
first_invalid = first_invalid + n_moved_elements;
c = next_invalid;
}
// Delete the trailing invalid elements.
vector_->erase(vector_->begin() + (first_invalid - start), vector_->end());
VIXL_ASSERT(vector_->size() == size_);
if (sorted_) {
valid_cached_min_ = true;
cached_min_index_ = 0;
cached_min_key_ = Key(*ElementAt(0));
} else {
valid_cached_min_ = false;
}
}
template<TEMPLATE_INVALSET_P_DECL>
const ElementType InvalSet<TEMPLATE_INVALSET_P_DEF>::Front() const {
VIXL_ASSERT(!empty());
return IsUsingVector() ? vector_->front() : preallocated_[0];
}
template<TEMPLATE_INVALSET_P_DECL>
const ElementType InvalSet<TEMPLATE_INVALSET_P_DEF>::Back() const {
VIXL_ASSERT(!empty());
return IsUsingVector() ? vector_->back() : preallocated_[size_ - 1];
}
template<TEMPLATE_INVALSET_P_DECL>
const ElementType InvalSet<TEMPLATE_INVALSET_P_DEF>::CleanBack() {
VIXL_ASSERT(monitor() == 0);
if (IsUsingVector()) {
// Delete the invalid trailing elements.
typename std::vector<ElementType>::reverse_iterator it = vector_->rbegin();
while (!IsValid(*it)) {
it++;
}
vector_->erase(it.base(), vector_->end());
}
return Back();
}
template<TEMPLATE_INVALSET_P_DECL>
const ElementType* InvalSet<TEMPLATE_INVALSET_P_DEF>::StorageBegin() const {
return IsUsingVector() ? &(vector_->front()) : preallocated_;
}
template<TEMPLATE_INVALSET_P_DECL>
const ElementType* InvalSet<TEMPLATE_INVALSET_P_DEF>::StorageEnd() const {
return IsUsingVector() ? &(vector_->back()) + 1 : preallocated_ + size_;
}
template<TEMPLATE_INVALSET_P_DECL>
ElementType* InvalSet<TEMPLATE_INVALSET_P_DEF>::StorageBegin() {
return IsUsingVector() ? &(vector_->front()) : preallocated_;
}
template<TEMPLATE_INVALSET_P_DECL>
ElementType* InvalSet<TEMPLATE_INVALSET_P_DEF>::StorageEnd() {
return IsUsingVector() ? &(vector_->back()) + 1 : preallocated_ + size_;
}
template<TEMPLATE_INVALSET_P_DECL>
size_t InvalSet<TEMPLATE_INVALSET_P_DEF>::ElementIndex(
const ElementType* element) const {
VIXL_ASSERT((StorageBegin() <= element) && (element < StorageEnd()));
return element - StorageBegin();
}
template<TEMPLATE_INVALSET_P_DECL>
const ElementType* InvalSet<TEMPLATE_INVALSET_P_DEF>::ElementAt(
size_t index) const {
VIXL_ASSERT(
(IsUsingVector() && (index < vector_->size())) || (index < size_));
return StorageBegin() + index;
}
template<TEMPLATE_INVALSET_P_DECL>
ElementType* InvalSet<TEMPLATE_INVALSET_P_DEF>::ElementAt(size_t index) {
VIXL_ASSERT(
(IsUsingVector() && (index < vector_->size())) || (index < size_));
return StorageBegin() + index;
}
template<TEMPLATE_INVALSET_P_DECL>
const ElementType* InvalSet<TEMPLATE_INVALSET_P_DEF>::FirstValidElement(
const ElementType* from, const ElementType* end) {
while ((from < end) && !IsValid(*from)) {
from++;
}
return from;
}
template<TEMPLATE_INVALSET_P_DECL>
void InvalSet<TEMPLATE_INVALSET_P_DEF>::CacheMinElement() {
VIXL_ASSERT(monitor() == 0);
VIXL_ASSERT(!empty());
if (valid_cached_min_) {
return;
}
if (sorted_) {
const ElementType* min = FirstValidElement(StorageBegin(), StorageEnd());
cached_min_index_ = ElementIndex(min);
cached_min_key_ = Key(*min);
valid_cached_min_ = true;
} else {
Sort(kHardSort);
}
VIXL_ASSERT(valid_cached_min_);
}
template<TEMPLATE_INVALSET_P_DECL>
bool InvalSet<TEMPLATE_INVALSET_P_DEF>::ShouldReclaimMemory() const {
if (!IsUsingVector()) {
return false;
}
size_t n_invalid_elements = vector_->size() - size_;
return (n_invalid_elements > RECLAIM_FROM) &&
(n_invalid_elements > vector_->size() / RECLAIM_FACTOR);
}
template<TEMPLATE_INVALSET_P_DECL>
void InvalSet<TEMPLATE_INVALSET_P_DEF>::ReclaimMemory() {
VIXL_ASSERT(monitor() == 0);
Clean();
}
template<class S>
InvalSetIterator<S>::InvalSetIterator(S* inval_set)
: using_vector_((inval_set != NULL) && inval_set->IsUsingVector()),
index_(0),
inval_set_(inval_set) {
if (inval_set != NULL) {
inval_set->Sort(S::kSoftSort);
#ifdef VIXL_DEBUG
inval_set->Acquire();
#endif
if (using_vector_) {
iterator_ = typename std::vector<ElementType>::iterator(
inval_set_->vector_->begin());
}
MoveToValidElement();
}
}
template<class S>
InvalSetIterator<S>::~InvalSetIterator() {
#ifdef VIXL_DEBUG
if (inval_set_ != NULL) {
inval_set_->Release();
}
#endif
}
template<class S>
typename S::_ElementType* InvalSetIterator<S>::Current() const {
VIXL_ASSERT(!Done());
if (using_vector_) {
return &(*iterator_);
} else {
return &(inval_set_->preallocated_[index_]);
}
}
template<class S>
void InvalSetIterator<S>::Advance() {
VIXL_ASSERT(!Done());
if (using_vector_) {
iterator_++;
#ifdef VIXL_DEBUG
index_++;
#endif
MoveToValidElement();
} else {
index_++;
}
}
template<class S>
bool InvalSetIterator<S>::Done() const {
if (using_vector_) {
bool done = (iterator_ == inval_set_->vector_->end());
VIXL_ASSERT(done == (index_ == inval_set_->size()));
return done;
} else {
return index_ == inval_set_->size();
}
}
template<class S>
void InvalSetIterator<S>::Finish() {
VIXL_ASSERT(inval_set_->sorted_);
if (using_vector_) {
iterator_ = inval_set_->vector_->end();
}
index_ = inval_set_->size();
}
template<class S>
void InvalSetIterator<S>::DeleteCurrentAndAdvance() {
if (using_vector_) {
inval_set_->EraseInternal(&(*iterator_));
MoveToValidElement();
} else {
inval_set_->EraseInternal(inval_set_->preallocated_ + index_);
}
}
template<class S>
bool InvalSetIterator<S>::IsValid(const ElementType& element) {
return S::IsValid(element);
}
template<class S>
typename S::_KeyType InvalSetIterator<S>::Key(const ElementType& element) {
return S::Key(element);
}
template<class S>
void InvalSetIterator<S>::MoveToValidElement() {
if (using_vector_) {
while ((iterator_ != inval_set_->vector_->end()) && !IsValid(*iterator_)) {
iterator_++;
}
} else {
VIXL_ASSERT(inval_set_->empty() || IsValid(inval_set_->preallocated_[0]));
// Nothing to do.
}
}
#undef TEMPLATE_INVALSET_P_DECL
#undef TEMPLATE_INVALSET_P_DEF
} // namespace vixl
#endif // VIXL_INVALSET_H_