qemu/include/sysemu/accel.h
Eduardo Habkost f6a1ef6440 accel: Pass MachineState object to accel init functions
Most of the machine options and machine state information is in the
MachineState object, not on the MachineClass. This will allow init
functions to use the MachineState object directly instead of
qemu_get_machine_opts() or the current_machine global.

Reviewed-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Eduardo Habkost <ehabkost@redhat.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2014-10-09 12:57:10 +02:00

63 lines
2.0 KiB
C

/* QEMU accelerator interfaces
*
* Copyright (c) 2014 Red Hat Inc
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef HW_ACCEL_H
#define HW_ACCEL_H
#include "qemu/typedefs.h"
#include "qom/object.h"
typedef struct AccelState {
/*< private >*/
Object parent_obj;
} AccelState;
typedef struct AccelClass {
/*< private >*/
ObjectClass parent_class;
/*< public >*/
const char *opt_name;
const char *name;
int (*available)(void);
int (*init_machine)(MachineState *ms);
bool *allowed;
} AccelClass;
#define TYPE_ACCEL "accel"
#define ACCEL_CLASS_SUFFIX "-" TYPE_ACCEL
#define ACCEL_CLASS_NAME(a) (a ACCEL_CLASS_SUFFIX)
#define ACCEL_CLASS(klass) \
OBJECT_CLASS_CHECK(AccelClass, (klass), TYPE_ACCEL)
#define ACCEL(obj) \
OBJECT_CHECK(AccelState, (obj), TYPE_ACCEL)
#define ACCEL_GET_CLASS(obj) \
OBJECT_GET_CLASS(AccelClass, (obj), TYPE_ACCEL)
extern int tcg_tb_size;
int configure_accelerator(MachineState *ms);
#endif