David Gibson 357d1e3bc7 spapr: Improved placement of PCI host bridges in guest memory map
Currently, the MMIO space for accessing PCI on pseries guests begins at
1 TiB in guest address space.  Each PCI host bridge (PHB) has a 64 GiB
chunk of address space in which it places its outbound PIO and 32-bit and
64-bit MMIO windows.

This scheme as several problems:
  - It limits guest RAM to 1 TiB (though we have a limited fix for this
    now)
  - It limits the total MMIO window to 64 GiB.  This is not always enough
    for some of the large nVidia GPGPU cards
  - Putting all the windows into a single 64 GiB area means that naturally
    aligning things within there will waste more address space.
In addition there was a miscalculation in some of the defaults, which meant
that the MMIO windows for each PHB actually slightly overran the 64 GiB
region for that PHB.  We got away without nasty consequences because
the overrun fit within an unused area at the beginning of the next PHB's
region, but it's not pretty.

This patch implements a new scheme which addresses those problems, and is
also closer to what bare metal hardware and pHyp guests generally use.

Because some guest versions (including most current distro kernels) can't
access PCI MMIO above 64 TiB, we put all the PCI windows between 32 TiB and
64 TiB.  This is broken into 1 TiB chunks.  The first 1 TiB contains the
PIO (64 kiB) and 32-bit MMIO (2 GiB) windows for all of the PHBs.  Each
subsequent TiB chunk contains a naturally aligned 64-bit MMIO window for
one PHB each.

This reduces the number of allowed PHBs (without full manual configuration
of all the windows) from 256 to 31, but this should still be plenty in
practice.

We also change some of the default window sizes for manually configured
PHBs to saner values.

Finally we adjust some tests and libqos so that it correctly uses the new
default locations.  Ideally it would parse the device tree given to the
guest, but that's a more complex problem for another time.

Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Reviewed-by: Laurent Vivier <lvivier@redhat.com>
2016-10-16 12:04:15 +11:00
2016-10-07 14:14:06 +02:00
2016-09-23 11:42:52 +08:00
2016-10-10 15:19:20 +01:00
2016-10-13 12:58:06 +11:00
2016-10-10 15:19:20 +01:00
2016-10-10 10:39:29 +01:00
2016-09-23 07:07:30 +01:00
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2016-09-20 22:10:57 +02:00
2016-10-08 11:25:29 +03:00

         QEMU README
         ===========

QEMU is a generic and open source machine & userspace emulator and
virtualizer.

QEMU is capable of emulating a complete machine in software without any
need for hardware virtualization support. By using dynamic translation,
it achieves very good performance. QEMU can also integrate with the Xen
and KVM hypervisors to provide emulated hardware while allowing the
hypervisor to manage the CPU. With hypervisor support, QEMU can achieve
near native performance for CPUs. When QEMU emulates CPUs directly it is
capable of running operating systems made for one machine (e.g. an ARMv7
board) on a different machine (e.g. an x86_64 PC board).

QEMU is also capable of providing userspace API virtualization for Linux
and BSD kernel interfaces. This allows binaries compiled against one
architecture ABI (e.g. the Linux PPC64 ABI) to be run on a host using a
different architecture ABI (e.g. the Linux x86_64 ABI). This does not
involve any hardware emulation, simply CPU and syscall emulation.

QEMU aims to fit into a variety of use cases. It can be invoked directly
by users wishing to have full control over its behaviour and settings.
It also aims to facilitate integration into higher level management
layers, by providing a stable command line interface and monitor API.
It is commonly invoked indirectly via the libvirt library when using
open source applications such as oVirt, OpenStack and virt-manager.

QEMU as a whole is released under the GNU General Public License,
version 2. For full licensing details, consult the LICENSE file.


Building
========

QEMU is multi-platform software intended to be buildable on all modern
Linux platforms, OS-X, Win32 (via the Mingw64 toolchain) and a variety
of other UNIX targets. The simple steps to build QEMU are:

  mkdir build
  cd build
  ../configure
  make

Additional information can also be found online via the QEMU website:

  http://qemu-project.org/Hosts/Linux
  http://qemu-project.org/Hosts/W32


Submitting patches
==================

The QEMU source code is maintained under the GIT version control system.

   git clone git://git.qemu-project.org/qemu.git

When submitting patches, the preferred approach is to use 'git
format-patch' and/or 'git send-email' to format & send the mail to the
qemu-devel@nongnu.org mailing list. All patches submitted must contain
a 'Signed-off-by' line from the author. Patches should follow the
guidelines set out in the HACKING and CODING_STYLE files.

Additional information on submitting patches can be found online via
the QEMU website

  http://qemu-project.org/Contribute/SubmitAPatch
  http://qemu-project.org/Contribute/TrivialPatches


Bug reporting
=============

The QEMU project uses Launchpad as its primary upstream bug tracker. Bugs
found when running code built from QEMU git or upstream released sources
should be reported via:

  https://bugs.launchpad.net/qemu/

If using QEMU via an operating system vendor pre-built binary package, it
is preferable to report bugs to the vendor's own bug tracker first. If
the bug is also known to affect latest upstream code, it can also be
reported via launchpad.

For additional information on bug reporting consult:

  http://qemu-project.org/Contribute/ReportABug


Contact
=======

The QEMU community can be contacted in a number of ways, with the two
main methods being email and IRC

 - qemu-devel@nongnu.org
   http://lists.nongnu.org/mailman/listinfo/qemu-devel
 - #qemu on irc.oftc.net

Information on additional methods of contacting the community can be
found online via the QEMU website:

  http://qemu-project.org/Contribute/StartHere

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