qemu/replay/replay.c
Pavel Dovgalyuk 33577b47c6 replay: character devices
This patch implements record and replay of character devices.
It records chardevs communication in replay mode. Recorded information
include data read from backend and counter of bytes written
from frontend to backend to preserve frontend internal state.
If character device was configured through the command line in record mode,
then in replay mode it should be also added to command line. Backend of
the character device could be changed in replay mode.
Replaying of devices that perform ioctl and get_msgfd operations is not
supported.
gdbstub which also acts as a backend is not recorded to allow controlling
the replaying through gdb. Monitor backends are also not recorded.

Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru>
Message-Id: <20160314074436.4980.83856.stgit@PASHA-ISP>
[Add stubs. - Paolo]
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2016-03-15 18:23:40 +01:00

353 lines
8.5 KiB
C

/*
* replay.c
*
* Copyright (c) 2010-2015 Institute for System Programming
* of the Russian Academy of Sciences.
*
* This work is licensed under the terms of the GNU GPL, version 2 or later.
* See the COPYING file in the top-level directory.
*
*/
#include "qemu/osdep.h"
#include "qemu-common.h"
#include "sysemu/replay.h"
#include "replay-internal.h"
#include "qemu/timer.h"
#include "qemu/main-loop.h"
#include "sysemu/sysemu.h"
#include "qemu/error-report.h"
/* Current version of the replay mechanism.
Increase it when file format changes. */
#define REPLAY_VERSION 0xe02003
/* Size of replay log header */
#define HEADER_SIZE (sizeof(uint32_t) + sizeof(uint64_t))
ReplayMode replay_mode = REPLAY_MODE_NONE;
/* Name of replay file */
static char *replay_filename;
ReplayState replay_state;
static GSList *replay_blockers;
bool replay_next_event_is(int event)
{
bool res = false;
/* nothing to skip - not all instructions used */
if (replay_state.instructions_count != 0) {
assert(replay_data_kind == EVENT_INSTRUCTION);
return event == EVENT_INSTRUCTION;
}
while (true) {
if (event == replay_data_kind) {
res = true;
}
switch (replay_data_kind) {
case EVENT_SHUTDOWN:
replay_finish_event();
qemu_system_shutdown_request();
break;
default:
/* clock, time_t, checkpoint and other events */
return res;
}
}
return res;
}
uint64_t replay_get_current_step(void)
{
return cpu_get_icount_raw();
}
int replay_get_instructions(void)
{
int res = 0;
replay_mutex_lock();
if (replay_next_event_is(EVENT_INSTRUCTION)) {
res = replay_state.instructions_count;
}
replay_mutex_unlock();
return res;
}
void replay_account_executed_instructions(void)
{
if (replay_mode == REPLAY_MODE_PLAY) {
replay_mutex_lock();
if (replay_state.instructions_count > 0) {
int count = (int)(replay_get_current_step()
- replay_state.current_step);
replay_state.instructions_count -= count;
replay_state.current_step += count;
if (replay_state.instructions_count == 0) {
assert(replay_data_kind == EVENT_INSTRUCTION);
replay_finish_event();
/* Wake up iothread. This is required because
timers will not expire until clock counters
will be read from the log. */
qemu_notify_event();
}
}
replay_mutex_unlock();
}
}
bool replay_exception(void)
{
if (replay_mode == REPLAY_MODE_RECORD) {
replay_save_instructions();
replay_mutex_lock();
replay_put_event(EVENT_EXCEPTION);
replay_mutex_unlock();
return true;
} else if (replay_mode == REPLAY_MODE_PLAY) {
bool res = replay_has_exception();
if (res) {
replay_mutex_lock();
replay_finish_event();
replay_mutex_unlock();
}
return res;
}
return true;
}
bool replay_has_exception(void)
{
bool res = false;
if (replay_mode == REPLAY_MODE_PLAY) {
replay_account_executed_instructions();
replay_mutex_lock();
res = replay_next_event_is(EVENT_EXCEPTION);
replay_mutex_unlock();
}
return res;
}
bool replay_interrupt(void)
{
if (replay_mode == REPLAY_MODE_RECORD) {
replay_save_instructions();
replay_mutex_lock();
replay_put_event(EVENT_INTERRUPT);
replay_mutex_unlock();
return true;
} else if (replay_mode == REPLAY_MODE_PLAY) {
bool res = replay_has_interrupt();
if (res) {
replay_mutex_lock();
replay_finish_event();
replay_mutex_unlock();
}
return res;
}
return true;
}
bool replay_has_interrupt(void)
{
bool res = false;
if (replay_mode == REPLAY_MODE_PLAY) {
replay_account_executed_instructions();
replay_mutex_lock();
res = replay_next_event_is(EVENT_INTERRUPT);
replay_mutex_unlock();
}
return res;
}
void replay_shutdown_request(void)
{
if (replay_mode == REPLAY_MODE_RECORD) {
replay_mutex_lock();
replay_put_event(EVENT_SHUTDOWN);
replay_mutex_unlock();
}
}
bool replay_checkpoint(ReplayCheckpoint checkpoint)
{
bool res = false;
assert(EVENT_CHECKPOINT + checkpoint <= EVENT_CHECKPOINT_LAST);
replay_save_instructions();
if (!replay_file) {
return true;
}
replay_mutex_lock();
if (replay_mode == REPLAY_MODE_PLAY) {
if (replay_next_event_is(EVENT_CHECKPOINT + checkpoint)) {
replay_finish_event();
} else if (replay_data_kind != EVENT_ASYNC) {
res = false;
goto out;
}
replay_read_events(checkpoint);
/* replay_read_events may leave some unread events.
Return false if not all of the events associated with
checkpoint were processed */
res = replay_data_kind != EVENT_ASYNC;
} else if (replay_mode == REPLAY_MODE_RECORD) {
replay_put_event(EVENT_CHECKPOINT + checkpoint);
replay_save_events(checkpoint);
res = true;
}
out:
replay_mutex_unlock();
return res;
}
static void replay_enable(const char *fname, int mode)
{
const char *fmode = NULL;
assert(!replay_file);
switch (mode) {
case REPLAY_MODE_RECORD:
fmode = "wb";
break;
case REPLAY_MODE_PLAY:
fmode = "rb";
break;
default:
fprintf(stderr, "Replay: internal error: invalid replay mode\n");
exit(1);
}
atexit(replay_finish);
replay_mutex_init();
replay_file = fopen(fname, fmode);
if (replay_file == NULL) {
fprintf(stderr, "Replay: open %s: %s\n", fname, strerror(errno));
exit(1);
}
replay_filename = g_strdup(fname);
replay_mode = mode;
replay_data_kind = -1;
replay_state.instructions_count = 0;
replay_state.current_step = 0;
/* skip file header for RECORD and check it for PLAY */
if (replay_mode == REPLAY_MODE_RECORD) {
fseek(replay_file, HEADER_SIZE, SEEK_SET);
} else if (replay_mode == REPLAY_MODE_PLAY) {
unsigned int version = replay_get_dword();
if (version != REPLAY_VERSION) {
fprintf(stderr, "Replay: invalid input log file version\n");
exit(1);
}
/* go to the beginning */
fseek(replay_file, HEADER_SIZE, SEEK_SET);
replay_fetch_data_kind();
}
replay_init_events();
}
void replay_configure(QemuOpts *opts)
{
const char *fname;
const char *rr;
ReplayMode mode = REPLAY_MODE_NONE;
Location loc;
if (!opts) {
return;
}
loc_push_none(&loc);
qemu_opts_loc_restore(opts);
rr = qemu_opt_get(opts, "rr");
if (!rr) {
/* Just enabling icount */
return;
} else if (!strcmp(rr, "record")) {
mode = REPLAY_MODE_RECORD;
} else if (!strcmp(rr, "replay")) {
mode = REPLAY_MODE_PLAY;
} else {
error_report("Invalid icount rr option: %s", rr);
exit(1);
}
fname = qemu_opt_get(opts, "rrfile");
if (!fname) {
error_report("File name not specified for replay");
exit(1);
}
replay_enable(fname, mode);
loc_pop(&loc);
}
void replay_start(void)
{
if (replay_mode == REPLAY_MODE_NONE) {
return;
}
if (replay_blockers) {
error_reportf_err(replay_blockers->data, "Record/replay: ");
exit(1);
}
if (!use_icount) {
error_report("Please enable icount to use record/replay");
exit(1);
}
/* Timer for snapshotting will be set up here. */
replay_enable_events();
}
void replay_finish(void)
{
if (replay_mode == REPLAY_MODE_NONE) {
return;
}
replay_save_instructions();
/* finalize the file */
if (replay_file) {
if (replay_mode == REPLAY_MODE_RECORD) {
/* write end event */
replay_put_event(EVENT_END);
/* write header */
fseek(replay_file, 0, SEEK_SET);
replay_put_dword(REPLAY_VERSION);
}
fclose(replay_file);
replay_file = NULL;
}
if (replay_filename) {
g_free(replay_filename);
replay_filename = NULL;
}
replay_finish_events();
replay_mutex_destroy();
}
void replay_add_blocker(Error *reason)
{
replay_blockers = g_slist_prepend(replay_blockers, reason);
}