3182664220
We are gradually moving away from sector-based interfaces, towards byte-based. In the common case, allocation is unlikely to ever use values that are not naturally sector-aligned, but it is possible that byte-based values will let us be more precise about allocation at the end of an unaligned file that can do byte-based access. Changing the name of the function from bdrv_get_block_status_above() to bdrv_block_status_above() ensures that the compiler enforces that all callers are updated. Likewise, since it a byte interface allows an offset mapping that might not be sector aligned, split the mapping out of the return value and into a pass-by-reference parameter. For now, the io.c layer still assert()s that all uses are sector-aligned, but that can be relaxed when a later patch implements byte-based block status in the drivers. For the most part this patch is just the addition of scaling at the callers followed by inverse scaling at bdrv_block_status(), plus updates for the new split return interface. But some code, particularly bdrv_block_status(), gets a lot simpler because it no longer has to mess with sectors. Likewise, mirror code no longer computes s->granularity >> BDRV_SECTOR_BITS, and can therefore drop an assertion about alignment because the loop no longer depends on alignment (never mind that we don't really have a driver that reports sub-sector alignments, so it's not really possible to test the effect of sub-sector mirroring). Fix a neighboring assertion to use is_power_of_2 while there. For ease of review, bdrv_get_block_status() was tackled separately. Signed-off-by: Eric Blake <eblake@redhat.com> Signed-off-by: Kevin Wolf <kwolf@redhat.com> |
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accounting.h | ||
aio.h | ||
block_backup.h | ||
block_int.h | ||
block.h | ||
blockjob_int.h | ||
blockjob.h | ||
dirty-bitmap.h | ||
nbd.h | ||
qapi.h | ||
raw-aio.h | ||
snapshot.h | ||
thread-pool.h | ||
throttle-groups.h | ||
write-threshold.h |