2de7cf9e05
In AArch32, the floating point control and status bits are all in a single register, FPSCR. In AArch64, these were split into separate FPCR and FPSR registers, but the bit layouts remained the same, with no overlaps, so that you could construct an FPSCR value by ORing FPCR and FPSR, or equivalently could produce FPSR and FPCR by masking an FPSCR value. For QEMU's implementation, we opted to use masking to produce FPSR and FPCR, because we started with an AArch32 implementation of FPSCR. The addition of the (AArch64-only) FEAT_AFP adds new bits to the FPCR which overlap with some bits in the FPSR. This means we'll no longer be able to consider the FPSCR-encoded value as the primary one, but instead need to treat FPSR/FPCR as the primary encoding and construct the FPSCR from those. (This remains possible because the FEAT_AFP bits in FPCR don't appear in the FPSCR.) As the first step in this refactoring, make vfp_get_fpscr() call vfp_get_fpcr() and vfp_get_fpsr(), instead of the other way around. Note that vfp_get_fpcsr_from_host() returns only bits in the FPSR (for the cumulative fp exception bits), so we can simply rename it without needing to add a new function for getting FPCR bits. Signed-off-by: Peter Maydell <peter.maydell@linaro.org> Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Message-id: 20240628142347.1283015-3-peter.maydell@linaro.org |
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meson.build |