qemu/include/hw/boards.h
Igor Mammedov 2278b93941 Use cpu_create(type) instead of cpu_init(cpu_model)
With all targets defining CPU_RESOLVING_TYPE, refactor
cpu_parse_cpu_model(type, cpu_model) to parse_cpu_model(cpu_model)
so that callers won't have to know internal resolving cpu
type. Place it in exec.c so it could be called from both
target independed vl.c and *-user/main.c.

That allows us to stop abusing cpu type from
  MachineClass::default_cpu_type
as resolver class in vl.c which were confusing part of
cpu_parse_cpu_model().

Also with new parse_cpu_model(), the last users of cpu_init()
in null-machine.c and bsd/linux-user targets could be switched
to cpu_create() API and cpu_init() API will be removed by
follow up patch.

With no longer users left remove MachineState::cpu_model field,
new code should use MachineState::cpu_type instead and
leave cpu_model parsing to generic code in vl.c.

Signed-off-by: Igor Mammedov <imammedo@redhat.com>
Reviewed-by: Eduardo Habkost <ehabkost@redhat.com>
Message-Id: <1518000027-274608-5-git-send-email-imammedo@redhat.com>
[ehabkost: Fix bsd-user build error]
Signed-off-by: Eduardo Habkost <ehabkost@redhat.com>
2018-03-19 14:10:36 -03:00

294 lines
11 KiB
C

/* Declarations for use by board files for creating devices. */
#ifndef HW_BOARDS_H
#define HW_BOARDS_H
#include "sysemu/blockdev.h"
#include "sysemu/accel.h"
#include "hw/qdev.h"
#include "qom/object.h"
#include "qom/cpu.h"
/**
* memory_region_allocate_system_memory - Allocate a board's main memory
* @mr: the #MemoryRegion to be initialized
* @owner: the object that tracks the region's reference count
* @name: name of the memory region
* @ram_size: size of the region in bytes
*
* This function allocates the main memory for a board model, and
* initializes @mr appropriately. It also arranges for the memory
* to be migrated (by calling vmstate_register_ram_global()).
*
* Memory allocated via this function will be backed with the memory
* backend the user provided using "-mem-path" or "-numa node,memdev=..."
* if appropriate; this is typically used to cause host huge pages to be
* used. This function should therefore be called by a board exactly once,
* for the primary or largest RAM area it implements.
*
* For boards where the major RAM is split into two parts in the memory
* map, you can deal with this by calling memory_region_allocate_system_memory()
* once to get a MemoryRegion with enough RAM for both parts, and then
* creating alias MemoryRegions via memory_region_init_alias() which
* alias into different parts of the RAM MemoryRegion and can be mapped
* into the memory map in the appropriate places.
*
* Smaller pieces of memory (display RAM, static RAMs, etc) don't need
* to be backed via the -mem-path memory backend and can simply
* be created via memory_region_allocate_aux_memory() or
* memory_region_init_ram().
*/
void memory_region_allocate_system_memory(MemoryRegion *mr, Object *owner,
const char *name,
uint64_t ram_size);
#define TYPE_MACHINE_SUFFIX "-machine"
/* Machine class name that needs to be used for class-name-based machine
* type lookup to work.
*/
#define MACHINE_TYPE_NAME(machinename) (machinename TYPE_MACHINE_SUFFIX)
#define TYPE_MACHINE "machine"
#undef MACHINE /* BSD defines it and QEMU does not use it */
#define MACHINE(obj) \
OBJECT_CHECK(MachineState, (obj), TYPE_MACHINE)
#define MACHINE_GET_CLASS(obj) \
OBJECT_GET_CLASS(MachineClass, (obj), TYPE_MACHINE)
#define MACHINE_CLASS(klass) \
OBJECT_CLASS_CHECK(MachineClass, (klass), TYPE_MACHINE)
MachineClass *find_default_machine(void);
extern MachineState *current_machine;
void machine_run_board_init(MachineState *machine);
bool machine_usb(MachineState *machine);
bool machine_kernel_irqchip_allowed(MachineState *machine);
bool machine_kernel_irqchip_required(MachineState *machine);
bool machine_kernel_irqchip_split(MachineState *machine);
int machine_kvm_shadow_mem(MachineState *machine);
int machine_phandle_start(MachineState *machine);
bool machine_dump_guest_core(MachineState *machine);
bool machine_mem_merge(MachineState *machine);
void machine_register_compat_props(MachineState *machine);
HotpluggableCPUList *machine_query_hotpluggable_cpus(MachineState *machine);
void machine_set_cpu_numa_node(MachineState *machine,
const CpuInstanceProperties *props,
Error **errp);
void machine_class_allow_dynamic_sysbus_dev(MachineClass *mc, const char *type);
/**
* CPUArchId:
* @arch_id - architecture-dependent CPU ID of present or possible CPU
* @cpu - pointer to corresponding CPU object if it's present on NULL otherwise
* @type - QOM class name of possible @cpu object
* @props - CPU object properties, initialized by board
* #vcpus_count - number of threads provided by @cpu object
*/
typedef struct {
uint64_t arch_id;
int64_t vcpus_count;
CpuInstanceProperties props;
Object *cpu;
const char *type;
} CPUArchId;
/**
* CPUArchIdList:
* @len - number of @CPUArchId items in @cpus array
* @cpus - array of present or possible CPUs for current machine configuration
*/
typedef struct {
int len;
CPUArchId cpus[0];
} CPUArchIdList;
/**
* MachineClass:
* @max_cpus: maximum number of CPUs supported. Default: 1
* @min_cpus: minimum number of CPUs supported. Default: 1
* @default_cpus: number of CPUs instantiated if none are specified. Default: 1
* @get_hotplug_handler: this function is called during bus-less
* device hotplug. If defined it returns pointer to an instance
* of HotplugHandler object, which handles hotplug operation
* for a given @dev. It may return NULL if @dev doesn't require
* any actions to be performed by hotplug handler.
* @cpu_index_to_instance_props:
* used to provide @cpu_index to socket/core/thread number mapping, allowing
* legacy code to perform maping from cpu_index to topology properties
* Returns: tuple of socket/core/thread ids given cpu_index belongs to.
* used to provide @cpu_index to socket number mapping, allowing
* a machine to group CPU threads belonging to the same socket/package
* Returns: socket number given cpu_index belongs to.
* @hw_version:
* Value of QEMU_VERSION when the machine was added to QEMU.
* Set only by old machines because they need to keep
* compatibility on code that exposed QEMU_VERSION to guests in
* the past (and now use qemu_hw_version()).
* @possible_cpu_arch_ids:
* Returns an array of @CPUArchId architecture-dependent CPU IDs
* which includes CPU IDs for present and possible to hotplug CPUs.
* Caller is responsible for freeing returned list.
* @get_default_cpu_node_id:
* returns default board specific node_id value for CPU slot specified by
* index @idx in @ms->possible_cpus[]
* @has_hotpluggable_cpus:
* If true, board supports CPUs creation with -device/device_add.
* @default_cpu_type:
* specifies default CPU_TYPE, which will be used for parsing target
* specific features and for creating CPUs if CPU name wasn't provided
* explicitly at CLI
* @minimum_page_bits:
* If non-zero, the board promises never to create a CPU with a page size
* smaller than this, so QEMU can use a more efficient larger page
* size than the target architecture's minimum. (Attempting to create
* such a CPU will fail.) Note that changing this is a migration
* compatibility break for the machine.
* @ignore_memory_transaction_failures:
* If this is flag is true then the CPU will ignore memory transaction
* failures which should cause the CPU to take an exception due to an
* access to an unassigned physical address; the transaction will instead
* return zero (for a read) or be ignored (for a write). This should be
* set only by legacy board models which rely on the old RAZ/WI behaviour
* for handling devices that QEMU does not yet model. New board models
* should instead use "unimplemented-device" for all memory ranges where
* the guest will attempt to probe for a device that QEMU doesn't
* implement and a stub device is required.
*/
struct MachineClass {
/*< private >*/
ObjectClass parent_class;
/*< public >*/
const char *family; /* NULL iff @name identifies a standalone machtype */
char *name;
const char *alias;
const char *desc;
void (*init)(MachineState *state);
void (*reset)(void);
void (*hot_add_cpu)(const int64_t id, Error **errp);
int (*kvm_type)(const char *arg);
BlockInterfaceType block_default_type;
int units_per_default_bus;
int max_cpus;
int min_cpus;
int default_cpus;
unsigned int no_serial:1,
no_parallel:1,
use_virtcon:1,
use_sclp:1,
no_floppy:1,
no_cdrom:1,
no_sdcard:1,
pci_allow_0_address:1,
legacy_fw_cfg_order:1;
int is_default;
const char *default_machine_opts;
const char *default_boot_order;
const char *default_display;
GArray *compat_props;
const char *hw_version;
ram_addr_t default_ram_size;
const char *default_cpu_type;
bool option_rom_has_mr;
bool rom_file_has_mr;
int minimum_page_bits;
bool has_hotpluggable_cpus;
bool ignore_memory_transaction_failures;
int numa_mem_align_shift;
const char **valid_cpu_types;
strList *allowed_dynamic_sysbus_devices;
bool auto_enable_numa_with_memhp;
void (*numa_auto_assign_ram)(MachineClass *mc, NodeInfo *nodes,
int nb_nodes, ram_addr_t size);
HotplugHandler *(*get_hotplug_handler)(MachineState *machine,
DeviceState *dev);
CpuInstanceProperties (*cpu_index_to_instance_props)(MachineState *machine,
unsigned cpu_index);
const CPUArchIdList *(*possible_cpu_arch_ids)(MachineState *machine);
int64_t (*get_default_cpu_node_id)(const MachineState *ms, int idx);
};
/**
* MachineState:
*/
struct MachineState {
/*< private >*/
Object parent_obj;
Notifier sysbus_notifier;
/*< public >*/
char *accel;
bool kernel_irqchip_allowed;
bool kernel_irqchip_required;
bool kernel_irqchip_split;
int kvm_shadow_mem;
char *dtb;
char *dumpdtb;
int phandle_start;
char *dt_compatible;
bool dump_guest_core;
bool mem_merge;
bool usb;
bool usb_disabled;
bool igd_gfx_passthru;
char *firmware;
bool iommu;
bool suppress_vmdesc;
bool enforce_config_section;
bool enable_graphics;
char *memory_encryption;
ram_addr_t ram_size;
ram_addr_t maxram_size;
uint64_t ram_slots;
const char *boot_order;
char *kernel_filename;
char *kernel_cmdline;
char *initrd_filename;
const char *cpu_type;
AccelState *accelerator;
CPUArchIdList *possible_cpus;
};
#define DEFINE_MACHINE(namestr, machine_initfn) \
static void machine_initfn##_class_init(ObjectClass *oc, void *data) \
{ \
MachineClass *mc = MACHINE_CLASS(oc); \
machine_initfn(mc); \
} \
static const TypeInfo machine_initfn##_typeinfo = { \
.name = MACHINE_TYPE_NAME(namestr), \
.parent = TYPE_MACHINE, \
.class_init = machine_initfn##_class_init, \
}; \
static void machine_initfn##_register_types(void) \
{ \
type_register_static(&machine_initfn##_typeinfo); \
} \
type_init(machine_initfn##_register_types)
#define SET_MACHINE_COMPAT(m, COMPAT) \
do { \
int i; \
static GlobalProperty props[] = { \
COMPAT \
{ /* end of list */ } \
}; \
if (!m->compat_props) { \
m->compat_props = g_array_new(false, false, sizeof(void *)); \
} \
for (i = 0; props[i].driver != NULL; i++) { \
GlobalProperty *prop = &props[i]; \
g_array_append_val(m->compat_props, prop); \
} \
} while (0)
#endif