qemu/ui/input-legacy.c
Markus Armbruster 9af2398977 Include less of the generated modular QAPI headers
In my "build everything" tree, a change to the types in
qapi-schema.json triggers a recompile of about 4800 out of 5100
objects.

The previous commit split up qmp-commands.h, qmp-event.h, qmp-visit.h,
qapi-types.h.  Each of these headers still includes all its shards.
Reduce compile time by including just the shards we actually need.

To illustrate the benefits: adding a type to qapi/migration.json now
recompiles some 2300 instead of 4800 objects.  The next commit will
improve it further.

Signed-off-by: Markus Armbruster <armbru@redhat.com>
Message-Id: <20180211093607.27351-24-armbru@redhat.com>
Reviewed-by: Eric Blake <eblake@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
[eblake: rebase to master]
Signed-off-by: Eric Blake <eblake@redhat.com>
2018-03-02 13:45:50 -06:00

277 lines
8.0 KiB
C

/*
* QEMU System Emulator
*
* Copyright (c) 2003-2008 Fabrice Bellard
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include "qemu/osdep.h"
#include "qapi/qapi-commands-ui.h"
#include "sysemu/sysemu.h"
#include "ui/console.h"
#include "ui/keymaps.h"
#include "ui/input.h"
struct QEMUPutMouseEntry {
QEMUPutMouseEvent *qemu_put_mouse_event;
void *qemu_put_mouse_event_opaque;
int qemu_put_mouse_event_absolute;
/* new input core */
QemuInputHandler h;
QemuInputHandlerState *s;
int axis[INPUT_AXIS__MAX];
int buttons;
};
struct QEMUPutKbdEntry {
QEMUPutKBDEvent *put_kbd;
void *opaque;
QemuInputHandlerState *s;
};
struct QEMUPutLEDEntry {
QEMUPutLEDEvent *put_led;
void *opaque;
QTAILQ_ENTRY(QEMUPutLEDEntry) next;
};
static QTAILQ_HEAD(, QEMUPutLEDEntry) led_handlers =
QTAILQ_HEAD_INITIALIZER(led_handlers);
int index_from_key(const char *key, size_t key_length)
{
int i;
for (i = 0; i < Q_KEY_CODE__MAX; i++) {
if (!strncmp(key, QKeyCode_str(i), key_length) &&
!QKeyCode_str(i)[key_length]) {
break;
}
}
/* Return Q_KEY_CODE__MAX if the key is invalid */
return i;
}
static KeyValue *copy_key_value(KeyValue *src)
{
KeyValue *dst = g_new(KeyValue, 1);
memcpy(dst, src, sizeof(*src));
if (dst->type == KEY_VALUE_KIND_NUMBER) {
QKeyCode code = qemu_input_key_number_to_qcode(dst->u.number.data);
dst->type = KEY_VALUE_KIND_QCODE;
dst->u.qcode.data = code;
}
return dst;
}
void qmp_send_key(KeyValueList *keys, bool has_hold_time, int64_t hold_time,
Error **errp)
{
KeyValueList *p;
KeyValue **up = NULL;
int count = 0;
if (!has_hold_time) {
hold_time = 0; /* use default */
}
for (p = keys; p != NULL; p = p->next) {
qemu_input_event_send_key(NULL, copy_key_value(p->value), true);
qemu_input_event_send_key_delay(hold_time);
up = g_realloc(up, sizeof(*up) * (count+1));
up[count] = copy_key_value(p->value);
count++;
}
while (count) {
count--;
qemu_input_event_send_key(NULL, up[count], false);
qemu_input_event_send_key_delay(hold_time);
}
g_free(up);
}
static void legacy_kbd_event(DeviceState *dev, QemuConsole *src,
InputEvent *evt)
{
QEMUPutKbdEntry *entry = (QEMUPutKbdEntry *)dev;
int scancodes[3], i, count;
InputKeyEvent *key = evt->u.key.data;
if (!entry || !entry->put_kbd) {
return;
}
count = qemu_input_key_value_to_scancode(key->key,
key->down,
scancodes);
for (i = 0; i < count; i++) {
entry->put_kbd(entry->opaque, scancodes[i]);
}
}
static QemuInputHandler legacy_kbd_handler = {
.name = "legacy-kbd",
.mask = INPUT_EVENT_MASK_KEY,
.event = legacy_kbd_event,
};
QEMUPutKbdEntry *qemu_add_kbd_event_handler(QEMUPutKBDEvent *func, void *opaque)
{
QEMUPutKbdEntry *entry;
entry = g_new0(QEMUPutKbdEntry, 1);
entry->put_kbd = func;
entry->opaque = opaque;
entry->s = qemu_input_handler_register((DeviceState *)entry,
&legacy_kbd_handler);
qemu_input_handler_activate(entry->s);
return entry;
}
static void legacy_mouse_event(DeviceState *dev, QemuConsole *src,
InputEvent *evt)
{
static const int bmap[INPUT_BUTTON__MAX] = {
[INPUT_BUTTON_LEFT] = MOUSE_EVENT_LBUTTON,
[INPUT_BUTTON_MIDDLE] = MOUSE_EVENT_MBUTTON,
[INPUT_BUTTON_RIGHT] = MOUSE_EVENT_RBUTTON,
};
QEMUPutMouseEntry *s = (QEMUPutMouseEntry *)dev;
InputBtnEvent *btn;
InputMoveEvent *move;
switch (evt->type) {
case INPUT_EVENT_KIND_BTN:
btn = evt->u.btn.data;
if (btn->down) {
s->buttons |= bmap[btn->button];
} else {
s->buttons &= ~bmap[btn->button];
}
if (btn->down && btn->button == INPUT_BUTTON_WHEEL_UP) {
s->qemu_put_mouse_event(s->qemu_put_mouse_event_opaque,
s->axis[INPUT_AXIS_X],
s->axis[INPUT_AXIS_Y],
-1,
s->buttons);
}
if (btn->down && btn->button == INPUT_BUTTON_WHEEL_DOWN) {
s->qemu_put_mouse_event(s->qemu_put_mouse_event_opaque,
s->axis[INPUT_AXIS_X],
s->axis[INPUT_AXIS_Y],
1,
s->buttons);
}
break;
case INPUT_EVENT_KIND_ABS:
move = evt->u.abs.data;
s->axis[move->axis] = move->value;
break;
case INPUT_EVENT_KIND_REL:
move = evt->u.rel.data;
s->axis[move->axis] += move->value;
break;
default:
break;
}
}
static void legacy_mouse_sync(DeviceState *dev)
{
QEMUPutMouseEntry *s = (QEMUPutMouseEntry *)dev;
s->qemu_put_mouse_event(s->qemu_put_mouse_event_opaque,
s->axis[INPUT_AXIS_X],
s->axis[INPUT_AXIS_Y],
0,
s->buttons);
if (!s->qemu_put_mouse_event_absolute) {
s->axis[INPUT_AXIS_X] = 0;
s->axis[INPUT_AXIS_Y] = 0;
}
}
QEMUPutMouseEntry *qemu_add_mouse_event_handler(QEMUPutMouseEvent *func,
void *opaque, int absolute,
const char *name)
{
QEMUPutMouseEntry *s;
s = g_new0(QEMUPutMouseEntry, 1);
s->qemu_put_mouse_event = func;
s->qemu_put_mouse_event_opaque = opaque;
s->qemu_put_mouse_event_absolute = absolute;
s->h.name = name;
s->h.mask = INPUT_EVENT_MASK_BTN |
(absolute ? INPUT_EVENT_MASK_ABS : INPUT_EVENT_MASK_REL);
s->h.event = legacy_mouse_event;
s->h.sync = legacy_mouse_sync;
s->s = qemu_input_handler_register((DeviceState *)s,
&s->h);
return s;
}
void qemu_activate_mouse_event_handler(QEMUPutMouseEntry *entry)
{
qemu_input_handler_activate(entry->s);
}
void qemu_remove_mouse_event_handler(QEMUPutMouseEntry *entry)
{
qemu_input_handler_unregister(entry->s);
g_free(entry);
}
QEMUPutLEDEntry *qemu_add_led_event_handler(QEMUPutLEDEvent *func,
void *opaque)
{
QEMUPutLEDEntry *s;
s = g_new0(QEMUPutLEDEntry, 1);
s->put_led = func;
s->opaque = opaque;
QTAILQ_INSERT_TAIL(&led_handlers, s, next);
return s;
}
void qemu_remove_led_event_handler(QEMUPutLEDEntry *entry)
{
if (entry == NULL)
return;
QTAILQ_REMOVE(&led_handlers, entry, next);
g_free(entry);
}
void kbd_put_ledstate(int ledstate)
{
QEMUPutLEDEntry *cursor;
QTAILQ_FOREACH(cursor, &led_handlers, next) {
cursor->put_led(cursor->opaque, ledstate);
}
}