qemu/include/ui
Marc-André Lureau 99997823bb ui/dbus: add p2p=on/off option
Add an option to use direct connections instead of via the bus. Clients
are accepted with QMP add_client.

This allows to provide the D-Bus display without a bus. It also
simplifies the testing setup (some CI have issues to setup a D-Bus bus
in a container).

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Acked-by: Gerd Hoffmann <kraxel@redhat.com>
2021-12-21 10:50:22 +04:00
..
clipboard.h ui/clipboard: add a clipboard reset serial event 2021-12-21 10:50:21 +04:00
console.h console: save current scanout details 2021-12-21 10:50:21 +04:00
dbus-display.h ui/dbus: add p2p=on/off option 2021-12-21 10:50:22 +04:00
dbus-module.h ui/dbus: add p2p=on/off option 2021-12-21 10:50:22 +04:00
egl-context.h ui: split the GL context in a different object 2021-12-21 10:50:21 +04:00
egl-helpers.h ui: Create sync objects and fences only for blobs 2021-09-15 08:41:59 +02:00
gtk.h ui: split the GL context in a different object 2021-12-21 10:50:21 +04:00
input.h include: Make headers more self-contained 2019-08-16 13:31:51 +02:00
kbd-state.h Normalize header guard symbol definition. 2019-05-13 08:58:55 +02:00
pixel_ops.h
qemu-pixman.h ui/pixman: Add qemu_pixman_to_drm_format() 2021-05-27 12:07:37 +02:00
qemu-spice-module.h spice: wire up monitor in QemuSpiceOps. 2020-10-21 15:46:14 +02:00
qemu-spice.h spice: delay starting until display are initialized 2021-02-04 14:32:40 +01:00
sdl2.h ui: split the GL context in a different object 2021-12-21 10:50:21 +04:00
shader.h opengl: add flipping vertex shader 2017-10-17 10:25:42 +02:00
spice-display.h ui: move qemu_spice_fill_device_address to ui/util.c 2021-12-21 10:50:21 +04:00
win32-kbd-hook.h ui/win32-kbd-hook: handle AltGr in a hook procedure 2020-05-19 09:06:44 +02:00