qemu/include/hw/input/ps2.h
Mark Cave-Ayland 0c235e3889 ps2: move QOM type definitions from ps2.c to ps2.h
Move the QOM type definitions into the ps2.h header file to allow the new QOM
types to be used by other devices.

Signed-off-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk>
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Acked-by: Helge Deller <deller@gmx.de>
Message-Id: <20220624134109.881989-6-mark.cave-ayland@ilande.co.uk>
2022-06-26 18:40:11 +01:00

109 lines
3.3 KiB
C

/*
* QEMU PS/2 keyboard/mouse emulation
*
* Copyright (C) 2003 Fabrice Bellard
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef HW_PS2_H
#define HW_PS2_H
#include "hw/sysbus.h"
#define PS2_MOUSE_BUTTON_LEFT 0x01
#define PS2_MOUSE_BUTTON_RIGHT 0x02
#define PS2_MOUSE_BUTTON_MIDDLE 0x04
#define PS2_MOUSE_BUTTON_SIDE 0x08
#define PS2_MOUSE_BUTTON_EXTRA 0x10
/*
* PS/2 buffer size. Keep 256 bytes for compatibility with
* older QEMU versions.
*/
#define PS2_BUFFER_SIZE 256
typedef struct {
uint8_t data[PS2_BUFFER_SIZE];
int rptr, wptr, cwptr, count;
} PS2Queue;
struct PS2State {
SysBusDevice parent_obj;
PS2Queue queue;
int32_t write_cmd;
void (*update_irq)(void *, int);
void *update_arg;
};
#define TYPE_PS2_DEVICE "ps2-device"
OBJECT_DECLARE_SIMPLE_TYPE(PS2State, PS2_DEVICE)
struct PS2KbdState {
PS2State parent_obj;
int scan_enabled;
int translate;
int scancode_set; /* 1=XT, 2=AT, 3=PS/2 */
int ledstate;
bool need_high_bit;
unsigned int modifiers; /* bitmask of MOD_* constants above */
};
#define TYPE_PS2_KBD_DEVICE "ps2-kbd"
OBJECT_DECLARE_SIMPLE_TYPE(PS2KbdState, PS2_KBD_DEVICE)
struct PS2MouseState {
PS2State parent_obj;
uint8_t mouse_status;
uint8_t mouse_resolution;
uint8_t mouse_sample_rate;
uint8_t mouse_wrap;
uint8_t mouse_type; /* 0 = PS2, 3 = IMPS/2, 4 = IMEX */
uint8_t mouse_detect_state;
int mouse_dx; /* current values, needed for 'poll' mode */
int mouse_dy;
int mouse_dz;
int mouse_dw;
uint8_t mouse_buttons;
};
#define TYPE_PS2_MOUSE_DEVICE "ps2-mouse"
OBJECT_DECLARE_SIMPLE_TYPE(PS2MouseState, PS2_MOUSE_DEVICE)
/* ps2.c */
void *ps2_kbd_init(void (*update_irq)(void *, int), void *update_arg);
void *ps2_mouse_init(void (*update_irq)(void *, int), void *update_arg);
void ps2_write_mouse(void *, int val);
void ps2_write_keyboard(void *, int val);
uint32_t ps2_read_data(PS2State *s);
void ps2_queue_noirq(PS2State *s, int b);
void ps2_raise_irq(PS2State *s);
void ps2_queue(PS2State *s, int b);
void ps2_queue_2(PS2State *s, int b1, int b2);
void ps2_queue_3(PS2State *s, int b1, int b2, int b3);
void ps2_queue_4(PS2State *s, int b1, int b2, int b3, int b4);
void ps2_keyboard_set_translation(void *opaque, int mode);
void ps2_mouse_fake_event(void *opaque);
int ps2_queue_empty(PS2State *s);
#endif /* HW_PS2_H */