qemu/hw/devices.h
aliguori 3023f3329d graphical_console_init change (Stefano Stabellini)
Patch 5/7

This patch changes the graphical_console_init function to return an
allocated DisplayState instead of a QEMUConsole.

This patch contains just the graphical_console_init change and few other
modifications mainly in console.c and vl.c.
It was necessary to move the display frontends (e.g. sdl and vnc)
initialization after machine->init in vl.c.

This patch does *not* include any required changes to any device, these
changes come with the following patches.

Patch 6/7

This patch changes the QEMUMachine init functions not to take a
DisplayState as an argument because is not needed any more;

In few places the graphic hardware initialization function was called
only if DisplayState was not NULL, now they are always called.
Apart from these cases, the rest are all mechanical substitutions.

Patch 7/7

This patch updates the graphic device code to use the new
graphical_console_init function.

As for the previous patch, in few places graphical_console_init was called
only if DisplayState was not NULL, now it is always called.
Apart from these cases, the rest are all mechanical substitutions.

Signed-off-by: Stefano Stabellini <stefano.stabellini@eu.citrix.com>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>



git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6344 c046a42c-6fe2-441c-8c8c-71466251a162
2009-01-16 19:04:14 +00:00

80 lines
2.5 KiB
C

#ifndef QEMU_DEVICES_H
#define QEMU_DEVICES_H
/* Devices that have nowhere better to go. */
/* smc91c111.c */
void smc91c111_init(NICInfo *, uint32_t, qemu_irq);
/* ssd0323.c */
int ssd0323_xfer_ssi(void *opaque, int data);
void *ssd0323_init(qemu_irq *cmd_p);
/* ads7846.c */
struct ads7846_state_s;
uint32_t ads7846_read(void *opaque);
void ads7846_write(void *opaque, uint32_t value);
struct ads7846_state_s *ads7846_init(qemu_irq penirq);
/* tsc210x.c */
struct uwire_slave_s;
struct mouse_transform_info_s;
struct uwire_slave_s *tsc2102_init(qemu_irq pint, AudioState *audio);
struct uwire_slave_s *tsc2301_init(qemu_irq penirq, qemu_irq kbirq,
qemu_irq dav, AudioState *audio);
struct i2s_codec_s *tsc210x_codec(struct uwire_slave_s *chip);
uint32_t tsc210x_txrx(void *opaque, uint32_t value, int len);
void tsc210x_set_transform(struct uwire_slave_s *chip,
struct mouse_transform_info_s *info);
void tsc210x_key_event(struct uwire_slave_s *chip, int key, int down);
/* tsc2005.c */
void *tsc2005_init(qemu_irq pintdav);
uint32_t tsc2005_txrx(void *opaque, uint32_t value, int len);
void tsc2005_set_transform(void *opaque, struct mouse_transform_info_s *info);
/* stellaris_input.c */
void stellaris_gamepad_init(int n, qemu_irq *irq, const int *keycode);
/* blizzard.c */
void *s1d13745_init(qemu_irq gpio_int);
void s1d13745_write(void *opaque, int dc, uint16_t value);
void s1d13745_write_block(void *opaque, int dc,
void *buf, size_t len, int pitch);
uint16_t s1d13745_read(void *opaque, int dc);
/* cbus.c */
struct cbus_s {
qemu_irq clk;
qemu_irq dat;
qemu_irq sel;
};
struct cbus_s *cbus_init(qemu_irq dat_out);
void cbus_attach(struct cbus_s *bus, void *slave_opaque);
void *retu_init(qemu_irq irq, int vilma);
void *tahvo_init(qemu_irq irq, int betty);
void retu_key_event(void *retu, int state);
/* tusb6010.c */
struct tusb_s;
struct tusb_s *tusb6010_init(qemu_irq intr);
int tusb6010_sync_io(struct tusb_s *s);
int tusb6010_async_io(struct tusb_s *s);
void tusb6010_power(struct tusb_s *s, int on);
/* tc6393xb.c */
struct tc6393xb_s;
#define TC6393XB_RAM 0x110000 /* amount of ram for Video and USB */
struct tc6393xb_s *tc6393xb_init(uint32_t base, qemu_irq irq);
void tc6393xb_gpio_out_set(struct tc6393xb_s *s, int line,
qemu_irq handler);
qemu_irq *tc6393xb_gpio_in_get(struct tc6393xb_s *s);
qemu_irq tc6393xb_l3v_get(struct tc6393xb_s *s);
/* sm501.c */
void sm501_init(uint32_t base, unsigned long local_mem_base,
uint32_t local_mem_bytes, CharDriverState *chr);
#endif