qemu/hw/display/framebuffer.c
Paolo Bonzini 052e87b073 memory: make section size a 128-bit integer
So far, the size of all regions passed to listeners could fit in 64 bits,
because artificial regions (containers and aliases) are eliminated by
the memory core, leaving only device regions which have reasonable sizes

An IOMMU however cannot be eliminated by the memory core, and may have
an artificial size, hence we may need 65 bits to represent its size.

Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2013-06-20 16:32:47 +02:00

112 lines
3.3 KiB
C

/*
* Framebuffer device helper routines
*
* Copyright (c) 2009 CodeSourcery
* Written by Paul Brook <paul@codesourcery.com>
*
* This code is licensed under the GNU GPLv2.
*
* Contributions after 2012-01-13 are licensed under the terms of the
* GNU GPL, version 2 or (at your option) any later version.
*/
/* TODO:
- Do something similar for framebuffers with local ram
- Handle rotation here instead of hacking dest_pitch
- Use common pixel conversion routines instead of per-device drawfn
- Remove all DisplayState knowledge from devices.
*/
#include "hw/hw.h"
#include "ui/console.h"
#include "framebuffer.h"
/* Render an image from a shared memory framebuffer. */
void framebuffer_update_display(
DisplaySurface *ds,
MemoryRegion *address_space,
hwaddr base,
int cols, /* Width in pixels. */
int rows, /* Height in pixels. */
int src_width, /* Length of source line, in bytes. */
int dest_row_pitch, /* Bytes between adjacent horizontal output pixels. */
int dest_col_pitch, /* Bytes between adjacent vertical output pixels. */
int invalidate, /* nonzero to redraw the whole image. */
drawfn fn,
void *opaque,
int *first_row, /* Input and output. */
int *last_row /* Output only */)
{
hwaddr src_len;
uint8_t *dest;
uint8_t *src;
uint8_t *src_base;
int first, last = 0;
int dirty;
int i;
ram_addr_t addr;
MemoryRegionSection mem_section;
MemoryRegion *mem;
i = *first_row;
*first_row = -1;
src_len = src_width * rows;
mem_section = memory_region_find(address_space, base, src_len);
if (int128_get64(mem_section.size) != src_len ||
!memory_region_is_ram(mem_section.mr)) {
return;
}
mem = mem_section.mr;
assert(mem);
assert(mem_section.offset_within_address_space == base);
memory_region_sync_dirty_bitmap(mem);
src_base = cpu_physical_memory_map(base, &src_len, 0);
/* If we can't map the framebuffer then bail. We could try harder,
but it's not really worth it as dirty flag tracking will probably
already have failed above. */
if (!src_base)
return;
if (src_len != src_width * rows) {
cpu_physical_memory_unmap(src_base, src_len, 0, 0);
return;
}
src = src_base;
dest = surface_data(ds);
if (dest_col_pitch < 0)
dest -= dest_col_pitch * (cols - 1);
if (dest_row_pitch < 0) {
dest -= dest_row_pitch * (rows - 1);
}
first = -1;
addr = mem_section.offset_within_region;
addr += i * src_width;
src += i * src_width;
dest += i * dest_row_pitch;
for (; i < rows; i++) {
dirty = memory_region_get_dirty(mem, addr, src_width,
DIRTY_MEMORY_VGA);
if (dirty || invalidate) {
fn(opaque, dest, src, cols, dest_col_pitch);
if (first == -1)
first = i;
last = i;
}
addr += src_width;
src += src_width;
dest += dest_row_pitch;
}
cpu_physical_memory_unmap(src_base, src_len, 0, 0);
if (first < 0) {
return;
}
memory_region_reset_dirty(mem, mem_section.offset_within_region, src_len,
DIRTY_MEMORY_VGA);
*first_row = first;
*last_row = last;
}