/* * Virtio vhost-user GPU Device * * Copyright Red Hat, Inc. 2013-2018 * * Authors: * Dave Airlie * Gerd Hoffmann * Marc-André Lureau * * This work is licensed under the terms of the GNU GPL, version 2 or later. * See the COPYING file in the top-level directory. */ #include "qemu/osdep.h" #include #include "virgl.h" #include void vg_virgl_update_cursor_data(VuGpu *g, uint32_t resource_id, gpointer data) { uint32_t width, height; uint32_t *cursor; cursor = virgl_renderer_get_cursor_data(resource_id, &width, &height); g_return_if_fail(cursor != NULL); g_return_if_fail(width == 64); g_return_if_fail(height == 64); memcpy(data, cursor, 64 * 64 * sizeof(uint32_t)); free(cursor); } static void virgl_cmd_context_create(VuGpu *g, struct virtio_gpu_ctrl_command *cmd) { struct virtio_gpu_ctx_create cc; VUGPU_FILL_CMD(cc); virgl_renderer_context_create(cc.hdr.ctx_id, cc.nlen, cc.debug_name); } static void virgl_cmd_context_destroy(VuGpu *g, struct virtio_gpu_ctrl_command *cmd) { struct virtio_gpu_ctx_destroy cd; VUGPU_FILL_CMD(cd); virgl_renderer_context_destroy(cd.hdr.ctx_id); } static void virgl_cmd_create_resource_2d(VuGpu *g, struct virtio_gpu_ctrl_command *cmd) { struct virtio_gpu_resource_create_2d c2d; struct virgl_renderer_resource_create_args args; VUGPU_FILL_CMD(c2d); args.handle = c2d.resource_id; args.target = 2; args.format = c2d.format; args.bind = (1 << 1); args.width = c2d.width; args.height = c2d.height; args.depth = 1; args.array_size = 1; args.last_level = 0; args.nr_samples = 0; args.flags = VIRTIO_GPU_RESOURCE_FLAG_Y_0_TOP; virgl_renderer_resource_create(&args, NULL, 0); } static void virgl_cmd_create_resource_3d(VuGpu *g, struct virtio_gpu_ctrl_command *cmd) { struct virtio_gpu_resource_create_3d c3d; struct virgl_renderer_resource_create_args args; VUGPU_FILL_CMD(c3d); args.handle = c3d.resource_id; args.target = c3d.target; args.format = c3d.format; args.bind = c3d.bind; args.width = c3d.width; args.height = c3d.height; args.depth = c3d.depth; args.array_size = c3d.array_size; args.last_level = c3d.last_level; args.nr_samples = c3d.nr_samples; args.flags = c3d.flags; virgl_renderer_resource_create(&args, NULL, 0); } static void virgl_cmd_resource_unref(VuGpu *g, struct virtio_gpu_ctrl_command *cmd) { struct virtio_gpu_resource_unref unref; struct iovec *res_iovs = NULL; int num_iovs = 0; VUGPU_FILL_CMD(unref); virgl_renderer_resource_detach_iov(unref.resource_id, &res_iovs, &num_iovs); g_free(res_iovs); virgl_renderer_resource_unref(unref.resource_id); } /* Not yet(?) defined in standard-headers, remove when possible */ #ifndef VIRTIO_GPU_CAPSET_VIRGL2 #define VIRTIO_GPU_CAPSET_VIRGL2 2 #endif static void virgl_cmd_get_capset_info(VuGpu *g, struct virtio_gpu_ctrl_command *cmd) { struct virtio_gpu_get_capset_info info; struct virtio_gpu_resp_capset_info resp; VUGPU_FILL_CMD(info); memset(&resp, 0, sizeof(resp)); if (info.capset_index == 0) { resp.capset_id = VIRTIO_GPU_CAPSET_VIRGL; virgl_renderer_get_cap_set(resp.capset_id, &resp.capset_max_version, &resp.capset_max_size); } else if (info.capset_index == 1) { resp.capset_id = VIRTIO_GPU_CAPSET_VIRGL2; virgl_renderer_get_cap_set(resp.capset_id, &resp.capset_max_version, &resp.capset_max_size); } else { resp.capset_max_version = 0; resp.capset_max_size = 0; } resp.hdr.type = VIRTIO_GPU_RESP_OK_CAPSET_INFO; vg_ctrl_response(g, cmd, &resp.hdr, sizeof(resp)); } uint32_t vg_virgl_get_num_capsets(void) { uint32_t capset2_max_ver, capset2_max_size; virgl_renderer_get_cap_set(VIRTIO_GPU_CAPSET_VIRGL2, &capset2_max_ver, &capset2_max_size); return capset2_max_ver ? 2 : 1; } static void virgl_cmd_get_capset(VuGpu *g, struct virtio_gpu_ctrl_command *cmd) { struct virtio_gpu_get_capset gc; struct virtio_gpu_resp_capset *resp; uint32_t max_ver, max_size; VUGPU_FILL_CMD(gc); virgl_renderer_get_cap_set(gc.capset_id, &max_ver, &max_size); resp = g_malloc0(sizeof(*resp) + max_size); resp->hdr.type = VIRTIO_GPU_RESP_OK_CAPSET; virgl_renderer_fill_caps(gc.capset_id, gc.capset_version, (void *)resp->capset_data); vg_ctrl_response(g, cmd, &resp->hdr, sizeof(*resp) + max_size); g_free(resp); } static void virgl_cmd_submit_3d(VuGpu *g, struct virtio_gpu_ctrl_command *cmd) { struct virtio_gpu_cmd_submit cs; void *buf; size_t s; VUGPU_FILL_CMD(cs); buf = g_malloc(cs.size); s = iov_to_buf(cmd->elem.out_sg, cmd->elem.out_num, sizeof(cs), buf, cs.size); if (s != cs.size) { g_critical("%s: size mismatch (%zd/%d)", __func__, s, cs.size); cmd->error = VIRTIO_GPU_RESP_ERR_INVALID_PARAMETER; goto out; } virgl_renderer_submit_cmd(buf, cs.hdr.ctx_id, cs.size / 4); out: g_free(buf); } static void virgl_cmd_transfer_to_host_2d(VuGpu *g, struct virtio_gpu_ctrl_command *cmd) { struct virtio_gpu_transfer_to_host_2d t2d; struct virtio_gpu_box box; VUGPU_FILL_CMD(t2d); box.x = t2d.r.x; box.y = t2d.r.y; box.z = 0; box.w = t2d.r.width; box.h = t2d.r.height; box.d = 1; virgl_renderer_transfer_write_iov(t2d.resource_id, 0, 0, 0, 0, (struct virgl_box *)&box, t2d.offset, NULL, 0); } static void virgl_cmd_transfer_to_host_3d(VuGpu *g, struct virtio_gpu_ctrl_command *cmd) { struct virtio_gpu_transfer_host_3d t3d; VUGPU_FILL_CMD(t3d); virgl_renderer_transfer_write_iov(t3d.resource_id, t3d.hdr.ctx_id, t3d.level, t3d.stride, t3d.layer_stride, (struct virgl_box *)&t3d.box, t3d.offset, NULL, 0); } static void virgl_cmd_transfer_from_host_3d(VuGpu *g, struct virtio_gpu_ctrl_command *cmd) { struct virtio_gpu_transfer_host_3d tf3d; VUGPU_FILL_CMD(tf3d); virgl_renderer_transfer_read_iov(tf3d.resource_id, tf3d.hdr.ctx_id, tf3d.level, tf3d.stride, tf3d.layer_stride, (struct virgl_box *)&tf3d.box, tf3d.offset, NULL, 0); } static void virgl_resource_attach_backing(VuGpu *g, struct virtio_gpu_ctrl_command *cmd) { struct virtio_gpu_resource_attach_backing att_rb; struct iovec *res_iovs; int ret; VUGPU_FILL_CMD(att_rb); ret = vg_create_mapping_iov(g, &att_rb, cmd, &res_iovs); if (ret != 0) { cmd->error = VIRTIO_GPU_RESP_ERR_UNSPEC; return; } virgl_renderer_resource_attach_iov(att_rb.resource_id, res_iovs, att_rb.nr_entries); } static void virgl_resource_detach_backing(VuGpu *g, struct virtio_gpu_ctrl_command *cmd) { struct virtio_gpu_resource_detach_backing detach_rb; struct iovec *res_iovs = NULL; int num_iovs = 0; VUGPU_FILL_CMD(detach_rb); virgl_renderer_resource_detach_iov(detach_rb.resource_id, &res_iovs, &num_iovs); if (res_iovs == NULL || num_iovs == 0) { return; } g_free(res_iovs); } static void virgl_cmd_set_scanout(VuGpu *g, struct virtio_gpu_ctrl_command *cmd) { struct virtio_gpu_set_scanout ss; struct virgl_renderer_resource_info info; int ret; VUGPU_FILL_CMD(ss); if (ss.scanout_id >= VIRTIO_GPU_MAX_SCANOUTS) { g_critical("%s: illegal scanout id specified %d", __func__, ss.scanout_id); cmd->error = VIRTIO_GPU_RESP_ERR_INVALID_SCANOUT_ID; return; } memset(&info, 0, sizeof(info)); if (ss.resource_id && ss.r.width && ss.r.height) { ret = virgl_renderer_resource_get_info(ss.resource_id, &info); if (ret == -1) { g_critical("%s: illegal resource specified %d\n", __func__, ss.resource_id); cmd->error = VIRTIO_GPU_RESP_ERR_INVALID_RESOURCE_ID; return; } int fd = -1; if (virgl_renderer_get_fd_for_texture(info.tex_id, &fd) < 0) { g_critical("%s: failed to get fd for texture\n", __func__); cmd->error = VIRTIO_GPU_RESP_ERR_INVALID_RESOURCE_ID; return; } assert(fd >= 0); VhostUserGpuMsg msg = { .request = VHOST_USER_GPU_DMABUF_SCANOUT, .size = sizeof(VhostUserGpuDMABUFScanout), .payload.dmabuf_scanout.scanout_id = ss.scanout_id, .payload.dmabuf_scanout.x = ss.r.x, .payload.dmabuf_scanout.y = ss.r.y, .payload.dmabuf_scanout.width = ss.r.width, .payload.dmabuf_scanout.height = ss.r.height, .payload.dmabuf_scanout.fd_width = info.width, .payload.dmabuf_scanout.fd_height = info.height, .payload.dmabuf_scanout.fd_stride = info.stride, .payload.dmabuf_scanout.fd_flags = info.flags, .payload.dmabuf_scanout.fd_drm_fourcc = info.drm_fourcc }; vg_send_msg(g, &msg, fd); close(fd); } else { VhostUserGpuMsg msg = { .request = VHOST_USER_GPU_DMABUF_SCANOUT, .size = sizeof(VhostUserGpuDMABUFScanout), .payload.dmabuf_scanout.scanout_id = ss.scanout_id, }; g_debug("disable scanout"); vg_send_msg(g, &msg, -1); } g->scanout[ss.scanout_id].resource_id = ss.resource_id; } static void virgl_cmd_resource_flush(VuGpu *g, struct virtio_gpu_ctrl_command *cmd) { struct virtio_gpu_resource_flush rf; int i; VUGPU_FILL_CMD(rf); glFlush(); if (!rf.resource_id) { g_debug("bad resource id for flush..?"); return; } for (i = 0; i < VIRTIO_GPU_MAX_SCANOUTS; i++) { if (g->scanout[i].resource_id != rf.resource_id) { continue; } VhostUserGpuMsg msg = { .request = VHOST_USER_GPU_DMABUF_UPDATE, .size = sizeof(VhostUserGpuUpdate), .payload.update.scanout_id = i, .payload.update.x = rf.r.x, .payload.update.y = rf.r.y, .payload.update.width = rf.r.width, .payload.update.height = rf.r.height }; vg_send_msg(g, &msg, -1); vg_wait_ok(g); } } static void virgl_cmd_ctx_attach_resource(VuGpu *g, struct virtio_gpu_ctrl_command *cmd) { struct virtio_gpu_ctx_resource att_res; VUGPU_FILL_CMD(att_res); virgl_renderer_ctx_attach_resource(att_res.hdr.ctx_id, att_res.resource_id); } static void virgl_cmd_ctx_detach_resource(VuGpu *g, struct virtio_gpu_ctrl_command *cmd) { struct virtio_gpu_ctx_resource det_res; VUGPU_FILL_CMD(det_res); virgl_renderer_ctx_detach_resource(det_res.hdr.ctx_id, det_res.resource_id); } void vg_virgl_process_cmd(VuGpu *g, struct virtio_gpu_ctrl_command *cmd) { virgl_renderer_force_ctx_0(); switch (cmd->cmd_hdr.type) { case VIRTIO_GPU_CMD_CTX_CREATE: virgl_cmd_context_create(g, cmd); break; case VIRTIO_GPU_CMD_CTX_DESTROY: virgl_cmd_context_destroy(g, cmd); break; case VIRTIO_GPU_CMD_RESOURCE_CREATE_2D: virgl_cmd_create_resource_2d(g, cmd); break; case VIRTIO_GPU_CMD_RESOURCE_CREATE_3D: virgl_cmd_create_resource_3d(g, cmd); break; case VIRTIO_GPU_CMD_SUBMIT_3D: virgl_cmd_submit_3d(g, cmd); break; case VIRTIO_GPU_CMD_TRANSFER_TO_HOST_2D: virgl_cmd_transfer_to_host_2d(g, cmd); break; case VIRTIO_GPU_CMD_TRANSFER_TO_HOST_3D: virgl_cmd_transfer_to_host_3d(g, cmd); break; case VIRTIO_GPU_CMD_TRANSFER_FROM_HOST_3D: virgl_cmd_transfer_from_host_3d(g, cmd); break; case VIRTIO_GPU_CMD_RESOURCE_ATTACH_BACKING: virgl_resource_attach_backing(g, cmd); break; case VIRTIO_GPU_CMD_RESOURCE_DETACH_BACKING: virgl_resource_detach_backing(g, cmd); break; case VIRTIO_GPU_CMD_SET_SCANOUT: virgl_cmd_set_scanout(g, cmd); break; case VIRTIO_GPU_CMD_RESOURCE_FLUSH: virgl_cmd_resource_flush(g, cmd); break; case VIRTIO_GPU_CMD_RESOURCE_UNREF: virgl_cmd_resource_unref(g, cmd); break; case VIRTIO_GPU_CMD_CTX_ATTACH_RESOURCE: /* TODO add security */ virgl_cmd_ctx_attach_resource(g, cmd); break; case VIRTIO_GPU_CMD_CTX_DETACH_RESOURCE: /* TODO add security */ virgl_cmd_ctx_detach_resource(g, cmd); break; case VIRTIO_GPU_CMD_GET_CAPSET_INFO: virgl_cmd_get_capset_info(g, cmd); break; case VIRTIO_GPU_CMD_GET_CAPSET: virgl_cmd_get_capset(g, cmd); break; case VIRTIO_GPU_CMD_GET_DISPLAY_INFO: vg_get_display_info(g, cmd); break; default: g_debug("TODO handle ctrl %x\n", cmd->cmd_hdr.type); cmd->error = VIRTIO_GPU_RESP_ERR_UNSPEC; break; } if (cmd->state != VG_CMD_STATE_NEW) { return; } if (cmd->error) { g_warning("%s: ctrl 0x%x, error 0x%x\n", __func__, cmd->cmd_hdr.type, cmd->error); vg_ctrl_response_nodata(g, cmd, cmd->error); return; } if (!(cmd->cmd_hdr.flags & VIRTIO_GPU_FLAG_FENCE)) { vg_ctrl_response_nodata(g, cmd, VIRTIO_GPU_RESP_OK_NODATA); return; } g_debug("Creating fence id:%" PRId64 " type:%d", cmd->cmd_hdr.fence_id, cmd->cmd_hdr.type); virgl_renderer_create_fence(cmd->cmd_hdr.fence_id, cmd->cmd_hdr.type); } static void virgl_write_fence(void *opaque, uint32_t fence) { VuGpu *g = opaque; struct virtio_gpu_ctrl_command *cmd, *tmp; QTAILQ_FOREACH_SAFE(cmd, &g->fenceq, next, tmp) { /* * the guest can end up emitting fences out of order * so we should check all fenced cmds not just the first one. */ if (cmd->cmd_hdr.fence_id > fence) { continue; } g_debug("FENCE %" PRIu64, cmd->cmd_hdr.fence_id); vg_ctrl_response_nodata(g, cmd, VIRTIO_GPU_RESP_OK_NODATA); QTAILQ_REMOVE(&g->fenceq, cmd, next); free(cmd); g->inflight--; } } #if defined(VIRGL_RENDERER_CALLBACKS_VERSION) && \ VIRGL_RENDERER_CALLBACKS_VERSION >= 2 static int virgl_get_drm_fd(void *opaque) { VuGpu *g = opaque; return g->drm_rnode_fd; } #endif static struct virgl_renderer_callbacks virgl_cbs = { #if defined(VIRGL_RENDERER_CALLBACKS_VERSION) && \ VIRGL_RENDERER_CALLBACKS_VERSION >= 2 .get_drm_fd = virgl_get_drm_fd, .version = 2, #else .version = 1, #endif .write_fence = virgl_write_fence, }; static void vg_virgl_poll(VuDev *dev, int condition, void *data) { virgl_renderer_poll(); } bool vg_virgl_init(VuGpu *g) { int ret; if (g->drm_rnode_fd && virgl_cbs.version == 1) { g_warning("virgl will use the default rendernode"); } ret = virgl_renderer_init(g, VIRGL_RENDERER_USE_EGL | VIRGL_RENDERER_THREAD_SYNC, &virgl_cbs); if (ret != 0) { return false; } ret = virgl_renderer_get_poll_fd(); if (ret != -1) { g->renderer_source = vug_source_new(&g->dev, ret, G_IO_IN, vg_virgl_poll, g); } return true; }