softmmu_ss.add(files( 'console.c', 'cursor.c', 'input-keymap.c', 'input-legacy.c', 'input-barrier.c', 'input.c', 'kbd-state.c', 'keymaps.c', 'qemu-pixman.c', )) softmmu_ss.add(pixman) softmmu_ss.add(when: 'CONFIG_LINUX', if_true: files('input-linux.c')) softmmu_ss.add(when: 'CONFIG_SPICE', if_true: files('spice-core.c', 'spice-input.c', 'spice-display.c')) softmmu_ss.add(when: [cocoa, 'CONFIG_COCOA'], if_true: files('cocoa.m')) vnc_ss = ss.source_set() vnc_ss.add(files( 'vnc.c', 'vnc-enc-zlib.c', 'vnc-enc-hextile.c', 'vnc-enc-tight.c', 'vnc-palette.c', 'vnc-enc-zrle.c', 'vnc-auth-vencrypt.c', 'vnc-ws.c', 'vnc-jobs.c', )) vnc_ss.add(zlib, png, jpeg) vnc_ss.add(when: sasl, if_true: files('vnc-auth-sasl.c')) softmmu_ss.add_all(when: vnc, if_true: vnc_ss) softmmu_ss.add(when: vnc, if_false: files('vnc-stubs.c')) softmmu_ss.add(when: [opengl, 'CONFIG_OPENGL'], if_true: files('shader.c', 'console-gl.c', 'egl-helpers.c', 'egl-context.c')) softmmu_ss.add(when: [opengl, 'CONFIG_OPENGL_DMABUF'], if_true: files('egl-headless.c')) ui_modules = {} if config_host.has_key('CONFIG_CURSES') curses_ss = ss.source_set() curses_ss.add(when: [curses, iconv], if_true: files('curses.c')) ui_modules += {'curses' : curses_ss} endif if config_host.has_key('CONFIG_GTK') and config_host.has_key('CONFIG_VTE') softmmu_ss.add(when: 'CONFIG_WIN32', if_true: files('win32-kbd-hook.c')) gtk_ss = ss.source_set() gtk_ss.add(gtk, vte, files('gtk.c')) gtk_ss.add(when: [x11, 'CONFIG_X11'], if_true: files('x_keymap.c')) gtk_ss.add(when: [opengl, 'CONFIG_OPENGL'], if_true: files('gtk-egl.c')) gtk_ss.add(when: [opengl, 'CONFIG_GTK_GL'], if_true: files('gtk-gl-area.c')) ui_modules += {'gtk' : gtk_ss} endif if sdl.found() softmmu_ss.add(when: 'CONFIG_WIN32', if_true: files('win32-kbd-hook.c')) sdl_ss = ss.source_set() sdl_ss.add(sdl, sdl_image, pixman, glib, files( 'sdl2-2d.c', 'sdl2-input.c', 'sdl2.c', )) sdl_ss.add(when: [opengl, 'CONFIG_OPENGL'], if_true: files('sdl2-gl.c')) sdl_ss.add(when: [x11, 'CONFIG_X11'], if_true: files('x_keymap.c')) ui_modules += {'sdl' : sdl_ss} endif if config_host.has_key('CONFIG_SPICE') and config_host.has_key('CONFIG_GIO') spice_ss = ss.source_set() spice_ss.add(spice, gio, files('spice-app.c')) ui_modules += {'spice-app': spice_ss} endif keymap_gen = find_program('keycodemapdb/tools/keymap-gen') keymaps = [ ['atset1', 'qcode'], ['linux', 'qcode'], ['qcode', 'atset1'], ['qcode', 'atset2'], ['qcode', 'atset3'], ['qcode', 'linux'], ['qcode', 'qnum'], ['qcode', 'sun'], ['qnum', 'qcode'], ['usb', 'qcode'], ['win32', 'qcode'], ['x11', 'qcode'], ['xorgevdev', 'qcode'], ['xorgkbd', 'qcode'], ['xorgxquartz', 'qcode'], ['xorgxwin', 'qcode'], ['osx', 'qcode'], ] if have_system foreach e : keymaps output = 'input-keymap-@0@-to-@1@.c.inc'.format(e[0], e[1]) genh += custom_target(output, output: output, capture: true, input: files('keycodemapdb/data/keymaps.csv'), command: [python.full_path(), files('keycodemapdb/tools/keymap-gen'), '--lang', 'glib2', '--varname', 'qemu_input_map_@0@_to_@1@'.format(e[0], e[1]), 'code-map', '@INPUT0@', e[0], e[1]]) endforeach endif subdir('shader') modules += {'ui': ui_modules}