system_ss.add(pixman) specific_ss.add(when: ['CONFIG_SYSTEM_ONLY'], if_true: pixman) # for the include path specific_ss.add(when: ['CONFIG_SYSTEM_ONLY'], if_true: opengl) # for the include path system_ss.add(png) system_ss.add(files( 'clipboard.c', 'console.c', 'cursor.c', 'input-keymap.c', 'input-legacy.c', 'input-barrier.c', 'input.c', 'kbd-state.c', 'keymaps.c', 'qemu-pixman.c', 'ui-hmp-cmds.c', 'ui-qmp-cmds.c', 'util.c', )) system_ss.add(when: pixman, if_true: files('console-vc.c'), if_false: files('console-vc-stubs.c')) if dbus_display system_ss.add(files('dbus-module.c')) endif system_ss.add([spice_headers, files('spice-module.c')]) system_ss.add(when: spice_protocol, if_true: files('vdagent.c')) if host_os == 'linux' system_ss.add(files('input-linux.c', 'udmabuf.c')) endif system_ss.add(when: cocoa, if_true: files('cocoa.m')) vnc_ss = ss.source_set() vnc_ss.add(files( 'vnc.c', 'vnc-enc-zlib.c', 'vnc-enc-hextile.c', 'vnc-enc-tight.c', 'vnc-palette.c', 'vnc-enc-zrle.c', 'vnc-auth-vencrypt.c', 'vnc-ws.c', 'vnc-jobs.c', 'vnc-clipboard.c', )) vnc_ss.add(zlib, jpeg, gnutls) vnc_ss.add(when: sasl, if_true: files('vnc-auth-sasl.c')) system_ss.add_all(when: [vnc, pixman], if_true: vnc_ss) system_ss.add(when: vnc, if_false: files('vnc-stubs.c')) ui_modules = {} if curses.found() curses_ss = ss.source_set() curses_ss.add(when: [curses, iconv], if_true: [files('curses.c'), pixman]) ui_modules += {'curses' : curses_ss} endif system_ss.add(opengl) if opengl.found() opengl_ss = ss.source_set() opengl_ss.add(gbm, pixman) opengl_ss.add(when: [opengl], if_true: files('shader.c', 'console-gl.c', 'egl-helpers.c', 'egl-context.c')) ui_modules += {'opengl' : opengl_ss} endif if opengl.found() egl_headless_ss = ss.source_set() egl_headless_ss.add(when: [opengl, pixman], if_true: [files('egl-headless.c'), gbm]) ui_modules += {'egl-headless' : egl_headless_ss} endif if dbus_display dbus_ss = ss.source_set() env = environment() env.set('HOST_OS', host_os) xml = custom_target('dbus-display preprocess', input: 'dbus-display1.xml', output: 'dbus-display1.xml', env: env, command: [xml_pp, '@INPUT@', '@OUTPUT@']) dbus_display1 = custom_target('dbus-display gdbus-codegen', output: ['dbus-display1.h', 'dbus-display1.c'], input: xml, command: [gdbus_codegen, '@INPUT@', '--glib-min-required', '2.64', '--output-directory', meson.current_build_dir(), '--interface-prefix', 'org.qemu.', '--c-namespace', 'QemuDBus', '--generate-c-code', '@BASENAME@']) dbus_display1_lib = static_library('dbus-display1', dbus_display1, dependencies: gio) dbus_display1_dep = declare_dependency(link_with: dbus_display1_lib, include_directories: include_directories('.')) dbus_ss.add(when: [gio, dbus_display1_dep], if_true: [files( 'dbus-chardev.c', 'dbus-clipboard.c', 'dbus-console.c', 'dbus-error.c', 'dbus-listener.c', 'dbus.c', ), opengl, gbm, pixman]) ui_modules += {'dbus' : dbus_ss} endif if gtk.found() if host_os == 'windows' system_ss.add(files('win32-kbd-hook.c')) endif gtk_ss = ss.source_set() gtk_ss.add(gtk, vte, pixman, files('gtk.c')) if have_gtk_clipboard gtk_ss.add(files('gtk-clipboard.c')) endif gtk_ss.add(when: x11, if_true: files('x_keymap.c')) gtk_ss.add(when: opengl, if_true: files('gtk-gl-area.c')) gtk_ss.add(when: [x11, opengl], if_true: files('gtk-egl.c')) ui_modules += {'gtk' : gtk_ss} endif if sdl.found() if host_os == 'windows' system_ss.add(files('win32-kbd-hook.c')) endif sdl_ss = ss.source_set() sdl_ss.add(sdl, sdl_image, pixman, glib, files( 'sdl2-2d.c', 'sdl2-input.c', 'sdl2.c', )) sdl_ss.add(when: opengl, if_true: files('sdl2-gl.c')) sdl_ss.add(when: x11, if_true: files('x_keymap.c')) ui_modules += {'sdl' : sdl_ss} endif if spice.found() spice_core_ss = ss.source_set() spice_core_ss.add(spice, pixman, files( 'spice-core.c', 'spice-input.c', 'spice-display.c' )) ui_modules += {'spice-core' : spice_core_ss} if gio.found() spice_ss = ss.source_set() spice_ss.add(spice, gio, pixman, files('spice-app.c')) ui_modules += {'spice-app': spice_ss} endif endif keymaps = [ ['atset1', 'qcode'], ['linux', 'qcode'], ['qcode', 'atset1'], ['qcode', 'atset2'], ['qcode', 'atset3'], ['qcode', 'linux'], ['qcode', 'qnum'], ['qcode', 'sun'], ['qnum', 'qcode'], ['usb', 'qcode'], ['win32', 'qcode'], ['x11', 'qcode'], ['xorgevdev', 'qcode'], ['xorgkbd', 'qcode'], ['xorgxquartz', 'qcode'], ['xorgxwin', 'qcode'], ['osx', 'qcode'], ] if have_system or xkbcommon.found() keycodemapdb_proj = subproject('keycodemapdb', required: true) foreach e : keymaps output = 'input-keymap-@0@-to-@1@.c.inc'.format(e[0], e[1]) genh += custom_target(output, output: output, capture: true, input: keycodemapdb_proj.get_variable('keymaps_csv'), command: [python, keycodemapdb_proj.get_variable('keymap_gen').full_path(), 'code-map', '--lang', 'glib2', '--varname', 'qemu_input_map_@0@_to_@1@'.format(e[0], e[1]), '@INPUT0@', e[0], e[1]]) endforeach endif subdir('shader') if have_system subdir('icons') install_data('qemu.desktop', install_dir: qemu_desktopdir) endif modules += {'ui': ui_modules}