#ifndef QDEV_CORE_H #define QDEV_CORE_H #include "qemu/queue.h" #include "qemu/bitmap.h" #include "qom/object.h" #include "hw/hotplug.h" enum { DEV_NVECTORS_UNSPECIFIED = -1, }; #define TYPE_DEVICE "device" #define DEVICE(obj) OBJECT_CHECK(DeviceState, (obj), TYPE_DEVICE) #define DEVICE_CLASS(klass) OBJECT_CLASS_CHECK(DeviceClass, (klass), TYPE_DEVICE) #define DEVICE_GET_CLASS(obj) OBJECT_GET_CLASS(DeviceClass, (obj), TYPE_DEVICE) typedef enum DeviceCategory { DEVICE_CATEGORY_BRIDGE, DEVICE_CATEGORY_USB, DEVICE_CATEGORY_STORAGE, DEVICE_CATEGORY_NETWORK, DEVICE_CATEGORY_INPUT, DEVICE_CATEGORY_DISPLAY, DEVICE_CATEGORY_SOUND, DEVICE_CATEGORY_MISC, DEVICE_CATEGORY_CPU, DEVICE_CATEGORY_MAX } DeviceCategory; typedef void (*DeviceRealize)(DeviceState *dev, Error **errp); typedef void (*DeviceUnrealize)(DeviceState *dev, Error **errp); typedef void (*DeviceReset)(DeviceState *dev); typedef void (*BusRealize)(BusState *bus, Error **errp); typedef void (*BusUnrealize)(BusState *bus, Error **errp); /** * DeviceClass: * @props: Properties accessing state fields. * @realize: Callback function invoked when the #DeviceState:realized * property is changed to %true. * @unrealize: Callback function invoked when the #DeviceState:realized * property is changed to %false. * @hotpluggable: indicates if #DeviceClass is hotpluggable, available * as readonly "hotpluggable" property of #DeviceState instance * * # Realization # * Devices are constructed in two stages, * 1) object instantiation via object_initialize() and * 2) device realization via #DeviceState:realized property. * The former may not fail (and must not abort or exit, since it is called * during device introspection already), and the latter may return error * information to the caller and must be re-entrant. * Trivial field initializations should go into #TypeInfo.instance_init. * Operations depending on @props static properties should go into @realize. * After successful realization, setting static properties will fail. * * As an interim step, the #DeviceState:realized property can also be * set with qdev_init_nofail(). * In the future, devices will propagate this state change to their children * and along busses they expose. * The point in time will be deferred to machine creation, so that values * set in @realize will not be introspectable beforehand. Therefore devices * must not create children during @realize; they should initialize them via * object_initialize() in their own #TypeInfo.instance_init and forward the * realization events appropriately. * * Any type may override the @realize and/or @unrealize callbacks but needs * to call the parent type's implementation if keeping their functionality * is desired. Refer to QOM documentation for further discussion and examples. * * * * Since TYPE_DEVICE doesn't implement @realize and @unrealize, types * derived directly from it need not call their parent's @realize and * @unrealize. * For other types consult the documentation and implementation of the * respective parent types. * * * * # Hiding a device # * To hide a device, a DeviceListener function should_be_hidden() needs to * be registered. * It can be used to defer adding a device and therefore hide it from the * guest. The handler registering to this DeviceListener can save the QOpts * passed to it for re-using it later and must return that it wants the device * to be/remain hidden or not. When the handler function decides the device * shall not be hidden it will be added in qdev_device_add() and * realized as any other device. Otherwise qdev_device_add() will return early * without adding the device. The guest will not see a "hidden" device * until it was marked don't hide and qdev_device_add called again. * */ typedef struct DeviceClass { /*< private >*/ ObjectClass parent_class; /*< public >*/ DECLARE_BITMAP(categories, DEVICE_CATEGORY_MAX); const char *fw_name; const char *desc; /* * The underscore at the end ensures a compile-time error if someone * assigns to dc->props instead of using device_class_set_props. */ Property *props_; /* * Can this device be instantiated with -device / device_add? * All devices should support instantiation with device_add, and * this flag should not exist. But we're not there, yet. Some * devices fail to instantiate with cryptic error messages. * Others instantiate, but don't work. Exposing users to such * behavior would be cruel; clearing this flag will protect them. * It should never be cleared without a comment explaining why it * is cleared. * TODO remove once we're there */ bool user_creatable; bool hotpluggable; /* callbacks */ DeviceReset reset; DeviceRealize realize; DeviceUnrealize unrealize; /* device state */ const VMStateDescription *vmsd; /* Private to qdev / bus. */ const char *bus_type; } DeviceClass; typedef struct NamedGPIOList NamedGPIOList; struct NamedGPIOList { char *name; qemu_irq *in; int num_in; int num_out; QLIST_ENTRY(NamedGPIOList) node; }; /** * DeviceState: * @realized: Indicates whether the device has been fully constructed. * * This structure should not be accessed directly. We declare it here * so that it can be embedded in individual device state structures. */ struct DeviceState { /*< private >*/ Object parent_obj; /*< public >*/ const char *id; char *canonical_path; bool realized; bool pending_deleted_event; QemuOpts *opts; int hotplugged; bool allow_unplug_during_migration; BusState *parent_bus; QLIST_HEAD(, NamedGPIOList) gpios; QLIST_HEAD(, BusState) child_bus; int num_child_bus; int instance_id_alias; int alias_required_for_version; }; struct DeviceListener { void (*realize)(DeviceListener *listener, DeviceState *dev); void (*unrealize)(DeviceListener *listener, DeviceState *dev); /* * This callback is called upon init of the DeviceState and allows to * inform qdev that a device should be hidden, depending on the device * opts, for example, to hide a standby device. */ int (*should_be_hidden)(DeviceListener *listener, QemuOpts *device_opts); QTAILQ_ENTRY(DeviceListener) link; }; #define TYPE_BUS "bus" #define BUS(obj) OBJECT_CHECK(BusState, (obj), TYPE_BUS) #define BUS_CLASS(klass) OBJECT_CLASS_CHECK(BusClass, (klass), TYPE_BUS) #define BUS_GET_CLASS(obj) OBJECT_GET_CLASS(BusClass, (obj), TYPE_BUS) struct BusClass { ObjectClass parent_class; /* FIXME first arg should be BusState */ void (*print_dev)(Monitor *mon, DeviceState *dev, int indent); char *(*get_dev_path)(DeviceState *dev); /* * This callback is used to create Open Firmware device path in accordance * with OF spec http://forthworks.com/standards/of1275.pdf. Individual bus * bindings can be found at http://playground.sun.com/1275/bindings/. */ char *(*get_fw_dev_path)(DeviceState *dev); void (*reset)(BusState *bus); BusRealize realize; BusUnrealize unrealize; /* maximum devices allowed on the bus, 0: no limit. */ int max_dev; /* number of automatically allocated bus ids (e.g. ide.0) */ int automatic_ids; }; typedef struct BusChild { DeviceState *child; int index; QTAILQ_ENTRY(BusChild) sibling; } BusChild; #define QDEV_HOTPLUG_HANDLER_PROPERTY "hotplug-handler" /** * BusState: * @hotplug_handler: link to a hotplug handler associated with bus. */ struct BusState { Object obj; DeviceState *parent; char *name; HotplugHandler *hotplug_handler; int max_index; bool realized; int num_children; QTAILQ_HEAD(, BusChild) children; QLIST_ENTRY(BusState) sibling; }; /** * Property: * @set_default: true if the default value should be set from @defval, * in which case @info->set_default_value must not be NULL * (if false then no default value is set by the property system * and the field retains whatever value it was given by instance_init). * @defval: default value for the property. This is used only if @set_default * is true. */ struct Property { const char *name; const PropertyInfo *info; ptrdiff_t offset; uint8_t bitnr; bool set_default; union { int64_t i; uint64_t u; } defval; int arrayoffset; const PropertyInfo *arrayinfo; int arrayfieldsize; const char *link_type; }; struct PropertyInfo { const char *name; const char *description; const QEnumLookup *enum_table; int (*print)(DeviceState *dev, Property *prop, char *dest, size_t len); void (*set_default_value)(ObjectProperty *op, const Property *prop); void (*create)(ObjectClass *oc, Property *prop, Error **errp); ObjectPropertyAccessor *get; ObjectPropertyAccessor *set; ObjectPropertyRelease *release; }; /** * GlobalProperty: * @used: Set to true if property was used when initializing a device. * @optional: If set to true, GlobalProperty will be skipped without errors * if the property doesn't exist. * * An error is fatal for non-hotplugged devices, when the global is applied. */ typedef struct GlobalProperty { const char *driver; const char *property; const char *value; bool used; bool optional; } GlobalProperty; static inline void compat_props_add(GPtrArray *arr, GlobalProperty props[], size_t nelem) { int i; for (i = 0; i < nelem; i++) { g_ptr_array_add(arr, (void *)&props[i]); } } /*** Board API. This should go away once we have a machine config file. ***/ DeviceState *qdev_create(BusState *bus, const char *name); DeviceState *qdev_try_create(BusState *bus, const char *name); void qdev_init_nofail(DeviceState *dev); void qdev_set_legacy_instance_id(DeviceState *dev, int alias_id, int required_for_version); HotplugHandler *qdev_get_bus_hotplug_handler(DeviceState *dev); HotplugHandler *qdev_get_machine_hotplug_handler(DeviceState *dev); bool qdev_hotplug_allowed(DeviceState *dev, Error **errp); /** * qdev_get_hotplug_handler: Get handler responsible for device wiring * * Find HOTPLUG_HANDLER for @dev that provides [pre|un]plug callbacks for it. * * Note: in case @dev has a parent bus, it will be returned as handler unless * machine handler overrides it. * * Returns: pointer to object that implements TYPE_HOTPLUG_HANDLER interface * or NULL if there aren't any. */ HotplugHandler *qdev_get_hotplug_handler(DeviceState *dev); void qdev_unplug(DeviceState *dev, Error **errp); void qdev_simple_device_unplug_cb(HotplugHandler *hotplug_dev, DeviceState *dev, Error **errp); void qdev_machine_creation_done(void); bool qdev_machine_modified(void); qemu_irq qdev_get_gpio_in(DeviceState *dev, int n); qemu_irq qdev_get_gpio_in_named(DeviceState *dev, const char *name, int n); void qdev_connect_gpio_out(DeviceState *dev, int n, qemu_irq pin); void qdev_connect_gpio_out_named(DeviceState *dev, const char *name, int n, qemu_irq pin); qemu_irq qdev_get_gpio_out_connector(DeviceState *dev, const char *name, int n); qemu_irq qdev_intercept_gpio_out(DeviceState *dev, qemu_irq icpt, const char *name, int n); BusState *qdev_get_child_bus(DeviceState *dev, const char *name); /*** Device API. ***/ /* Register device properties. */ /* GPIO inputs also double as IRQ sinks. */ void qdev_init_gpio_in(DeviceState *dev, qemu_irq_handler handler, int n); void qdev_init_gpio_out(DeviceState *dev, qemu_irq *pins, int n); void qdev_init_gpio_out_named(DeviceState *dev, qemu_irq *pins, const char *name, int n); /** * qdev_init_gpio_in_named_with_opaque: create an array of input GPIO lines * for the specified device * * @dev: Device to create input GPIOs for * @handler: Function to call when GPIO line value is set * @opaque: Opaque data pointer to pass to @handler * @name: Name of the GPIO input (must be unique for this device) * @n: Number of GPIO lines in this input set */ void qdev_init_gpio_in_named_with_opaque(DeviceState *dev, qemu_irq_handler handler, void *opaque, const char *name, int n); /** * qdev_init_gpio_in_named: create an array of input GPIO lines * for the specified device * * Like qdev_init_gpio_in_named_with_opaque(), but the opaque pointer * passed to the handler is @dev (which is the most commonly desired behaviour). */ static inline void qdev_init_gpio_in_named(DeviceState *dev, qemu_irq_handler handler, const char *name, int n) { qdev_init_gpio_in_named_with_opaque(dev, handler, dev, name, n); } void qdev_pass_gpios(DeviceState *dev, DeviceState *container, const char *name); BusState *qdev_get_parent_bus(DeviceState *dev); /*** BUS API. ***/ DeviceState *qdev_find_recursive(BusState *bus, const char *id); /* Returns 0 to walk children, > 0 to skip walk, < 0 to terminate walk. */ typedef int (qbus_walkerfn)(BusState *bus, void *opaque); typedef int (qdev_walkerfn)(DeviceState *dev, void *opaque); void qbus_create_inplace(void *bus, size_t size, const char *typename, DeviceState *parent, const char *name); BusState *qbus_create(const char *typename, DeviceState *parent, const char *name); /* Returns > 0 if either devfn or busfn skip walk somewhere in cursion, * < 0 if either devfn or busfn terminate walk somewhere in cursion, * 0 otherwise. */ int qbus_walk_children(BusState *bus, qdev_walkerfn *pre_devfn, qbus_walkerfn *pre_busfn, qdev_walkerfn *post_devfn, qbus_walkerfn *post_busfn, void *opaque); int qdev_walk_children(DeviceState *dev, qdev_walkerfn *pre_devfn, qbus_walkerfn *pre_busfn, qdev_walkerfn *post_devfn, qbus_walkerfn *post_busfn, void *opaque); void qdev_reset_all(DeviceState *dev); void qdev_reset_all_fn(void *opaque); /** * @qbus_reset_all: * @bus: Bus to be reset. * * Reset @bus and perform a bus-level ("hard") reset of all devices connected * to it, including recursive processing of all buses below @bus itself. A * hard reset means that qbus_reset_all will reset all state of the device. * For PCI devices, for example, this will include the base address registers * or configuration space. */ void qbus_reset_all(BusState *bus); void qbus_reset_all_fn(void *opaque); /* This should go away once we get rid of the NULL bus hack */ BusState *sysbus_get_default(void); char *qdev_get_fw_dev_path(DeviceState *dev); char *qdev_get_own_fw_dev_path_from_handler(BusState *bus, DeviceState *dev); /** * @qdev_machine_init * * Initialize platform devices before machine init. This is a hack until full * support for composition is added. */ void qdev_machine_init(void); /** * @device_reset * * Reset a single device (by calling the reset method). */ void device_reset(DeviceState *dev); void device_class_set_props(DeviceClass *dc, Property *props); void device_class_set_parent_reset(DeviceClass *dc, DeviceReset dev_reset, DeviceReset *parent_reset); void device_class_set_parent_realize(DeviceClass *dc, DeviceRealize dev_realize, DeviceRealize *parent_realize); void device_class_set_parent_unrealize(DeviceClass *dc, DeviceUnrealize dev_unrealize, DeviceUnrealize *parent_unrealize); const VMStateDescription *qdev_get_vmsd(DeviceState *dev); const char *qdev_fw_name(DeviceState *dev); Object *qdev_get_machine(void); /* FIXME: make this a link<> */ void qdev_set_parent_bus(DeviceState *dev, BusState *bus); extern bool qdev_hotplug; extern bool qdev_hot_removed; char *qdev_get_dev_path(DeviceState *dev); void qbus_set_hotplug_handler(BusState *bus, Object *handler, Error **errp); void qbus_set_bus_hotplug_handler(BusState *bus, Error **errp); static inline bool qbus_is_hotpluggable(BusState *bus) { return bus->hotplug_handler; } void device_listener_register(DeviceListener *listener); void device_listener_unregister(DeviceListener *listener); /** * @qdev_should_hide_device: * @opts: QemuOpts as passed on cmdline. * * Check if a device should be added. * When a device is added via qdev_device_add() this will be called, * and return if the device should be added now or not. */ bool qdev_should_hide_device(QemuOpts *opts); #endif