/* * QEMU PS/2 keyboard/mouse emulation * * Copyright (C) 2003 Fabrice Bellard * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #ifndef HW_PS2_H #define HW_PS2_H #include "hw/sysbus.h" #define PS2_MOUSE_BUTTON_LEFT 0x01 #define PS2_MOUSE_BUTTON_RIGHT 0x02 #define PS2_MOUSE_BUTTON_MIDDLE 0x04 #define PS2_MOUSE_BUTTON_SIDE 0x08 #define PS2_MOUSE_BUTTON_EXTRA 0x10 struct PS2DeviceClass { SysBusDeviceClass parent_class; DeviceReset parent_reset; }; /* * PS/2 buffer size. Keep 256 bytes for compatibility with * older QEMU versions. */ #define PS2_BUFFER_SIZE 256 typedef struct { uint8_t data[PS2_BUFFER_SIZE]; int rptr, wptr, cwptr, count; } PS2Queue; struct PS2State { SysBusDevice parent_obj; PS2Queue queue; int32_t write_cmd; void (*update_irq)(void *, int); void *update_arg; }; #define TYPE_PS2_DEVICE "ps2-device" OBJECT_DECLARE_TYPE(PS2State, PS2DeviceClass, PS2_DEVICE) struct PS2KbdState { PS2State parent_obj; int scan_enabled; int translate; int scancode_set; /* 1=XT, 2=AT, 3=PS/2 */ int ledstate; bool need_high_bit; unsigned int modifiers; /* bitmask of MOD_* constants above */ }; #define TYPE_PS2_KBD_DEVICE "ps2-kbd" OBJECT_DECLARE_SIMPLE_TYPE(PS2KbdState, PS2_KBD_DEVICE) struct PS2MouseState { PS2State parent_obj; uint8_t mouse_status; uint8_t mouse_resolution; uint8_t mouse_sample_rate; uint8_t mouse_wrap; uint8_t mouse_type; /* 0 = PS2, 3 = IMPS/2, 4 = IMEX */ uint8_t mouse_detect_state; int mouse_dx; /* current values, needed for 'poll' mode */ int mouse_dy; int mouse_dz; int mouse_dw; uint8_t mouse_buttons; }; #define TYPE_PS2_MOUSE_DEVICE "ps2-mouse" OBJECT_DECLARE_SIMPLE_TYPE(PS2MouseState, PS2_MOUSE_DEVICE) /* ps2.c */ void *ps2_kbd_init(void (*update_irq)(void *, int), void *update_arg); void *ps2_mouse_init(void (*update_irq)(void *, int), void *update_arg); void ps2_write_mouse(PS2MouseState *s, int val); void ps2_write_keyboard(PS2KbdState *s, int val); uint32_t ps2_read_data(PS2State *s); void ps2_queue_noirq(PS2State *s, int b); void ps2_raise_irq(PS2State *s); void ps2_queue(PS2State *s, int b); void ps2_queue_2(PS2State *s, int b1, int b2); void ps2_queue_3(PS2State *s, int b1, int b2, int b3); void ps2_queue_4(PS2State *s, int b1, int b2, int b3, int b4); void ps2_keyboard_set_translation(PS2KbdState *s, int mode); void ps2_mouse_fake_event(PS2MouseState *s); int ps2_queue_empty(PS2State *s); #endif /* HW_PS2_H */