/* * Copyright (C) 2015-2016 Gerd Hoffmann * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, see . */ #include "qemu/osdep.h" #include "qemu/drm.h" #include "qemu/error-report.h" #include "ui/console.h" #include "ui/egl-helpers.h" #include "sysemu/sysemu.h" #include "qapi/error.h" #include "trace.h" EGLDisplay *qemu_egl_display; EGLConfig qemu_egl_config; DisplayGLMode qemu_egl_mode; bool qemu_egl_angle_d3d; /* ------------------------------------------------------------------ */ const char *qemu_egl_get_error_string(void) { EGLint error = eglGetError(); switch (error) { case EGL_SUCCESS: return "EGL_SUCCESS"; case EGL_NOT_INITIALIZED: return "EGL_NOT_INITIALIZED"; case EGL_BAD_ACCESS: return "EGL_BAD_ACCESS"; case EGL_BAD_ALLOC: return "EGL_BAD_ALLOC"; case EGL_BAD_ATTRIBUTE: return "EGL_BAD_ATTRIBUTE"; case EGL_BAD_CONTEXT: return "EGL_BAD_CONTEXT"; case EGL_BAD_CONFIG: return "EGL_BAD_CONFIG"; case EGL_BAD_CURRENT_SURFACE: return "EGL_BAD_CURRENT_SURFACE"; case EGL_BAD_DISPLAY: return "EGL_BAD_DISPLAY"; case EGL_BAD_SURFACE: return "EGL_BAD_SURFACE"; case EGL_BAD_MATCH: return "EGL_BAD_MATCH"; case EGL_BAD_PARAMETER: return "EGL_BAD_PARAMETER"; case EGL_BAD_NATIVE_PIXMAP: return "EGL_BAD_NATIVE_PIXMAP"; case EGL_BAD_NATIVE_WINDOW: return "EGL_BAD_NATIVE_WINDOW"; case EGL_CONTEXT_LOST: return "EGL_CONTEXT_LOST"; default: return "Unknown EGL error"; } } static void egl_fb_delete_texture(egl_fb *fb) { if (!fb->delete_texture) { return; } glDeleteTextures(1, &fb->texture); fb->delete_texture = false; } void egl_fb_destroy(egl_fb *fb) { if (!fb->framebuffer) { return; } egl_fb_delete_texture(fb); glDeleteFramebuffers(1, &fb->framebuffer); fb->width = 0; fb->height = 0; fb->texture = 0; fb->framebuffer = 0; } void egl_fb_setup_default(egl_fb *fb, int width, int height) { fb->width = width; fb->height = height; fb->framebuffer = 0; /* default framebuffer */ } void egl_fb_setup_for_tex(egl_fb *fb, int width, int height, GLuint texture, bool delete) { egl_fb_delete_texture(fb); fb->width = width; fb->height = height; fb->texture = texture; fb->delete_texture = delete; if (!fb->framebuffer) { glGenFramebuffers(1, &fb->framebuffer); } glBindFramebuffer(GL_FRAMEBUFFER_EXT, fb->framebuffer); glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, GL_TEXTURE_2D, fb->texture, 0); } void egl_fb_setup_new_tex(egl_fb *fb, int width, int height) { GLuint texture; glGenTextures(1, &texture); glBindTexture(GL_TEXTURE_2D, texture); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_BGRA, GL_UNSIGNED_BYTE, 0); egl_fb_setup_for_tex(fb, width, height, texture, true); } void egl_fb_blit(egl_fb *dst, egl_fb *src, bool flip) { GLuint x1 = 0; GLuint y1 = 0; GLuint x2, y2; GLuint w = src->width; GLuint h = src->height; glBindFramebuffer(GL_READ_FRAMEBUFFER, src->framebuffer); glBindFramebuffer(GL_DRAW_FRAMEBUFFER, dst->framebuffer); glViewport(0, 0, dst->width, dst->height); if (src->dmabuf) { x1 = qemu_dmabuf_get_x(src->dmabuf); y1 = qemu_dmabuf_get_y(src->dmabuf); w = qemu_dmabuf_get_width(src->dmabuf); h = qemu_dmabuf_get_height(src->dmabuf); } w = (x1 + w) > src->width ? src->width - x1 : w; h = (y1 + h) > src->height ? src->height - y1 : h; y2 = flip ? y1 : h + y1; y1 = flip ? h + y1 : y1; x2 = x1 + w; glBlitFramebuffer(x1, y1, x2, y2, 0, 0, dst->width, dst->height, GL_COLOR_BUFFER_BIT, GL_LINEAR); } void egl_fb_read(DisplaySurface *dst, egl_fb *src) { glBindFramebuffer(GL_READ_FRAMEBUFFER, src->framebuffer); glReadBuffer(GL_COLOR_ATTACHMENT0_EXT); glReadPixels(0, 0, surface_width(dst), surface_height(dst), GL_BGRA, GL_UNSIGNED_BYTE, surface_data(dst)); } void egl_fb_read_rect(DisplaySurface *dst, egl_fb *src, int x, int y, int w, int h) { assert(surface_width(dst) == src->width); assert(surface_height(dst) == src->height); assert(surface_format(dst) == PIXMAN_x8r8g8b8); glBindFramebuffer(GL_READ_FRAMEBUFFER, src->framebuffer); glReadBuffer(GL_COLOR_ATTACHMENT0_EXT); glPixelStorei(GL_PACK_ROW_LENGTH, surface_stride(dst) / 4); glReadPixels(x, y, w, h, GL_BGRA, GL_UNSIGNED_BYTE, surface_data(dst) + x * 4); glPixelStorei(GL_PACK_ROW_LENGTH, 0); } void egl_texture_blit(QemuGLShader *gls, egl_fb *dst, egl_fb *src, bool flip) { glBindFramebuffer(GL_FRAMEBUFFER_EXT, dst->framebuffer); glViewport(0, 0, dst->width, dst->height); glEnable(GL_TEXTURE_2D); glBindTexture(GL_TEXTURE_2D, src->texture); qemu_gl_run_texture_blit(gls, flip); } void egl_texture_blend(QemuGLShader *gls, egl_fb *dst, egl_fb *src, bool flip, int x, int y, double scale_x, double scale_y) { glBindFramebuffer(GL_FRAMEBUFFER_EXT, dst->framebuffer); int w = scale_x * src->width; int h = scale_y * src->height; if (flip) { glViewport(x, y, w, h); } else { glViewport(x, dst->height - h - y, w, h); } glEnable(GL_TEXTURE_2D); glBindTexture(GL_TEXTURE_2D, src->texture); glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); qemu_gl_run_texture_blit(gls, flip); glDisable(GL_BLEND); } /* ---------------------------------------------------------------------- */ EGLContext qemu_egl_rn_ctx; #ifdef CONFIG_GBM int qemu_egl_rn_fd; struct gbm_device *qemu_egl_rn_gbm_dev; int egl_rendernode_init(const char *rendernode, DisplayGLMode mode) { qemu_egl_rn_fd = -1; int rc; qemu_egl_rn_fd = qemu_drm_rendernode_open(rendernode); if (qemu_egl_rn_fd == -1) { error_report("egl: no drm render node available"); goto err; } qemu_egl_rn_gbm_dev = gbm_create_device(qemu_egl_rn_fd); if (!qemu_egl_rn_gbm_dev) { error_report("egl: gbm_create_device failed"); goto err; } rc = qemu_egl_init_dpy_mesa((EGLNativeDisplayType)qemu_egl_rn_gbm_dev, mode); if (rc != 0) { /* qemu_egl_init_dpy_mesa reports error */ goto err; } if (!epoxy_has_egl_extension(qemu_egl_display, "EGL_KHR_surfaceless_context")) { error_report("egl: EGL_KHR_surfaceless_context not supported"); goto err; } if (!epoxy_has_egl_extension(qemu_egl_display, "EGL_MESA_image_dma_buf_export")) { error_report("egl: EGL_MESA_image_dma_buf_export not supported"); goto err; } qemu_egl_rn_ctx = qemu_egl_init_ctx(); if (!qemu_egl_rn_ctx) { error_report("egl: egl_init_ctx failed"); goto err; } return 0; err: if (qemu_egl_rn_gbm_dev) { gbm_device_destroy(qemu_egl_rn_gbm_dev); } if (qemu_egl_rn_fd != -1) { close(qemu_egl_rn_fd); } return -1; } int egl_get_fd_for_texture(uint32_t tex_id, EGLint *stride, EGLint *fourcc, EGLuint64KHR *modifier) { EGLImageKHR image; EGLint num_planes, fd; image = eglCreateImageKHR(qemu_egl_display, eglGetCurrentContext(), EGL_GL_TEXTURE_2D_KHR, (EGLClientBuffer)(unsigned long)tex_id, NULL); if (!image) { return -1; } eglExportDMABUFImageQueryMESA(qemu_egl_display, image, fourcc, &num_planes, modifier); if (num_planes != 1) { eglDestroyImageKHR(qemu_egl_display, image); return -1; } eglExportDMABUFImageMESA(qemu_egl_display, image, &fd, stride, NULL); eglDestroyImageKHR(qemu_egl_display, image); return fd; } void egl_dmabuf_import_texture(QemuDmaBuf *dmabuf) { EGLImageKHR image = EGL_NO_IMAGE_KHR; EGLint attrs[64]; int i = 0; uint64_t modifier; uint32_t texture = qemu_dmabuf_get_texture(dmabuf); if (texture != 0) { return; } attrs[i++] = EGL_WIDTH; attrs[i++] = qemu_dmabuf_get_backing_width(dmabuf); attrs[i++] = EGL_HEIGHT; attrs[i++] = qemu_dmabuf_get_backing_height(dmabuf); attrs[i++] = EGL_LINUX_DRM_FOURCC_EXT; attrs[i++] = qemu_dmabuf_get_fourcc(dmabuf); attrs[i++] = EGL_DMA_BUF_PLANE0_FD_EXT; attrs[i++] = qemu_dmabuf_get_fd(dmabuf); attrs[i++] = EGL_DMA_BUF_PLANE0_PITCH_EXT; attrs[i++] = qemu_dmabuf_get_stride(dmabuf); attrs[i++] = EGL_DMA_BUF_PLANE0_OFFSET_EXT; attrs[i++] = 0; #ifdef EGL_DMA_BUF_PLANE0_MODIFIER_LO_EXT modifier = qemu_dmabuf_get_modifier(dmabuf); if (modifier) { attrs[i++] = EGL_DMA_BUF_PLANE0_MODIFIER_LO_EXT; attrs[i++] = (modifier >> 0) & 0xffffffff; attrs[i++] = EGL_DMA_BUF_PLANE0_MODIFIER_HI_EXT; attrs[i++] = (modifier >> 32) & 0xffffffff; } #endif attrs[i++] = EGL_NONE; image = eglCreateImageKHR(qemu_egl_display, EGL_NO_CONTEXT, EGL_LINUX_DMA_BUF_EXT, NULL, attrs); if (image == EGL_NO_IMAGE_KHR) { error_report("eglCreateImageKHR failed"); return; } glGenTextures(1, &texture); qemu_dmabuf_set_texture(dmabuf, texture); glBindTexture(GL_TEXTURE_2D, texture); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, (GLeglImageOES)image); eglDestroyImageKHR(qemu_egl_display, image); } void egl_dmabuf_release_texture(QemuDmaBuf *dmabuf) { uint32_t texture; texture = qemu_dmabuf_get_texture(dmabuf); if (texture == 0) { return; } glDeleteTextures(1, &texture); qemu_dmabuf_set_texture(dmabuf, 0); } void egl_dmabuf_create_sync(QemuDmaBuf *dmabuf) { EGLSyncKHR sync; if (epoxy_has_egl_extension(qemu_egl_display, "EGL_KHR_fence_sync") && epoxy_has_egl_extension(qemu_egl_display, "EGL_ANDROID_native_fence_sync")) { sync = eglCreateSyncKHR(qemu_egl_display, EGL_SYNC_NATIVE_FENCE_ANDROID, NULL); if (sync != EGL_NO_SYNC_KHR) { qemu_dmabuf_set_sync(dmabuf, sync); } } } void egl_dmabuf_create_fence(QemuDmaBuf *dmabuf) { void *sync = qemu_dmabuf_get_sync(dmabuf); int fence_fd; if (sync) { fence_fd = eglDupNativeFenceFDANDROID(qemu_egl_display, sync); qemu_dmabuf_set_fence_fd(dmabuf, fence_fd); eglDestroySyncKHR(qemu_egl_display, sync); qemu_dmabuf_set_sync(dmabuf, NULL); } } #endif /* CONFIG_GBM */ /* ---------------------------------------------------------------------- */ EGLSurface qemu_egl_init_surface_x11(EGLContext ectx, EGLNativeWindowType win) { EGLSurface esurface; EGLBoolean b; esurface = eglCreateWindowSurface(qemu_egl_display, qemu_egl_config, win, NULL); if (esurface == EGL_NO_SURFACE) { error_report("egl: eglCreateWindowSurface failed"); return NULL; } b = eglMakeCurrent(qemu_egl_display, esurface, esurface, ectx); if (b == EGL_FALSE) { error_report("egl: eglMakeCurrent failed"); return NULL; } return esurface; } /* ---------------------------------------------------------------------- */ #if defined(CONFIG_X11) || defined(CONFIG_GBM) || defined(WIN32) /* * Taken from glamor_egl.h from the Xorg xserver, which is MIT licensed * * Create an EGLDisplay from a native display type. This is a little quirky * for a few reasons. * * 1: GetPlatformDisplayEXT and GetPlatformDisplay are the API you want to * use, but have different function signatures in the third argument; this * happens not to matter for us, at the moment, but it means epoxy won't alias * them together. * * 2: epoxy 1.3 and earlier don't understand EGL client extensions, which * means you can't call "eglGetPlatformDisplayEXT" directly, as the resolver * will crash. * * 3: You can't tell whether you have EGL 1.5 at this point, because * eglQueryString(EGL_VERSION) is a property of the display, which we don't * have yet. So you have to query for extensions no matter what. Fortunately * epoxy_has_egl_extension _does_ let you query for client extensions, so * we don't have to write our own extension string parsing. * * 4. There is no EGL_KHR_platform_base to complement the EXT one, thus one * needs to know EGL 1.5 is supported in order to use the eglGetPlatformDisplay * function pointer. * We can workaround this (circular dependency) by probing for the EGL 1.5 * platform extensions (EGL_KHR_platform_gbm and friends) yet it doesn't seem * like mesa will be able to advertise these (even though it can do EGL 1.5). */ static EGLDisplay qemu_egl_get_display(EGLNativeDisplayType native, EGLenum platform) { EGLDisplay dpy = EGL_NO_DISPLAY; /* In practise any EGL 1.5 implementation would support the EXT extension */ if (epoxy_has_egl_extension(NULL, "EGL_EXT_platform_base")) { if (platform != 0) { dpy = eglGetPlatformDisplayEXT(platform, native, NULL); } } if (dpy == EGL_NO_DISPLAY) { /* fallback */ dpy = eglGetDisplay(native); } return dpy; } static int qemu_egl_init_dpy(EGLNativeDisplayType dpy, EGLenum platform, DisplayGLMode mode) { static const EGLint conf_att_core[] = { EGL_SURFACE_TYPE, EGL_WINDOW_BIT, EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT, EGL_RED_SIZE, 5, EGL_GREEN_SIZE, 5, EGL_BLUE_SIZE, 5, EGL_ALPHA_SIZE, 0, EGL_NONE, }; static const EGLint conf_att_gles[] = { EGL_SURFACE_TYPE, EGL_WINDOW_BIT, EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, EGL_RED_SIZE, 5, EGL_GREEN_SIZE, 5, EGL_BLUE_SIZE, 5, EGL_ALPHA_SIZE, 0, EGL_NONE, }; EGLint major, minor; EGLBoolean b; EGLint n; bool gles = (mode == DISPLAY_GL_MODE_ES); qemu_egl_display = qemu_egl_get_display(dpy, platform); if (qemu_egl_display == EGL_NO_DISPLAY) { error_report("egl: eglGetDisplay failed: %s", qemu_egl_get_error_string()); return -1; } b = eglInitialize(qemu_egl_display, &major, &minor); if (b == EGL_FALSE) { error_report("egl: eglInitialize failed: %s", qemu_egl_get_error_string()); return -1; } b = eglBindAPI(gles ? EGL_OPENGL_ES_API : EGL_OPENGL_API); if (b == EGL_FALSE) { error_report("egl: eglBindAPI failed (%s mode): %s", gles ? "gles" : "core", qemu_egl_get_error_string()); return -1; } b = eglChooseConfig(qemu_egl_display, gles ? conf_att_gles : conf_att_core, &qemu_egl_config, 1, &n); if (b == EGL_FALSE || n != 1) { error_report("egl: eglChooseConfig failed (%s mode): %s", gles ? "gles" : "core", qemu_egl_get_error_string()); return -1; } qemu_egl_mode = gles ? DISPLAY_GL_MODE_ES : DISPLAY_GL_MODE_CORE; return 0; } #endif #if defined(CONFIG_X11) || defined(CONFIG_GBM) int qemu_egl_init_dpy_x11(EGLNativeDisplayType dpy, DisplayGLMode mode) { #ifdef EGL_KHR_platform_x11 return qemu_egl_init_dpy(dpy, EGL_PLATFORM_X11_KHR, mode); #else return qemu_egl_init_dpy(dpy, 0, mode); #endif } int qemu_egl_init_dpy_mesa(EGLNativeDisplayType dpy, DisplayGLMode mode) { #ifdef EGL_MESA_platform_gbm return qemu_egl_init_dpy(dpy, EGL_PLATFORM_GBM_MESA, mode); #else return qemu_egl_init_dpy(dpy, 0, mode); #endif } #endif #ifdef WIN32 int qemu_egl_init_dpy_win32(EGLNativeDisplayType dpy, DisplayGLMode mode) { /* prefer GL ES, as that's what ANGLE supports */ if (mode == DISPLAY_GL_MODE_ON) { mode = DISPLAY_GL_MODE_ES; } if (qemu_egl_init_dpy(dpy, 0, mode) < 0) { return -1; } #ifdef EGL_D3D11_DEVICE_ANGLE if (epoxy_has_egl_extension(qemu_egl_display, "EGL_EXT_device_query")) { EGLDeviceEXT device; void *d3d11_device; if (!eglQueryDisplayAttribEXT(qemu_egl_display, EGL_DEVICE_EXT, (EGLAttrib *)&device)) { return 0; } if (!eglQueryDeviceAttribEXT(device, EGL_D3D11_DEVICE_ANGLE, (EGLAttrib *)&d3d11_device)) { return 0; } trace_egl_init_d3d11_device(device); qemu_egl_angle_d3d = device != NULL; } #endif return 0; } #endif bool qemu_egl_has_dmabuf(void) { if (qemu_egl_display == EGL_NO_DISPLAY) { return false; } return epoxy_has_egl_extension(qemu_egl_display, "EGL_EXT_image_dma_buf_import"); } EGLContext qemu_egl_init_ctx(void) { static const EGLint ctx_att_core[] = { EGL_CONTEXT_OPENGL_PROFILE_MASK, EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT, EGL_NONE }; static const EGLint ctx_att_gles[] = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE }; bool gles = (qemu_egl_mode == DISPLAY_GL_MODE_ES); EGLContext ectx; EGLBoolean b; ectx = eglCreateContext(qemu_egl_display, qemu_egl_config, EGL_NO_CONTEXT, gles ? ctx_att_gles : ctx_att_core); if (ectx == EGL_NO_CONTEXT) { error_report("egl: eglCreateContext failed"); return NULL; } b = eglMakeCurrent(qemu_egl_display, EGL_NO_SURFACE, EGL_NO_SURFACE, ectx); if (b == EGL_FALSE) { error_report("egl: eglMakeCurrent failed"); return NULL; } return ectx; } bool egl_init(const char *rendernode, DisplayGLMode mode, Error **errp) { ERRP_GUARD(); if (mode == DISPLAY_GL_MODE_OFF) { error_setg(errp, "egl: turning off GL doesn't make sense"); return false; } #ifdef WIN32 if (qemu_egl_init_dpy_win32(EGL_DEFAULT_DISPLAY, mode) < 0) { error_setg(errp, "egl: init failed"); return false; } qemu_egl_rn_ctx = qemu_egl_init_ctx(); if (!qemu_egl_rn_ctx) { error_setg(errp, "egl: egl_init_ctx failed"); return false; } #elif defined(CONFIG_GBM) if (egl_rendernode_init(rendernode, mode) < 0) { error_setg(errp, "egl: render node init failed"); return false; } #endif if (!qemu_egl_rn_ctx) { error_setg(errp, "egl: not available on this platform"); return false; } display_opengl = 1; return true; }