Commit Graph

23 Commits

Author SHA1 Message Date
Aurelien Jarno
d03c98d80f tcg/ia64: fix and optimize ld/st slow path
Store slow path has been broken in e141ab52d:
- the arguments are shifted before the last one (mem_index) is written.
- the shift is done for both slow and fast paths.

Fix that. Also optimize a bit by bundling the move together. This still
can be optimized, but it's better to wait for a decision to be taken on
the arguments order.

Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
2012-08-26 21:10:37 +02:00
Aurelien Jarno
18d445b443 tcg/ia64: fix prologue/epilogue
Prologue and epilogue code has been broken in cea5f9a28.

Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
2012-08-26 21:10:28 +02:00
Blue Swirl
e141ab52d2 softmmu templates: optionally pass CPUState to memory access functions
Optionally, make memory access helpers take a parameter for CPUState
instead of relying on global env.

On most targets, perform simple moves to reorder registers. On i386,
switch from regparm(3) calling convention to standard stack-based
version.

Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
2012-03-18 12:21:52 +00:00
Andreas Färber
9349b4f9fd Rename CPUState -> CPUArchState
Scripted conversion:
  for file in *.[hc] hw/*.[hc] hw/kvm/*.[hc] linux-user/*.[hc] linux-user/m68k/*.[hc] bsd-user/*.[hc] darwin-user/*.[hc] tcg/*/*.[hc] target-*/cpu.h; do
    sed -i "s/CPUState/CPUArchState/g" $file
  done

All occurrences of CPUArchState are expected to be replaced by QOM CPUState,
once all targets are QOM'ified and common fields have been extracted.

Signed-off-by: Andreas Färber <afaerber@suse.de>
Reviewed-by: Anthony Liguori <aliguori@us.ibm.com>
2012-03-14 22:20:27 +01:00
Richard Henderson
2a534aff30 tcg: Use TCGReg for standard tcg-target entry points.
Including tcg_out_ld, tcg_out_st, tcg_out_mov, tcg_out_movi.

Signed-off-by: Richard Henderson <rth@twiddle.net>
Reviewed-by: Andreas Färber <afaerber@suse.de>
Reviewed-by: Stefan Weil <sw@weilnetz.de>
Signed-off-by: Alexander Graf <agraf@suse.de>
2011-11-14 17:47:27 +01:00
Peter Maydell
498562926d tcg/ia64: Remove unused tcg_out_addi()
Remove the unused function tcg_out_addi() from the ia64 TCG backend;
this brings it into line with other backends.

Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
2011-10-08 15:20:46 +00:00
Stefan Weil
af15a62309 tcg/ia64: Only one call output register needed for 64 bit hosts
The second register is never used for ia64 hosts.

Cc: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Stefan Weil <weil@mail.berlios.de>
Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
2011-09-17 17:54:57 +00:00
Richard Henderson
64ba39af27 tcg-ia64: Fix typos in AREG0 setup in prologue.
Signed-off-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
2011-08-21 18:52:26 +00:00
Blue Swirl
614f104dfd Delegate setup of TCG temporaries to targets
Delegate TCG temp_buf setup to targets, so that they can use a stack
frame later instead.

Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
2011-06-26 18:25:43 +00:00
Blue Swirl
cea5f9a28f cpu-exec.c: avoid AREG0 use
Make functions take a parameter for CPUState instead of relying
on global env. Pass CPUState pointer to TCG prologue, which moves
it to AREG0.

Thanks to Peter Maydell and Laurent Desnogues for the ARM prologue
change.

Revert the hacks to avoid AREG0 use on Sparc hosts.

Move cpu_has_work() and cpu_pc_from_tb() from exec.h to cpu.h.

Compile the file without HELPER_CFLAGS.

Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
2011-06-26 18:25:38 +00:00
Aurelien Jarno
5677903453 tcg arm/mips/ia64: add a comment about retranslation and caches
Add a comment about cache coherency and retranslation, so that people
developping new targets based on existing ones are warned of the issue.

Acked-by: Edgar E. Iglesias <edgar.iglesias@gmail.com>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
2011-01-12 00:06:07 +01:00
Aurelien Jarno
a3e28aa5c7 tcg/ia64: remove an unnecessary stop bit
Spotted by Richard Henderson.

Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
2011-01-10 01:39:49 +01:00
Richard Henderson
393f398b69 tcg-ia64: Fix warning in qemu_ld.
The usermode version of qemu_ld doesn't used mem_index,
leading to set-but-not-used warnings.

Signed-off-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Edgar E. Iglesias <edgar@axis.com>
2010-12-01 19:48:31 +01:00
Richard Henderson
07f59737d8 tcg-ia64: Fix address compilation in qemu_st.
A typo in the usermode address calculation path; R3 used where R2 needed.

Signed-off-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Edgar E. Iglesias <edgar@axis.com>
2010-12-01 19:48:31 +01:00
Richard Henderson
650a217a65 tcg-ia64: Fix tlb read error for 32-bit targets.
Use ld4 not ld8 for reading the tlb of 32-bit targets.

Signed-off-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Edgar E. Iglesias <edgar@axis.com>
2010-12-01 19:48:31 +01:00
Richard Henderson
b3b0091f07 tcg-ia64: Implement qemu_ld32.
The port was not properly merged following
86feb1c860

Signed-off-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Edgar E. Iglesias <edgar@axis.com>
2010-12-01 19:48:31 +01:00
Richard Henderson
255108c0e3 tcg-ia64: Provide default GUEST_BASE.
Fix compilation error when GUEST_BASE is not defined.

Signed-off-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Edgar E. Iglesias <edgar@axis.com>
2010-12-01 19:48:31 +01:00
Richard Henderson
e4d58b41f9 tcg: Make some tcg-target.c routines static.
Both tcg_target_init and tcg_target_qemu_prologue
are unused outside of tcg.c.

Signed-off-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
2010-06-09 11:18:26 +02:00
Richard Henderson
3b6dac3416 tcg: Add TYPE parameter to tcg_out_mov.
Mirror tcg_out_movi in having a TYPE parameter.  This allows x86_64
to perform the move at the proper width, which may elide a REX prefix.

Introduce a TCG_TYPE_REG enumerator to represent the "native width"
of the host register, and to distinguish the usage from "pointer data"
as represented by the existing TCG_TYPE_PTR.

Update all targets to match.

Signed-off-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
2010-06-09 11:18:25 +02:00
Richard Henderson
6781d08d2e tcg-ia64: Load GUEST_BASE into a register.
Saves one bundle per memory operation.

Signed-off-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
2010-05-21 18:41:21 +02:00
Richard Henderson
7221f058a6 tcg-ia64: Fix some register usage issues.
(1) The output registers were not marked call-clobbered, even though
    they can be modified by called functions.
(2) The thread pointer was not marked reserved.
(3) R4-R6 are call-saved, but not saved by the prologue.  Rather than
    save them, mark them reserved so that we don't use them.

Signed-off-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
2010-05-21 18:41:21 +02:00
Aurelien Jarno
a175b996b2 tcg/ia64: fix tlb addend read
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
2010-04-08 11:11:21 +02:00
Aurelien Jarno
477ba62001 tcg: initial ia64 support
A few words about design choices:
* On IA64, instructions should be grouped by bundle, and dependencies
  between instructions declared. A first version of this code tried to
  schedule instructions automatically, but was very complex and too
  invasive for the current common TCG code (ops not ending at
  instruction boundaries, code retranslation breaking already generated
  code, etc.)  It was also not very efficient, as dependencies between
  TCG ops is not available.
  Instead the option taken by the current implementation does not try
  to fill the bundle by scheduling instructions, but by providing ops
  not available as an ia64 instruction, and by offering 22-bit constant
  loading for most of the instructions. With both options the bundle are
  filled at approximately the same level.

* Up to 128 registers can be affected to a function on IA64, but TCG
  limits this number to 64, which is actually more than enough. The
  register affectation is the following:
  - r0: used to map a constant argument with value 0
  - r1: global pointer
  - r2, r3: internal use
  - r4 to r6: not used to avoid saving them
  - r7: env structure
  - r8 to r11: free for TCG (call clobbered)
  - r12: stack pointer
  - r13: thread pointer
  - r14 to r31: free for TCG (call clobbered)
  - r32: reserved (return address)
  - r33: reserved (PFS)
  - r33 to r63: free for TCG

* The IA64 architecture has only 64-bit registers and no 32-bit
  instructions (the only exception being cmp4). Therefore 64-bit
  registers and instructions are used for 32-bit ops. The adopted
  strategy is the same as the ABI, that is the higher 32 bits are
  undefined. Most ops (and, or, add, shl, etc.) can directly use
  the 64-bit registers, while some others have to sign-extend (sar,
  div, etc.) or zero-extend (shr, divu, etc.) the register first.

Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
2010-04-01 21:51:59 +02:00