Commit Graph

17 Commits

Author SHA1 Message Date
Markus Armbruster a27bd6c779 Include hw/qdev-properties.h less
In my "build everything" tree, changing hw/qdev-properties.h triggers
a recompile of some 2700 out of 6600 objects (not counting tests and
objects that don't depend on qemu/osdep.h).

Many places including hw/qdev-properties.h (directly or via hw/qdev.h)
actually need only hw/qdev-core.h.  Include hw/qdev-core.h there
instead.

hw/qdev.h is actually pointless: all it does is include hw/qdev-core.h
and hw/qdev-properties.h, which in turn includes hw/qdev-core.h.
Replace the remaining uses of hw/qdev.h by hw/qdev-properties.h.

While there, delete a few superfluous inclusions of hw/qdev-core.h.

Touching hw/qdev-properties.h now recompiles some 1200 objects.

Cc: Paolo Bonzini <pbonzini@redhat.com>
Cc: "Daniel P. Berrangé" <berrange@redhat.com>
Cc: Eduardo Habkost <ehabkost@redhat.com>
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Eduardo Habkost <ehabkost@redhat.com>
Message-Id: <20190812052359.30071-22-armbru@redhat.com>
2019-08-16 13:31:53 +02:00
Markus Armbruster d645427057 Include migration/vmstate.h less
In my "build everything" tree, changing migration/vmstate.h triggers a
recompile of some 2700 out of 6600 objects (not counting tests and
objects that don't depend on qemu/osdep.h).

hw/hw.h supposedly includes it for convenience.  Several other headers
include it just to get VMStateDescription.  The previous commit made
that unnecessary.

Include migration/vmstate.h only where it's still needed.  Touching it
now recompiles only some 1600 objects.

Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Alistair Francis <alistair.francis@wdc.com>
Message-Id: <20190812052359.30071-16-armbru@redhat.com>
Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com>
2019-08-16 13:31:52 +02:00
Markus Armbruster 0b8fa32f55 Include qemu/module.h where needed, drop it from qemu-common.h
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Message-Id: <20190523143508.25387-4-armbru@redhat.com>
[Rebased with conflicts resolved automatically, except for
hw/usb/dev-hub.c hw/misc/exynos4210_rng.c hw/misc/bcm2835_rng.c
hw/misc/aspeed_scu.c hw/display/virtio-vga.c hw/arm/stm32f205_soc.c;
ui/cocoa.m fixed up]
2019-06-12 13:18:33 +02:00
Michael Walle 6dbbe24337 milkymist: update specification URLs
The old milkymist.org domain just forwards to mm-labs.hk nowadays. I've
created a mirror of the documents.

Signed-off-by: Michael Walle <michael@walle.cc>
2016-06-20 18:12:04 +02:00
xiaoqiang zhao 165b244b98 hw/display: QOM'ify milkymist-vgafb.c
* Drop the old SysBus init function and use instance_init
* Move graphic_console_init into realize stage

Signed-off-by: xiaoqiang zhao <zxq_yx_007@163.com>
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Acked-by: Michael Walle <michael@walle.cc>
Tested-by: Michael Walle <michael@walle.cc>
Signed-off-by: Michael Walle <michael@walle.cc>
2016-06-20 18:11:59 +02:00
Peter Maydell ea99dde191 lm32: Clean up includes
Clean up includes so that osdep.h is included first and headers
which it implies are not included manually.

This commit was created with scripts/clean-includes.

Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Message-id: 1453832250-766-5-git-send-email-peter.maydell@linaro.org
2016-01-29 15:07:22 +00:00
Paolo Bonzini c1076c3e13 framebuffer: set DIRTY_MEMORY_VGA on RAM that is used for the framebuffer
The MemoryRegionSection contains enough information to access the
RAM region underlying the framebuffer, and can be cached inside the
display device.

By doing this, the new framebuffer_update_memory_section function can
enable dirty memory logging on the relevant RAM region.  The function
must be called whenever the stride or base of the framebuffer changes;
a simple way to cover these cases is to call it on every full frame
invalidation, which is a rare case.

framebuffer_update_display now works entirely on a MemoryRegionSection,
without going through cpu_physical_memory_map/unmap.

Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2015-07-24 13:57:45 +02:00
Juan Quintela 35d08458a9 savevm: Remove all the unneeded version_minimum_id_old (rest)
After previous Peter patch, they are redundant.  This way we don't
assign them except when needed.  Once there, there were lots of case
where the ".fields" indentation was wrong:

     .fields = (VMStateField []) {
and
     .fields =      (VMStateField []) {

Change all the combinations to:

     .fields = (VMStateField[]){

The biggest problem (appart from aesthetics) was that checkpatch complained
when we copy&pasted the code from one place to another.

Signed-off-by: Juan Quintela <quintela@redhat.com>
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
2014-05-14 15:24:51 +02:00
Gerd Hoffmann 5643706a09 console: add head to index to qemu consoles.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2014-03-05 09:52:04 +01:00
Andreas Färber 54df97bb0c milkymist-vgafb: QOM cast cleanup
Introduce a type constant, use QOM casts and rename the parent field.

Signed-off-by: Andreas Färber <afaerber@suse.de>
2013-07-29 21:06:05 +02:00
Paolo Bonzini 3eadad551d hw/d*: pass owner to memory_region_init* functions
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2013-07-04 17:42:47 +02:00
Paolo Bonzini 2c9b15cab1 memory: add owner argument to initialization functions
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2013-07-04 17:42:44 +02:00
Gerd Hoffmann aa2beaa1f5 console: add device link to QemuConsoles
So it is possible to figure which qemu console displays which device.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2013-04-25 14:45:46 -05:00
Gerd Hoffmann 380cd056ec console: add GraphicHwOps
Pass a single GraphicHwOps struct pointer to graphic_console_init,
instead of a bunch of function pointers.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2013-04-16 09:03:49 +02:00
Gerd Hoffmann 2c62f08ddb console: simplify screendump
Screendumps are alot simpler as we can update non-active
QemuConsoles now.  So we only need to update the QemuConsole
we want write out, then dump the DisplaySurface content into
a ppm file.  Done.

No console switching needed.  No special support code in the
gfx card emulation needed.  Zap it all.  Also move ppm_save
out of the vga code and next to the qmp_screendump function.

For now screen dumping is limited to console #0 (like it used
to be), even though it is dead simple to extend it to other
consoles.  I wanna finish the console cleanup before setting
new qapi interfaces into stone.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Tested-by: Igor Mitsyanko <i.mitsyanko@gmail.com>
2013-04-16 09:03:48 +02:00
Paolo Bonzini 47b43a1f41 hw: move private headers to hw/ subdirectories.
Many headers are used only in a single directory.  These can be
kept in hw/.

Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2013-04-08 18:13:16 +02:00
Paolo Bonzini fc97bb5ba3 hw: move display devices to hw/display/, configure via default-configs/
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2013-04-08 18:13:13 +02:00