The name "iothread" is overloaded. Use the term Big QEMU Lock (BQL)
instead, it is already widely used and unambiguous.
Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
Reviewed-by: Cédric Le Goater <clg@kaod.org>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Reviewed-by: Paul Durrant <paul@xen.org>
Reviewed-by: Harsh Prateek Bora <harshpb@linux.ibm.com>
Reviewed-by: Akihiko Odaki <akihiko.odaki@daynix.com>
Message-id: 20240102153529.486531-4-stefanha@redhat.com
Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
The Big QEMU Lock (BQL) has many names and they are confusing. The
actual QemuMutex variable is called qemu_global_mutex but it's commonly
referred to as the BQL in discussions and some code comments. The
locking APIs, however, are called qemu_mutex_lock_iothread() and
qemu_mutex_unlock_iothread().
The "iothread" name is historic and comes from when the main thread was
split into into KVM vcpu threads and the "iothread" (now called the main
loop thread). I have contributed to the confusion myself by introducing
a separate --object iothread, a separate concept unrelated to the BQL.
The "iothread" name is no longer appropriate for the BQL. Rename the
locking APIs to:
- void bql_lock(void)
- void bql_unlock(void)
- bool bql_locked(void)
There are more APIs with "iothread" in their names. Subsequent patches
will rename them. There are also comments and documentation that will be
updated in later patches.
Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
Reviewed-by: Paul Durrant <paul@xen.org>
Acked-by: Fabiano Rosas <farosas@suse.de>
Acked-by: David Woodhouse <dwmw@amazon.co.uk>
Reviewed-by: Cédric Le Goater <clg@kaod.org>
Acked-by: Peter Xu <peterx@redhat.com>
Acked-by: Eric Farman <farman@linux.ibm.com>
Reviewed-by: Harsh Prateek Bora <harshpb@linux.ibm.com>
Acked-by: Hyman Huang <yong.huang@smartx.com>
Reviewed-by: Akihiko Odaki <akihiko.odaki@daynix.com>
Message-id: 20240102153529.486531-2-stefanha@redhat.com
Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
A lot of the hang I see are when we end up spinning in
rr_wait_io_event for an event that will never come in playback. As a
new check functions which can see if we are in PLAY mode and kick us
us the wait function so the event can be processed.
This fixes most of the failures in replay_kernel.py
Fixes: https://gitlab.com/qemu-project/qemu/-/issues/2013
Cc: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru>
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Signed-off-by: Alex Bennée <alex.bennee@linaro.org>
Message-Id: <20231211091346.14616-12-alex.bennee@linaro.org>
The tcg/tcg.h header is a big bucket, containing stuff related to
the translators and the JIT backend. The places that initialize
tcg or create new threads do not need all of that, so split out
these three functions to a new header.
Suggested-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
Minimize the displacement to can_do_io, since it may
be touched at the start of each TranslationBlock.
It fits into other padding within the substructure.
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
On Windows hosts, cpu->hThread is assigned but never accessed:
remove it.
Signed-off-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Message-Id: <20230624174121.11508-4-philmd@linaro.org>
qatomic_mb_read and qatomic_mb_set were the very first atomic primitives
introduced for QEMU; their semantics are unclear and they provide a false
sense of safety.
The last use of qatomic_mb_read() has been removed, so delete it.
qatomic_mb_set() instead can survive as an optimized
qatomic_set()+smp_mb(), similar to Linux's smp_store_mb(), but
rename it to qatomic_set_mb() to match the order of the two
operations.
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
This had been pulled in from exec/cpu_ldst.h, via exec/exec-all.h,
but the include of tcg.h will be removed.
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
The round-robin scheduler will iterate over the CPU list with an
assigned budget until the next timer expiry and may exit early because
of a TB exit. This is fine under normal operation but with icount
enabled and SMP it is possible for a CPU to be starved of run time and
the system live-locks.
For example, booting a riscv64 platform with '-icount
shift=0,align=off,sleep=on -smp 2' we observe a livelock once the kernel
has timers enabled and starts performing TLB shootdowns. In this case
we have CPU 0 in M-mode with interrupts disabled sending an IPI to CPU
1. As we enter the TCG loop, we assign the icount budget to next timer
interrupt to CPU 0 and begin executing where the guest is sat in a busy
loop exhausting all of the budget before we try to execute CPU 1 which
is the target of the IPI but CPU 1 is left with no budget with which to
execute and the process repeats.
We try here to add some fairness by splitting the budget across all of
the CPUs on the thread fairly before entering each one. The CPU count
is cached on CPU list generation ID to avoid iterating the list on each
loop iteration. With this change it is possible to boot an SMP rv64
guest with icount enabled and no hangs.
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Tested-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Jamie Iles <quic_jiles@quicinc.com>
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Message-Id: <20230427020925.51003-3-quic_jiles@quicinc.com>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
Commit a82fd5a4ec was intended to be a code cleanup, but
unfortunately it has a bug. It moves the initialization of the
TCG cflags from the "start a new vcpu" function to the
thread handler; this is fine when each vcpu has its own thread,
but when we are doing round-robin of vcpus on a single thread
we end up only initializing the cflags for CPU 0, not for any
of the others.
The most obvious effect of this bug is that running in icount
mode with more than one CPU is broken; typically the guest
hangs shortly after it brings up the secondary CPUs.
This reverts commit a82fd5a4ec.
Cc: qemu-stable@nongnu.org
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Message-Id: <20221021163409.3674911-1-peter.maydell@linaro.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
g_new(T, n) is neater than g_malloc(sizeof(T) * n). It's also safer,
for two reasons. One, it catches multiplication overflowing size_t.
Two, it returns T * rather than void *, which lets the compiler catch
more type errors.
This commit only touches allocations with size arguments of the form
sizeof(T).
Patch created mechanically with:
$ spatch --in-place --sp-file scripts/coccinelle/use-g_new-etc.cocci \
--macro-file scripts/cocci-macro-file.h FILES...
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Reviewed-by: Cédric Le Goater <clg@kaod.org>
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Acked-by: Dr. David Alan Gilbert <dgilbert@redhat.com>
Message-Id: <20220315144156.1595462-4-armbru@redhat.com>
Reviewed-by: Pavel Dovgalyuk <Pavel.Dovgalyuk@ispras.ru>
Reviewed-by: Paolo Bonzini <pbonzini@redhat.com>
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Signed-off-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Message-Id: <20220207075426.81934-18-f4bug@amsat.org>
A TCG vCPU doing a busy loop systematicaly hangs the QEMU monitor
if the user passes 'device_add' without argument. This is because
drain_cpu_all() which is called from qmp_device_add() cannot return
if readers don't exit read-side critical sections. That is typically
what busy-looping TCG vCPUs do:
int cpu_exec(CPUState *cpu)
{
[...]
rcu_read_lock();
[...]
while (!cpu_handle_exception(cpu, &ret)) {
// Busy loop keeps vCPU here
}
[...]
rcu_read_unlock();
return ret;
}
For MTTCG, have all vCPU threads register a force_rcu notifier that will
kick them out of the loop using async_run_on_cpu(). The notifier is called
with the rcu_registry_lock mutex held, using async_run_on_cpu() ensures
there are no deadlocks.
For RR, a single thread runs all vCPUs. Just register a single notifier
that kicks the current vCPU to the next one.
For MTTCG:
Suggested-by: Paolo Bonzini <pbonzini@redhat.com>
For RR:
Suggested-by: Richard Henderson <richard.henderson@linaro.org>
Fixes: 7bed89958b ("device_core: use drain_call_rcu in in qmp_device_add")
Resolves: https://gitlab.com/qemu-project/qemu/-/issues/650
Signed-off-by: Greg Kurz <groug@kaod.org>
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Message-Id: <20211109183523.47726-3-groug@kaod.org>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
The TCG_KICK_PERIOD macro is already defined in tcg-accel-ops-rr.h.
Remove it from tcg-accel-ops-rr.c.
Signed-off-by: Luc Michel <lmichel@kalray.eu>
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Message-Id: <20210811141229.12470-1-lmichel@kalray.eu>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
Stop including hw/boards.h in files that don't need it.
Signed-off-by: Thomas Huth <thuth@redhat.com>
Message-Id: <20210416171314.2074665-3-thuth@redhat.com>
Signed-off-by: Laurent Vivier <laurent@vivier.eu>
The primary motivation is to remove a dozen insns along
the fast-path in tb_lookup. As a byproduct, this allows
us to completely remove parallel_cpus.
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
This will allow us to centralize the registration of
the cpus.c module accelerator operations (in accel/accel-softmmu.c),
and trigger it automatically using object hierarchy lookup from the
new accel_init_interfaces() initialization step, depending just on
which accelerators are available in the code.
Rename all tcg-cpus.c, kvm-cpus.c, etc to tcg-accel-ops.c,
kvm-accel-ops.c, etc, matching the object type names.
Signed-off-by: Claudio Fontana <cfontana@suse.de>
Message-Id: <20210204163931.7358-18-cfontana@suse.de>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>