The OBJECT() macro is defined as:
#define OBJECT(obj) ((Object *)(obj))
Remove the unnecessary OBJECT() casts when we already know the
pointer is of Object type.
Patch created mechanically using spatch with this script:
@@
typedef Object;
Object *o;
@@
- OBJECT(o)
+ o
Acked-by: Cornelia Huck <cohuck@redhat.com>
Acked-by: Corey Minyard <cminyard@mvista.com>
Acked-by: John Snow <jsnow@redhat.com>
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Signed-off-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Message-Id: <20200512070020.22782-3-f4bug@amsat.org>
[Trivial rebase conflict in hw/s390x/sclp.c resolved]
In my "build everything" tree, changing hw/hw.h triggers a recompile
of some 2600 out of 6600 objects (not counting tests and objects that
don't depend on qemu/osdep.h).
The previous commits have left only the declaration of hw_error() in
hw/hw.h. This permits dropping most of its inclusions. Touching it
now recompiles less than 200 objects.
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Alistair Francis <alistair.francis@wdc.com>
Message-Id: <20190812052359.30071-19-armbru@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com>
In my "build everything" tree, changing migration/vmstate.h triggers a
recompile of some 2700 out of 6600 objects (not counting tests and
objects that don't depend on qemu/osdep.h).
hw/hw.h supposedly includes it for convenience. Several other headers
include it just to get VMStateDescription. The previous commit made
that unnecessary.
Include migration/vmstate.h only where it's still needed. Touching it
now recompiles only some 1600 objects.
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Alistair Francis <alistair.francis@wdc.com>
Message-Id: <20190812052359.30071-16-armbru@redhat.com>
Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com>
When pulling in headers that are in the same directory as the C file (as
opposed to one in include/), we should use its relative path, without a
directory.
Signed-off-by: Michael S. Tsirkin <mst@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Tested-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
The ALLWINNER_AHCI() macro is only used in ahci-allwinner.c.
Signed-off-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Reviewed-by: John Snow <jsnow@redhat.com>
Signed-off-by: Michael Tokarev <mjt@tls.msk.ru>
After reviewing a patch from Philippe that removes block-backend.h
from hw/lm32/milkymist.c, I noticed that this header is included
unnecessarily in a lot of other files, too. Remove those unneeded
includes to speed up the compilation process a little bit.
Signed-off-by: Thomas Huth <thuth@redhat.com>
Message-Id: <1518684912-31637-1-git-send-email-thuth@redhat.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
The allwinner code is only needed for the allwinner board (for which
we also have a separate CONFIG_ALLWINNER_A10 config switch), so it
does not make sense that we compile this for all the other boards
that need AHCI, too. Let's move it to a separate file that is only
compiled when CONFIG_ALLWINNER_A10 is set.
Signed-off-by: Thomas Huth <thuth@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Message-id: 1508784509-29377-1-git-send-email-thuth@redhat.com
Signed-off-by: John Snow <jsnow@redhat.com>