In my "build everything" tree, changing hw/qdev-properties.h triggers
a recompile of some 2700 out of 6600 objects (not counting tests and
objects that don't depend on qemu/osdep.h).
Many places including hw/qdev-properties.h (directly or via hw/qdev.h)
actually need only hw/qdev-core.h. Include hw/qdev-core.h there
instead.
hw/qdev.h is actually pointless: all it does is include hw/qdev-core.h
and hw/qdev-properties.h, which in turn includes hw/qdev-core.h.
Replace the remaining uses of hw/qdev.h by hw/qdev-properties.h.
While there, delete a few superfluous inclusions of hw/qdev-core.h.
Touching hw/qdev-properties.h now recompiles some 1200 objects.
Cc: Paolo Bonzini <pbonzini@redhat.com>
Cc: "Daniel P. Berrangé" <berrange@redhat.com>
Cc: Eduardo Habkost <ehabkost@redhat.com>
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Eduardo Habkost <ehabkost@redhat.com>
Message-Id: <20190812052359.30071-22-armbru@redhat.com>
In my "build everything" tree, changing migration/vmstate.h triggers a
recompile of some 2700 out of 6600 objects (not counting tests and
objects that don't depend on qemu/osdep.h).
hw/hw.h supposedly includes it for convenience. Several other headers
include it just to get VMStateDescription. The previous commit made
that unnecessary.
Include migration/vmstate.h only where it's still needed. Touching it
now recompiles only some 1600 objects.
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Alistair Francis <alistair.francis@wdc.com>
Message-Id: <20190812052359.30071-16-armbru@redhat.com>
Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com>
In my "build everything" tree, changing hw/irq.h triggers a recompile
of some 5400 out of 6600 objects (not counting tests and objects that
don't depend on qemu/osdep.h).
hw/hw.h supposedly includes it for convenience. Several other headers
include it just to get qemu_irq and.or qemu_irq_handler.
Move the qemu_irq and qemu_irq_handler typedefs from hw/irq.h to
qemu/typedefs.h, and then include hw/irq.h only where it's still
needed. Touching it now recompiles only some 500 objects.
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Alistair Francis <alistair.francis@wdc.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Message-Id: <20190812052359.30071-13-armbru@redhat.com>
Use DeviceClass rather than SysBusDeviceClass in
g364fb_sysbus_class_init().
Cc: pbonzini@redhat.com
Cc: kraxel@redhat.com
Cc: f4bug@amsat.org
Cc: alistair.francis@wdc.com
Signed-off-by: Mao Zhongyi <maozhongyi@cmss.chinamobile.com>
Signed-off-by: Zhang Shengju <zhangshengju@cmss.chinamobile.com>
Reviewed-by: Alistair Francis <alistair.francis@wdc.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Message-id: 20181130093852.20739-6-maozhongyi@cmss.chinamobile.com
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Simplify the users of memory_region_snapshot_and_clear_dirty, so
that they do not have to call memory_region_sync_dirty_bitmap
explicitly.
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
This removes the last user of memory_region_test_and_clear_dirty
outside memory.c.
Tested-by: Hervé Poussineau <hpoussin@reactos.org>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
The member VMStateField.start is used for two things, partial data
migration for VBUFFER data (basically provide migration for a
sub-buffer) and for locating next in QTAILQ.
The implementation of the VBUFFER feature is broken when VMSTATE_ALLOC
is used. This however goes unnoticed because actually partial migration
for VBUFFER is not used at all.
Let's consolidate the usage of VMStateField.start by removing support
for partial migration for VBUFFER.
Signed-off-by: Halil Pasic <pasic@linux.vnet.ibm.com>
Message-Id: <20170203175217.45562-1-pasic@linux.vnet.ibm.com>
Reviewed-by: Dr. David Alan Gilbert <dgilbert@redhat.com>
Signed-off-by: Dr. David Alan Gilbert <dgilbert@redhat.com>
Clean up includes so that osdep.h is included first and headers
which it implies are not included manually.
This commit was created with scripts/clean-includes.
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Message-id: 1453832250-766-21-git-send-email-peter.maydell@linaro.org
These are strictly speaking only needed for KVM and Xen, but it's still
nice to be consistent.
Reviewed-by: Fam Zheng <famz@redhat.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
This will be required soon by the memory core.
Tested-by: Aurelien Jarno <aurelien@aurel32.net>
Reviewed-by: Fam Zheng <famz@redhat.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Coalescing work on MMIO, not RAM, thus this call has no effect.
Reviewed-by: Fam Zheng <famz@redhat.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
After previous Peter patch, they are redundant. This way we don't
assign them except when needed. Once there, there were lots of case
where the ".fields" indentation was wrong:
.fields = (VMStateField []) {
and
.fields = (VMStateField []) {
Change all the combinations to:
.fields = (VMStateField[]){
The biggest problem (appart from aesthetics) was that checkpatch complained
when we copy&pasted the code from one place to another.
Signed-off-by: Juan Quintela <quintela@redhat.com>
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Replace them with uint8/32/64.
Reviewed-by: Igor Mammedov <imammedo@redhat.com>
Reviewed-by: Eric Blake <eblake@redhat.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Andreas Färber <afaerber@suse.de>
The category will be used to sort the devices displayed in
the command line help.
Signed-off-by: Marcel Apfelbaum <marcel.a@redhat.com>
Message-id: 1375107465-25767-4-git-send-email-marcel.a@redhat.com
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
Pass a single GraphicHwOps struct pointer to graphic_console_init,
instead of a bunch of function pointers.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Screendumps are alot simpler as we can update non-active
QemuConsoles now. So we only need to update the QemuConsole
we want write out, then dump the DisplaySurface content into
a ppm file. Done.
No console switching needed. No special support code in the
gfx card emulation needed. Zap it all. Also move ppm_save
out of the vga code and next to the qmp_screendump function.
For now screen dumping is limited to console #0 (like it used
to be), even though it is dead simple to extend it to other
consoles. I wanna finish the console cleanup before setting
new qapi interfaces into stone.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Tested-by: Igor Mitsyanko <i.mitsyanko@gmail.com>